15d4cf6bf9
amiga goes: config.new *and* /sys/scsi. clock code coerced into a single .c file adding an accurate usec delay(). disklabel.c updated to DTRT, code to write RDB's to be added soon. sbic (old scsi) converted over to new scsi and config this covers about 90% of users. Other drivers soon.
495 lines
17 KiB
C
495 lines
17 KiB
C
/*
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* $Id: grf_rtreg.h,v 1.4 1994/05/08 05:53:08 chopps Exp $
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*/
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#ifndef _GRF_RTREG_H
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#define _GRF_RTREG_H
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/* NOTE: this driver for the MacroSystem Retina board was only possible,
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because MacroSystem provided information about the pecularities
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of the board. THANKS! Competition in Europe among gfx board
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manufacturers is rather tough, so Lutz Vieweg, who wrote the
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initial driver, has made an agreement with MS not to document
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the driver source (see also his Copyright disclaimer at the
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beginning of grf_rt.cc and ite_rt.cc).
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-> ALL comments and register defines after
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-> "/* -------------- START OF CODE -------------- * /"
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-> have been added by myself (mw) from studying the publically
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-> available "NCR 77C22E+" Data Manual
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Lutz' original driver source (without any of my comments) is
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available on request. */
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#if 0
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/* these are in dev/devices.h */
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/* definitions to find the autoconfig-board under
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AmigaDOS */
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#define RETINA_MANUFACTURER 0x4754
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#define RETINA_PRODUCT 6
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#define RETINA_SERIALNUMBER 1
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#endif
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/*
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For more information on the structure entries take a look at
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grf_rt.cc and ite_rt.cc.
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*/
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struct MonDef {
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/* first the general monitor characteristics */
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unsigned long FQ;
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unsigned char FLG;
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unsigned short MW; /* screen width in pixels */
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/* has to be at least a multiple of 8, */
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/* has to be a multiple of 64 in 256-color mode */
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/* if you want to use some great tricks */
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/* to speed up the vertical scrolling */
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unsigned short MH; /* screen height in pixels */
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unsigned short HBS;
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unsigned short HSS;
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unsigned short HSE;
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unsigned short HBE;
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unsigned short HT;
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unsigned short VBS;
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unsigned short VSS;
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unsigned short VSE;
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unsigned short VBE;
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unsigned short VT;
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unsigned short DEP; /* Color-depth, 4 for text-mode */
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/* 8 enables 256-color graphics-mode, */
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/* 16 and 24bit gfx not supported yet */
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unsigned char * PAL; /* points to 16*3 byte RGB-palette data */
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/* use LoadPalette() to set colors 0..255 */
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/* in 256-color-gfx mode */
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/* all following entries are font-specific in
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text mode. Make sure your monitor
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parameters are calculated for the
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appropriate font width and height!
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*/
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unsigned short TX; /* Text-mode (DEP=4): */
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/* screen-width in characters */
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/* currently, TX has to be a */
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/* multiple of 16! */
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/* Gfx-mode (DEP > 4) */
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/* "logical" screen-width, */
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/* use values > MW to allow */
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/* hardware-panning */
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/* has to be a multiple of 8 */
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unsigned short TY; /* Text-mode: */
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/* screen-height in characters */
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/* Gfx-mode: "logical" screen */
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/* height for panning */
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/* the following values are currently unused for gfx-mode */
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unsigned short XY; /* TX*TY (speeds up some calcs.) */
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unsigned short FX; /* font-width (valid values: 4,7-16) */
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unsigned short FY; /* font-height (valid range: 1-32) */
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unsigned char * FData; /* pointer to the font-data */
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/* The font data is simply an array of bytes defining
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the chars in ascending order, line by line. If your
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font is wider than 8 pixel, FData has to be an
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array of words. */
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unsigned short FLo; /* lowest character defined */
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unsigned short FHi; /* highest char. defined */
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};
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#if 0
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/* Some ready-made MonDef structures are available in grf_rt.cc */
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extern struct MonDef MON_640_512_60;
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extern struct MonDef MON_768_600_60;
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extern struct MonDef MON_768_600_80;
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/* text-screen resolutions wider than 1024 are currently damaged.
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The VRAM access seems to become unstable at higher resolutions.
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This may hopefully be subject of change.
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*/
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extern struct MonDef MON_1024_768_80;
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extern struct MonDef MON_1024_1024_59;
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/* WARNING: THE FOLLOWING MONITOR MODES EXCEED THE 90-MHz LIMIT THE PROCESSOR
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HAS BEEN SPECIFIED FOR. USE AT YOUR OWN RISK (AND THINK ABOUT
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MOUNTING SOME COOLING DEVICE AT THE PROCESSOR AND RAMDAC)! */
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extern struct MonDef MON_1280_1024_60;
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extern struct MonDef MON_1280_1024_69;
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/* Default monitor (change if this is too much for your monitor :-)) */
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#define DEFAULT_MONDEF MON_768_600_80
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#else
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/* nothing exported for now... */
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#endif
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/* a standard 16-color palette is available in grf_rt.cc
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and used by the standard monitor-definitions above */
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extern unsigned char NCRStdPalette[];
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/* The prototypes for C
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with a little explanation
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unsigned char * InitNCR(volatile void * BoardAdress, struct MonDef * md = &MON_640_512_60);
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This routine initialises the Retina hardware, opens a
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text- or gfx-mode screen, depending on the the value of MonDef.DEP,
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and sets the cursor to position 0.
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It takes as arguments a pointer to the hardware-base
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address as it is denoted in the DevConf structure
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of the AmigaDOS, and a pointer to a struct MonDef
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which describes the screen-mode parameters.
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The routine returns 0 if it was unable to open the screen,
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or an unsigned char * to the display/attribute memory
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when it succeeded. The organisation of the display memory
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is a little strange in text-mode (Intel-typically...) :
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Byte 00 01 02 03 04 05 06 etc.
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Char0 Attr0 -- -- Char1 Attr1 -- etc.
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You may set a character and its associated attribute byte
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with a single word-access, or you may perform to byte writes
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for the char and attribute. Each 2. word has no meaning,
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and writes to theese locations are ignored.
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The attribute byte for each character has the following
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structure:
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Bit 7 6 5 4 3 2 1 0
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BLINK BACK2 BACK1 BACK0 FORE3 FORE2 FORE1 FORE0
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Were FORE is the foreground-color index (0-15) and
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BACK is the background color index (0-7). BLINK
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enables blinking for the associated character.
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The higher 8 colors in the standard palette are
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lighter than the lower 8, so you may see FORE3 as
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an intensity bit. If FORE == 1 or FORE == 9 and
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BACK == 0 the character is underlined. Since I don't
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think this looks good, it will probably change in a
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future release.
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There's no routine "SetChar" or "SetAttr" provided,
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because I think it's so trivial... a function call
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would be pure overhead. As an example, a routine
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to set the char code and attribute at position x,y:
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(assumed the value returned by InitNCR was stored
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into "DispMem", the actual MonDef struct * is hold
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in "MDef")
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void SetChar(unsigned char chr, unsigned char attr,
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unsigned short x, unsigned short y) {
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unsigned struct MonDef * md = MDef;
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unsigned char * c = DispMem + x*4 + y*md->TX*4;
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*c++ = chr;
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*c = attr;
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}
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In Gfx-mode, the memory organisation is rather simple,
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1 byte per pixel in 256-color mode, one pixel after
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each other, line by line.
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Currently, InitNCR() disables the Retina VBLANK IRQ,
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but beware: When running the Retina WB-Emu under
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AmigaDOS, the VBLANK IRQ is ENABLED.
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void SetCursorPos(unsigned short pos);
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This routine sets the hardware-cursor position
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to the screen location pos. pos can be calculated
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as (x + y * md->TY).
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Text-mode only!
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void ScreenUp(void);
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A somewhat optimized routine that scrolls the whole
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screen up one row. A good idea to compile this piece
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of code with optimization enabled.
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Text-mode only!
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void ScreenDown(void);
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A somewhat optimized routine that scrolls the whole
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screen down one row. A good idea to compile this piece
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of code with optimization enabled.
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Text-mode only!
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unsigned char * SetSegmentPtr(unsigned long adress);
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Sets the beginning of the 64k-memory segment to the
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adress specified by the unsigned long. If adress MOD 64
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is != 0, the return value will point to the segments
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start in the Amiga adress space + (adress MOD 64).
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Don't use more than (65536-64) bytes in the segment
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you set if you aren't sure that (adress MOD 64) == 0.
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See retina.doc from MS for further information.
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void ClearScreen(unsigned char color);
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Fills the whole screen with "color" - 256-color mode only!
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void LoadPalette(unsigned char * pal, unsigned char firstcol,
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unsigned char colors);
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Loads the palette-registers. "pal" points to an array of unsigned char
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triplets, for the red, green and blue component. "firstcol" determines the
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number of the first palette-register to load (256 available). "colors"
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is the number of colors you want to put in the palette registers.
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void SetPalette(unsigned char colornum, unsigned char red,
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unsigned char green, unsigned char blue);
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Allows you to set a single color in the palette, "colornum" is the number
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of the palette entry (256 available), "red", "green" and "blue" are the
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three components.
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void SetPanning(unsigned short xoff, unsigned short yoff);
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Moves the logical coordinate (xoff, yoff) to the upper left corner
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of your screen. Of course, you shouldn't specify excess values that would
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show garbage in the lower right area of your screen... SetPanning()
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does NOT check for boundaries.
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*/
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/* -------------- START OF CODE -------------- */
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/* read VGA register */
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#define vgar(ba, reg) (*(((volatile unsigned char *)ba)+reg))
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/* write VGA register */
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#define vgaw(ba, reg, val) \
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*(((volatile unsigned char *)ba)+reg) = val
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/* defines for the used register addresses (mw)
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NOTE: there are some registers that have different addresses when
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in mono or color mode. We only support color mode, and thus
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some addresses won't work in mono-mode! */
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/* General Registers: */
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#define GREG_STATUS0_R 0x43C2
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#define GREG_STATUS1_R 0x43DA
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#define GREG_MISC_OUTPUT_R 0x43CC
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#define GREG_MISC_OUTPUT_W 0x43C2
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#define GREG_FEATURE_CONTROL_R 0x43CA
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#define GREG_FEATURE_CONTROL_W 0x43DA
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#define GREG_POS 0x4102
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/* Attribute Controller: */
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#define ACT_ADDRESS 0x43C0
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#define ACT_ADDRESS_R 0x03C0
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#define ACT_ADDRESS_W 0x43C0
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#define ACT_ID_PALETTE0 0x00
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#define ACT_ID_PALETTE1 0x01
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#define ACT_ID_PALETTE2 0x02
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#define ACT_ID_PALETTE3 0x03
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#define ACT_ID_PALETTE4 0x04
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#define ACT_ID_PALETTE5 0x05
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#define ACT_ID_PALETTE6 0x06
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#define ACT_ID_PALETTE7 0x07
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#define ACT_ID_PALETTE8 0x08
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#define ACT_ID_PALETTE9 0x09
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#define ACT_ID_PALETTE10 0x0A
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#define ACT_ID_PALETTE11 0x0B
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#define ACT_ID_PALETTE12 0x0C
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#define ACT_ID_PALETTE13 0x0D
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#define ACT_ID_PALETTE14 0x0E
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#define ACT_ID_PALETTE15 0x0F
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#define ACT_ID_ATTR_MODE_CNTL 0x10
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#define ACT_ID_OVERSCAN_COLOR 0x11
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#define ACT_ID_COLOR_PLANE_ENA 0x12
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#define ACT_ID_HOR_PEL_PANNING 0x13
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#define ACT_ID_COLOR_SELECT 0x14
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/* Graphics Controller: */
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#define GCT_ADDRESS 0x43CE
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#define GCT_ADDRESS_R 0x03CE
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#define GCT_ADDRESS_W 0x03CE
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#define GCT_ID_SET_RESET 0x00
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#define GCT_ID_ENABLE_SET_RESET 0x01
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#define GCT_ID_COLOR_COMPARE 0x02
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#define GCT_ID_DATA_ROTATE 0x03
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#define GCT_ID_READ_MAP_SELECT 0x04
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#define GCT_ID_GRAPHICS_MODE 0x05
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#define GCT_ID_MISC 0x06
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#define GCT_ID_COLOR_XCARE 0x07
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#define GCT_ID_BITMASK 0x08
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/* Sequencer: */
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#define SEQ_ADDRESS 0x43C4
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#define SEQ_ADDRESS_R 0x03C4
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#define SEQ_ADDRESS_W 0x03C4
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#define SEQ_ID_RESET 0x00
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#define SEQ_ID_CLOCKING_MODE 0x01
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#define SEQ_ID_MAP_MASK 0x02
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#define SEQ_ID_CHAR_MAP_SELECT 0x03
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#define SEQ_ID_MEMORY_MODE 0x04
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#define SEQ_ID_EXTENDED_ENABLE 0x05 /* down from here, all seq registers are NCR extensions */
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#define SEQ_ID_UNKNOWN1 0x06 /* it does exist so it's probably usefull */
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#define SEQ_ID_UNKNOWN2 0x07 /* it does exist so it's probably usefull */
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#define SEQ_ID_CHIP_ID 0x08
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#define SEQ_ID_UNKNOWN3 0x09 /* it does exist so it's probably usefull */
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#define SEQ_ID_CURSOR_COLOR1 0x0A
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#define SEQ_ID_CURSOR_COLOR0 0x0B
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#define SEQ_ID_CURSOR_CONTROL 0x0C
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#define SEQ_ID_CURSOR_X_LOC_HI 0x0D
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#define SEQ_ID_CURSOR_X_LOC_LO 0x0E
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#define SEQ_ID_CURSOR_Y_LOC_HI 0x0F
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#define SEQ_ID_CURSOR_Y_LOC_LO 0x10
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#define SEQ_ID_CURSOR_X_INDEX 0x11
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#define SEQ_ID_CURSOR_Y_INDEX 0x12
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#define SEQ_ID_CURSOR_STORE_HI 0x13 /* printed manual is wrong about these.. */
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#define SEQ_ID_CURSOR_STORE_LO 0x14
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#define SEQ_ID_CURSOR_ST_OFF_HI 0x15
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#define SEQ_ID_CURSOR_ST_OFF_LO 0x16
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#define SEQ_ID_CURSOR_PIXELMASK 0x17
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#define SEQ_ID_PRIM_HOST_OFF_HI 0x18
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#define SEQ_ID_PRIM_HOST_OFF_LO 0x19
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#define SEQ_ID_DISP_OFF_HI 0x1A
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#define SEQ_ID_DISP_OFF_LO 0x1B
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#define SEQ_ID_SEC_HOST_OFF_HI 0x1C
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#define SEQ_ID_SEC_HOST_OFF_LO 0x1D
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#define SEQ_ID_EXTENDED_MEM_ENA 0x1E
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#define SEQ_ID_EXT_CLOCK_MODE 0x1F
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#define SEQ_ID_EXT_VIDEO_ADDR 0x20
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#define SEQ_ID_EXT_PIXEL_CNTL 0x21
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#define SEQ_ID_BUS_WIDTH_FEEDB 0x22
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#define SEQ_ID_PERF_SELECT 0x23
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#define SEQ_ID_COLOR_EXP_WFG 0x24
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#define SEQ_ID_COLOR_EXP_WBG 0x25
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#define SEQ_ID_EXT_RW_CONTROL 0x26
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#define SEQ_ID_MISC_FEATURE_SEL 0x27
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#define SEQ_ID_COLOR_KEY_CNTL 0x28
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#define SEQ_ID_COLOR_KEY_MATCH 0x29
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#define SEQ_ID_UNKNOWN4 0x2A
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#define SEQ_ID_UNKNOWN5 0x2B
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#define SEQ_ID_UNKNOWN6 0x2C
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#define SEQ_ID_CRC_CONTROL 0x2D
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#define SEQ_ID_CRC_DATA_LOW 0x2E
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#define SEQ_ID_CRC_DATA_HIGH 0x2F
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/* CRT Controller: */
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#define CRT_ADDRESS 0x43D4
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#define CRT_ADDRESS_R 0x03D4
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#define CRT_ADDRESS_W 0x03D4
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#define CRT_ID_HOR_TOTAL 0x00
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#define CRT_ID_HOR_DISP_ENA_END 0x01
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#define CRT_ID_START_HOR_BLANK 0x02
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#define CRT_ID_END_HOR_BLANK 0x03
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#define CRT_ID_START_HOR_RETR 0x04
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#define CRT_ID_END_HOR_RETR 0x05
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#define CRT_ID_VER_TOTAL 0x06
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#define CRT_ID_OVERFLOW 0x07
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#define CRT_ID_PRESET_ROW_SCAN 0x08
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#define CRT_ID_MAX_SCAN_LINE 0x09
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#define CRT_ID_CURSOR_START 0x0A
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#define CRT_ID_CURSOR_END 0x0B
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#define CRT_ID_START_ADDR_HIGH 0x0C
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#define CRT_ID_START_ADDR_LOW 0x0D
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#define CRT_ID_CURSOR_LOC_HIGH 0x0E
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#define CRT_ID_CURSOR_LOC_LOW 0x0F
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#define CRT_ID_START_VER_RETR 0x10
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#define CRT_ID_END_VER_RETR 0x11
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#define CRT_ID_VER_DISP_ENA_END 0x12
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#define CRT_ID_OFFSET 0x13
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#define CRT_ID_UNDERLINE_LOC 0x14
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#define CRT_ID_START_VER_BLANK 0x15
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#define CRT_ID_END_VER_BLANK 0x16
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#define CRT_ID_MODE_CONTROL 0x17
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#define CRT_ID_LINE_COMPARE 0x18
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#define CRT_ID_UNKNOWN1 0x19 /* are these register really void ? */
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#define CRT_ID_UNKNOWN2 0x1A
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#define CRT_ID_UNKNOWN3 0x1B
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#define CRT_ID_UNKNOWN4 0x1C
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#define CRT_ID_UNKNOWN5 0x1D
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#define CRT_ID_UNKNOWN6 0x1E
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#define CRT_ID_UNKNOWN7 0x1F
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#define CRT_ID_UNKNOWN8 0x20
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#define CRT_ID_UNKNOWN9 0x21
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#define CRT_ID_UNKNOWN10 0x22
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#define CRT_ID_UNKNOWN11 0x23
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#define CRT_ID_UNKNOWN12 0x24
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#define CRT_ID_UNKNOWN13 0x25
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#define CRT_ID_UNKNOWN14 0x26
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#define CRT_ID_UNKNOWN15 0x27
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#define CRT_ID_UNKNOWN16 0x28
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#define CRT_ID_UNKNOWN17 0x29
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#define CRT_ID_UNKNOWN18 0x2A
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#define CRT_ID_UNKNOWN19 0x2B
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#define CRT_ID_UNKNOWN20 0x2C
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#define CRT_ID_UNKNOWN21 0x2D
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#define CRT_ID_UNKNOWN22 0x2E
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#define CRT_ID_UNKNOWN23 0x2F
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#define CRT_ID_EXT_HOR_TIMING1 0x30 /* down from here, all crt registers are NCR extensions */
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#define CRT_ID_EXT_START_ADDR 0x31
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#define CRT_ID_EXT_HOR_TIMING2 0x32
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#define CRT_ID_EXT_VER_TIMING 0x33
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/* Video DAC (these are *pure* guesses from the usage of these registers,
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I don't have a data sheet for this chip:-/) */
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#define VDAC_REG_D 0x800d /* well.. */
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#define VDAC_REG_SELECT 0x8001 /* perhaps.. */
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#define VDAC_REG_DATA 0x8003 /* dito.. */
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#define WGfx(ba, idx, val) \
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do { vgaw(ba, GCT_ADDRESS, idx); vgaw(ba, GCT_ADDRESS_W , val); } while (0)
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#define WSeq(ba, idx, val) \
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do { vgaw(ba, SEQ_ADDRESS, idx); vgaw(ba, SEQ_ADDRESS_W , val); } while (0)
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#define WCrt(ba, idx, val) \
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do { vgaw(ba, CRT_ADDRESS, idx); vgaw(ba, CRT_ADDRESS_W , val); } while (0)
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#define WAttr(ba, idx, val) \
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do { vgaw(ba, ACT_ADDRESS, idx); vgaw(ba, ACT_ADDRESS_W, val); } while (0)
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#define Map(m) \
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do { WGfx(ba, GCT_ID_READ_MAP_SELECT, m & 3 ); WSeq(ba, SEQ_ID_MAP_MASK, (1 << (m & 3))); } while (0)
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static inline unsigned char RAttr(volatile void * ba, short idx) {
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vgaw (ba, ACT_ADDRESS, idx);
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return vgar (ba, ACT_ADDRESS_R);
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}
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static inline unsigned char RSeq(volatile void * ba, short idx) {
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vgaw (ba, SEQ_ADDRESS, idx);
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return vgar (ba, SEQ_ADDRESS_R);
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}
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static inline unsigned char RCrt(volatile void * ba, short idx) {
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vgaw (ba, CRT_ADDRESS, idx);
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return vgar (ba, CRT_ADDRESS_R);
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}
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static inline unsigned char RGfx(volatile void * ba, short idx) {
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vgaw(ba, GCT_ADDRESS, idx);
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return vgar (ba, GCT_ADDRESS_R);
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}
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int grfrt_cnprobe __P((void));
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void grfrt_iteinit __P((struct grf_softc *));
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#endif /* _GRF_RTREG_H */
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