262 lines
4.6 KiB
C
262 lines
4.6 KiB
C
/* $NetBSD: recvbuff.c,v 1.1.1.1 2000/03/29 12:38:51 simonb Exp $ */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include "ntp_machine.h"
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#include "ntp_fp.h"
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#include "ntp_stdlib.h"
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#include "ntp_syslog.h"
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#include "ntp_io.h"
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#include "recvbuff.h"
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#include "iosignal.h"
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/*
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* Memory allocation
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*/
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static u_long volatile full_recvbufs; /* number of recvbufs on fulllist */
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static u_long volatile free_recvbufs; /* number of recvbufs on freelist */
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static u_long volatile total_recvbufs; /* total recvbufs currently in use */
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static u_long volatile lowater_adds; /* number of times we have added memory */
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static struct recvbuf *volatile freelist; /* free buffers */
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static struct recvbuf *volatile fulllist; /* lifo buffers with data */
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static struct recvbuf *volatile beginlist; /* fifo buffers with data */
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#if defined(HAVE_IO_COMPLETION_PORT)
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static CRITICAL_SECTION RecvCritSection;
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# define RECV_BLOCK_IO() EnterCriticalSection(&RecvCritSection)
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# define RECV_UNBLOCK_IO() LeaveCriticalSection(&RecvCritSection)
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#else
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# define RECV_BLOCK_IO()
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# define RECV_UNBLOCK_IO()
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#endif
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u_long
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free_recvbuffs (void)
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{
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return free_recvbufs;
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}
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u_long
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full_recvbuffs (void)
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{
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return free_recvbufs;
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}
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u_long
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total_recvbuffs (void)
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{
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return free_recvbufs;
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}
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u_long
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lowater_additions(void)
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{
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return lowater_adds;
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}
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static void
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initialise_buffer(struct recvbuf *buff)
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{
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memset((char *) buff, 0, sizeof(struct recvbuf));
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#if defined HAVE_IO_COMPLETION_PORT
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buff->iocompletioninfo.overlapped.hEvent = CreateEvent(NULL, FALSE,FALSE, NULL);
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buff->wsabuff.len = RX_BUFF_SIZE;
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buff->wsabuff.buf = (char *) buff->recv_buffer;
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#endif
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}
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static void
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create_buffers(void)
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{
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register struct recvbuf *buf;
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int i;
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buf = (struct recvbuf *)
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emalloc(RECV_INC*sizeof(struct recvbuf));
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for (i = 0; i < RECV_INC; i++)
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{
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initialise_buffer(buf);
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buf->next = (struct recvbuf *) freelist;
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freelist = buf;
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buf++;
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}
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free_recvbufs += RECV_INC;
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total_recvbufs += RECV_INC;
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lowater_adds++;
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}
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void
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init_recvbuff(int nbufs)
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{
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register struct recvbuf *buf;
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int i;
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/*
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* Init buffer free list and stat counters
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*/
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freelist = 0;
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buf = (struct recvbuf *)
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emalloc(nbufs*sizeof(struct recvbuf));
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for (i = 0; i < nbufs; i++)
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{
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initialise_buffer(buf);
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buf->next = (struct recvbuf *) freelist;
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freelist = buf;
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buf++;
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}
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fulllist = 0;
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free_recvbufs = total_recvbufs = nbufs;
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full_recvbufs = lowater_adds = 0;
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#if defined(HAVE_IO_COMPLETION_PORT)
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InitializeCriticalSection(&RecvCritSection);
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#endif
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}
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/*
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* getrecvbufs - get receive buffers which have data in them
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*
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*
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*/
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struct recvbuf *
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getrecvbufs(void)
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{
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struct recvbuf *rb = NULL; /* nothing has arrived */;
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RECV_BLOCK_IO();
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if (full_recvbufs == 0)
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{
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#ifdef DEBUG
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if (debug > 4)
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printf("getrecvbufs called, no action here\n");
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#endif
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}
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else {
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/*
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* Get the fulllist chain and mark it empty
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*/
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#ifdef DEBUG
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if (debug > 4)
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printf("getrecvbufs returning %ld buffers\n", full_recvbufs);
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#endif
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rb = beginlist;
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fulllist = 0;
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full_recvbufs = 0;
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/*
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* Check to see if we're below the low water mark.
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*/
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if (free_recvbufs <= RECV_LOWAT)
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{
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if (total_recvbufs >= RECV_TOOMANY)
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msyslog(LOG_ERR, "too many recvbufs allocated (%ld)",
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total_recvbufs);
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else
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{
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create_buffers();
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}
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}
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}
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RECV_UNBLOCK_IO();
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/*
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* Return the chain
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*/
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return rb;
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}
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/*
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* freerecvbuf - make a single recvbuf available for reuse
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*/
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void
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freerecvbuf(
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struct recvbuf *rb
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)
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{
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RECV_BLOCK_IO();
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BLOCKIO();
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rb->next = (struct recvbuf *) freelist;
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freelist = rb;
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free_recvbufs++;
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UNBLOCKIO();
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RECV_UNBLOCK_IO();
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}
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void
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add_full_recv_buffer(
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struct recvbuf *rb
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)
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{
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RECV_BLOCK_IO();
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if (full_recvbufs == 0)
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{
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beginlist = rb;
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rb->next = 0;
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}
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else
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{
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rb->next = fulllist->next;
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fulllist->next = rb;
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}
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fulllist = rb;
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full_recvbufs++;
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RECV_UNBLOCK_IO();
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}
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struct recvbuf *
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get_free_recv_buffer(void)
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{
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struct recvbuf * buffer = NULL;
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RECV_BLOCK_IO();
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if (free_recvbufs <= RECV_LOWAT)
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{
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if (total_recvbufs >= RECV_TOOMANY) {
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msyslog(LOG_ERR, "too many recvbufs allocated (%ld)",
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total_recvbufs);
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}
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else
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{
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create_buffers();
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}
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}
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if (free_recvbufs > 0)
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{
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buffer = freelist;
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freelist = buffer->next;
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buffer->next = NULL;
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--free_recvbufs;
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}
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RECV_UNBLOCK_IO();
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return buffer;
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}
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struct recvbuf *
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get_full_recv_buffer(void)
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{
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struct recvbuf * buffer = NULL;
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RECV_BLOCK_IO();
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if (full_recvbufs > 0) {
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--full_recvbufs;
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buffer = beginlist;
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beginlist = buffer->next;
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buffer->next = NULL;
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}
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RECV_UNBLOCK_IO();
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return buffer;
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}
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