NetBSD/games
hubertf 8b821e52a3 The game would show the statistic info and immediately prompt you with a new
question, so you lose time, etc. Added a few lines so that it prompts to
press the RETURN key to continue.

Code contributed by Vic Hari <vkhr@rawsocket.net> in PR 16135
2002-03-31 04:07:22 +00:00
..
adventure No need to reference .OBJDIR here. 2002-03-05 21:28:12 +00:00
arithmetic The game would show the statistic info and immediately prompt you with a new 2002-03-31 04:07:22 +00:00
atc Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
backgammon MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
banner Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
battlestar Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
bcd
boggle There is no need to explcitly use ${.OBJDIR}; it's implied. 2002-03-05 19:17:44 +00:00
caesar
canfield MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
countmail Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
cribbage Change deprecated curses function to new equivalent. 2001-12-06 11:59:45 +00:00
dm
factor
fish
fortune PR/15878: Ed Ravin: fortune all frees junk pointers. Fixed, free structure 2002-03-12 15:20:14 +00:00
gomoku
hack No need to reference .OBJDIR here. 2002-03-05 21:29:56 +00:00
hangman Use standard headers. 2002-01-20 00:52:22 +00:00
hunt Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
larn Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
mille Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
monop No need to reference .OBJDIR here. 2002-03-05 21:29:56 +00:00
morse MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
number Sync getopt() / man page with actual getopt options. 2001-12-20 20:10:33 +00:00
phantasia No need to reference .OBJDIR here. 2002-03-05 21:29:56 +00:00
pig
pom Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
ppt MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
primes MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
quiz
rain
random
robots Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
rogue Change deprecated curses call to new equivalent. 2001-12-06 12:19:44 +00:00
sail Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
snake MKfoo=no -> NOfoo= 2001-12-12 00:07:45 +00:00
tetris Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
trek Correct spelling of "delimiter", and remove from ignored-errors lists. 2002-02-26 02:37:28 +00:00
wargames Generate <>& symbolically. I'm avoiding .../dist/... directories for now. 2002-02-08 01:21:55 +00:00
worm Change deprecated curses function to new equivalent. 2001-12-06 12:24:00 +00:00
worms
wtf
wump Ensure that the random hop delta does make the cave connected. Based 2001-08-31 07:16:22 +00:00
Makefile
Makefile.inc Temporarily add a "MKHIDEGAME" variable that by default blocks the 2002-01-27 00:35:16 +00:00