NetBSD/games/hack/hack.save.c
jsm ab8b63434d Make mostly gcc -W clean, and other cleanup:
Use const.
Add __noreturn__ attributes.
Add a __format__ attribute.
Add __unused__ attributes.
Use symbolic constants for open() and lseek().
Declare types of all function parameters; convert some function
definitions to ISO C form.
Ensure standard file descriptors are open on startup.
Check for errors writing output of makedefs.
Avoid duplicate definitions of variables.
2001-03-25 20:43:58 +00:00

258 lines
5.8 KiB
C

/* $NetBSD: hack.save.c,v 1.7 2001/03/25 20:44:02 jsm Exp $ */
/*
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
*/
#include <sys/cdefs.h>
#ifndef lint
__RCSID("$NetBSD: hack.save.c,v 1.7 2001/03/25 20:44:02 jsm Exp $");
#endif /* not lint */
#include <signal.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include "hack.h"
#include "extern.h"
int
dosave()
{
if (dosave0(0)) {
settty("Be seeing you ...\n");
exit(0);
}
return (0);
}
#ifndef NOSAVEONHANGUP
void
hangup(n)
int n __attribute__((__unused__));
{
(void) dosave0(1);
exit(1);
}
#endif /* NOSAVEONHANGUP */
/* returns 1 if save successful */
int
dosave0(hu)
int hu;
{
int fd, ofd;
int tmp; /* not ! */
(void) signal(SIGHUP, SIG_IGN);
(void) signal(SIGINT, SIG_IGN);
if ((fd = creat(SAVEF, FMASK)) < 0) {
if (!hu)
pline("Cannot open save file. (Continue or Quit)");
(void) unlink(SAVEF); /* ab@unido */
return (0);
}
if (flags.moonphase == FULL_MOON) /* ut-sally!fletcher */
u.uluck--; /* and unido!ab */
savelev(fd, dlevel);
saveobjchn(fd, invent);
saveobjchn(fd, fcobj);
savemonchn(fd, fallen_down);
tmp = getuid();
bwrite(fd, (char *) &tmp, sizeof tmp);
bwrite(fd, (char *) &flags, sizeof(struct flag));
bwrite(fd, (char *) &dlevel, sizeof dlevel);
bwrite(fd, (char *) &maxdlevel, sizeof maxdlevel);
bwrite(fd, (char *) &moves, sizeof moves);
bwrite(fd, (char *) &u, sizeof(struct you));
if (u.ustuck)
bwrite(fd, (char *) &(u.ustuck->m_id), sizeof u.ustuck->m_id);
bwrite(fd, (char *) pl_character, sizeof pl_character);
bwrite(fd, (char *) genocided, sizeof genocided);
bwrite(fd, (char *) fut_geno, sizeof fut_geno);
savenames(fd);
for (tmp = 1; tmp <= maxdlevel; tmp++) {
if (tmp == dlevel || !level_exists[tmp])
continue;
glo(tmp);
if ((ofd = open(lock, O_RDONLY)) < 0) {
if (!hu)
pline("Error while saving: cannot read %s.", lock);
(void) close(fd);
(void) unlink(SAVEF);
if (!hu)
done("tricked");
return (0);
}
getlev(ofd, hackpid, tmp);
(void) close(ofd);
bwrite(fd, (char *) &tmp, sizeof tmp); /* level number */
savelev(fd, tmp); /* actual level */
(void) unlink(lock);
}
(void) close(fd);
glo(dlevel);
(void) unlink(lock); /* get rid of current level --jgm */
glo(0);
(void) unlink(lock);
return (1);
}
int
dorecover(fd)
int fd;
{
int nfd;
int tmp; /* not a ! */
unsigned mid; /* idem */
struct obj *otmp;
restoring = TRUE;
getlev(fd, 0, 0);
invent = restobjchn(fd);
for (otmp = invent; otmp; otmp = otmp->nobj)
if (otmp->owornmask)
setworn(otmp, otmp->owornmask);
fcobj = restobjchn(fd);
fallen_down = restmonchn(fd);
mread(fd, (char *) &tmp, sizeof tmp);
if (tmp != getuid()) { /* strange ... */
(void) close(fd);
(void) unlink(SAVEF);
puts("Saved game was not yours.");
restoring = FALSE;
return (0);
}
mread(fd, (char *) &flags, sizeof(struct flag));
mread(fd, (char *) &dlevel, sizeof dlevel);
mread(fd, (char *) &maxdlevel, sizeof maxdlevel);
mread(fd, (char *) &moves, sizeof moves);
mread(fd, (char *) &u, sizeof(struct you));
if (u.ustuck)
mread(fd, (char *) &mid, sizeof mid);
mread(fd, (char *) pl_character, sizeof pl_character);
mread(fd, (char *) genocided, sizeof genocided);
mread(fd, (char *) fut_geno, sizeof fut_geno);
restnames(fd);
while (1) {
if (read(fd, (char *) &tmp, sizeof tmp) != sizeof tmp)
break;
getlev(fd, 0, tmp);
glo(tmp);
if ((nfd = creat(lock, FMASK)) < 0)
panic("Cannot open temp file %s!\n", lock);
savelev(nfd, tmp);
(void) close(nfd);
}
(void) lseek(fd, (off_t) 0, SEEK_SET);
getlev(fd, 0, 0);
(void) close(fd);
(void) unlink(SAVEF);
if (Punished) {
for (otmp = fobj; otmp; otmp = otmp->nobj)
if (otmp->olet == CHAIN_SYM)
goto chainfnd;
panic("Cannot find the iron chain?");
chainfnd:
uchain = otmp;
if (!uball) {
for (otmp = fobj; otmp; otmp = otmp->nobj)
if (otmp->olet == BALL_SYM && otmp->spe)
goto ballfnd;
panic("Cannot find the iron ball?");
ballfnd:
uball = otmp;
}
}
if (u.ustuck) {
struct monst *mtmp;
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
if (mtmp->m_id == mid)
goto monfnd;
panic("Cannot find the monster ustuck.");
monfnd:
u.ustuck = mtmp;
}
#ifndef QUEST
setsee(); /* only to recompute seelx etc. - these
* weren't saved */
#endif /* QUEST */
docrt();
restoring = FALSE;
return (1);
}
struct obj *
restobjchn(fd)
int fd;
{
struct obj *otmp, *otmp2 = NULL;
struct obj *first = 0;
int xl;
while (1) {
mread(fd, (char *) &xl, sizeof(xl));
if (xl == -1)
break;
otmp = newobj(xl);
if (!first)
first = otmp;
else
otmp2->nobj = otmp;
mread(fd, (char *) otmp, (unsigned) xl + sizeof(struct obj));
if (!otmp->o_id)
otmp->o_id = flags.ident++;
otmp2 = otmp;
}
if (first && otmp2->nobj) {
impossible("Restobjchn: error reading objchn.");
otmp2->nobj = 0;
}
return (first);
}
struct monst *
restmonchn(fd)
int fd;
{
struct monst *mtmp, *mtmp2 = NULL;
struct monst *first = 0;
int xl;
struct permonst *monbegin;
long differ;
mread(fd, (char *) &monbegin, sizeof(monbegin));
differ = (const char *) (&mons[0]) - (const char *) (monbegin);
#ifdef lint
/* suppress "used before set" warning from lint */
mtmp2 = 0;
#endif /* lint */
while (1) {
mread(fd, (char *) &xl, sizeof(xl));
if (xl == -1)
break;
mtmp = newmonst(xl);
if (!first)
first = mtmp;
else
mtmp2->nmon = mtmp;
mread(fd, (char *) mtmp, (unsigned) xl + sizeof(struct monst));
if (!mtmp->m_id)
mtmp->m_id = flags.ident++;
mtmp->data = (const struct permonst *)
((const char *) mtmp->data + differ);
if (mtmp->minvent)
mtmp->minvent = restobjchn(fd);
mtmp2 = mtmp;
}
if (first && mtmp2->nmon) {
impossible("Restmonchn: error reading monchn.");
mtmp2->nmon = 0;
}
return (first);
}