NetBSD/games/robots/robots.h
agc e5aeb4ea46 Move UCB-licensed code from 4-clause to 3-clause licence.
Patches provided by Joel Baker in PR 22269, verified by myself.
2003-08-07 09:36:50 +00:00

146 lines
3.9 KiB
C

/* $NetBSD: robots.h,v 1.16 2003/08/07 09:37:37 agc Exp $ */
/*
* Copyright (c) 1980, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)robots.h 8.1 (Berkeley) 5/31/93
*/
# include <sys/ttydefaults.h>
# include <ctype.h>
# include <curses.h>
# include <err.h>
# include <errno.h>
# include <fcntl.h>
# include <pwd.h>
# include <setjmp.h>
# include <signal.h>
# include <stdlib.h>
# include <string.h>
# include <termios.h>
# include <unistd.h>
/*
* miscellaneous constants
*/
# define Y_FIELDSIZE 23
# define X_FIELDSIZE 60
# define Y_SIZE 24
# define X_SIZE 80
# define MAXLEVELS 4
# define MAXROBOTS (MAXLEVELS * 10)
# define ROB_SCORE 10
# undef S_BONUS
# define S_BONUS (60 * ROB_SCORE)
# define Y_SCORE 21
# define X_SCORE (X_FIELDSIZE + 9)
# define Y_PROMPT (Y_FIELDSIZE - 1)
# define X_PROMPT (X_FIELDSIZE + 2)
# define MAXSCORES (Y_SIZE - 2)
# define MAXNAME 16
# define MS_NAME "Ten"
/*
* characters on screen
*/
# define ROBOT '+'
# define HEAP '*'
# define PLAYER '@'
/*
* type definitions
*/
typedef struct {
int y, x;
} COORD;
typedef struct {
u_int32_t s_uid;
u_int32_t s_score;
u_int32_t s_auto;
u_int32_t s_level;
char s_name[MAXNAME];
} SCORE;
typedef struct passwd PASSWD;
/*
* global variables
*/
extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
Teleport, Waiting, Was_bonus, Auto_bot;
#ifdef FANCY
extern bool Pattern_roll, Stand_still;
#endif
extern char Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], Run_ch;
extern const char *Next_move, *Move_list;
extern int Count, Level, Num_robots, Num_scrap, Num_scores,
Start_level, Wait_bonus, Num_games;
extern u_int32_t Score;
extern COORD Max, Min, My_pos, Robots[], Scrap[];
extern jmp_buf End_move;
/*
* functions types
*/
void add_score __P((int));
bool another __P((void));
char automove __P((void));
int cmp_sc __P((const void *, const void *));
bool do_move __P((int, int));
bool eaten __P((const COORD *));
void flush_in __P((void));
void get_move __P((void));
void init_field __P((void));
bool jumping __P((void));
void make_level __P((void));
void move_robots __P((int));
bool must_telep __P((void));
void play_level __P((void));
int query __P((const char *));
void quit __P((int)) __attribute__((__noreturn__));
void reset_count __P((void));
int rnd __P((int));
COORD *rnd_pos __P((void));
void score __P((int));
void set_name __P((SCORE *));
void show_score __P((void));
int sign __P((int));
void telmsg __P((int));