541 lines
16 KiB
Plaintext
541 lines
16 KiB
Plaintext
.\" $NetBSD: pxin1.n,v 1.2 1998/01/09 06:41:55 perry Exp $
|
|
.\"
|
|
.\" Copyright (c) 1979 The Regents of the University of California.
|
|
.\" All rights reserved.
|
|
.\"
|
|
.\" Redistribution and use in source and binary forms, with or without
|
|
.\" modification, are permitted provided that the following conditions
|
|
.\" are met:
|
|
.\" 1. Redistributions of source code must retain the above copyright
|
|
.\" notice, this list of conditions and the following disclaimer.
|
|
.\" 2. Redistributions in binary form must reproduce the above copyright
|
|
.\" notice, this list of conditions and the following disclaimer in the
|
|
.\" documentation and/or other materials provided with the distribution.
|
|
.\" 3. All advertising materials mentioning features or use of this software
|
|
.\" must display the following acknowledgement:
|
|
.\" This product includes software developed by the University of
|
|
.\" California, Berkeley and its contributors.
|
|
.\" 4. Neither the name of the University nor the names of its contributors
|
|
.\" may be used to endorse or promote products derived from this software
|
|
.\" without specific prior written permission.
|
|
.\"
|
|
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
.\" SUCH DAMAGE.
|
|
.\"
|
|
.\" @(#)pxin1.n 5.2 (Berkeley) 4/17/91
|
|
.\"
|
|
.if !\n(xx .so tmac.p
|
|
.tr _\(ru
|
|
.nr H1 0
|
|
.NH
|
|
Organization
|
|
.PP
|
|
Most of
|
|
.I px
|
|
is written in the
|
|
.SM "VAX 11/780"
|
|
assembly language, using the
|
|
.UX
|
|
assembler
|
|
.I as.
|
|
Portions of
|
|
.I px
|
|
are also written in the
|
|
.UX
|
|
systems programming language C.
|
|
.I Px
|
|
consists of a main procedure that reads in the interpreter code,
|
|
a main interpreter loop that transfers successively to various
|
|
code segments implementing the abstract machine operations,
|
|
built-in procedures and functions,
|
|
and several routines that support the implementation of the
|
|
Pascal input-output environment.
|
|
.PP
|
|
The interpreter runs at a fraction of the speed of equivalent
|
|
compiled C code, with this fraction varying from 1/5 to 1/15.
|
|
The interpreter occupies 18.5K bytes of instruction space, shared among
|
|
all processes executing Pascal, and has 4.6K bytes of data space (constants,
|
|
error messages, etc.) a copy of which is allocated to each executing process.
|
|
.NH 2
|
|
Format of the object file
|
|
.PP
|
|
.I Px
|
|
normally interprets the code left in an object file by a run of the
|
|
Pascal translator
|
|
.I pi.
|
|
The file where the translator puts the object originally, and the most
|
|
commonly interpreted file, is called
|
|
.I obj.
|
|
In order that all persons using
|
|
.I px
|
|
share a common text image, this executable file is
|
|
a small process that coordinates with the interpreter to start
|
|
execution.
|
|
The interpreter code is placed
|
|
at the end of a special ``header'' file and the size of the initialized
|
|
data area of this header file is expanded to include this code,
|
|
so that during execution it is located at an
|
|
easily determined address in its data space.
|
|
When executed, the object process creates a
|
|
.I pipe ,
|
|
creates another process by doing a
|
|
.I fork ,
|
|
and arranges that the resulting parent process becomes an instance of
|
|
.I px .
|
|
The child process then writes the interpreter code through
|
|
the pipe that it has to the
|
|
interpreter process parent.
|
|
When this process is complete, the child exits.
|
|
.PP
|
|
The real advantage of this approach is that it does not require modifications
|
|
to the shell, and that the resultant objects are ``true objects'' not
|
|
requiring special treatment.
|
|
A simpler mechanism would be to determine the name of the file that was
|
|
executed and pass this to the interpreter.
|
|
However it is not possible to determine this name
|
|
in all cases.\*(Dd
|
|
.FS
|
|
\*(dd\ For instance, if the
|
|
.I pxref
|
|
program is placed in the directory
|
|
`/usr/bin'
|
|
then when the user types
|
|
``pxref program.p''
|
|
the first argument to the program, nominally the programs name, is
|
|
``pxref.''
|
|
While it would be possible to search in the standard place,
|
|
i.e. the current directory, and the system directories
|
|
`/bin'
|
|
and
|
|
`/usr/bin'
|
|
for a corresponding object file,
|
|
this would be expensive and not guaranteed to succeed.
|
|
Several shells exist that allow other directories to be searched
|
|
for commands, and there is,
|
|
in general,
|
|
no way to determine what these directories are.
|
|
.FE
|
|
.NH 2
|
|
General features of object code
|
|
.PP
|
|
Pascal object code is relocatable as all addressing references for
|
|
control transfers within the code are relative.
|
|
The code consists of instructions interspersed with inline data.
|
|
All instructions have a length that is an even number of bytes.
|
|
No variables are kept in the object code area.
|
|
.PP
|
|
The first byte of a Pascal interpreter instruction contains an operation
|
|
code.
|
|
This allows a total of 256 major operation codes, and 232 of these are
|
|
in use in the current
|
|
.I px.
|
|
The second byte of each interpreter instruction is called the
|
|
``sub-operation code'',
|
|
or more commonly the
|
|
.I sub-opcode.
|
|
It contains a small integer that may, for example, be used as a
|
|
block-structure level for the associated operation.
|
|
If the instruction can take a longword constant,
|
|
this constant is often packed into the sub-opcode
|
|
if it fits into 8 bits and is not zero.
|
|
A sub-opcode value of zero specifies that the constant would not
|
|
fit and therefore follows in the next word.
|
|
This is a space optimization, the value of zero for flagging
|
|
the longer case being convenient because it is easy to test.
|
|
.PP
|
|
Other instruction formats are used.
|
|
The branching
|
|
instructions take an offset in the following word,
|
|
operators that load constants onto the stack
|
|
take arbitrarily long inline constant values,
|
|
and many operations deal exclusively with data on the
|
|
interpreter stack, requiring no inline data.
|
|
.NH 2
|
|
Stack structure of the interpreter
|
|
.PP
|
|
The interpreter emulates a stack-structured Pascal machine.
|
|
The ``load'' instructions put values onto the stack, where all
|
|
arithmetic operations take place.
|
|
The ``store'' instructions take values off the stack
|
|
and place them in an address that is also contained on the stack.
|
|
The only way to move data or to compute in the machine is with the stack.
|
|
.PP
|
|
To make the interpreter operations more powerful
|
|
and to thereby increase the interpreter speed,
|
|
the arithmetic operations in the interpreter are ``typed''.
|
|
That is, length conversion of arithmetic values occurs when they are
|
|
used in an operation.
|
|
This eliminates interpreter cycles for length conversion
|
|
and the associated overhead.
|
|
For example, when adding an integer that fits in one byte to one that
|
|
requires four bytes to store, no ``conversion'' operators are required.
|
|
The one byte integer is loaded onto the stack, followed by the four
|
|
byte integer, and then an adding operator is used that has, implicit
|
|
in its definition, the sizes of the arguments.
|
|
.NH 2
|
|
Data types in the interpreter
|
|
.PP
|
|
The interpreter deals with several different fundamental data types.
|
|
In the memory of the machine, 1, 2, and 4 byte integers are supported,
|
|
with only 2 and 4 byte integers being present on the stack.
|
|
The interpreter always converts to 4 byte integers when there is a possibility
|
|
of overflowing the shorter formats.
|
|
This corresponds to the Pascal language definition of overflow in
|
|
arithmetic operations that requires that the result be correct
|
|
if all partial values lie within the bounds of the base integer type:
|
|
4 byte integer values.
|
|
.PP
|
|
Character constants are treated similarly to 1 byte integers for
|
|
most purposes, as are Boolean values.
|
|
All enumerated types are treated as integer values of
|
|
an appropriate length, usually 1 byte.
|
|
The interpreter also has real numbers, occupying 8 bytes of storage,
|
|
and sets and strings of varying length.
|
|
The appropriate operations are included for each data type, such as
|
|
set union and intersection and an operation to write a string.
|
|
.PP
|
|
No special
|
|
.B packed
|
|
data formats are supported by the interpreter.
|
|
The smallest unit of storage occupied by any variable is one byte.
|
|
The built-ins
|
|
.I pack
|
|
and
|
|
.I unpack
|
|
thus degenerate to simple memory to memory transfers with
|
|
no special processing.
|
|
.NH 2
|
|
Runtime environment
|
|
.PP
|
|
The interpreter runtime environment uses a stack data area and a heap
|
|
data area, that are kept at opposite ends of memory
|
|
and grow towards each other.
|
|
All global variables and variables local to procedures and functions
|
|
are kept in the stack area.
|
|
Dynamically allocated variables and buffers for input/output are
|
|
allocated in the heap.
|
|
.PP
|
|
The addressing of block structured variables is done by using
|
|
a fixed display
|
|
that contains the address of its stack frame
|
|
for each statically active block.\*(Dg
|
|
.FS
|
|
\*(dg\ Here ``block'' is being used to mean any
|
|
.I procedure ,
|
|
.I function
|
|
or the main program.
|
|
.FE
|
|
This display is referenced by instructions that load and store
|
|
variables and maintained by the operations for
|
|
block entry and exit, and for non-local
|
|
.B goto
|
|
statements.
|
|
.NH 2
|
|
Dp, lc, loop
|
|
.PP
|
|
Three ``global'' variables in the interpreter, in addition to the
|
|
``display'', are the
|
|
.I dp,
|
|
.I lc,
|
|
and the
|
|
.I loop.
|
|
The
|
|
.I dp
|
|
is a pointer to the display entry for the current block;
|
|
the
|
|
.I lc
|
|
is the abstract machine location counter;
|
|
and the
|
|
.I loop
|
|
is a register that holds the address of the main interpreter
|
|
loop so that returning to the loop to fetch the next instruction is
|
|
a fast operation.
|
|
.NH 2
|
|
The stack frame structure
|
|
.PP
|
|
Each active block
|
|
has a stack frame consisting of three parts:
|
|
a block mark, local variables, and temporary storage for partially
|
|
evaluated expressions.
|
|
The stack in the interpreter grows from the high addresses in memory
|
|
to the low addresses,
|
|
so that those parts of the stack frame that are ``on the top''
|
|
of the stack have the most negative offsets from the display
|
|
entry for the block.
|
|
The major parts of the stack frame are represented in Figure 1.1.
|
|
.so fig1.1.n
|
|
Note that the local variables of each block
|
|
have negative offsets from the corresponding display entry,
|
|
the ``first'' local variable having offset `\-2'.
|
|
.NH 2
|
|
The block mark
|
|
.PP
|
|
The block mark contains the saved information necessary
|
|
to restore the environment when the current block exits.
|
|
It consists of two parts.
|
|
The first and top-most part is saved by the
|
|
.SM CALL
|
|
instruction in the interpreter.
|
|
This information is not present for the main program
|
|
as it is never ``called''.
|
|
The second part of the block mark is created by the
|
|
.SM BEG
|
|
begin block operator that also allocates and clears the
|
|
local variable storage.
|
|
The format of these blocks is represented in Figure 1.2.
|
|
.sp
|
|
.so fig1.2.n
|
|
.PP
|
|
The data saved by the
|
|
.SM CALL
|
|
operator includes the line number
|
|
.I lino
|
|
of the point of call,
|
|
that is printed if the program execution ends abnormally;
|
|
the location counter
|
|
.I lc
|
|
giving the return address;
|
|
and the current display entry address
|
|
.I dp
|
|
at the time of call.
|
|
.PP
|
|
The
|
|
.SM BEG
|
|
begin operator saves the previous display contents at the level
|
|
of this block, so that the display can be restored on block exit.
|
|
A pointer to the beginning line number and the
|
|
name of this block is also saved.
|
|
This information is stored in the interpreter object code in-line after the
|
|
.SM BEG
|
|
operator.
|
|
It is used in printing a post-mortem backtrace.
|
|
The saved file name and buffer reference are necessary because of
|
|
the input/output structure
|
|
(this is discussed in detail in
|
|
sections 3.3 and 3.4).
|
|
The top of stack reference gives the value the stack pointer should
|
|
have when there are no expression temporaries on the stack.
|
|
It is used for a consistency check in the
|
|
.SM LINO
|
|
line number operators in the interpreter, that occurs before
|
|
each statement executed.
|
|
This helps to catch bugs in the interpreter, that often manifest
|
|
themselves by leaving the stack non-empty between statements.
|
|
.PP
|
|
Note that there is no explicit static link here.
|
|
Thus to set up the display correctly after a non-local
|
|
.B goto
|
|
statement one must ``unwind''
|
|
through all the block marks on the stack to rebuild the display.
|
|
.NH 2
|
|
Arguments and return values
|
|
.PP
|
|
A function returns its value into a space reserved by the calling
|
|
block.
|
|
Arguments to a
|
|
.B function
|
|
are placed on top of this return area.
|
|
For both
|
|
.B procedure
|
|
and
|
|
.B function
|
|
calls, arguments are placed at the end of the expression evaluation area
|
|
of the caller.
|
|
When a
|
|
.B function
|
|
completes, expression evaluation can continue
|
|
after popping the arguments to the
|
|
.B function
|
|
off the stack,
|
|
exactly as if the function value had been ``loaded''.
|
|
The arguments to a
|
|
.B procedure
|
|
are also popped off the stack by the caller
|
|
after its execution ends.
|
|
.KS
|
|
.PP
|
|
As a simple example consider the following stack structure
|
|
for a call to a function
|
|
.I f,
|
|
of the form ``f(a)''.
|
|
.so fig1.3.n
|
|
.KE
|
|
.PP
|
|
If we suppose that
|
|
.I f
|
|
returns a
|
|
.I real
|
|
and that
|
|
.I a
|
|
is an integer,
|
|
the calling sequence for this function would be:
|
|
.DS
|
|
.TS
|
|
lp-2w(8) l.
|
|
PUSH \-8
|
|
RV4:\fIl a\fR
|
|
CALL:\fIl f\fR
|
|
POP 4
|
|
.TE
|
|
.DE
|
|
.ZP
|
|
Here we use the operator
|
|
.SM PUSH
|
|
to clear space for the return value,
|
|
load
|
|
.I a
|
|
on the stack with a ``right value'' operator,
|
|
call the function,
|
|
pop off the argument
|
|
.I a ,
|
|
and can then complete evaluation of the containing expression.
|
|
The operations used here will be explained in section 2.
|
|
.PP
|
|
If the function
|
|
.I f
|
|
were given by
|
|
.LS
|
|
10 \*bfunction\fR f(i: integer): real;
|
|
11 \*bbegin\fR
|
|
12 f := i
|
|
13 \*bend\fR;
|
|
.LE
|
|
then
|
|
.I f
|
|
would have code sequence:
|
|
.DS
|
|
.TS
|
|
lp-2w(8) l.
|
|
BEG:2 0
|
|
11
|
|
"f"
|
|
LV:\fIl\fR 40
|
|
RV4:\fIl\fR 32
|
|
AS48
|
|
END
|
|
.TE
|
|
.DE
|
|
.ZP
|
|
Here the
|
|
.SM BEG
|
|
operator takes 9 bytes of inline data.
|
|
The first byte specifies the
|
|
length of the function name.
|
|
The second longword specifies the
|
|
amount of local variable storage, here none.
|
|
The succeeding two lines give the line number of the
|
|
.B begin
|
|
and the name of the block
|
|
for error traceback.
|
|
The
|
|
.SM BEG
|
|
operator places a name pointer in the block mark.
|
|
The body of the
|
|
.B function
|
|
first takes an address of the
|
|
.B function
|
|
result variable
|
|
.I f
|
|
using the address of operator
|
|
.SM LV
|
|
.I a .
|
|
The next operation in the interpretation of this function is the loading
|
|
of the value of
|
|
.I i .
|
|
.I I
|
|
is at the level of the
|
|
.B function
|
|
.I f ,
|
|
here symbolically
|
|
.I l,
|
|
and the first variable in the local variable area.
|
|
The
|
|
.B function
|
|
completes by assigning the 4 byte integer on the stack to the 8 byte
|
|
return location, hence the
|
|
.SM AS48
|
|
assignment operator, and then uses the
|
|
.SM END
|
|
operator to exit the current block.
|
|
.NH 2
|
|
The main interpreter loop
|
|
.PP
|
|
The main interpreter loop is simply:
|
|
.DS
|
|
.mD
|
|
iloop:
|
|
\fBcaseb\fR (lc)+,$0,$255
|
|
<table of opcode interpreter addresses>
|
|
.DE
|
|
.ZP
|
|
The main opcode is extracted from the first byte of the instruction
|
|
and used to index into the table of opcode interpreter addresses.
|
|
Control is then transferred to the specified location.
|
|
The sub-opcode may be used to index the display,
|
|
as a small constant,
|
|
or to specify one of several relational operators.
|
|
In the cases where a constant is needed, but it
|
|
is not small enough to fit in the byte sub-operator,
|
|
a zero is placed there and the constant follows in the next word.
|
|
Zero is easily tested for,
|
|
as the instruction that fetches the
|
|
sub-opcode sets the condition code flags.
|
|
A construction like:
|
|
.DS
|
|
.mD
|
|
_OPER:
|
|
\fBcvtbl\fR (lc)+,r0
|
|
\fBbneq\fR L1
|
|
\fBcvtwl\fR (lc)+,r0
|
|
L1: ...
|
|
.DE
|
|
is all that is needed to effect this packing of data.
|
|
This technique saves space in the Pascal
|
|
.I obj
|
|
object code.
|
|
.PP
|
|
The address of the instruction at
|
|
.I iloop
|
|
is always contained in the register variable
|
|
.I loop .
|
|
Thus a return to the main interpreter is simply:
|
|
.DS
|
|
\fBjmp\fR (loop)
|
|
.DE
|
|
that is both quick and occupies little space.
|
|
.NH 2
|
|
Errors
|
|
.PP
|
|
Errors during interpretation fall into three classes:
|
|
.DS
|
|
1) Interpreter detected errors.
|
|
2) Hardware detected errors.
|
|
3) External events.
|
|
.DE
|
|
.PP
|
|
Interpreter detected errors include I/O errors and
|
|
built-in function errors.
|
|
These errors cause a subroutine call to an error routine
|
|
with a single parameter indicating the cause of the error.
|
|
Hardware errors such as range errors and overflows are
|
|
fielded by a special routine that determines the opcode
|
|
that caused the error.
|
|
It then calls the error routine with an appropriate error
|
|
parameter.
|
|
External events include interrupts and system limits such
|
|
as available memory.
|
|
They generate a call to the error routine with an
|
|
appropriate error code.
|
|
The error routine processes the error condition,
|
|
printing an appropriate error message and usually
|
|
a backtrace from the point of the error.
|