98 lines
2.5 KiB
C
98 lines
2.5 KiB
C
/* This is a *real* hack to dump the topaz80 kernel font. This one is
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ways nicer than the ugly Mach font, but we'll have to dump it from a
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running system to not run against Commodore copyrights. *NEVER* distribute
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the generated font with BSD, always regenerate!
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*
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* $Id: dumpfont.c,v 1.4 1994/02/11 07:02:55 chopps Exp $
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*/
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#include <exec/types.h>
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#include <exec/memory.h>
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#include <dos/dos.h>
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#include <graphics/gfx.h>
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#include <graphics/rastport.h>
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#include <graphics/text.h>
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#include <inline/exec.h>
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#include <inline/graphics.h>
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#include <stdio.h>
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main()
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{
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unsigned char str[256], *pp;
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int i;
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struct TextAttr ta = { "topaz.font", 8, FS_NORMAL, FPF_ROMFONT };
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struct RastPort rp;
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struct BitMap bm = { 256, /* bytes per row */
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8, /* rows */
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0, /* flags */
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1, /* depth */
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0, /* pad */
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0 }; /* planes */
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struct TextFont *tf;
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InitRastPort (& rp);
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rp.BitMap = &bm;
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bm.Planes[0] = pp = AllocRaster (256 * 8, 8);
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if (!pp)
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{
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fprintf (stderr, "Can't allocate raster!\n");
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exit (1);
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}
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bzero (pp, 256 * 8);
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tf = OpenFont (& ta);
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if (! tf)
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{
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fprintf (stderr, "can't open topaz font.\n");
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exit (1);
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}
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SetFont (&rp, tf);
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/* initialize string to be printed */
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for (i = 32; i < 256; i++) str[i - 32] = i;
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Move (&rp, 0, 6);
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Text (&rp, str, 256 - 32);
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{
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int bin = open ("bitmap", 1);
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if (bin >= 0)
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{
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write (bin, pp, 256*8);
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close (bin);
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}
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}
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/* dump them.. */
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printf ("/* generated automatically by dumpfont.c. *DONT* distribute\n");
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printf (" this file, it contains information Copyright by Commodore!\n");
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printf ("\n");
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printf (" This is the (new) topaz80 system font: */\n\n");
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printf ("unsigned char kernel_font_width = 8;\n");
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printf ("unsigned char kernel_font_height = 8;\n");
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printf ("unsigned char kernel_font_lo = 32;\n");
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printf ("unsigned char kernel_font_hi = 255;\n\n");
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printf ("unsigned char kernel_cursor[] = {\n");
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printf (" 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };\n\n");
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printf ("unsigned char kernel_font[] = {\n");
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for (i = 0; i < 256 - 32; i++)
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{
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printf ("/* %c */ ", i + 32);
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printf ("0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x, 0x%02x,\n",
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pp[i+0*256], pp[i+1*256], pp[i+2*256], pp[i+3*256],
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pp[i+4*256], pp[i+5*256], pp[i+6*256], pp[i+7*256]);
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}
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printf ("};\n");
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CloseFont (tf);
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FreeRaster (pp, 256 * 8, 8);
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}
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