NetBSD/games/rogue
2011-09-01 07:18:50 +00:00
..
USD.doc
CHANGES
hit.c
init.c
inventory.c Use __dead and __printflike instead of __attribute__. 2011-08-26 06:18:16 +00:00
level.c
machdep.c reinstate NULL cast by request, where the NULL was being passed as a vararg 2011-09-01 07:18:50 +00:00
main.c
Makefile
message.c
monster.c
move.c Kill some pointer indirections. Don't use variables as format strings. 2011-05-23 23:01:17 +00:00
object.c
pack.c Kill some pointer indirections. Don't use variables as format strings. 2011-05-23 23:01:17 +00:00
pathnames.h
play.c
random.c
ring.c
rogue.6
rogue.h Use __dead and __printflike instead of __attribute__. 2011-08-26 06:18:16 +00:00
room.c
save.c
score.c Use __dead and __printflike instead of __attribute__. 2011-08-26 06:18:16 +00:00
spec_hit.c Kill some pointer indirections. Don't use variables as format strings. 2011-05-23 23:01:17 +00:00
throw.c Kill some pointer indirections. Don't use variables as format strings. 2011-05-23 23:01:17 +00:00
trap.c
use.c
zap.c