NetBSD/games/adventure
hubertf aac1ec24ab Adventure(6) should check for errors (e.g. disk full or quota
exceeded) when writing out saved games. Do so!

Patch supplied by Joseph Myers <jsm28@cam.ac.uk> in PR 8016
1999-07-17 20:02:48 +00:00
..
Makefile
adventure.6
crc.c The patch below does some minor cleanup of adventure(6): an additional 1999-02-10 00:29:21 +00:00
done.c remove unused function return values (PR#6079 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-13 15:21:36 +00:00
extern.h remove unused function return values (PR#6079 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-13 15:21:36 +00:00
glorkz
hdr.h This patch cleans up the handling of the variable `saved' in 1999-07-16 01:38:20 +00:00
init.c Add __attribute__() to a variable. From PR 6557, after discussion with 1999-02-10 12:38:54 +00:00
io.c The game adventure(6) handles EOF on standard input rather 1999-02-10 00:11:28 +00:00
main.c This patch cleans up the handling of the variable `saved' in 1999-07-16 01:38:20 +00:00
save.c Adventure(6) should check for errors (e.g. disk full or quota 1999-07-17 20:02:48 +00:00
setup.c From PR 7985 by Joseph Myers <jsm28@cam.ac.uk>: 1999-07-14 17:21:03 +00:00
subr.c return error on errors (PR#6147 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-14 09:29:08 +00:00
vocab.c return error on errors (PR#6147 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-14 09:29:08 +00:00
wizard.c This patch cleans up the handling of the variable `saved' in 1999-07-16 01:38:20 +00:00