NetBSD/lib/libcurses/getch.c
jdc e6800497da Keep the cr->nl translation state in a separate variable, so that we can
do the translation ourselves (if the tty didn't do it for us).
Add debugging to track functions that change tty state.

Fixes PR 20834 by Stephen Borrill.
2003-04-05 10:06:59 +00:00

951 lines
22 KiB
C

/* $NetBSD: getch.c,v 1.40 2003/04/05 10:06:59 jdc Exp $ */
/*
* Copyright (c) 1981, 1993, 1994
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)getch.c 8.2 (Berkeley) 5/4/94";
#else
__RCSID("$NetBSD: getch.c,v 1.40 2003/04/05 10:06:59 jdc Exp $");
#endif
#endif /* not lint */
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include "curses.h"
#include "curses_private.h"
#define DEFAULT_DELAY 3 /* default delay for timeout() */
/*
* Keyboard input handler. Do this by snarfing
* all the info we can out of the termcap entry for TERM and putting it
* into a set of keymaps. A keymap is an array the size of all the possible
* single characters we can get, the contents of the array is a structure
* that contains the type of entry this character is (i.e. part/end of a
* multi-char sequence or a plain char) and either a pointer which will point
* to another keymap (in the case of a multi-char sequence) OR the data value
* that this key should return.
*
*/
/* private data structures for holding the key definitions */
typedef struct key_entry key_entry_t;
struct key_entry {
short type; /* type of key this is */
bool enable; /* true if the key is active */
union {
keymap_t *next; /* next keymap is key is multi-key sequence */
wchar_t symbol; /* key symbol if key is a leaf entry */
} value;
};
/* Types of key structures we can have */
#define KEYMAP_MULTI 1 /* part of a multi char sequence */
#define KEYMAP_LEAF 2 /* key has a symbol associated with it, either
* it is the end of a multi-char sequence or a
* single char key that generates a symbol */
/* allocate this many key_entry structs at once to speed start up must
* be a power of 2.
*/
#define KEYMAP_ALLOC_CHUNK 4
/* The max number of different chars we can receive */
#define MAX_CHAR 256
/*
* Unused mapping flag.
*/
#define MAPPING_UNUSED (0 - MAX_CHAR) /* never been used */
struct keymap {
int count; /* count of number of key structs allocated */
short mapping[MAX_CHAR]; /* mapping of key to allocated structs */
key_entry_t **key; /* dynamic array of keys */
};
/* Key buffer */
#define INBUF_SZ 16 /* size of key buffer - must be larger than
* longest multi-key sequence */
static wchar_t inbuf[INBUF_SZ];
static int start, end, working; /* pointers for manipulating inbuf data */
#define INC_POINTER(ptr) do { \
(ptr)++; \
ptr %= INBUF_SZ; \
} while(/*CONSTCOND*/0)
static short state; /* state of the inkey function */
#define INKEY_NORM 0 /* no key backlog to process */
#define INKEY_ASSEMBLING 1 /* assembling a multi-key sequence */
#define INKEY_BACKOUT 2 /* recovering from an unrecognised key */
#define INKEY_TIMEOUT 3 /* multi-key sequence timeout */
/* The termcap data we are interested in and the symbols they map to */
struct tcdata {
const char *name; /* name of termcap entry */
wchar_t symbol; /* the symbol associated with it */
};
static const struct tcdata tc[] = {
{"!1", KEY_SSAVE},
{"!2", KEY_SSUSPEND},
{"!3", KEY_SUNDO},
{"#1", KEY_SHELP},
{"#2", KEY_SHOME},
{"#3", KEY_SIC},
{"#4", KEY_SLEFT},
{"%0", KEY_REDO},
{"%1", KEY_HELP},
{"%2", KEY_MARK},
{"%3", KEY_MESSAGE},
{"%4", KEY_MOVE},
{"%5", KEY_NEXT},
{"%6", KEY_OPEN},
{"%7", KEY_OPTIONS},
{"%8", KEY_PREVIOUS},
{"%9", KEY_PRINT},
{"%a", KEY_SMESSAGE},
{"%b", KEY_SMOVE},
{"%c", KEY_SNEXT},
{"%d", KEY_SOPTIONS},
{"%e", KEY_SPREVIOUS},
{"%f", KEY_SPRINT},
{"%g", KEY_SREDO},
{"%h", KEY_SREPLACE},
{"%i", KEY_SRIGHT},
{"%j", KEY_SRSUME},
{"&0", KEY_SCANCEL},
{"&1", KEY_REFERENCE},
{"&2", KEY_REFRESH},
{"&3", KEY_REPLACE},
{"&4", KEY_RESTART},
{"&5", KEY_RESUME},
{"&6", KEY_SAVE},
{"&7", KEY_SUSPEND},
{"&8", KEY_UNDO},
{"&9", KEY_SBEG},
{"*0", KEY_SFIND},
{"*1", KEY_SCOMMAND},
{"*2", KEY_SCOPY},
{"*3", KEY_SCREATE},
{"*4", KEY_SDC},
{"*5", KEY_SDL},
{"*6", KEY_SELECT},
{"*7", KEY_SEND},
{"*8", KEY_SEOL},
{"*9", KEY_SEXIT},
{"@0", KEY_FIND},
{"@1", KEY_BEG},
{"@2", KEY_CANCEL},
{"@3", KEY_CLOSE},
{"@4", KEY_COMMAND},
{"@5", KEY_COPY},
{"@6", KEY_CREATE},
{"@7", KEY_END},
{"@8", KEY_ENTER},
{"@9", KEY_EXIT},
{"F1", KEY_F(11)},
{"F2", KEY_F(12)},
{"F3", KEY_F(13)},
{"F4", KEY_F(14)},
{"F5", KEY_F(15)},
{"F6", KEY_F(16)},
{"F7", KEY_F(17)},
{"F8", KEY_F(18)},
{"F9", KEY_F(19)},
{"FA", KEY_F(20)},
{"FB", KEY_F(21)},
{"FC", KEY_F(22)},
{"FD", KEY_F(23)},
{"FE", KEY_F(24)},
{"FF", KEY_F(25)},
{"FG", KEY_F(26)},
{"FH", KEY_F(27)},
{"FI", KEY_F(28)},
{"FJ", KEY_F(29)},
{"FK", KEY_F(30)},
{"FL", KEY_F(31)},
{"FM", KEY_F(32)},
{"FN", KEY_F(33)},
{"FO", KEY_F(34)},
{"FP", KEY_F(35)},
{"FQ", KEY_F(36)},
{"FR", KEY_F(37)},
{"FS", KEY_F(38)},
{"FT", KEY_F(39)},
{"FU", KEY_F(40)},
{"FV", KEY_F(41)},
{"FW", KEY_F(42)},
{"FX", KEY_F(43)},
{"FY", KEY_F(44)},
{"FZ", KEY_F(45)},
{"Fa", KEY_F(46)},
{"Fb", KEY_F(47)},
{"Fc", KEY_F(48)},
{"Fd", KEY_F(49)},
{"Fe", KEY_F(50)},
{"Ff", KEY_F(51)},
{"Fg", KEY_F(52)},
{"Fh", KEY_F(53)},
{"Fi", KEY_F(54)},
{"Fj", KEY_F(55)},
{"Fk", KEY_F(56)},
{"Fl", KEY_F(57)},
{"Fm", KEY_F(58)},
{"Fn", KEY_F(59)},
{"Fo", KEY_F(60)},
{"Fp", KEY_F(61)},
{"Fq", KEY_F(62)},
{"Fr", KEY_F(63)},
{"K1", KEY_A1},
{"K2", KEY_B2},
{"K3", KEY_A3},
{"K4", KEY_C1},
{"K5", KEY_C3},
{"Km", KEY_MOUSE},
{"k0", KEY_F0},
{"k1", KEY_F(1)},
{"k2", KEY_F(2)},
{"k3", KEY_F(3)},
{"k4", KEY_F(4)},
{"k5", KEY_F(5)},
{"k6", KEY_F(6)},
{"k7", KEY_F(7)},
{"k8", KEY_F(8)},
{"k9", KEY_F(9)},
{"k;", KEY_F(10)},
{"kA", KEY_IL},
{"ka", KEY_CATAB},
{"kB", KEY_BTAB},
{"kb", KEY_BACKSPACE},
{"kC", KEY_CLEAR},
{"kD", KEY_DC},
{"kd", KEY_DOWN},
{"kE", KEY_EOL},
{"kF", KEY_SF},
{"kH", KEY_LL},
{"kh", KEY_HOME},
{"kI", KEY_IC},
{"kL", KEY_DL},
{"kl", KEY_LEFT},
{"kM", KEY_EIC},
{"kN", KEY_NPAGE},
{"kP", KEY_PPAGE},
{"kR", KEY_SR},
{"kr", KEY_RIGHT},
{"kS", KEY_EOS},
{"kT", KEY_STAB},
{"kt", KEY_CTAB},
{"ku", KEY_UP}
};
/* Number of TC entries .... */
static const int num_tcs = (sizeof(tc) / sizeof(struct tcdata));
/* prototypes for private functions */
static void add_key_sequence(SCREEN *screen, char *sequence, int key_type);
static key_entry_t *add_new_key(keymap_t *current, char chr, int key_type,
int symbol);
static void delete_key_sequence(keymap_t *current, int key_type);
static void do_keyok(keymap_t *current, int key_type, bool flag, int *retval);
static keymap_t *new_keymap(void); /* create a new keymap */
static key_entry_t *new_key(void); /* create a new key entry */
static wchar_t inkey(int to, int delay);
/*
* Free the storage associated with the given keymap
*/
void
_cursesi_free_keymap(keymap_t *map)
{
int i;
/* check for, and free, child keymaps */
for (i = 0; i < MAX_CHAR; i++) {
if (map->mapping[i] >= 0) {
if (map->key[map->mapping[i]]->type == KEYMAP_MULTI)
_cursesi_free_keymap(
map->key[map->mapping[i]]->value.next);
}
}
/* now free any allocated keymap structs */
for (i = 0; i < map->count; i += KEYMAP_ALLOC_CHUNK) {
free(map->key[i]);
}
free(map->key);
free(map);
}
/*
* Add a new key entry to the keymap pointed to by current. Entry
* contains the character to add to the keymap, type is the type of
* entry to add (either multikey or leaf) and symbol is the symbolic
* value for a leaf type entry. The function returns a pointer to the
* new keymap entry.
*/
static key_entry_t *
add_new_key(keymap_t *current, char chr, int key_type, int symbol)
{
key_entry_t *the_key;
int i, ki;
#ifdef DEBUG
__CTRACE("Adding character %s of type %d, symbol 0x%x\n", unctrl(chr),
key_type, symbol);
#endif
if (current->mapping[(unsigned char) chr] < 0) {
if (current->mapping[(unsigned char) chr] == MAPPING_UNUSED) {
/* first time for this char */
current->mapping[(unsigned char) chr] =
current->count; /* map new entry */
ki = current->count;
/* make sure we have room in the key array first */
if ((current->count & (KEYMAP_ALLOC_CHUNK - 1)) == 0)
{
if ((current->key =
realloc(current->key,
ki * sizeof(key_entry_t *)
+ KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t *))) == NULL) {
fprintf(stderr,
"Could not malloc for key entry\n");
exit(1);
}
the_key = new_key();
for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {
current->key[ki + i] = &the_key[i];
}
}
} else {
/* the mapping was used but freed, reuse it */
ki = - current->mapping[(unsigned char) chr];
current->mapping[(unsigned char) chr] = ki;
}
current->count++;
/* point at the current key array element to use */
the_key = current->key[ki];
the_key->type = key_type;
switch (key_type) {
case KEYMAP_MULTI:
/* need for next key */
#ifdef DEBUG
__CTRACE("Creating new keymap\n");
#endif
the_key->value.next = new_keymap();
the_key->enable = TRUE;
break;
case KEYMAP_LEAF:
/* the associated symbol for the key */
#ifdef DEBUG
__CTRACE("Adding leaf key\n");
#endif
the_key->value.symbol = symbol;
the_key->enable = TRUE;
break;
default:
fprintf(stderr, "add_new_key: bad type passed\n");
exit(1);
}
} else {
/* the key is already known - just return the address. */
#ifdef DEBUG
__CTRACE("Keymap already known\n");
#endif
the_key = current->key[current->mapping[(unsigned char) chr]];
}
return the_key;
}
/*
* Delete the given key symbol from the key mappings for the screen.
*
*/
void
delete_key_sequence(keymap_t *current, int key_type)
{
key_entry_t *key;
int i;
/*
* we need to iterate over all the keys as there may be
* multiple instances of the leaf symbol.
*/
for (i = 0; i < MAX_CHAR; i++) {
if (current->mapping[i] < 0)
continue; /* no mapping for the key, next! */
key = current->key[current->mapping[i]];
if (key->type == KEYMAP_MULTI) {
/* have not found the leaf, recurse down */
delete_key_sequence(key->value.next, key_type);
/* if we deleted the last key in the map, free */
if (key->value.next->count == 0)
_cursesi_free_keymap(key->value.next);
} else if ((key->type == KEYMAP_LEAF)
&& (key->value.symbol == key_type)) {
/*
* delete the mapping by negating the current
* index - this "holds" the position in the
* allocation just in case we later re-add
* the key for that mapping.
*/
current->mapping[i] = - current->mapping[i];
current->count--;
}
}
}
/*
* Add the sequence of characters given in sequence as the key mapping
* for the given key symbol.
*/
void
add_key_sequence(SCREEN *screen, char *sequence, int key_type)
{
key_entry_t *tmp_key;
keymap_t *current;
int length, j, key_ent;
current = screen->base_keymap; /* always start with
* base keymap. */
length = (int) strlen(sequence);
for (j = 0; j < length - 1; j++) {
/* add the entry to the struct */
tmp_key = add_new_key(current, sequence[j], KEYMAP_MULTI, 0);
/* index into the key array - it's
clearer if we stash this */
key_ent = current->mapping[(unsigned char) sequence[j]];
current->key[key_ent] = tmp_key;
/* next key uses this map... */
current = current->key[key_ent]->value.next;
}
/*
* This is the last key in the sequence (it may have been the
* only one but that does not matter) this means it is a leaf
* key and should have a symbol associated with it.
*/
tmp_key = add_new_key(current, sequence[length - 1], KEYMAP_LEAF,
key_type);
current->key[current->mapping[(int)sequence[length - 1]]] = tmp_key;
}
/*
* Init_getch - initialise all the pointers & structures needed to make
* getch work in keypad mode.
*
*/
void
__init_getch(SCREEN *screen)
{
char entry[1024], *p;
int i;
size_t limit;
#ifdef DEBUG
int k, length;
#endif
/* init the inkey state variable */
state = INKEY_NORM;
/* init the base keymap */
screen->base_keymap = new_keymap();
/* key input buffer pointers */
start = end = working = 0;
/* now do the termcap snarfing ... */
for (i = 0; i < num_tcs; i++) {
p = entry;
limit = 1023;
if (t_getstr(screen->cursesi_genbuf, tc[i].name,
&p, &limit) != NULL) {
#ifdef DEBUG
__CTRACE("Processing termcap entry %s, sequence ",
tc[i].name);
length = (int) strlen(entry);
for (k = 0; k <= length -1; k++)
__CTRACE("%s", unctrl(entry[k]));
__CTRACE("\n");
#endif
add_key_sequence(screen, entry, tc[i].symbol);
}
}
}
/*
* new_keymap - allocates & initialises a new keymap structure. This
* function returns a pointer to the new keymap.
*
*/
static keymap_t *
new_keymap(void)
{
int i;
keymap_t *new_map;
if ((new_map = malloc(sizeof(keymap_t))) == NULL) {
perror("Inkey: Cannot allocate new keymap");
exit(2);
}
/* Initialise the new map */
new_map->count = 0;
for (i = 0; i < MAX_CHAR; i++) {
new_map->mapping[i] = MAPPING_UNUSED; /* no mapping for char */
}
/* key array will be allocated when first key is added */
new_map->key = NULL;
return new_map;
}
/*
* new_key - allocates & initialises a new key entry. This function returns
* a pointer to the newly allocated key entry.
*
*/
static key_entry_t *
new_key(void)
{
key_entry_t *new_one;
int i;
if ((new_one = malloc(KEYMAP_ALLOC_CHUNK * sizeof(key_entry_t)))
== NULL) {
perror("inkey: Cannot allocate new key entry chunk");
exit(2);
}
for (i = 0; i < KEYMAP_ALLOC_CHUNK; i++) {
new_one[i].type = 0;
new_one[i].value.next = NULL;
}
return new_one;
}
/*
* inkey - do the work to process keyboard input, check for multi-key
* sequences and return the appropriate symbol if we get a match.
*
*/
wchar_t
inkey(int to, int delay)
{
wchar_t k;
int c, mapping;
keymap_t *current = _cursesi_screen->base_keymap;
FILE *infd = _cursesi_screen->infd;
k = 0; /* XXX gcc -Wuninitialized */
for (;;) { /* loop until we get a complete key sequence */
reread:
if (state == INKEY_NORM) {
if (delay && __timeout(delay) == ERR)
return ERR;
if ((c = getchar()) == EOF) {
clearerr(infd);
return ERR;
}
if (delay && (__notimeout() == ERR))
return ERR;
k = (wchar_t) c;
#ifdef DEBUG
__CTRACE("inkey (state normal) got '%s'\n", unctrl(k));
#endif
working = start;
inbuf[working] = k;
INC_POINTER(working);
end = working;
state = INKEY_ASSEMBLING; /* go to the assembling
* state now */
} else if (state == INKEY_BACKOUT) {
k = inbuf[working];
INC_POINTER(working);
if (working == end) { /* see if we have run
* out of keys in the
* backlog */
/* if we have then switch to
assembling */
state = INKEY_ASSEMBLING;
}
} else if (state == INKEY_ASSEMBLING) {
/* assembling a key sequence */
if (delay) {
if (__timeout(to ? DEFAULT_DELAY : delay) == ERR)
return ERR;
} else {
if (to && (__timeout(DEFAULT_DELAY) == ERR))
return ERR;
}
c = getchar();
if (ferror(infd)) {
clearerr(infd);
return ERR;
}
if ((to || delay) && (__notimeout() == ERR))
return ERR;
k = (wchar_t) c;
#ifdef DEBUG
__CTRACE("inkey (state assembling) got '%s'\n", unctrl(k));
#endif
if (feof(infd)) { /* inter-char timeout,
* start backing out */
clearerr(infd);
if (start == end)
/* no chars in the buffer, restart */
goto reread;
k = inbuf[start];
state = INKEY_TIMEOUT;
} else {
inbuf[working] = k;
INC_POINTER(working);
end = working;
}
} else {
fprintf(stderr, "Inkey state screwed - exiting!!!");
exit(2);
}
/*
* Check key has no special meaning and we have not
* timed out and the key has not been disabled
*/
mapping = current->mapping[k];
if (((state == INKEY_TIMEOUT) || (mapping < 0))
|| ((current->key[mapping]->type == KEYMAP_LEAF)
&& (current->key[mapping]->enable == FALSE))) {
/* return the first key we know about */
k = inbuf[start];
INC_POINTER(start);
working = start;
if (start == end) { /* only one char processed */
state = INKEY_NORM;
} else {/* otherwise we must have more than one char
* to backout */
state = INKEY_BACKOUT;
}
return k;
} else { /* must be part of a multikey sequence */
/* check for completed key sequence */
if (current->key[current->mapping[k]]->type == KEYMAP_LEAF) {
start = working; /* eat the key sequence
* in inbuf */
/* check if inbuf empty now */
if (start == end) {
/* if it is go back to normal */
state = INKEY_NORM;
} else {
/* otherwise go to backout state */
state = INKEY_BACKOUT;
}
/* return the symbol */
return current->key[current->mapping[k]]->value.symbol;
} else {
/*
* Step on to next part of the multi-key
* sequence.
*/
current = current->key[current->mapping[k]]->value.next;
}
}
}
}
#ifndef _CURSES_USE_MACROS
/*
* getch --
* Read in a character from stdscr.
*/
int
getch(void)
{
return wgetch(stdscr);
}
/*
* mvgetch --
* Read in a character from stdscr at the given location.
*/
int
mvgetch(int y, int x)
{
return mvwgetch(stdscr, y, x);
}
/*
* mvwgetch --
* Read in a character from stdscr at the given location in the
* given window.
*/
int
mvwgetch(WINDOW *win, int y, int x)
{
if (wmove(win, y, x) == ERR)
return ERR;
return wgetch(win);
}
#endif
/*
* keyok --
* Set the enable flag for a keysym, if the flag is false then
* getch will not return this keysym even if the matching key sequence
* is seen.
*/
int
keyok(int key_type, bool flag)
{
int result = ERR;
do_keyok(_cursesi_screen->base_keymap, key_type, flag, &result);
return result;
}
/*
* do_keyok --
* Does the actual work for keyok, we need to recurse through the
* keymaps finding the passed key symbol.
*/
void
do_keyok(keymap_t *current, int key_type, bool flag, int *retval)
{
key_entry_t *key;
int i;
/*
* we need to iterate over all the keys as there may be
* multiple instances of the leaf symbol.
*/
for (i = 0; i < MAX_CHAR; i++) {
if (current->mapping[i] < 0)
continue; /* no mapping for the key, next! */
key = current->key[current->mapping[i]];
if (key->type == KEYMAP_MULTI)
do_keyok(key->value.next, key_type, flag, retval);
else if ((key->type == KEYMAP_LEAF)
&& (key->value.symbol == key_type)) {
key->enable = flag;
*retval = OK; /* we found at least one instance, ok */
}
}
}
/*
* define_key --
* Add a custom mapping of a key sequence to key symbol.
*
*/
int
define_key(char *sequence, int symbol)
{
if (symbol <= 0)
return ERR;
if (sequence == NULL)
delete_key_sequence(_cursesi_screen->base_keymap, symbol);
else
add_key_sequence(_cursesi_screen, sequence, symbol);
return OK;
}
/*
* wgetch --
* Read in a character from the window.
*/
int
wgetch(WINDOW *win)
{
int inp, weset;
int c;
FILE *infd = _cursesi_screen->infd;
if (!(win->flags & __SCROLLOK) && (win->flags & __FULLWIN)
&& win->curx == win->maxx - 1 && win->cury == win->maxy - 1
&& __echoit)
return (ERR);
if (is_wintouched(win))
wrefresh(win);
#ifdef DEBUG
__CTRACE("wgetch: __echoit = %d, __rawmode = %d, __nl = %d, flags = %#.4x\n",
__echoit, __rawmode, _cursesi_screen->nl, win->flags);
#endif
if (__echoit && !__rawmode) {
cbreak();
weset = 1;
} else
weset = 0;
__save_termios();
if (win->flags & __KEYPAD) {
switch (win->delay)
{
case -1:
inp = inkey (win->flags & __NOTIMEOUT ? 0 : 1, 0);
break;
case 0:
if (__nodelay() == ERR) {
__restore_termios();
return ERR;
}
inp = inkey(0, 0);
break;
default:
inp = inkey(win->flags & __NOTIMEOUT ? 0 : 1, win->delay);
break;
}
} else {
switch (win->delay)
{
case -1:
break;
case 0:
if (__nodelay() == ERR) {
__restore_termios();
return ERR;
}
break;
default:
if (__timeout(win->delay) == ERR) {
__restore_termios();
return ERR;
}
break;
}
c = getchar();
if (feof(infd)) {
clearerr(infd);
__restore_termios();
return ERR; /* we have timed out */
}
if (ferror(infd)) {
clearerr(infd);
inp = ERR;
} else {
inp = c;
}
}
#ifdef DEBUG
if (inp > 255)
/* we have a key symbol - treat it differently */
/* XXXX perhaps __unctrl should be expanded to include
* XXXX the keysyms in the table....
*/
__CTRACE("wgetch assembled keysym 0x%x\n", inp);
else
__CTRACE("wgetch got '%s'\n", unctrl(inp));
#endif
if (win->delay > -1) {
if (__delay() == ERR) {
__restore_termios();
return ERR;
}
}
__restore_termios();
if (__echoit)
waddch(win, (chtype) inp);
if (weset)
nocbreak();
if (_cursesi_screen->nl && inp == 13)
inp = 10;
return ((inp < 0) || (inp == ERR) ? ERR : inp);
}
/*
* ungetch --
* Put the character back into the input queue.
*/
int
ungetch(int c)
{
return ((ungetc(c, _cursesi_screen->infd) == EOF) ? ERR : OK);
}