ccaa2ac97b
Changes since 4.6: 4.7 (9 April 2004) * Language: . new commands @float, @caption, @shortcaption, @listoffloats for initial implementation of floating material (figures, tables, etc). Ironically, they do not yet actually float anywhere. . new commands @docbook, @ifdocbook, @ifnotdocbook for conditional Docbook. . new commands @ordf{} and @ordm{} for Spanish feminine/masculine ordinals. . new commands @deftypecv[x] for class variables in typed OO languages. . new command @registeredsymbol for the r-in-a-circle symbol. . new command @headitem to make a heading row in @multitable. . new command @LaTeX{} for the LaTeX logo. . new command @comma{} to avoid comma-parsing problems. . @url is now a synonym for @uref; new command @indicateurl has the old meaning of just displaying a url as text. . @quotation now accepts an optional argument for labelling the text as a `Note', `Tip', etc. . @defun (et al.) heading lines can now be continued with a lone @. . @acronym accepts an optional argument for the meaning of the acronym. * makeinfo: . New environment variable TEXINFO_OUTPUT_FORMAT determines the output format at runtime, if no options are specified. . New option --plaintext, equivalent to --no-headers with Info output. . All outputs: - sections are numbered by default. . Info output: - punctuation is inserted after @pxref and @ref, if needed to make cross-references valid. - line numbers included in index menus, so Info readers can go to the exact line of an entry, not just a node. Also in plaintext output. - ^@^H[index^@^H] cookie included in index menus, so Info readers can handle the ] etc. commands better. . HTML output: - new algorithm for cross-references to other manuals, for maximum portability and stability. - include node name in <title> with split output. - @multicolumn fractions become percentages. - entities used for bullets, quotes, dashes, and others. - index entries are links to the exact locations. - <h4> and <h5> used for @sub and @subsubsections again. - accented dotless i supported. . XML output: many new tags and structure to preserve more source features. . Docbook output: - upgraded DTD to Docbook XML 4.2, no longer using Docbook SGML. - improved translation in general, for instance: - line annotations and marked quotations. * texi2dvi: . if available, use etex (pdfetex if --pdf) by default. . if the input file includes thumbpdf.sty (for LaTeX), then run thumbpdf. . more output if --debug. * texinfo.tex: . @defun names are now printed in typewriter (instead of bold), and within the arguments, @var text is printed in slanted typewriter. . @tex code is executed inside a TeX group, so that any changes must be prefixed with \global (or the equivalent) to be effective. (This change was actually made years ago, but never made it into the NEWS.) * info: . new option --where (aka --location, -w) to report where an Info file would be found, instead of reading it. . by default, output ANSI terminal escape sequences as-is; new option --no-raw-escapes overrides this. . use the newly-generated index line numbers. * Distribution: . new script gendocs.sh (not installed), for use by GNU maintainers in getting their manuals on the GNU web site. Documented in maintain.texi (http://www.gnu.org/prep/maintain_toc.html). . Most code uses ANSI C prototypes, to some extent. . New translation: nb. . automake 1.8.3, autoconf 2.59, gettext 0.14.1.
1557 lines
44 KiB
C
1557 lines
44 KiB
C
/* $NetBSD: window.c,v 1.1.1.5 2004/07/12 23:26:52 wiz Exp $ */
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/* window.c -- windows in Info.
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Id: window.c,v 1.3 2004/03/14 00:57:30 karl Exp
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Copyright (C) 1993, 1997, 1998, 2001, 2002, 2003, 2004 Free Software
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Foundation, Inc.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Written by Brian Fox (bfox@ai.mit.edu). */
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#include "info.h"
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#include "nodes.h"
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#include "window.h"
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#include "display.h"
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#include "info-utils.h"
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#include "infomap.h"
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/* The window which describes the screen. */
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WINDOW *the_screen = NULL;
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/* The window which describes the echo area. */
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WINDOW *the_echo_area = NULL;
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/* The list of windows in Info. */
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WINDOW *windows = NULL;
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/* Pointer to the active window in WINDOW_LIST. */
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WINDOW *active_window = NULL;
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/* The size of the echo area in Info. It never changes, irregardless of the
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size of the screen. */
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#define ECHO_AREA_HEIGHT 1
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/* Macro returns the amount of space that the echo area truly requires relative
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to the entire screen. */
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#define echo_area_required (1 + the_echo_area->height)
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/* Initalize the window system by creating THE_SCREEN and THE_ECHO_AREA.
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Create the first window ever.
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You pass the dimensions of the total screen size. */
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void
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window_initialize_windows (int width, int height)
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{
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the_screen = xmalloc (sizeof (WINDOW));
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the_echo_area = xmalloc (sizeof (WINDOW));
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windows = xmalloc (sizeof (WINDOW));
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active_window = windows;
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zero_mem (the_screen, sizeof (WINDOW));
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zero_mem (the_echo_area, sizeof (WINDOW));
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zero_mem (active_window, sizeof (WINDOW));
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/* None of these windows has a goal column yet. */
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the_echo_area->goal_column = -1;
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active_window->goal_column = -1;
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the_screen->goal_column = -1;
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/* The active and echo_area windows are visible.
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The echo_area is permanent.
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The screen is permanent. */
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active_window->flags = W_WindowVisible;
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the_echo_area->flags = W_WindowIsPerm | W_InhibitMode | W_WindowVisible;
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the_screen->flags = W_WindowIsPerm;
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/* The height of the echo area never changes. It is statically set right
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here, and it must be at least 1 line for display. The size of the
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initial window cannot be the same size as the screen, since the screen
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includes the echo area. So, we make the height of the initial window
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equal to the screen's displayable region minus the height of the echo
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area. */
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the_echo_area->height = ECHO_AREA_HEIGHT;
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active_window->height = the_screen->height - 1 - the_echo_area->height;
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window_new_screen_size (width, height);
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/* The echo area uses a different keymap than normal info windows. */
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the_echo_area->keymap = echo_area_keymap;
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active_window->keymap = info_keymap;
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}
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/* Given that the size of the screen has changed to WIDTH and HEIGHT
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from whatever it was before (found in the_screen->height, ->width),
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change the size (and possibly location) of each window in the screen.
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If a window would become too small, call the function DELETER on it,
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after deleting the window from our chain of windows. If DELETER is NULL,
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nothing extra is done. The last window can never be deleted, but it can
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become invisible. */
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/* If non-null, a function to call with WINDOW as argument when the function
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window_new_screen_size () has deleted WINDOW. */
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VFunction *window_deletion_notifier = NULL;
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void
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window_new_screen_size (int width, int height)
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{
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register WINDOW *win;
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int delta_height, delta_each, delta_leftover;
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int numwins;
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/* If no change, do nothing. */
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if (width == the_screen->width && height == the_screen->height)
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return;
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/* If the new window height is too small, make it be zero. */
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if (height < (WINDOW_MIN_SIZE + the_echo_area->height))
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height = 0;
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if (width < 0)
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width = 0;
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/* Find out how many windows will change. */
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for (numwins = 0, win = windows; win; win = win->next, numwins++);
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/* See if some windows will need to be deleted. This is the case if
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the screen is getting smaller, and the available space divided by
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the number of windows is less than WINDOW_MIN_SIZE. In that case,
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delete some windows and try again until there is either enough
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space to divy up among the windows, or until there is only one
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window left. */
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while ((height - echo_area_required) / numwins <= WINDOW_MIN_SIZE)
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{
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/* If only one window, make the size of it be zero, and return
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immediately. */
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if (!windows->next)
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{
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windows->height = 0;
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maybe_free (windows->line_starts);
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windows->line_starts = NULL;
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windows->line_count = 0;
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break;
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}
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/* If we have some temporary windows, delete one of them. */
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for (win = windows; win; win = win->next)
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if (win->flags & W_TempWindow)
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break;
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/* Otherwise, delete the first window, and try again. */
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if (!win)
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win = windows;
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if (window_deletion_notifier)
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(*window_deletion_notifier) (win);
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window_delete_window (win);
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numwins--;
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}
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/* The screen has changed height and width. */
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delta_height = height - the_screen->height; /* This is how much. */
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the_screen->height = height; /* This is the new height. */
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the_screen->width = width; /* This is the new width. */
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/* Set the start of the echo area. */
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the_echo_area->first_row = height - the_echo_area->height;
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the_echo_area->width = width;
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/* Check to see if the screen can really be changed this way. */
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if ((!windows->next) && ((windows->height == 0) && (delta_height < 0)))
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return;
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/* Divide the change in height among the available windows. */
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delta_each = delta_height / numwins;
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delta_leftover = delta_height - (delta_each * numwins);
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/* Change the height of each window in the chain by delta_each. Change
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the height of the last window in the chain by delta_each and by the
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leftover amount of change. Change the width of each window to be
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WIDTH. */
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for (win = windows; win; win = win->next)
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{
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if ((win->width != width) && ((win->flags & W_InhibitMode) == 0))
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{
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win->width = width;
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maybe_free (win->modeline);
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win->modeline = xmalloc (1 + width);
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}
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win->height += delta_each;
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/* If the previous height of this window was zero, it was the only
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window, and it was not visible. Thus we need to compensate for
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the echo_area. */
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if (win->height == delta_each)
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win->height -= (1 + the_echo_area->height);
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/* If this is not the first window in the chain, then change the
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first row of it. We cannot just add delta_each to the first row,
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since this window's first row is the sum of the collective increases
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that have gone before it. So we just add one to the location of the
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previous window's modeline. */
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if (win->prev)
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win->first_row = (win->prev->first_row + win->prev->height) + 1;
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/* The last window in the chain gets the extra space (or shrinkage). */
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if (!win->next)
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win->height += delta_leftover;
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if (win->node)
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recalculate_line_starts (win);
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win->flags |= W_UpdateWindow;
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}
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/* If the screen got smaller, check over the windows just shrunk to
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keep them within bounds. Some of the windows may have gotten smaller
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than WINDOW_MIN_HEIGHT in which case some of the other windows are
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larger than the available display space in the screen. Because of our
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intial test above, we know that there is enough space for all of the
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windows. */
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if ((delta_each < 0) && ((windows->height != 0) && windows->next))
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{
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int avail;
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avail = the_screen->height - (numwins + the_echo_area->height);
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win = windows;
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while (win)
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{
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if ((win->height < WINDOW_MIN_HEIGHT) ||
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(win->height > avail))
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{
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WINDOW *lastwin = NULL;
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/* Split the space among the available windows. */
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delta_each = avail / numwins;
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delta_leftover = avail - (delta_each * numwins);
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for (win = windows; win; win = win->next)
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{
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lastwin = win;
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if (win->prev)
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win->first_row =
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(win->prev->first_row + win->prev->height) + 1;
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win->height = delta_each;
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}
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/* Give the leftover space (if any) to the last window. */
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lastwin->height += delta_leftover;
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break;
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}
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else
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win= win->next;
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}
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}
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}
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/* Make a new window showing NODE, and return that window structure.
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If NODE is passed as NULL, then show the node showing in the active
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window. If the window could not be made return a NULL pointer. The
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active window is not changed.*/
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WINDOW *
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window_make_window (NODE *node)
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{
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WINDOW *window;
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if (!node)
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node = active_window->node;
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/* If there isn't enough room to make another window, return now. */
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if ((active_window->height / 2) < WINDOW_MIN_SIZE)
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return (NULL);
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/* Make and initialize the new window.
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The fudging about with -1 and +1 is because the following window in the
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chain cannot start at window->height, since that is where the modeline
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for the previous window is displayed. The inverse adjustment is made
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in window_delete_window (). */
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window = xmalloc (sizeof (WINDOW));
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window->width = the_screen->width;
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window->height = (active_window->height / 2) - 1;
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#if defined (SPLIT_BEFORE_ACTIVE)
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window->first_row = active_window->first_row;
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#else
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window->first_row = active_window->first_row +
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(active_window->height - window->height);
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#endif
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window->keymap = info_keymap;
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window->goal_column = -1;
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window->modeline = xmalloc (1 + window->width);
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window->line_starts = NULL;
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window->flags = W_UpdateWindow | W_WindowVisible;
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window_set_node_of_window (window, node);
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/* Adjust the height of the old active window. */
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active_window->height -= (window->height + 1);
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#if defined (SPLIT_BEFORE_ACTIVE)
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active_window->first_row += (window->height + 1);
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#endif
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active_window->flags |= W_UpdateWindow;
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/* Readjust the new and old windows so that their modelines and contents
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will be displayed correctly. */
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#if defined (NOTDEF)
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/* We don't have to do this for WINDOW since window_set_node_of_window ()
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already did. */
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window_adjust_pagetop (window);
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window_make_modeline (window);
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#endif /* NOTDEF */
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/* We do have to readjust the existing active window. */
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window_adjust_pagetop (active_window);
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window_make_modeline (active_window);
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#if defined (SPLIT_BEFORE_ACTIVE)
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/* This window is just before the active one. The active window gets
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bumped down one. The active window is not changed. */
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window->next = active_window;
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window->prev = active_window->prev;
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active_window->prev = window;
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if (window->prev)
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window->prev->next = window;
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else
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windows = window;
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#else
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/* This window is just after the active one. Which window is active is
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not changed. */
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window->prev = active_window;
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window->next = active_window->next;
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active_window->next = window;
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if (window->next)
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window->next->prev = window;
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#endif /* !SPLIT_BEFORE_ACTIVE */
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return (window);
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}
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/* These useful macros make it possible to read the code in
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window_change_window_height (). */
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#define grow_me_shrinking_next(me, next, diff) \
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do { \
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me->height += diff; \
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next->height -= diff; \
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next->first_row += diff; \
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window_adjust_pagetop (next); \
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} while (0)
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#define grow_me_shrinking_prev(me, prev, diff) \
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do { \
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me->height += diff; \
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prev->height -= diff; \
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me->first_row -=diff; \
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window_adjust_pagetop (prev); \
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} while (0)
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#define shrink_me_growing_next(me, next, diff) \
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do { \
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me->height -= diff; \
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next->height += diff; \
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next->first_row -= diff; \
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window_adjust_pagetop (next); \
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} while (0)
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#define shrink_me_growing_prev(me, prev, diff) \
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do { \
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me->height -= diff; \
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prev->height += diff; \
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me->first_row += diff; \
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window_adjust_pagetop (prev); \
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} while (0)
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/* Change the height of WINDOW by AMOUNT. This also automagically adjusts
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the previous and next windows in the chain. If there is only one user
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window, then no change takes place. */
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void
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window_change_window_height (WINDOW *window, int amount)
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{
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register WINDOW *win, *prev, *next;
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/* If there is only one window, or if the amount of change is zero,
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return immediately. */
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if (!windows->next || amount == 0)
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return;
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/* Find this window in our chain. */
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for (win = windows; win; win = win->next)
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if (win == window)
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break;
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/* If the window is isolated (i.e., doesn't appear in our window list,
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then quit now. */
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if (!win)
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return;
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/* Change the height of this window by AMOUNT, if that is possible.
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It can be impossible if there isn't enough available room on the
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screen, or if the resultant window would be too small. */
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prev = window->prev;
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next = window->next;
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/* WINDOW decreasing in size? */
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if (amount < 0)
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{
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int abs_amount = -amount; /* It is easier to deal with this way. */
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/* If the resultant window would be too small, stop here. */
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if ((window->height - abs_amount) < WINDOW_MIN_HEIGHT)
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return;
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|
||
/* If we have two neighboring windows, choose the smaller one to get
|
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larger. */
|
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if (next && prev)
|
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{
|
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if (prev->height < next->height)
|
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shrink_me_growing_prev (window, prev, abs_amount);
|
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else
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shrink_me_growing_next (window, next, abs_amount);
|
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}
|
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else if (next)
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shrink_me_growing_next (window, next, abs_amount);
|
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else
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shrink_me_growing_prev (window, prev, abs_amount);
|
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}
|
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|
||
/* WINDOW increasing in size? */
|
||
if (amount > 0)
|
||
{
|
||
int total_avail, next_avail = 0, prev_avail = 0;
|
||
|
||
if (next)
|
||
next_avail = next->height - WINDOW_MIN_SIZE;
|
||
|
||
if (prev)
|
||
prev_avail = prev->height - WINDOW_MIN_SIZE;
|
||
|
||
total_avail = next_avail + prev_avail;
|
||
|
||
/* If there isn't enough space available to grow this window, give up. */
|
||
if (amount > total_avail)
|
||
return;
|
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|
||
/* If there aren't two neighboring windows, or if one of the neighbors
|
||
is larger than the other one by at least AMOUNT, grow that one. */
|
||
if ((next && !prev) || ((next_avail - amount) >= prev_avail))
|
||
grow_me_shrinking_next (window, next, amount);
|
||
else if ((prev && !next) || ((prev_avail - amount) >= next_avail))
|
||
grow_me_shrinking_prev (window, prev, amount);
|
||
else
|
||
{
|
||
int change;
|
||
|
||
/* This window has two neighbors. They both must be shrunk in to
|
||
make enough space for WINDOW to grow. Make them both the same
|
||
size. */
|
||
if (prev_avail > next_avail)
|
||
{
|
||
change = prev_avail - next_avail;
|
||
grow_me_shrinking_prev (window, prev, change);
|
||
amount -= change;
|
||
}
|
||
else
|
||
{
|
||
change = next_avail - prev_avail;
|
||
grow_me_shrinking_next (window, next, change);
|
||
amount -= change;
|
||
}
|
||
|
||
/* Both neighbors are the same size. Split the difference in
|
||
AMOUNT between them. */
|
||
while (amount)
|
||
{
|
||
window->height++;
|
||
amount--;
|
||
|
||
/* Odd numbers grow next, even grow prev. */
|
||
if (amount & 1)
|
||
{
|
||
prev->height--;
|
||
window->first_row--;
|
||
}
|
||
else
|
||
{
|
||
next->height--;
|
||
next->first_row++;
|
||
}
|
||
}
|
||
window_adjust_pagetop (prev);
|
||
window_adjust_pagetop (next);
|
||
}
|
||
}
|
||
if (prev)
|
||
prev->flags |= W_UpdateWindow;
|
||
|
||
if (next)
|
||
next->flags |= W_UpdateWindow;
|
||
|
||
window->flags |= W_UpdateWindow;
|
||
window_adjust_pagetop (window);
|
||
}
|
||
|
||
/* Tile all of the windows currently displayed in the global variable
|
||
WINDOWS. If argument STYLE is TILE_INTERNALS, tile windows displaying
|
||
internal nodes as well, otherwise do not change the height of such
|
||
windows. */
|
||
void
|
||
window_tile_windows (int style)
|
||
{
|
||
WINDOW *win, *last_adjusted;
|
||
int numwins, avail, per_win_height, leftover;
|
||
int do_internals;
|
||
|
||
numwins = avail = 0;
|
||
do_internals = (style == TILE_INTERNALS);
|
||
|
||
for (win = windows; win; win = win->next)
|
||
if (do_internals || !win->node ||
|
||
(win->node->flags & N_IsInternal) == 0)
|
||
{
|
||
avail += win->height;
|
||
numwins++;
|
||
}
|
||
|
||
if (numwins <= 1 || !the_screen->height)
|
||
return;
|
||
|
||
/* Find the size for each window. Divide the size of the usable portion
|
||
of the screen by the number of windows. */
|
||
per_win_height = avail / numwins;
|
||
leftover = avail - (per_win_height * numwins);
|
||
|
||
last_adjusted = NULL;
|
||
for (win = windows; win; win = win->next)
|
||
{
|
||
if (do_internals || !win->node ||
|
||
(win->node->flags & N_IsInternal) == 0)
|
||
{
|
||
last_adjusted = win;
|
||
win->height = per_win_height;
|
||
}
|
||
}
|
||
|
||
if (last_adjusted)
|
||
last_adjusted->height += leftover;
|
||
|
||
/* Readjust the first_row of every window in the chain. */
|
||
for (win = windows; win; win = win->next)
|
||
{
|
||
if (win->prev)
|
||
win->first_row = win->prev->first_row + win->prev->height + 1;
|
||
|
||
window_adjust_pagetop (win);
|
||
win->flags |= W_UpdateWindow;
|
||
}
|
||
}
|
||
|
||
/* Toggle the state of line wrapping in WINDOW. This can do a bit of fancy
|
||
redisplay. */
|
||
void
|
||
window_toggle_wrap (WINDOW *window)
|
||
{
|
||
if (window->flags & W_NoWrap)
|
||
window->flags &= ~W_NoWrap;
|
||
else
|
||
window->flags |= W_NoWrap;
|
||
|
||
if (window != the_echo_area)
|
||
{
|
||
char **old_starts;
|
||
int old_lines, old_pagetop;
|
||
|
||
old_starts = window->line_starts;
|
||
old_lines = window->line_count;
|
||
old_pagetop = window->pagetop;
|
||
|
||
calculate_line_starts (window);
|
||
|
||
/* Make sure that point appears within this window. */
|
||
window_adjust_pagetop (window);
|
||
|
||
/* If the pagetop hasn't changed maybe we can do some scrolling now
|
||
to speed up the display. Many of the line starts will be the same,
|
||
so scrolling here is a very good optimization.*/
|
||
if (old_pagetop == window->pagetop)
|
||
display_scroll_line_starts
|
||
(window, old_pagetop, old_starts, old_lines);
|
||
maybe_free (old_starts);
|
||
}
|
||
window->flags |= W_UpdateWindow;
|
||
}
|
||
|
||
/* Set WINDOW to display NODE. */
|
||
void
|
||
window_set_node_of_window (WINDOW *window, NODE *node)
|
||
{
|
||
window->node = node;
|
||
window->pagetop = 0;
|
||
window->point = 0;
|
||
recalculate_line_starts (window);
|
||
window->flags |= W_UpdateWindow;
|
||
/* The display_pos member is nonzero if we're displaying an anchor. */
|
||
window->point = node ? node->display_pos : 0;
|
||
window_adjust_pagetop (window);
|
||
window_make_modeline (window);
|
||
}
|
||
|
||
/* Delete WINDOW from the list of known windows. If this window was the
|
||
active window, make the next window in the chain be the active window.
|
||
If the active window is the next or previous window, choose that window
|
||
as the recipient of the extra space. Otherwise, prefer the next window. */
|
||
void
|
||
window_delete_window (WINDOW *window)
|
||
{
|
||
WINDOW *next, *prev, *window_to_fix;
|
||
|
||
next = window->next;
|
||
prev = window->prev;
|
||
|
||
/* You cannot delete the only window or a permanent window. */
|
||
if ((!next && !prev) || (window->flags & W_WindowIsPerm))
|
||
return;
|
||
|
||
if (next)
|
||
next->prev = prev;
|
||
|
||
if (!prev)
|
||
windows = next;
|
||
else
|
||
prev->next = next;
|
||
|
||
if (window->line_starts)
|
||
free (window->line_starts);
|
||
|
||
if (window->modeline)
|
||
free (window->modeline);
|
||
|
||
if (window == active_window)
|
||
{
|
||
/* If there isn't a next window, then there must be a previous one,
|
||
since we cannot delete the last window. If there is a next window,
|
||
prefer to use that as the active window. */
|
||
if (next)
|
||
active_window = next;
|
||
else
|
||
active_window = prev;
|
||
}
|
||
|
||
if (next && active_window == next)
|
||
window_to_fix = next;
|
||
else if (prev && active_window == prev)
|
||
window_to_fix = prev;
|
||
else if (next)
|
||
window_to_fix = next;
|
||
else if (prev)
|
||
window_to_fix = prev;
|
||
else
|
||
window_to_fix = windows;
|
||
|
||
if (window_to_fix->first_row > window->first_row)
|
||
{
|
||
int diff;
|
||
|
||
/* Try to adjust the visible part of the node so that as little
|
||
text as possible has to move. */
|
||
diff = window_to_fix->first_row - window->first_row;
|
||
window_to_fix->first_row = window->first_row;
|
||
|
||
window_to_fix->pagetop -= diff;
|
||
if (window_to_fix->pagetop < 0)
|
||
window_to_fix->pagetop = 0;
|
||
}
|
||
|
||
/* The `+ 1' is to offset the difference between the first_row locations.
|
||
See the code in window_make_window (). */
|
||
window_to_fix->height += window->height + 1;
|
||
window_to_fix->flags |= W_UpdateWindow;
|
||
|
||
free (window);
|
||
}
|
||
|
||
/* For every window in CHAIN, set the flags member to have FLAG set. */
|
||
void
|
||
window_mark_chain (WINDOW *chain, int flag)
|
||
{
|
||
register WINDOW *win;
|
||
|
||
for (win = chain; win; win = win->next)
|
||
win->flags |= flag;
|
||
}
|
||
|
||
/* For every window in CHAIN, clear the flags member of FLAG. */
|
||
void
|
||
window_unmark_chain (WINDOW *chain, int flag)
|
||
{
|
||
register WINDOW *win;
|
||
|
||
for (win = chain; win; win = win->next)
|
||
win->flags &= ~flag;
|
||
}
|
||
|
||
/* Return the number of characters it takes to display CHARACTER on the
|
||
screen at HPOS. */
|
||
int
|
||
character_width (int character, int hpos)
|
||
{
|
||
int printable_limit = 127;
|
||
int width = 1;
|
||
|
||
if (ISO_Latin_p)
|
||
printable_limit = 255;
|
||
|
||
if (character > printable_limit)
|
||
width = 3;
|
||
else if (iscntrl (character))
|
||
{
|
||
switch (character)
|
||
{
|
||
case '\r':
|
||
case '\n':
|
||
width = the_screen->width - hpos;
|
||
break;
|
||
case '\t':
|
||
width = ((hpos + 8) & 0xf8) - hpos;
|
||
break;
|
||
default:
|
||
width = 2;
|
||
}
|
||
}
|
||
else if (character == DEL)
|
||
width = 2;
|
||
|
||
return (width);
|
||
}
|
||
|
||
/* Return the number of characters it takes to display STRING on the screen
|
||
at HPOS. */
|
||
int
|
||
string_width (char *string, int hpos)
|
||
{
|
||
register int i, width, this_char_width;
|
||
|
||
for (width = 0, i = 0; string[i]; i++)
|
||
{
|
||
/* Support ANSI escape sequences for -R. */
|
||
if (raw_escapes_p
|
||
&& string[i] == '\033'
|
||
&& string[i+1] == '['
|
||
&& isdigit (string[i+2])
|
||
&& (string[i+3] == 'm'
|
||
|| (isdigit (string[i+3]) && string[i+4] == 'm')))
|
||
{
|
||
while (string[i] != 'm')
|
||
i++;
|
||
this_char_width = 0;
|
||
}
|
||
else
|
||
this_char_width = character_width (string[i], hpos);
|
||
width += this_char_width;
|
||
hpos += this_char_width;
|
||
}
|
||
return (width);
|
||
}
|
||
|
||
/* Quickly guess the approximate number of lines that NODE would
|
||
take to display. This really only counts carriage returns. */
|
||
int
|
||
window_physical_lines (NODE *node)
|
||
{
|
||
register int i, lines;
|
||
char *contents;
|
||
|
||
if (!node)
|
||
return (0);
|
||
|
||
contents = node->contents;
|
||
for (i = 0, lines = 1; i < node->nodelen; i++)
|
||
if (contents[i] == '\n')
|
||
lines++;
|
||
|
||
return (lines);
|
||
}
|
||
|
||
/* Calculate a list of line starts for the node belonging to WINDOW. The line
|
||
starts are pointers to the actual text within WINDOW->NODE. */
|
||
void
|
||
calculate_line_starts (WINDOW *window)
|
||
{
|
||
register int i, hpos;
|
||
char **line_starts = NULL;
|
||
int line_starts_index = 0, line_starts_slots = 0;
|
||
int bump_index;
|
||
NODE *node;
|
||
|
||
window->line_starts = NULL;
|
||
window->line_count = 0;
|
||
node = window->node;
|
||
|
||
if (!node)
|
||
return;
|
||
|
||
/* Grovel the node starting at the top, and for each line calculate the
|
||
width of the characters appearing in that line. Add each line start
|
||
to our array. */
|
||
i = 0;
|
||
hpos = 0;
|
||
bump_index = 0;
|
||
|
||
while (i < node->nodelen)
|
||
{
|
||
char *line = node->contents + i;
|
||
unsigned int cwidth, c;
|
||
|
||
add_pointer_to_array (line, line_starts_index, line_starts,
|
||
line_starts_slots, 100, char *);
|
||
if (bump_index)
|
||
{
|
||
i++;
|
||
bump_index = 0;
|
||
}
|
||
|
||
while (1)
|
||
{
|
||
/* The cast to unsigned char is for 8-bit characters, which
|
||
could be passed as negative integers to character_width
|
||
and wreak havoc on some naive implementations of iscntrl. */
|
||
c = (unsigned char) node->contents[i];
|
||
|
||
/* Support ANSI escape sequences for -R. */
|
||
if (raw_escapes_p
|
||
&& c == '\033'
|
||
&& node->contents[i+1] == '['
|
||
&& isdigit (node->contents[i+2]))
|
||
{
|
||
if (node->contents[i+3] == 'm')
|
||
{
|
||
i += 3;
|
||
cwidth = 0;
|
||
}
|
||
else if (isdigit (node->contents[i+3])
|
||
&& node->contents[i+4] == 'm')
|
||
{
|
||
i += 4;
|
||
cwidth = 0;
|
||
}
|
||
else
|
||
cwidth = character_width (c, hpos);
|
||
}
|
||
else
|
||
cwidth = character_width (c, hpos);
|
||
|
||
/* If this character fits within this line, just do the next one. */
|
||
if ((hpos + cwidth) < (unsigned int) window->width)
|
||
{
|
||
i++;
|
||
hpos += cwidth;
|
||
continue;
|
||
}
|
||
else
|
||
{
|
||
/* If this character would position the cursor at the start of
|
||
the next printed screen line, then do the next line. */
|
||
if (c == '\n' || c == '\r' || c == '\t')
|
||
{
|
||
i++;
|
||
hpos = 0;
|
||
break;
|
||
}
|
||
else
|
||
{
|
||
/* This character passes the window width border. Postion
|
||
the cursor after the printed character, but remember this
|
||
line start as where this character is. A bit tricky. */
|
||
|
||
/* If this window doesn't wrap lines, proceed to the next
|
||
physical line here. */
|
||
if (window->flags & W_NoWrap)
|
||
{
|
||
hpos = 0;
|
||
while (i < node->nodelen && node->contents[i] != '\n')
|
||
i++;
|
||
|
||
if (node->contents[i] == '\n')
|
||
i++;
|
||
}
|
||
else
|
||
{
|
||
hpos = the_screen->width - hpos;
|
||
bump_index++;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
window->line_starts = line_starts;
|
||
window->line_count = line_starts_index;
|
||
}
|
||
|
||
/* Given WINDOW, recalculate the line starts for the node it displays. */
|
||
void
|
||
recalculate_line_starts (WINDOW *window)
|
||
{
|
||
maybe_free (window->line_starts);
|
||
calculate_line_starts (window);
|
||
}
|
||
|
||
/* Global variable control redisplay of scrolled windows. If non-zero, it
|
||
is the desired number of lines to scroll the window in order to make
|
||
point visible. A user might set this to 1 for smooth scrolling. If
|
||
set to zero, the line containing point is centered within the window. */
|
||
int window_scroll_step = 0;
|
||
|
||
/* Adjust the pagetop of WINDOW such that the cursor point will be visible. */
|
||
void
|
||
window_adjust_pagetop (WINDOW *window)
|
||
{
|
||
register int line = 0;
|
||
char *contents;
|
||
|
||
if (!window->node)
|
||
return;
|
||
|
||
contents = window->node->contents;
|
||
|
||
/* Find the first printed line start which is after WINDOW->point. */
|
||
for (line = 0; line < window->line_count; line++)
|
||
{
|
||
char *line_start;
|
||
|
||
line_start = window->line_starts[line];
|
||
|
||
if ((line_start - contents) > window->point)
|
||
break;
|
||
}
|
||
|
||
/* The line index preceding the line start which is past point is the
|
||
one containing point. */
|
||
line--;
|
||
|
||
/* If this line appears in the current displayable page, do nothing.
|
||
Otherwise, adjust the top of the page to make this line visible. */
|
||
if ((line < window->pagetop) ||
|
||
(line - window->pagetop > (window->height - 1)))
|
||
{
|
||
/* The user-settable variable "scroll-step" is used to attempt
|
||
to make point visible, iff it is non-zero. If that variable
|
||
is zero, then the line containing point is centered within
|
||
the window. */
|
||
if (window_scroll_step < window->height)
|
||
{
|
||
if ((line < window->pagetop) &&
|
||
((window->pagetop - window_scroll_step) <= line))
|
||
window->pagetop -= window_scroll_step;
|
||
else if ((line - window->pagetop > (window->height - 1)) &&
|
||
((line - (window->pagetop + window_scroll_step)
|
||
< window->height)))
|
||
window->pagetop += window_scroll_step;
|
||
else
|
||
window->pagetop = line - ((window->height - 1) / 2);
|
||
}
|
||
else
|
||
window->pagetop = line - ((window->height - 1) / 2);
|
||
|
||
if (window->pagetop < 0)
|
||
window->pagetop = 0;
|
||
window->flags |= W_UpdateWindow;
|
||
}
|
||
}
|
||
|
||
/* Return the index of the line containing point. */
|
||
int
|
||
window_line_of_point (WINDOW *window)
|
||
{
|
||
register int i, start = 0;
|
||
|
||
/* Try to optimize. Check to see if point is past the pagetop for
|
||
this window, and if so, start searching forward from there. */
|
||
if ((window->pagetop > -1 && window->pagetop < window->line_count) &&
|
||
(window->line_starts[window->pagetop] - window->node->contents)
|
||
<= window->point)
|
||
start = window->pagetop;
|
||
|
||
for (i = start; i < window->line_count; i++)
|
||
{
|
||
if ((window->line_starts[i] - window->node->contents) > window->point)
|
||
break;
|
||
}
|
||
|
||
return (i - 1);
|
||
}
|
||
|
||
/* Get and return the goal column for this window. */
|
||
int
|
||
window_get_goal_column (WINDOW *window)
|
||
{
|
||
if (!window->node)
|
||
return (-1);
|
||
|
||
if (window->goal_column != -1)
|
||
return (window->goal_column);
|
||
|
||
/* Okay, do the work. Find the printed offset of the cursor
|
||
in this window. */
|
||
return (window_get_cursor_column (window));
|
||
}
|
||
|
||
/* Get and return the printed column offset of the cursor in this window. */
|
||
int
|
||
window_get_cursor_column (WINDOW *window)
|
||
{
|
||
int i, hpos, end;
|
||
char *line;
|
||
|
||
i = window_line_of_point (window);
|
||
|
||
if (i < 0)
|
||
return (-1);
|
||
|
||
line = window->line_starts[i];
|
||
end = window->point - (line - window->node->contents);
|
||
|
||
for (hpos = 0, i = 0; i < end; i++)
|
||
{
|
||
/* Support ANSI escape sequences for -R. */
|
||
if (raw_escapes_p
|
||
&& line[i] == '\033'
|
||
&& line[i+1] == '['
|
||
&& isdigit (line[i+2]))
|
||
{
|
||
if (line[i+3] == 'm')
|
||
i += 3;
|
||
else if (isdigit (line[i+3]) && line[i+4] == 'm')
|
||
i += 4;
|
||
else
|
||
hpos += character_width (line[i], hpos);
|
||
}
|
||
else
|
||
hpos += character_width (line[i], hpos);
|
||
}
|
||
|
||
return (hpos);
|
||
}
|
||
|
||
/* Count the number of characters in LINE that precede the printed column
|
||
offset of GOAL. */
|
||
int
|
||
window_chars_to_goal (char *line, int goal)
|
||
{
|
||
register int i, check = 0, hpos;
|
||
|
||
for (hpos = 0, i = 0; line[i] != '\n'; i++)
|
||
{
|
||
/* Support ANSI escape sequences for -R. */
|
||
if (raw_escapes_p
|
||
&& line[i] == '\033'
|
||
&& line[i+1] == '['
|
||
&& isdigit (line[i+2])
|
||
&& (line[i+3] == 'm'
|
||
|| (isdigit (line[i+3]) && line[i+4] == 'm')))
|
||
while (line[i] != 'm')
|
||
i++;
|
||
else
|
||
check = hpos + character_width (line[i], hpos);
|
||
|
||
if (check > goal)
|
||
break;
|
||
|
||
hpos = check;
|
||
}
|
||
return (i);
|
||
}
|
||
|
||
/* Create a modeline for WINDOW, and store it in window->modeline. */
|
||
void
|
||
window_make_modeline (WINDOW *window)
|
||
{
|
||
register int i;
|
||
char *modeline;
|
||
char location_indicator[4];
|
||
int lines_remaining;
|
||
|
||
/* Only make modelines for those windows which have one. */
|
||
if (window->flags & W_InhibitMode)
|
||
return;
|
||
|
||
/* Find the number of lines actually displayed in this window. */
|
||
lines_remaining = window->line_count - window->pagetop;
|
||
|
||
if (window->pagetop == 0)
|
||
{
|
||
if (lines_remaining <= window->height)
|
||
strcpy (location_indicator, "All");
|
||
else
|
||
strcpy (location_indicator, "Top");
|
||
}
|
||
else
|
||
{
|
||
if (lines_remaining <= window->height)
|
||
strcpy (location_indicator, "Bot");
|
||
else
|
||
{
|
||
float pt, lc;
|
||
int percentage;
|
||
|
||
pt = (float)window->pagetop;
|
||
lc = (float)window->line_count;
|
||
|
||
percentage = 100 * (pt / lc);
|
||
|
||
sprintf (location_indicator, "%2d%%", percentage);
|
||
}
|
||
}
|
||
|
||
/* Calculate the maximum size of the information to stick in MODELINE. */
|
||
{
|
||
int modeline_len = 0;
|
||
char *parent = NULL, *filename = "*no file*";
|
||
char *nodename = "*no node*";
|
||
const char *update_message = NULL;
|
||
NODE *node = window->node;
|
||
|
||
if (node)
|
||
{
|
||
if (node->nodename)
|
||
nodename = node->nodename;
|
||
|
||
if (node->parent)
|
||
{
|
||
parent = filename_non_directory (node->parent);
|
||
modeline_len += strlen ("Subfile: ") + strlen (node->filename);
|
||
}
|
||
|
||
if (node->filename)
|
||
filename = filename_non_directory (node->filename);
|
||
|
||
if (node->flags & N_UpdateTags)
|
||
update_message = _("--*** Tags out of Date ***");
|
||
}
|
||
|
||
if (update_message)
|
||
modeline_len += strlen (update_message);
|
||
modeline_len += strlen (filename);
|
||
modeline_len += strlen (nodename);
|
||
modeline_len += 4; /* strlen (location_indicator). */
|
||
|
||
/* 10 for the decimal representation of the number of lines in this
|
||
node, and the remainder of the text that can appear in the line. */
|
||
modeline_len += 10 + strlen (_("-----Info: (), lines ----, "));
|
||
modeline_len += window->width;
|
||
|
||
modeline = xmalloc (1 + modeline_len);
|
||
|
||
/* Special internal windows have no filename. */
|
||
if (!parent && !*filename)
|
||
sprintf (modeline, _("-%s---Info: %s, %d lines --%s--"),
|
||
(window->flags & W_NoWrap) ? "$" : "-",
|
||
nodename, window->line_count, location_indicator);
|
||
else
|
||
sprintf (modeline, _("-%s%s-Info: (%s)%s, %d lines --%s--"),
|
||
(window->flags & W_NoWrap) ? "$" : "-",
|
||
(node && (node->flags & N_IsCompressed)) ? "zz" : "--",
|
||
parent ? parent : filename,
|
||
nodename, window->line_count, location_indicator);
|
||
|
||
if (parent)
|
||
sprintf (modeline + strlen (modeline), _(" Subfile: %s"), filename);
|
||
|
||
if (update_message)
|
||
sprintf (modeline + strlen (modeline), "%s", update_message);
|
||
|
||
i = strlen (modeline);
|
||
|
||
if (i >= window->width)
|
||
modeline[window->width] = '\0';
|
||
else
|
||
{
|
||
while (i < window->width)
|
||
modeline[i++] = '-';
|
||
modeline[i] = '\0';
|
||
}
|
||
|
||
strcpy (window->modeline, modeline);
|
||
free (modeline);
|
||
}
|
||
}
|
||
|
||
/* Make WINDOW start displaying at PERCENT percentage of its node. */
|
||
void
|
||
window_goto_percentage (WINDOW *window, int percent)
|
||
{
|
||
int desired_line;
|
||
|
||
if (!percent)
|
||
desired_line = 0;
|
||
else
|
||
desired_line =
|
||
(int) ((float)window->line_count * ((float)percent / 100.0));
|
||
|
||
window->pagetop = desired_line;
|
||
window->point =
|
||
window->line_starts[window->pagetop] - window->node->contents;
|
||
window->flags |= W_UpdateWindow;
|
||
window_make_modeline (window);
|
||
}
|
||
|
||
/* Get the state of WINDOW, and save it in STATE. */
|
||
void
|
||
window_get_state (WINDOW *window, SEARCH_STATE *state)
|
||
{
|
||
state->node = window->node;
|
||
state->pagetop = window->pagetop;
|
||
state->point = window->point;
|
||
}
|
||
|
||
/* Set the node, pagetop, and point of WINDOW. */
|
||
void
|
||
window_set_state (WINDOW *window, SEARCH_STATE *state)
|
||
{
|
||
if (window->node != state->node)
|
||
window_set_node_of_window (window, state->node);
|
||
window->pagetop = state->pagetop;
|
||
window->point = state->point;
|
||
}
|
||
|
||
|
||
/* Manipulating home-made nodes. */
|
||
|
||
/* A place to buffer echo area messages. */
|
||
static NODE *echo_area_node = NULL;
|
||
|
||
/* Make the node of the_echo_area be an empty one. */
|
||
static void
|
||
free_echo_area (void)
|
||
{
|
||
if (echo_area_node)
|
||
{
|
||
maybe_free (echo_area_node->contents);
|
||
free (echo_area_node);
|
||
}
|
||
|
||
echo_area_node = NULL;
|
||
window_set_node_of_window (the_echo_area, echo_area_node);
|
||
}
|
||
|
||
/* Clear the echo area, removing any message that is already present.
|
||
The echo area is cleared immediately. */
|
||
void
|
||
window_clear_echo_area (void)
|
||
{
|
||
free_echo_area ();
|
||
display_update_one_window (the_echo_area);
|
||
}
|
||
|
||
/* Make a message appear in the echo area, built from FORMAT, ARG1 and ARG2.
|
||
The arguments are treated similar to printf () arguments, but not all of
|
||
printf () hair is present. The message appears immediately. If there was
|
||
already a message appearing in the echo area, it is removed. */
|
||
void
|
||
window_message_in_echo_area (char *format, void *arg1, void *arg2)
|
||
{
|
||
free_echo_area ();
|
||
echo_area_node = build_message_node (format, arg1, arg2);
|
||
window_set_node_of_window (the_echo_area, echo_area_node);
|
||
display_update_one_window (the_echo_area);
|
||
}
|
||
|
||
/* Place a temporary message in the echo area built from FORMAT, ARG1
|
||
and ARG2. The message appears immediately, but does not destroy
|
||
any existing message. A future call to unmessage_in_echo_area ()
|
||
restores the old contents. */
|
||
static NODE **old_echo_area_nodes = NULL;
|
||
static int old_echo_area_nodes_index = 0;
|
||
static int old_echo_area_nodes_slots = 0;
|
||
|
||
void
|
||
message_in_echo_area (char *format, void *arg1, void *arg2)
|
||
{
|
||
if (echo_area_node)
|
||
{
|
||
add_pointer_to_array (echo_area_node, old_echo_area_nodes_index,
|
||
old_echo_area_nodes, old_echo_area_nodes_slots,
|
||
4, NODE *);
|
||
}
|
||
echo_area_node = NULL;
|
||
window_message_in_echo_area (format, arg1, arg2);
|
||
}
|
||
|
||
void
|
||
unmessage_in_echo_area (void)
|
||
{
|
||
free_echo_area ();
|
||
|
||
if (old_echo_area_nodes_index)
|
||
echo_area_node = old_echo_area_nodes[--old_echo_area_nodes_index];
|
||
|
||
window_set_node_of_window (the_echo_area, echo_area_node);
|
||
display_update_one_window (the_echo_area);
|
||
}
|
||
|
||
/* A place to build a message. */
|
||
static char *message_buffer = NULL;
|
||
static int message_buffer_index = 0;
|
||
static int message_buffer_size = 0;
|
||
|
||
/* Ensure that there is enough space to stuff LENGTH characters into
|
||
MESSAGE_BUFFER. */
|
||
static void
|
||
message_buffer_resize (int length)
|
||
{
|
||
if (!message_buffer)
|
||
{
|
||
message_buffer_size = length + 1;
|
||
message_buffer = xmalloc (message_buffer_size);
|
||
message_buffer_index = 0;
|
||
}
|
||
|
||
while (message_buffer_size <= message_buffer_index + length)
|
||
message_buffer = (char *)
|
||
xrealloc (message_buffer,
|
||
message_buffer_size += 100 + (2 * length));
|
||
}
|
||
|
||
/* Format MESSAGE_BUFFER with the results of printing FORMAT with ARG1 and
|
||
ARG2. */
|
||
static void
|
||
build_message_buffer (char *format, void *arg1, void *arg2, void *arg3)
|
||
{
|
||
register int i, len;
|
||
void *args[3];
|
||
int arg_index = 0;
|
||
|
||
args[0] = arg1;
|
||
args[1] = arg2;
|
||
args[2] = arg3;
|
||
|
||
len = strlen (format);
|
||
|
||
message_buffer_resize (len);
|
||
|
||
for (i = 0; format[i]; i++)
|
||
{
|
||
if (format[i] != '%')
|
||
{
|
||
message_buffer[message_buffer_index++] = format[i];
|
||
len--;
|
||
}
|
||
else
|
||
{
|
||
char c;
|
||
char *fmt_start = format + i;
|
||
char *fmt;
|
||
int fmt_len, formatted_len;
|
||
int paramed = 0;
|
||
|
||
format_again:
|
||
i++;
|
||
while (format[i] && strchr ("-. +0123456789", format[i]))
|
||
i++;
|
||
c = format[i];
|
||
|
||
if (c == '\0')
|
||
abort ();
|
||
|
||
if (c == '$') {
|
||
/* position parameter parameter */
|
||
/* better to use bprintf from bfox's metahtml? */
|
||
arg_index = atoi(fmt_start + 1) - 1;
|
||
if (arg_index < 0)
|
||
arg_index = 0;
|
||
if (arg_index >= 2)
|
||
arg_index = 1;
|
||
paramed = 1;
|
||
goto format_again;
|
||
}
|
||
|
||
fmt_len = format + i - fmt_start + 1;
|
||
fmt = (char *) xmalloc (fmt_len + 1);
|
||
strncpy (fmt, fmt_start, fmt_len);
|
||
fmt[fmt_len] = '\0';
|
||
|
||
if (paramed) {
|
||
/* removed positioned parameter */
|
||
char *p;
|
||
for (p = fmt + 1; *p && *p != '$'; p++) {
|
||
;
|
||
}
|
||
strcpy(fmt + 1, p + 1);
|
||
}
|
||
|
||
/* If we have "%-98s", maybe 98 calls for a longer string. */
|
||
if (fmt_len > 2)
|
||
{
|
||
int j;
|
||
|
||
for (j = fmt_len - 2; j >= 0; j--)
|
||
if (isdigit (fmt[j]) || fmt[j] == '$')
|
||
break;
|
||
|
||
formatted_len = atoi (fmt + j);
|
||
}
|
||
else
|
||
formatted_len = c == 's' ? 0 : 1; /* %s can produce empty string */
|
||
|
||
switch (c)
|
||
{
|
||
case '%': /* Insert a percent sign. */
|
||
message_buffer_resize (len + formatted_len);
|
||
sprintf
|
||
(message_buffer + message_buffer_index, fmt, "%");
|
||
message_buffer_index += formatted_len;
|
||
break;
|
||
|
||
case 's': /* Insert the current arg as a string. */
|
||
{
|
||
char *string;
|
||
int string_len;
|
||
|
||
string = (char *)args[arg_index++];
|
||
string_len = strlen (string);
|
||
|
||
if (formatted_len > string_len)
|
||
string_len = formatted_len;
|
||
message_buffer_resize (len + string_len);
|
||
sprintf
|
||
(message_buffer + message_buffer_index, fmt, string);
|
||
message_buffer_index += string_len;
|
||
}
|
||
break;
|
||
|
||
case 'd': /* Insert the current arg as an integer. */
|
||
{
|
||
long long_val;
|
||
int integer;
|
||
|
||
long_val = (long)args[arg_index++];
|
||
integer = (int)long_val;
|
||
|
||
message_buffer_resize (len + formatted_len > 32
|
||
? formatted_len : 32);
|
||
sprintf
|
||
(message_buffer + message_buffer_index, fmt, integer);
|
||
message_buffer_index = strlen (message_buffer);
|
||
}
|
||
break;
|
||
|
||
case 'c': /* Insert the current arg as a character. */
|
||
{
|
||
long long_val;
|
||
int character;
|
||
|
||
long_val = (long)args[arg_index++];
|
||
character = (int)long_val;
|
||
|
||
message_buffer_resize (len + formatted_len);
|
||
sprintf
|
||
(message_buffer + message_buffer_index, fmt, character);
|
||
message_buffer_index += formatted_len;
|
||
}
|
||
break;
|
||
|
||
default:
|
||
abort ();
|
||
}
|
||
free (fmt);
|
||
}
|
||
}
|
||
message_buffer[message_buffer_index] = '\0';
|
||
}
|
||
|
||
/* Build a new node which has FORMAT printed with ARG1 and ARG2 as the
|
||
contents. */
|
||
NODE *
|
||
build_message_node (char *format, void *arg1, void *arg2)
|
||
{
|
||
NODE *node;
|
||
|
||
message_buffer_index = 0;
|
||
build_message_buffer (format, arg1, arg2, 0);
|
||
|
||
node = message_buffer_to_node ();
|
||
return (node);
|
||
}
|
||
|
||
/* Convert the contents of the message buffer to a node. */
|
||
NODE *
|
||
message_buffer_to_node (void)
|
||
{
|
||
NODE *node;
|
||
|
||
node = xmalloc (sizeof (NODE));
|
||
node->filename = NULL;
|
||
node->parent = NULL;
|
||
node->nodename = NULL;
|
||
node->flags = 0;
|
||
node->display_pos =0;
|
||
|
||
/* Make sure that this buffer ends with a newline. */
|
||
node->nodelen = 1 + strlen (message_buffer);
|
||
node->contents = xmalloc (1 + node->nodelen);
|
||
strcpy (node->contents, message_buffer);
|
||
node->contents[node->nodelen - 1] = '\n';
|
||
node->contents[node->nodelen] = '\0';
|
||
return (node);
|
||
}
|
||
|
||
/* Useful functions can be called from outside of window.c. */
|
||
void
|
||
initialize_message_buffer (void)
|
||
{
|
||
message_buffer_index = 0;
|
||
}
|
||
|
||
/* Print FORMAT with ARG1,2 to the end of the current message buffer. */
|
||
void
|
||
printf_to_message_buffer (char *format, void *arg1, void *arg2, void *arg3)
|
||
{
|
||
build_message_buffer (format, arg1, arg2, arg3);
|
||
}
|
||
|
||
/* Return the current horizontal position of the "cursor" on the most
|
||
recently output message buffer line. */
|
||
int
|
||
message_buffer_length_this_line (void)
|
||
{
|
||
register int i;
|
||
|
||
if (!message_buffer_index)
|
||
return (0);
|
||
|
||
for (i = message_buffer_index; i && message_buffer[i - 1] != '\n'; i--);
|
||
|
||
return (string_width (message_buffer + i, 0));
|
||
}
|
||
|
||
/* Pad STRING to COUNT characters by inserting blanks. */
|
||
int
|
||
pad_to (int count, char *string)
|
||
{
|
||
register int i;
|
||
|
||
i = strlen (string);
|
||
|
||
if (i >= count)
|
||
string[i++] = ' ';
|
||
else
|
||
{
|
||
while (i < count)
|
||
string[i++] = ' ';
|
||
}
|
||
string[i] = '\0';
|
||
|
||
return (i);
|
||
}
|