445 lines
16 KiB
Plaintext
445 lines
16 KiB
Plaintext
@c Copyright (C) 2002, 2003, 2004
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@c Free Software Foundation, Inc.
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@c This is part of the GCC manual.
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@c For copying conditions, see the file gcc.texi.
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@node Type Information
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@chapter Memory Management and Type Information
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@cindex GGC
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@findex GTY
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GCC uses some fairly sophisticated memory management techniques, which
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involve determining information about GCC's data structures from GCC's
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source code and using this information to perform garbage collection and
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implement precompiled headers.
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A full C parser would be too complicated for this task, so a limited
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subset of C is interpreted and special markers are used to determine
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what parts of the source to look at. All @code{struct} and
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@code{union} declarations that define data structures that are
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allocated under control of the garbage collector must be marked. All
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global variables that hold pointers to garbage-collected memory must
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also be marked. Finally, all global variables that need to be saved
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and restored by a precompiled header must be marked. (The precompiled
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header mechanism can only save static variables if they're scalar.
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Complex data structures must be allocated in garbage-collected memory
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to be saved in a precompiled header.)
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The full format of a marker is
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@smallexample
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GTY (([@var{option}] [(@var{param})], [@var{option}] [(@var{param})] @dots{}))
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@end smallexample
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@noindent
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but in most cases no options are needed. The outer double parentheses
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are still necessary, though: @code{GTY(())}. Markers can appear:
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@itemize @bullet
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@item
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In a structure definition, before the open brace;
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@item
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In a global variable declaration, after the keyword @code{static} or
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@code{extern}; and
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@item
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In a structure field definition, before the name of the field.
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@end itemize
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Here are some examples of marking simple data structures and globals.
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@smallexample
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struct @var{tag} GTY(())
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@{
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@var{fields}@dots{}
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@};
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typedef struct @var{tag} GTY(())
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@{
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@var{fields}@dots{}
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@} *@var{typename};
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static GTY(()) struct @var{tag} *@var{list}; /* @r{points to GC memory} */
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static GTY(()) int @var{counter}; /* @r{save counter in a PCH} */
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@end smallexample
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The parser understands simple typedefs such as
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@code{typedef struct @var{tag} *@var{name};} and
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@code{typedef int @var{name};}.
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These don't need to be marked.
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@menu
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* GTY Options:: What goes inside a @code{GTY(())}.
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* GGC Roots:: Making global variables GGC roots.
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* Files:: How the generated files work.
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@end menu
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@node GTY Options
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@section The Inside of a @code{GTY(())}
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Sometimes the C code is not enough to fully describe the type
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structure. Extra information can be provided with @code{GTY} options
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and additional markers. Some options take a parameter, which may be
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either a string or a type name, depending on the parameter. If an
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option takes no parameter, it is acceptable either to omit the
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parameter entirely, or to provide an empty string as a parameter. For
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example, @code{@w{GTY ((skip))}} and @code{@w{GTY ((skip ("")))}} are
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equivalent.
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When the parameter is a string, often it is a fragment of C code. Four
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special escapes may be used in these strings, to refer to pieces of
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the data structure being marked:
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@cindex % in GTY option
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@table @code
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@item %h
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The current structure.
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@item %1
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The structure that immediately contains the current structure.
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@item %0
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The outermost structure that contains the current structure.
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@item %a
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A partial expression of the form @code{[i1][i2]...} that indexes
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the array item currently being marked.
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@end table
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For instance, suppose that you have a structure of the form
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@smallexample
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struct A @{
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...
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@};
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struct B @{
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struct A foo[12];
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@};
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@end smallexample
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@noindent
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and @code{b} is a variable of type @code{struct B}. When marking
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@samp{b.foo[11]}, @code{%h} would expand to @samp{b.foo[11]},
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@code{%0} and @code{%1} would both expand to @samp{b}, and @code{%a}
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would expand to @samp{[11]}.
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As in ordinary C, adjacent strings will be concatenated; this is
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helpful when you have a complicated expression.
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@smallexample
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@group
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GTY ((chain_next ("TREE_CODE (&%h.generic) == INTEGER_TYPE"
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" ? TYPE_NEXT_VARIANT (&%h.generic)"
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" : TREE_CHAIN (&%h.generic)")))
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@end group
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@end smallexample
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The available options are:
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@table @code
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@findex length
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@item length ("@var{expression}")
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There are two places the type machinery will need to be explicitly told
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the length of an array. The first case is when a structure ends in a
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variable-length array, like this:
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@smallexample
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struct rtvec_def GTY(()) @{
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int num_elem; /* @r{number of elements} */
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rtx GTY ((length ("%h.num_elem"))) elem[1];
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@};
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@end smallexample
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In this case, the @code{length} option is used to override the specified
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array length (which should usually be @code{1}). The parameter of the
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option is a fragment of C code that calculates the length.
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The second case is when a structure or a global variable contains a
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pointer to an array, like this:
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@smallexample
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tree *
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GTY ((length ("%h.regno_pointer_align_length"))) regno_decl;
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@end smallexample
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In this case, @code{regno_decl} has been allocated by writing something like
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@smallexample
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x->regno_decl =
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ggc_alloc (x->regno_pointer_align_length * sizeof (tree));
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@end smallexample
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and the @code{length} provides the length of the field.
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This second use of @code{length} also works on global variables, like:
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@verbatim
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static GTY((length ("reg_base_value_size")))
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rtx *reg_base_value;
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@end verbatim
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@findex skip
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@item skip
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If @code{skip} is applied to a field, the type machinery will ignore it.
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This is somewhat dangerous; the only safe use is in a union when one
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field really isn't ever used.
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@findex desc
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@findex tag
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@findex default
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@item desc ("@var{expression}")
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@itemx tag ("@var{constant}")
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@itemx default
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The type machinery needs to be told which field of a @code{union} is
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currently active. This is done by giving each field a constant
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@code{tag} value, and then specifying a discriminator using @code{desc}.
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The value of the expression given by @code{desc} is compared against
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each @code{tag} value, each of which should be different. If no
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@code{tag} is matched, the field marked with @code{default} is used if
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there is one, otherwise no field in the union will be marked.
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In the @code{desc} option, the ``current structure'' is the union that
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it discriminates. Use @code{%1} to mean the structure containing it.
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There are no escapes available to the @code{tag} option, since it is a
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constant.
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For example,
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@smallexample
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struct tree_binding GTY(())
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@{
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struct tree_common common;
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union tree_binding_u @{
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tree GTY ((tag ("0"))) scope;
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struct cp_binding_level * GTY ((tag ("1"))) level;
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@} GTY ((desc ("BINDING_HAS_LEVEL_P ((tree)&%0)"))) xscope;
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tree value;
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@};
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@end smallexample
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In this example, the value of BINDING_HAS_LEVEL_P when applied to a
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@code{struct tree_binding *} is presumed to be 0 or 1. If 1, the type
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mechanism will treat the field @code{level} as being present and if 0,
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will treat the field @code{scope} as being present.
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@findex param_is
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@findex use_param
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@item param_is (@var{type})
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@itemx use_param
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Sometimes it's convenient to define some data structure to work on
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generic pointers (that is, @code{PTR}) and then use it with a specific
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type. @code{param_is} specifies the real type pointed to, and
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@code{use_param} says where in the generic data structure that type
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should be put.
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For instance, to have a @code{htab_t} that points to trees, one would
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write the definition of @code{htab_t} like this:
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@smallexample
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typedef struct GTY(()) @{
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@dots{}
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void ** GTY ((use_param, @dots{})) entries;
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@dots{}
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@} htab_t;
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@end smallexample
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and then declare variables like this:
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@smallexample
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static htab_t GTY ((param_is (union tree_node))) ict;
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@end smallexample
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@findex param@var{n}_is
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@findex use_param@var{n}
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@item param@var{n}_is (@var{type})
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@itemx use_param@var{n}
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In more complicated cases, the data structure might need to work on
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several different types, which might not necessarily all be pointers.
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For this, @code{param1_is} through @code{param9_is} may be used to
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specify the real type of a field identified by @code{use_param1} through
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@code{use_param9}.
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@findex use_params
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@item use_params
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When a structure contains another structure that is parameterized,
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there's no need to do anything special, the inner structure inherits the
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parameters of the outer one. When a structure contains a pointer to a
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parameterized structure, the type machinery won't automatically detect
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this (it could, it just doesn't yet), so it's necessary to tell it that
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the pointed-to structure should use the same parameters as the outer
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structure. This is done by marking the pointer with the
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@code{use_params} option.
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@findex deletable
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@item deletable
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@code{deletable}, when applied to a global variable, indicates that when
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garbage collection runs, there's no need to mark anything pointed to
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by this variable, it can just be set to @code{NULL} instead. This is used
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to keep a list of free structures around for re-use.
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@findex if_marked
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@item if_marked ("@var{expression}")
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Suppose you want some kinds of object to be unique, and so you put them
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in a hash table. If garbage collection marks the hash table, these
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objects will never be freed, even if the last other reference to them
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goes away. GGC has special handling to deal with this: if you use the
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@code{if_marked} option on a global hash table, GGC will call the
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routine whose name is the parameter to the option on each hash table
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entry. If the routine returns nonzero, the hash table entry will
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be marked as usual. If the routine returns zero, the hash table entry
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will be deleted.
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The routine @code{ggc_marked_p} can be used to determine if an element
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has been marked already; in fact, the usual case is to use
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@code{if_marked ("ggc_marked_p")}.
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@findex maybe_undef
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@item maybe_undef
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When applied to a field, @code{maybe_undef} indicates that it's OK if
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the structure that this fields points to is never defined, so long as
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this field is always @code{NULL}. This is used to avoid requiring
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backends to define certain optional structures. It doesn't work with
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language frontends.
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@findex nested_ptr
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@item nested_ptr (@var{type}, "@var{to expression}", "@var{from expression}")
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The type machinery expects all pointers to point to the start of an
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object. Sometimes for abstraction purposes it's convenient to have
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a pointer which points inside an object. So long as it's possible to
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convert the original object to and from the pointer, such pointers
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can still be used. @var{type} is the type of the original object,
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the @var{to expression} returns the pointer given the original object,
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and the @var{from expression} returns the original object given
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the pointer. The pointer will be available using the @code{%h}
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escape.
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@findex chain_next
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@findex chain_prev
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@item chain_next ("@var{expression}")
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@itemx chain_prev ("@var{expression}")
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It's helpful for the type machinery to know if objects are often
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chained together in long lists; this lets it generate code that uses
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less stack space by iterating along the list instead of recursing down
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it. @code{chain_next} is an expression for the next item in the list,
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@code{chain_prev} is an expression for the previous item. For singly
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linked lists, use only @code{chain_next}; for doubly linked lists, use
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both. The machinery requires that taking the next item of the
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previous item gives the original item.
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@findex reorder
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@item reorder ("@var{function name}")
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Some data structures depend on the relative ordering of pointers. If
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the precompiled header machinery needs to change that ordering, it
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will call the function referenced by the @code{reorder} option, before
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changing the pointers in the object that's pointed to by the field the
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option applies to. The function must take four arguments, with the
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signature @samp{@w{void *, void *, gt_pointer_operator, void *}}.
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The first parameter is a pointer to the structure that contains the
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object being updated, or the object itself if there is no containing
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structure. The second parameter is a cookie that should be ignored.
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The third parameter is a routine that, given a pointer, will update it
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to its correct new value. The fourth parameter is a cookie that must
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be passed to the second parameter.
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PCH cannot handle data structures that depend on the absolute values
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of pointers. @code{reorder} functions can be expensive. When
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possible, it is better to depend on properties of the data, like an ID
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number or the hash of a string instead.
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@findex special
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@item special ("@var{name}")
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The @code{special} option is used to mark types that have to be dealt
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with by special case machinery. The parameter is the name of the
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special case. See @file{gengtype.c} for further details. Avoid
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adding new special cases unless there is no other alternative.
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@end table
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@node GGC Roots
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@section Marking Roots for the Garbage Collector
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@cindex roots, marking
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@cindex marking roots
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In addition to keeping track of types, the type machinery also locates
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the global variables (@dfn{roots}) that the garbage collector starts
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at. Roots must be declared using one of the following syntaxes:
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@itemize @bullet
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@item
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@code{extern GTY(([@var{options}])) @var{type} @var{name};}
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@item
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@code{static GTY(([@var{options}])) @var{type} @var{name};}
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@end itemize
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@noindent
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The syntax
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@itemize @bullet
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@item
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@code{GTY(([@var{options}])) @var{type} @var{name};}
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@end itemize
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@noindent
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is @emph{not} accepted. There should be an @code{extern} declaration
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of such a variable in a header somewhere---mark that, not the
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definition. Or, if the variable is only used in one file, make it
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@code{static}.
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@node Files
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@section Source Files Containing Type Information
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@cindex generated files
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@cindex files, generated
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Whenever you add @code{GTY} markers to a source file that previously
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had none, or create a new source file containing @code{GTY} markers,
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there are three things you need to do:
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@enumerate
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@item
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You need to add the file to the list of source files the type
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machinery scans. There are four cases:
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@enumerate a
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@item
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For a back-end file, this is usually done
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automatically; if not, you should add it to @code{target_gtfiles} in
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the appropriate port's entries in @file{config.gcc}.
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@item
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For files shared by all front ends, add the filename to the
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@code{GTFILES} variable in @file{Makefile.in}.
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@item
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For files that are part of one front end, add the filename to the
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@code{gtfiles} variable defined in the appropriate
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@file{config-lang.in}. For C, the file is @file{c-config-lang.in}.
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@item
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For files that are part of some but not all front ends, add the
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filename to the @code{gtfiles} variable of @emph{all} the front ends
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that use it.
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@end enumerate
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@item
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If the file was a header file, you'll need to check that it's included
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in the right place to be visible to the generated files. For a back-end
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header file, this should be done automatically. For a front-end header
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file, it needs to be included by the same file that includes
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@file{gtype-@var{lang}.h}. For other header files, it needs to be
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included in @file{gtype-desc.c}, which is a generated file, so add it to
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@code{ifiles} in @code{open_base_file} in @file{gengtype.c}.
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For source files that aren't header files, the machinery will generate a
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header file that should be included in the source file you just changed.
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The file will be called @file{gt-@var{path}.h} where @var{path} is the
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pathname relative to the @file{gcc} directory with slashes replaced by
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@verb{|-|}, so for example the header file to be included in
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@file{cp/parser.c} is called @file{gt-cp-parser.c}. The
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generated header file should be included after everything else in the
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source file. Don't forget to mention this file as a dependency in the
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@file{Makefile}!
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@item
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If a new @file{gt-@var{path}.h} file is needed, you need to arrange to
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add a @file{Makefile} rule that will ensure this file can be built.
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This is done by making it a dependency of @code{s-gtype}, like this:
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@verbatim
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gt-path.h : s-gtype ; @true
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@end verbatim
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@end enumerate
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For language frontends, there is another file that needs to be included
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somewhere. It will be called @file{gtype-@var{lang}.h}, where
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@var{lang} is the name of the subdirectory the language is contained in.
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It will need @file{Makefile} rules just like the other generated files.
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