544a5e3331
- WARNSify - getopt returns -1 not EOF - select() uses an fd_set, not int/long; modify code to use FD_* et al instead of direct bitwise operations - in otto.c::look (renamed to ottolook() to prevent name clash), the case WEST section had a 'goto cont_east', instead of 'goto cont_west'. (picked up by WARNS=1, because cont_west was an unused label because of this typo). probably meant that otto got lost in the maze :-/ - deprecate register, convert bcmp() -> memcmp()
68 lines
2.4 KiB
Makefile
68 lines
2.4 KiB
Makefile
# $NetBSD: Makefile.inc,v 1.2 1997/10/10 16:32:15 lukem Exp $
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#
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# Hunt
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# Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
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# San Francisco, California
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#
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# Game parameter flags are:
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# RANDOM Include doors which disperse shots randomly
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# REFLECT Include diagonal walls that reflect shots
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# MONITOR Include code for watching the game from the sidelines
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# OOZE Include slime shots
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# FLY Make people fly when walls regenerate under them
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# VOLCANO Include occasional large slime explosions
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# DRONE Include occasional drone shots
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# BOOTS Include boots (which makes you immune to slime)
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# OTTO Reserved for CGL automatic player
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#
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GAME_PARAM= -DRANDOM -DREFLECT -DMONITOR -DOOZE -DFLY -DVOLCANO -DBOOTS \
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-DOTTO
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#
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# System parameter flags are:
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# DEBUG Don't trust everything in the code
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# INTERNET Use the Internet domain IPC instead of UNIX domain
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# LOG Use syslog error-logging in driver (needs SYSLOG_42 or
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# or SYSLOG_43)
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# OLDIPC Use 4.1a internet system calls (must also define
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# INTERNET)
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# TERMINFO Use terminfo instead of termcap
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# SYSLOG_42 Use 4.2 BSD syslog(3)
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# SYSLOG_43 Use 4.2 BSD syslog(3)
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# LOG Use syslog(3) for logging errors
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# BSD_RELEASE Which version of BSD distribution
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# 42 is 4.2BSD (implies SYSLOG_42)
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# 43 is 4.3BSD (implies BROADCAST, SYSLOG_43)
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# USE_CURSES Use curses for everything (automatic w/TERMINFO)
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# SIGNAL_TYPE void or int
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# HPUX do special HPUX only hacks
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#
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DEFS_BSD43= -DINTERNET -DLOG -DBSD_RELEASE=43 -DSIGNAL_TYPE=int
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DEFS_BSD44= -DINTERNET -DLOG -DBSD_RELEASE=44 -DSIGNAL_TYPE=void
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DEFS_SUN= -DINTERNET -DLOG -DBSD_RELEASE=42 -DBROADCAST -DSIGNAL_TYPE=int
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DEFS_SUN4_0= -DINTERNET -DLOG -DSYSLOG_43 -DBROADCAST -DSIGNAL_TYPE=void
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DEFS_ULTRIX= -DINTERNET -DLOG -DBSD_RELEASE=42 -DSIGNAL_TYPE=void
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DEFS_HPUX= -DHPUX -DINTERNET -DLOG -DSYSLOG_43 -DBROADCAST -DTERMINFO -DSIGNAL_TYPE=void
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DEFS_SGI= -DINTERNET -DLOG -DBSD_RELEASE=43 -DTERMINFO -DSIGNAL_TYPE=void
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DEFS_NEXT= $(DEFS_43) -bsd -traditional -Dconst= -DSIGNAL_TYPE=int
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DEFS_OSF1= -DINTERNET -DLOG -DBSD_RELEASE=43 -DSIGNAL_TYPE=void -D_BSD
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#
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# The following flags are used for system specific compilation arguments.
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# Change them to include the appropriate arguments. For example, on SGI
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# machines, they should look like
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# SYSCFLAGS= -I/usr/include/bsd
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# SYSLIBS= -lbsd
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#
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SYSCFLAGS=
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SYSLIBS=
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#
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# Generic definitions
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#
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DEFS= $(GAME_PARAM) $(DEFS_BSD44)
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CFLAGS+= -O2 $(SYSCFLAGS) $(DEFS) -DHUNTD=\"/usr/games/huntd\"
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.include "../Makefile.inc"
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