NetBSD/games/sail/pl_7.c
hubertf 24f809b060 The game sail(6) has a function Write() which is used both with
integer arguments and with string arguments (cast to long, and in one
place to int).  The patch here cleans this up, making it into two
separate functions; this allows for the game to be made const-correct
in future and improves portability.

The patch also contains two other fragments: a change to use the
symbolic constant SEEK_END with fseek(), and a change to use snprintf
in one place to avoid a buffer overrun.

Via PR 6569 by Joseph Myers <jsm28@cam.ac.uk>.
1999-02-10 00:45:45 +00:00

539 lines
11 KiB
C

/* $NetBSD: pl_7.c,v 1.10 1999/02/10 00:45:46 hubertf Exp $ */
/*
* Copyright (c) 1983, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: pl_7.c,v 1.10 1999/02/10 00:45:46 hubertf Exp $");
#endif
#endif /* not lint */
#include <sys/ttydefaults.h>
#include "player.h"
#ifdef __STDC__
#include <stdarg.h>
#else
#include <varargs.h>
#endif
#include <unistd.h>
/*
* Display interface
*/
static char sc_hasprompt;
static char *sc_prompt;
static char *sc_buf;
static int sc_line;
void
initscreen()
{
/* initscr() already done in SCREENTEST() */
view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
done_curses++;
(void) leaveok(view_w, 1);
(void) leaveok(slot_w, 1);
(void) leaveok(stat_w, 1);
(void) leaveok(turn_w, 1);
noecho();
crmode();
}
void
cleanupscreen()
{
/* alarm already turned off */
if (done_curses) {
(void) wmove(scroll_w, SCROLL_Y - 1, 0);
(void) wclrtoeol(scroll_w);
draw_screen();
endwin();
}
}
/*ARGSUSED*/
void
newturn(n)
int n;
{
repaired = loaded = fired = changed = 0;
movebuf[0] = '\0';
(void) alarm(0);
if (mf->readyL & R_LOADING) {
if (mf->readyL & R_DOUBLE)
mf->readyL = R_LOADING;
else
mf->readyL = R_LOADED;
}
if (mf->readyR & R_LOADING) {
if (mf->readyR & R_DOUBLE)
mf->readyR = R_LOADING;
else
mf->readyR = R_LOADED;
}
if (!hasdriver)
Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
if (sc_hasprompt) {
(void) wmove(scroll_w, sc_line, 0);
(void) wclrtoeol(scroll_w);
}
if (Sync() < 0)
leave(LEAVE_SYNC);
if (!hasdriver)
leave(LEAVE_DRIVER);
if (sc_hasprompt)
(void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
if (turn % 50 == 0)
Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
if (mf->FS && (!mc->rig1 || windspeed == 6))
Write(W_FS, ms, 0, 0, 0, 0);
if (mf->FS == 1)
Write(W_FS, ms, 2, 0, 0, 0);
if (mf->struck)
leave(LEAVE_QUIT);
if (mf->captured != 0)
leave(LEAVE_CAPTURED);
if (windspeed == 7)
leave(LEAVE_HURRICAN);
adjustview();
draw_screen();
(void) signal(SIGALRM, newturn);
(void) alarm(7);
}
/*VARARGS2*/
void
#ifdef __STDC__
Signal(const char *fmt, struct ship *ship, ...)
#else
Signal(va_alist)
va_dcl
#endif
{
va_list ap;
char format[BUFSIZ];
#ifndef __STDC__
const char *fmt;
struct ship *ship;
va_start(ap);
fmt = va_arg(ap, const char *);
ship = va_arg(ap, struct ship *);
#else
va_start(ap, ship);
#endif
if (!done_curses)
return;
if (*fmt == '\7')
putchar(*fmt++);
fmtship(format, sizeof(format), fmt, ship);
(void) vwprintw(scroll_w, format, ap);
va_end(ap);
Scroll();
}
/*VARARGS2*/
void
#ifdef __STDC__
Msg(const char *fmt, ...)
#else
Msg(va_alist)
va_dcl
#endif
{
va_list ap;
#ifndef __STDC__
const char *fmt;
va_start(ap);
fmt = va_arg(ap, const char *);
#else
va_start(ap, fmt);
#endif
if (!done_curses)
return;
if (*fmt == '\7')
putchar(*fmt++);
(void) vwprintw(scroll_w, fmt, ap);
va_end(ap);
Scroll();
}
void
Scroll()
{
if (++sc_line >= SCROLL_Y)
sc_line = 0;
(void) wmove(scroll_w, sc_line, 0);
(void) wclrtoeol(scroll_w);
}
void
prompt(p, ship)
char *p;
struct ship *ship;
{
static char buf[BUFSIZ];
fmtship(buf, sizeof(buf), p, ship);
sc_prompt = buf;
sc_buf = "";
sc_hasprompt = 1;
(void) waddstr(scroll_w, buf);
}
void
endprompt(flag)
char flag;
{
sc_hasprompt = 0;
if (flag)
Scroll();
}
int
sgetch(p, ship, flag)
char *p;
struct ship *ship;
char flag;
{
int c;
prompt(p, ship);
blockalarm();
(void) wrefresh(scroll_w);
unblockalarm();
while ((c = wgetch(scroll_w)) == EOF)
;
if (flag && c >= ' ' && c < 0x7f)
(void) waddch(scroll_w, c);
endprompt(flag);
return c;
}
void
sgetstr(pr, buf, n)
char *pr;
char *buf;
int n;
{
int c;
char *p = buf;
prompt(pr, (struct ship *)0);
sc_buf = buf;
for (;;) {
*p = 0;
blockalarm();
(void) wrefresh(scroll_w);
unblockalarm();
while ((c = wgetch(scroll_w)) == EOF)
;
switch (c) {
case '\n':
case '\r':
endprompt(1);
return;
case '\b':
if (p > buf) {
(void) waddstr(scroll_w, "\b \b");
p--;
}
break;
default:
if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
*p++ = c;
(void) waddch(scroll_w, c);
} else
(void) putchar('\a');
}
}
}
void
draw_screen()
{
draw_view();
draw_turn();
draw_stat();
draw_slot();
(void) wrefresh(scroll_w); /* move the cursor */
}
void
draw_view()
{
struct ship *sp;
(void) werase(view_w);
foreachship(sp) {
if (sp->file->dir
&& sp->file->row > viewrow
&& sp->file->row < viewrow + VIEW_Y
&& sp->file->col > viewcol
&& sp->file->col < viewcol + VIEW_X) {
(void) wmove(view_w, sp->file->row - viewrow,
sp->file->col - viewcol);
(void) waddch(view_w, colours(sp));
(void) wmove(view_w,
sternrow(sp) - viewrow,
sterncol(sp) - viewcol);
(void) waddch(view_w, sterncolour(sp));
}
}
(void) wrefresh(view_w);
}
void
draw_turn()
{
(void) wmove(turn_w, 0, 0);
(void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
(void) wrefresh(turn_w);
}
void
draw_stat()
{
(void) wmove(stat_w, STAT_1, 0);
(void) wprintw(stat_w, "Points %3d\n", mf->points);
(void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
(void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
(void) wmove(stat_w, STAT_2, 0);
(void) wprintw(stat_w, " 0 %c(%c)\n",
maxmove(ms, winddir + 3, -1) + '0',
maxmove(ms, winddir + 3, 1) + '0');
(void) waddstr(stat_w, " \\|/\n");
(void) wprintw(stat_w, " -^-%c(%c)\n",
maxmove(ms, winddir + 2, -1) + '0',
maxmove(ms, winddir + 2, 1) + '0');
(void) waddstr(stat_w, " /|\\\n");
(void) wprintw(stat_w, " | %c(%c)\n",
maxmove(ms, winddir + 1, -1) + '0',
maxmove(ms, winddir + 1, 1) + '0');
(void) wprintw(stat_w, " %c(%c)\n",
maxmove(ms, winddir, -1) + '0',
maxmove(ms, winddir, 1) + '0');
(void) wmove(stat_w, STAT_3, 0);
(void) wprintw(stat_w, "Load %c%c %c%c\n",
loadname[mf->loadL], readyname(mf->readyL),
loadname[mf->loadR], readyname(mf->readyR));
(void) wprintw(stat_w, "Hull %2d\n", mc->hull);
(void) wprintw(stat_w, "Crew %2d %2d %2d\n",
mc->crew1, mc->crew2, mc->crew3);
(void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
(void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
(void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
if (mc->rig4 < 0)
(void) waddch(stat_w, '-');
else
(void) wprintw(stat_w, "%d", mc->rig4);
(void) wrefresh(stat_w);
}
void
draw_slot()
{
if (!boarding(ms, 0)) {
(void) mvwaddstr(slot_w, 0, 0, " ");
(void) mvwaddstr(slot_w, 1, 0, " ");
} else
(void) mvwaddstr(slot_w, 1, 0, "OBP");
if (!boarding(ms, 1)) {
(void) mvwaddstr(slot_w, 2, 0, " ");
(void) mvwaddstr(slot_w, 3, 0, " ");
} else
(void) mvwaddstr(slot_w, 3, 0, "DBP");
(void) wmove(slot_w, SLOT_Y-4, 0);
if (mf->RH)
(void) wprintw(slot_w, "%dRH", mf->RH);
else
(void) waddstr(slot_w, " ");
(void) wmove(slot_w, SLOT_Y-3, 0);
if (mf->RG)
(void) wprintw(slot_w, "%dRG", mf->RG);
else
(void) waddstr(slot_w, " ");
(void) wmove(slot_w, SLOT_Y-2, 0);
if (mf->RR)
(void) wprintw(slot_w, "%dRR", mf->RR);
else
(void) waddstr(slot_w, " ");
#define Y (SLOT_Y/2)
(void) wmove(slot_w, 7, 1);
(void) wprintw(slot_w,"%d", windspeed);
(void) mvwaddch(slot_w, Y, 0, ' ');
(void) mvwaddch(slot_w, Y, 2, ' ');
(void) mvwaddch(slot_w, Y-1, 0, ' ');
(void) mvwaddch(slot_w, Y-1, 1, ' ');
(void) mvwaddch(slot_w, Y-1, 2, ' ');
(void) mvwaddch(slot_w, Y+1, 0, ' ');
(void) mvwaddch(slot_w, Y+1, 1, ' ');
(void) mvwaddch(slot_w, Y+1, 2, ' ');
(void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
switch (winddir) {
case 1:
case 5:
(void) waddch(slot_w, '|');
break;
case 2:
case 6:
(void) waddch(slot_w, '/');
break;
case 3:
case 7:
(void) waddch(slot_w, '-');
break;
case 4:
case 8:
(void) waddch(slot_w, '\\');
break;
}
(void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
(void) wrefresh(slot_w);
}
void
draw_board()
{
int n;
(void) clear();
(void) werase(view_w);
(void) werase(slot_w);
(void) werase(scroll_w);
(void) werase(stat_w);
(void) werase(turn_w);
sc_line = 0;
(void) move(BOX_T, BOX_L);
for (n = 0; n < BOX_X; n++)
(void) addch('-');
(void) move(BOX_B, BOX_L);
for (n = 0; n < BOX_X; n++)
(void) addch('-');
for (n = BOX_T+1; n < BOX_B; n++) {
(void) mvaddch(n, BOX_L, '|');
(void) mvaddch(n, BOX_R, '|');
}
(void) mvaddch(BOX_T, BOX_L, '+');
(void) mvaddch(BOX_T, BOX_R, '+');
(void) mvaddch(BOX_B, BOX_L, '+');
(void) mvaddch(BOX_B, BOX_R, '+');
(void) refresh();
#define WSaIM "Wooden Ships & Iron Men"
(void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
(void) waddstr(view_w, WSaIM);
(void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
(void) waddstr(view_w, cc->name);
(void) wrefresh(view_w);
(void) move(LINE_T, LINE_L);
(void) printw("Class %d %s (%d guns) '%s' (%c%c)",
mc->class,
classname[mc->class],
mc->guns,
ms->shipname,
colours(ms),
sterncolour(ms));
(void) refresh();
}
void
centerview()
{
viewrow = mf->row - VIEW_Y / 2;
viewcol = mf->col - VIEW_X / 2;
}
void
upview()
{
viewrow -= VIEW_Y / 3;
}
void
downview()
{
viewrow += VIEW_Y / 3;
}
void
leftview()
{
viewcol -= VIEW_X / 5;
}
void
rightview()
{
viewcol += VIEW_X / 5;
}
void
adjustview()
{
if (dont_adjust)
return;
if (mf->row < viewrow + VIEW_Y/4)
viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
viewrow = mf->row - VIEW_Y/4;
if (mf->col < viewcol + VIEW_X/8)
viewcol = mf->col - (VIEW_X - VIEW_X/8);
else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
viewcol = mf->col - VIEW_X/8;
}