NetBSD/games/monop
2001-01-16 02:41:17 +00:00
..
brd.dat
cards.c Don't use <err.h>. Use ANSI prototypes (no dependance on the __P() 1999-12-30 01:40:08 +00:00
cards.inp Fix typo, pointed out by seebs@plethora.net in PR bin/10131. 2000-05-17 02:30:25 +00:00
deck.h
execute.c Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
getinp.c printf() pedant - do not pass variable alone, use %s. 2000-07-10 10:19:25 +00:00
houses.c Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
initdeck.c Use a local implementation of htonl() called h2nl(). htonl() is not 2000-07-31 11:39:00 +00:00
jail.c
Makefile
misc.c avoid C sequence point issues warned about by development version of gcc. 2001-01-16 02:41:17 +00:00
mon.dat
monop.6 remove unnecessary command name after .Nm 2000-11-07 05:51:54 +00:00
monop.c Use setgid(), not setregid(). 2000-05-08 07:55:59 +00:00
monop.def Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
monop.ext Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
monop.h Fix uses of namespaces reserved by ISO C or POSIX.1. 1999-09-30 18:01:31 +00:00
morg.c Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
pathnames.h
print.c Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
prop.c avoid C sequence point issues warned about by development version of gcc. 2001-01-16 02:41:17 +00:00
prop.dat
rent.c
roll.c
spec.c Add use of `const' where appropriate to the games. 1999-09-08 21:17:44 +00:00
trade.c Fix uses of namespaces reserved by ISO C or POSIX.1. 1999-09-30 18:01:31 +00:00