NetBSD/games
2008-02-24 06:12:49 +00:00
..
adventure convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
arithmetic convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
atc Fix y2038 bug: time_t != int. 2008-01-31 05:19:44 +00:00
backgammon Pedanticism about time_t (not really a bug, but now it won't show up when 2008-01-31 05:22:45 +00:00
banner
battlestar convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
bcd
boggle convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
caesar Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
canfield Work around gcc signedness warning: if you check for uid_t < 0, gcc warns 2008-01-28 02:37:50 +00:00
ching
countmail
cribbage convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
dab Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
dm convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
factor convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
fish convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
fortune Typo correction: s/than/that/ in one instance. 2008-02-15 09:24:52 +00:00
gomoku build with WARNS=4 2008-01-28 07:01:01 +00:00
hack Make hack build with WARNS=4. 2008-01-28 06:55:41 +00:00
hangman convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
hunt clean for WARNS=4 2008-01-28 03:23:29 +00:00
larn Split some code from moreobj.c into action.c, as per larn 12.2. 2008-02-19 06:05:26 +00:00
mille make mille build with WARNS=4 2008-01-28 05:55:10 +00:00
monop Don't crash if we're asked to restore from /dev/null. (woops) 2008-02-24 06:12:49 +00:00
morse Make this build with WARNS=4 by not reusing names from ctype.h. 2008-01-28 06:18:23 +00:00
number convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
phantasia Make this build with WARNS=4 by not reusing names from <math.h>. 2008-01-28 06:20:15 +00:00
pig convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
pom convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
ppt
primes Document -d. 2008-02-03 03:29:17 +00:00
quiz convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
rain Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
random Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
robots convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
rogue ANSIfy. Remove unnecessary casts. Clean up for -Wsign-compare. Make more 2008-01-14 03:50:01 +00:00
sail Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
snake convert __attribute__s to applicable cdefs.h macros 2007-12-15 19:44:37 +00:00
tetris Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
trek Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
wargames
worm Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
worms Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
wtf
wump Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00
Makefile
Makefile.inc Make the default WARNS for games 4. The only game that needs to set WARNS 2008-01-28 07:03:58 +00:00