.. |
Makefile
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No need to reference .OBJDIR here.
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2002-03-05 21:29:56 +00:00 |
brd.dat
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…
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cards.c
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Don't use <err.h>. Use ANSI prototypes (no dependance on the __P()
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1999-12-30 01:40:08 +00:00 |
cards.inp
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Fix typo, pointed out by seebs@plethora.net in PR bin/10131.
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2000-05-17 02:30:25 +00:00 |
deck.h
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…
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execute.c
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Include <time.h> for declarations the Single Unix Specification says
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2001-08-29 18:23:44 +00:00 |
getinp.c
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printf() pedant - do not pass variable alone, use %s.
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2000-07-10 10:19:25 +00:00 |
houses.c
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
initdeck.c
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seperate -> separate
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2001-07-22 13:33:58 +00:00 |
jail.c
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…
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misc.c
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avoid C sequence point issues warned about by development version of gcc.
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2001-01-16 02:41:17 +00:00 |
mon.dat
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…
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monop.6
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Generate <>& symbolically. I'm avoiding .../dist/... directories for now.
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2002-02-08 01:21:55 +00:00 |
monop.c
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Give initiali[sz]e all the "i"s it deserves.
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2001-09-18 18:15:49 +00:00 |
monop.def
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
monop.ext
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
monop.h
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Fix uses of namespaces reserved by ISO C or POSIX.1.
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1999-09-30 18:01:31 +00:00 |
morg.c
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
pathnames.h
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…
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print.c
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
prop.c
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avoid C sequence point issues warned about by development version of gcc.
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2001-01-16 02:41:17 +00:00 |
prop.dat
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…
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rent.c
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…
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roll.c
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…
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spec.c
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Add use of `const' where appropriate to the games.
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1999-09-08 21:17:44 +00:00 |
trade.c
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Fix uses of namespaces reserved by ISO C or POSIX.1.
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1999-09-30 18:01:31 +00:00 |