257d26f174
by implementing entirely in assembly. This saves some 6 bytes on all MPUs, and about 8 cycles on the 030. Now that it's optimized, define spltty() in terms of _splraise() so that we don't inadvertantly lower the SPL. |
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bin | ||
distrib | ||
etc | ||
games | ||
gnu | ||
include | ||
lib | ||
libexec | ||
regress | ||
sbin | ||
share | ||
sys | ||
usr.bin | ||
usr.sbin | ||
Makefile |