779 lines
18 KiB
C
779 lines
18 KiB
C
/* $NetBSD: alloc.c,v 1.4 1999/10/20 15:09:58 hubertf Exp $ */
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/*
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* area-based allocation built on malloc/free
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*/
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#include "sh.h"
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#ifdef TEST_ALLOC
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# define shellf printf
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# ifndef DEBUG_ALLOC
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# define DEBUG_ALLOC
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# endif /* DEBUG_ALLOC */
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#endif /* TEST_ALLOC */
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#ifdef MEM_DEBUG
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/*
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* Special versions of alloc routines if doing mem_debug
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*/
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Area *
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_chmem_ainit(ap, file, line)
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Area *ap;
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const char *file;
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int line;
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{
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ap->freelist = (struct Block *) _chmem_newpool("ainit", (char *) 0, -1,
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file, line);
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if (!ap->freelist)
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aerror(ap, "ainit failed (ie, newpool)");
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return ap;
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}
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/* free all object in Area */
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void
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_chmem_afreeall(ap, file, line)
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Area *ap;
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const char *file;
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int line;
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{
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_chmem_delpool((Chmem_poolp) ap->freelist, 0, file, line);
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/* Kind of ugly, but it works */
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_chmem_ainit(ap, file, line);
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}
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/* allocate object from Area */
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void *
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_chmem_alloc(size, ap, file, line)
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size_t size;
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Area *ap;
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const char *file;
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int line;
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{
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return _chmem_mallocp((Chmem_poolp) ap->freelist, size, file, line);
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}
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/* change size of object -- like realloc */
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void *
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_chmem_aresize(ptr, size, ap, file, line)
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void *ptr;
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size_t size;
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Area *ap;
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const char *file;
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int line;
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{
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if (!ptr)
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/* Done as realloc(0, size) is not portable */
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return _chmem_mallocp((Chmem_poolp) ap->freelist, size,
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file, line);
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else
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return _chmem_reallocp((Chmem_poolp) ap->freelist, ptr, size,
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file, line);
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}
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void
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_chmem_afree(ptr, ap, file, line)
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void *ptr;
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Area *ap;
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const char *file;
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int line;
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{
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return _chmem_freep((Chmem_poolp) ap->freelist, ptr, file, line);
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}
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#else /* MEM_DEBUG */
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# if DEBUG_ALLOC
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void acheck ARGS((Area *ap));
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# define ACHECK(ap) acheck(ap)
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# else /* DEBUG_ALLOC */
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# define ACHECK(ap)
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# endif /* DEBUG_ALLOC */
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#define ICELLS 200 /* number of Cells in small Block */
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typedef union Cell Cell;
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typedef struct Block Block;
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/*
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* The Cells in a Block are organized as a set of objects.
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* Each object (pointed to by dp) begins with the block it is in
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* (dp-2)->block, then has a size in (dp-1)->size, which is
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* followed with "size" data Cells. Free objects are
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* linked together via dp->next.
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*/
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#define NOBJECT_FIELDS 2 /* the block and size `fields' */
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union Cell {
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size_t size;
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Cell *next;
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Block *block;
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struct {int _;} junk; /* alignment */
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double djunk; /* alignment */
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};
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struct Block {
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Block *next; /* list of Blocks in Area */
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Block *prev; /* previous block in list */
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Cell *freelist; /* object free list */
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Cell *last; /* &b.cell[size] */
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Cell cell [1]; /* [size] Cells for allocation */
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};
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static Block aempty = {&aempty, &aempty, aempty.cell, aempty.cell};
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static void ablockfree ARGS((Block *bp, Area *ap));
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static void *asplit ARGS((Area *ap, Block *bp, Cell *fp, Cell *fpp, int cells));
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/* create empty Area */
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Area *
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ainit(ap)
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register Area *ap;
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{
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ap->freelist = &aempty;
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ACHECK(ap);
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return ap;
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}
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/* free all object in Area */
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void
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afreeall(ap)
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register Area *ap;
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{
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register Block *bp;
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register Block *tmp;
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ACHECK(ap);
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bp = ap->freelist;
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if (bp != NULL && bp != &aempty) {
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do {
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tmp = bp;
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bp = bp->next;
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free((void*)tmp);
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} while (bp != ap->freelist);
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ap->freelist = &aempty;
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}
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ACHECK(ap);
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}
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/* allocate object from Area */
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void *
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alloc(size, ap)
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size_t size;
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register Area *ap;
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{
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int cells, acells;
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Block *bp = 0;
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Cell *fp = 0, *fpp = 0;
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ACHECK(ap);
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if (size <= 0)
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aerror(ap, "allocate bad size");
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cells = (unsigned)(size + sizeof(Cell) - 1) / sizeof(Cell);
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/* allocate at least this many cells */
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acells = cells + NOBJECT_FIELDS;
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/*
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* Only attempt to track small objects - let malloc deal
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* with larger objects. (this way we don't have to deal with
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* coalescing memory, or with releasing it to the system)
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*/
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if (cells <= ICELLS) {
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/* find free Cell large enough */
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for (bp = ap->freelist; ; bp = bp->next) {
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for (fpp = NULL, fp = bp->freelist;
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fp != bp->last; fpp = fp, fp = fp->next)
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{
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if ((fp-1)->size >= cells)
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goto Found;
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}
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/* wrapped around Block list, create new Block */
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if (bp->next == ap->freelist) {
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bp = 0;
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break;
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}
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}
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/* Not much free space left? Allocate a big object this time */
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acells += ICELLS;
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}
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if (bp == 0) {
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bp = (Block*) malloc(offsetof(Block, cell[acells]));
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if (bp == NULL)
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aerror(ap, "cannot allocate");
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if (ap->freelist == &aempty) {
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ap->freelist = bp->next = bp->prev = bp;
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} else {
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bp->next = ap->freelist->next;
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ap->freelist->next->prev = bp;
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ap->freelist->next = bp;
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bp->prev = ap->freelist;
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}
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bp->last = bp->cell + acells;
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/* initial free list */
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fp = bp->freelist = bp->cell + NOBJECT_FIELDS;
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(fp-1)->size = acells - NOBJECT_FIELDS;
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(fp-2)->block = bp;
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fp->next = bp->last;
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fpp = NULL;
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}
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Found:
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return asplit(ap, bp, fp, fpp, cells);
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}
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/* Do the work of splitting an object into allocated and (possibly) unallocated
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* objects. Returns the `allocated' object.
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*/
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static void *
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asplit(ap, bp, fp, fpp, cells)
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Area *ap;
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Block *bp;
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Cell *fp;
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Cell *fpp;
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int cells;
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{
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Cell *dp = fp; /* allocated object */
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int split = (fp-1)->size - cells;
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ACHECK(ap);
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if (split < 0)
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aerror(ap, "allocated object too small");
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if (split <= NOBJECT_FIELDS) { /* allocate all */
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fp = fp->next;
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} else { /* allocate head, free tail */
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Cell *next = fp->next; /* needed, as cells may be 0 */
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ap->freelist = bp; /* next time, start looking for space here */
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(fp-1)->size = cells;
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fp += cells + NOBJECT_FIELDS;
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(fp-1)->size = split - NOBJECT_FIELDS;
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(fp-2)->block = bp;
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fp->next = next;
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}
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if (fpp == NULL)
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bp->freelist = fp;
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else
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fpp->next = fp;
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ACHECK(ap);
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return (void*) dp;
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}
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/* change size of object -- like realloc */
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void *
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aresize(ptr, size, ap)
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register void *ptr;
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size_t size;
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Area *ap;
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{
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int cells;
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Cell *dp = (Cell*) ptr;
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int oldcells = dp ? (dp-1)->size : 0;
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ACHECK(ap);
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if (size <= 0)
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aerror(ap, "allocate bad size");
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/* New size (in cells) */
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cells = (unsigned)(size - 1) / sizeof(Cell) + 1;
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/* Is this a large object? If so, let malloc deal with it
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* directly (unless we are crossing the ICELLS border, in
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* which case the alloc/free below handles it - this should
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* cut down on fragmentation, and will also keep the code
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* working (as it assumes size < ICELLS means it is not
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* a `large object').
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*/
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if (oldcells > ICELLS && cells > ICELLS) {
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Block *bp = (dp-2)->block;
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Block *nbp;
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/* Saved in case realloc fails.. */
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Block *next = bp->next, *prev = bp->prev;
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if (bp->freelist != bp->last)
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aerror(ap, "allocation resizing free pointer");
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nbp = realloc((void *) bp,
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offsetof(Block, cell[cells + NOBJECT_FIELDS]));
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if (!nbp) {
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/* Have to clean up... */
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/* NOTE: If this code changes, similar changes may be
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* needed in ablockfree().
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*/
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if (next == bp) /* only block */
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ap->freelist = &aempty;
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else {
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next->prev = prev;
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prev->next = next;
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if (ap->freelist == bp)
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ap->freelist = next;
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}
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aerror(ap, "cannot re-allocate");
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}
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/* If location changed, keep pointers straight... */
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if (nbp != bp) {
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if (next == bp) /* only one block */
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nbp->next = nbp->prev = nbp;
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else {
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next->prev = nbp;
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prev->next = nbp;
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}
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if (ap->freelist == bp)
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ap->freelist = nbp;
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dp = nbp->cell + NOBJECT_FIELDS;
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(dp-2)->block = nbp;
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}
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(dp-1)->size = cells;
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nbp->last = nbp->cell + cells + NOBJECT_FIELDS;
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nbp->freelist = nbp->last;
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ACHECK(ap);
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return (void*) dp;
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}
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/* Check if we can just grow this cell
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* (need to check that cells < ICELLS so we don't make an
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* object a `large' - that would mess everything up).
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*/
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if (dp && cells > oldcells && cells <= ICELLS) {
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Cell *fp, *fpp;
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Block *bp = (dp-2)->block;
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int need = cells - oldcells - NOBJECT_FIELDS;
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/* XXX if we had a flag in an object indicating
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* if the object was free/allocated, we could
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* avoid this loop (perhaps)
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*/
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for (fpp = NULL, fp = bp->freelist;
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fp != bp->last
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&& dp + oldcells + NOBJECT_FIELDS <= fp
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; fpp = fp, fp = fp->next)
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{
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if (dp + oldcells + NOBJECT_FIELDS == fp
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&& (fp-1)->size >= need)
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{
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Cell *np = asplit(ap, bp, fp, fpp, need);
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/* May get more than we need here */
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(dp-1)->size += (np-1)->size + NOBJECT_FIELDS;
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ACHECK(ap);
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return ptr;
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}
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}
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}
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/* Check if we can just shrink this cell
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* (if oldcells > ICELLS, this is a large object and we leave
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* it to malloc...)
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* Note: this also handles cells == oldcells (a no-op).
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*/
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if (dp && cells <= oldcells && oldcells <= ICELLS) {
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int split;
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split = oldcells - cells;
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if (split <= NOBJECT_FIELDS) /* cannot split */
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;
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else { /* shrink head, free tail */
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Block *bp = (dp-2)->block;
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(dp-1)->size = cells;
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dp += cells + NOBJECT_FIELDS;
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(dp-1)->size = split - NOBJECT_FIELDS;
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(dp-2)->block = bp;
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afree((void*)dp, ap);
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}
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/* ACHECK() done in afree() */
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return ptr;
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}
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/* Have to do it the hard way... */
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ptr = alloc(size, ap);
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if (dp != NULL) {
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size_t s = (dp-1)->size * sizeof(Cell);
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if (s > size)
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s = size;
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memcpy(ptr, dp, s);
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afree((void *) dp, ap);
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}
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/* ACHECK() done in alloc()/afree() */
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return ptr;
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}
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void
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afree(ptr, ap)
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void *ptr;
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register Area *ap;
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{
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register Block *bp;
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register Cell *fp, *fpp;
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register Cell *dp = (Cell*)ptr;
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ACHECK(ap);
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if (ptr == 0)
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aerror(ap, "freeing null pointer");
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bp = (dp-2)->block;
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/* If this is a large object, just free it up... */
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/* Release object... */
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if ((dp-1)->size > ICELLS) {
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ablockfree(bp, ap);
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ACHECK(ap);
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return;
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}
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if (dp < &bp->cell[NOBJECT_FIELDS] || dp >= bp->last)
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aerror(ap, "freeing memory outside of block (corrupted?)");
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/* find position in free list */
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/* XXX if we had prev/next pointers for objects, this loop could go */
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for (fpp = NULL, fp = bp->freelist; fp < dp; fpp = fp, fp = fp->next)
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;
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if (fp == dp)
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aerror(ap, "freeing free object");
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/* join object with next */
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if (dp + (dp-1)->size == fp-NOBJECT_FIELDS) { /* adjacent */
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(dp-1)->size += (fp-1)->size + NOBJECT_FIELDS;
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dp->next = fp->next;
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} else /* non-adjacent */
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dp->next = fp;
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/* join previous with object */
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if (fpp == NULL)
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bp->freelist = dp;
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else if (fpp + (fpp-1)->size == dp-NOBJECT_FIELDS) { /* adjacent */
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(fpp-1)->size += (dp-1)->size + NOBJECT_FIELDS;
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fpp->next = dp->next;
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} else /* non-adjacent */
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fpp->next = dp;
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/* If whole block is free (and we have some other blocks
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* around), release this block back to the system...
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*/
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if (bp->next != bp && bp->freelist == bp->cell + NOBJECT_FIELDS
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&& bp->freelist + (bp->freelist-1)->size == bp->last
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/* XXX and the other block has some free memory? */
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)
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ablockfree(bp, ap);
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ACHECK(ap);
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}
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static void
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ablockfree(bp, ap)
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Block *bp;
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Area *ap;
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{
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/* NOTE: If this code changes, similar changes may be
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* needed in alloc() (where realloc fails).
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*/
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if (bp->next == bp) /* only block */
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ap->freelist = &aempty;
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else {
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bp->next->prev = bp->prev;
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bp->prev->next = bp->next;
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if (ap->freelist == bp)
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ap->freelist = bp->next;
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}
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free((void*) bp);
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}
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# if DEBUG_ALLOC
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void
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acheck(ap)
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Area *ap;
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{
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Block *bp, *bpp;
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Cell *dp, *dptmp, *fp;
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int ok = 1;
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int isfree;
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static int disabled;
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if (disabled)
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return;
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if (!ap) {
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disabled = 1;
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aerror(ap, "acheck: null area pointer");
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}
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bp = ap->freelist;
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if (!bp) {
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disabled = 1;
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aerror(ap, "acheck: null area freelist");
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}
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/* Nothing to check... */
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if (bp == &aempty)
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return;
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bpp = ap->freelist->prev;
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while (1) {
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if (bp->prev != bpp) {
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shellf("acheck: bp->prev != previous\n");
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ok = 0;
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}
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fp = bp->freelist;
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for (dp = &bp->cell[NOBJECT_FIELDS]; dp != bp->last; ) {
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if ((dp-2)->block != bp) {
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shellf("acheck: fragment's block is wrong\n");
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ok = 0;
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}
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isfree = dp == fp;
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if ((dp-1)->size == 0 && isfree) {
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shellf("acheck: 0 size frag\n");
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ok = 0;
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}
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if ((dp-1)->size > ICELLS
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&& !isfree
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&& (dp != &bp->cell[NOBJECT_FIELDS]
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|| dp + (dp-1)->size != bp->last))
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{
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shellf("acheck: big cell doesn't make up whole block\n");
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ok = 0;
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}
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if (isfree) {
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if (dp->next <= dp) {
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shellf("acheck: free fragment's next <= self\n");
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ok = 0;
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}
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if (dp->next > bp->last) {
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shellf("acheck: free fragment's next > last\n");
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ok = 0;
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}
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fp = dp->next;
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}
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dptmp = dp + (dp-1)->size;
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if (dptmp > bp->last) {
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shellf("acheck: next frag out of range\n");
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ok = 0;
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break;
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} else if (dptmp != bp->last) {
|
|
dptmp += NOBJECT_FIELDS;
|
|
if (dptmp > bp->last) {
|
|
shellf("acheck: next frag just out of range\n");
|
|
ok = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (isfree && dptmp == fp && dptmp != bp->last) {
|
|
shellf("acheck: adjacent free frags\n");
|
|
ok = 0;
|
|
} else if (dptmp > fp) {
|
|
shellf("acheck: free frag list messed up\n");
|
|
ok = 0;
|
|
}
|
|
dp = dptmp;
|
|
}
|
|
bpp = bp;
|
|
bp = bp->next;
|
|
if (bp == ap->freelist)
|
|
break;
|
|
}
|
|
if (!ok) {
|
|
disabled = 1;
|
|
aerror(ap, "acheck failed");
|
|
}
|
|
}
|
|
|
|
void
|
|
aprint(ap, ptr, size)
|
|
register Area *ap;
|
|
void *ptr;
|
|
size_t size;
|
|
{
|
|
Block *bp;
|
|
|
|
if (!ap)
|
|
shellf("aprint: null area pointer\n");
|
|
else if (!(bp = ap->freelist))
|
|
shellf("aprint: null area freelist\n");
|
|
else if (bp == &aempty)
|
|
shellf("aprint: area is empty\n");
|
|
else {
|
|
int i;
|
|
Cell *dp, *fp;
|
|
Block *bpp;
|
|
|
|
bpp = ap->freelist->prev;
|
|
for (i = 0; ; i++) {
|
|
if (ptr) {
|
|
void *eptr = (void *) (((char *) ptr) + size);
|
|
/* print block only if it overlaps ptr/size */
|
|
if (!((ptr >= (void *) bp
|
|
&& ptr <= (void *) bp->last)
|
|
|| (eptr >= (void *) bp
|
|
&& eptr <= (void *) bp->last)))
|
|
continue;
|
|
shellf("aprint: overlap of 0x%p .. 0x%p\n",
|
|
ptr, eptr);
|
|
}
|
|
if (bp->prev != bpp || bp->next->prev != bp)
|
|
shellf(
|
|
"aprint: BAD prev pointer: bp %p, bp->prev %p, bp->next %p, bpp=%p\n",
|
|
bp, bp->prev, bp->next, bpp);
|
|
shellf("aprint: block %2d (p=%p,%p,n=%p): 0x%p .. 0x%p (%ld)\n", i,
|
|
bp->prev, bp, bp->next,
|
|
bp->cell, bp->last,
|
|
(long) ((char *) bp->last - (char *) bp->cell));
|
|
fp = bp->freelist;
|
|
if (bp->last <= bp->cell + NOBJECT_FIELDS)
|
|
shellf(
|
|
"aprint: BAD bp->last too small: %p <= %p\n",
|
|
bp->last, bp->cell + NOBJECT_FIELDS);
|
|
if (bp->freelist < bp->cell + NOBJECT_FIELDS
|
|
|| bp->freelist > bp->last)
|
|
shellf(
|
|
"aprint: BAD bp->freelist %p out of range: %p .. %p\n",
|
|
bp->freelist,
|
|
bp->cell + NOBJECT_FIELDS, bp->last);
|
|
for (dp = bp->cell; dp != bp->last ; ) {
|
|
dp += NOBJECT_FIELDS;
|
|
shellf(
|
|
"aprint: 0x%p .. 0x%p (%ld) %s\n",
|
|
(dp-NOBJECT_FIELDS),
|
|
(dp-NOBJECT_FIELDS) + (dp-1)->size
|
|
+ NOBJECT_FIELDS,
|
|
(long) ((dp-1)->size + NOBJECT_FIELDS)
|
|
* sizeof(Cell),
|
|
dp == fp ? "free" : "allocated");
|
|
if ((dp-2)->block != bp)
|
|
shellf(
|
|
"aprint: BAD dp->block %p != bp %p\n",
|
|
(dp-2)->block, bp);
|
|
if (dp > bp->last)
|
|
shellf(
|
|
"aprint: BAD dp gone past block: %p > %p\n",
|
|
dp, bp->last);
|
|
if (dp > fp)
|
|
shellf(
|
|
"aprint: BAD dp gone past free: %p > %p\n",
|
|
dp, fp);
|
|
if (dp == fp) {
|
|
fp = fp->next;
|
|
if (fp < dp || fp > bp->last)
|
|
shellf(
|
|
"aprint: BAD free object %p out of range: %p .. %p\n",
|
|
fp,
|
|
dp, bp->last);
|
|
}
|
|
dp += (dp-1)->size;
|
|
}
|
|
bpp = bp;
|
|
bp = bp->next;
|
|
if (bp == ap->freelist)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
# endif /* DEBUG_ALLOC */
|
|
|
|
# ifdef TEST_ALLOC
|
|
|
|
Area a;
|
|
FILE *myout;
|
|
|
|
int
|
|
main(int argc, char **argv)
|
|
{
|
|
char buf[1024];
|
|
struct info {
|
|
int size;
|
|
void *value;
|
|
};
|
|
struct info info[1024 * 2];
|
|
int size, ident;
|
|
int lineno = 0;
|
|
|
|
myout = stdout;
|
|
ainit(&a);
|
|
while (fgets(buf, sizeof(buf), stdin)) {
|
|
lineno++;
|
|
if (buf[0] == '\n' || buf[0] == '#')
|
|
continue;
|
|
if (sscanf(buf, " alloc %d = i%d", &size, &ident) == 2) {
|
|
if (ident < 0 || ident > NELEM(info)) {
|
|
fprintf(stderr, "bad ident (%d) on line %d\n",
|
|
ident, lineno);
|
|
exit(1);
|
|
}
|
|
info[ident].value = alloc(info[ident].size = size, &a);
|
|
printf("%p = alloc(%d) [%d,i%d]\n",
|
|
info[ident].value, info[ident].size,
|
|
lineno, ident);
|
|
memset(info[ident].value, 1, size);
|
|
continue;
|
|
}
|
|
if (sscanf(buf, " afree i%d", &ident) == 1) {
|
|
if (ident < 0 || ident > NELEM(info)) {
|
|
fprintf(stderr, "bad ident (%d) on line %d\n",
|
|
ident, lineno);
|
|
exit(1);
|
|
}
|
|
afree(info[ident].value, &a);
|
|
printf("afree(%p) [%d,i%d]\n", info[ident].value,
|
|
lineno, ident);
|
|
continue;
|
|
}
|
|
if (sscanf(buf, " aresize i%d , %d", &ident, &size) == 2) {
|
|
void *value;
|
|
if (ident < 0 || ident > NELEM(info)) {
|
|
fprintf(stderr, "bad ident (%d) on line %d\n",
|
|
ident, lineno);
|
|
exit(1);
|
|
}
|
|
value = info[ident].value;
|
|
info[ident].value = aresize(value,
|
|
info[ident].size = size,
|
|
&a);
|
|
printf("%p = aresize(%p, %d) [%d,i%d]\n",
|
|
info[ident].value, value, info[ident].size,
|
|
lineno, ident);
|
|
memset(info[ident].value, 1, size);
|
|
continue;
|
|
}
|
|
if (sscanf(buf, " aprint i%d , %d", &ident, &size) == 2) {
|
|
if (ident < 0 || ident > NELEM(info)) {
|
|
fprintf(stderr, "bad ident (%d) on line %d\n",
|
|
ident, lineno);
|
|
exit(1);
|
|
}
|
|
printf("aprint(%p, %d) [%d,i%d]\n",
|
|
info[ident].value, size, lineno, ident);
|
|
aprint(&a, info[ident].value, size);
|
|
continue;
|
|
}
|
|
if (sscanf(buf, " aprint %d", &ident) == 1) {
|
|
if (ident < 0 || ident > NELEM(info)) {
|
|
fprintf(stderr, "bad ident (%d) on line %d\n",
|
|
ident, lineno);
|
|
exit(1);
|
|
}
|
|
printf("aprint(0, 0) [%d]\n", lineno);
|
|
aprint(&a, 0, 0);
|
|
continue;
|
|
}
|
|
if (sscanf(buf, " afreeall %d", &ident) == 1) {
|
|
printf("afreeall() [%d]\n", lineno);
|
|
afreeall(&a);
|
|
memset(info, 0, sizeof(info));
|
|
continue;
|
|
}
|
|
fprintf(stderr, "unrecognized line (line %d)\n",
|
|
lineno);
|
|
exit(1);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
aerror(Area *ap, const char *msg)
|
|
{
|
|
printf("aerror: %s\n", msg);
|
|
fflush(stdout);
|
|
abort();
|
|
}
|
|
|
|
# endif /* TEST_ALLOC */
|
|
|
|
#endif /* MEM_DEBUG */
|