312 lines
6.9 KiB
C
312 lines
6.9 KiB
C
/* $NetBSD: hack.mkshop.c,v 1.5 1997/10/19 16:58:31 christos Exp $ */
|
|
|
|
/*
|
|
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
|
|
*/
|
|
|
|
#include <sys/cdefs.h>
|
|
#ifndef lint
|
|
__RCSID("$NetBSD: hack.mkshop.c,v 1.5 1997/10/19 16:58:31 christos Exp $");
|
|
#endif /* not lint */
|
|
|
|
#include <stdlib.h>
|
|
#ifndef QUEST
|
|
#include "hack.h"
|
|
#include "extern.h"
|
|
#include "def.mkroom.h"
|
|
#include "def.eshk.h"
|
|
#define ESHK ((struct eshk *)(&(shk->mextra[0])))
|
|
schar shprobs[] = {3, 3, 5, 5, 10, 10, 14, 50}; /* their probabilities */
|
|
|
|
void
|
|
mkshop()
|
|
{
|
|
struct mkroom *sroom;
|
|
int sh, sx, sy, i = -1;
|
|
char let;
|
|
int roomno;
|
|
struct monst *shk;
|
|
#ifdef WIZARD
|
|
/* first determine shoptype */
|
|
if (wizard) {
|
|
char *ep = getenv("SHOPTYPE");
|
|
if (ep) {
|
|
if (*ep == 'z' || *ep == 'Z') {
|
|
mkzoo(ZOO);
|
|
return;
|
|
}
|
|
if (*ep == 'm' || *ep == 'M') {
|
|
mkzoo(MORGUE);
|
|
return;
|
|
}
|
|
if (*ep == 'b' || *ep == 'B') {
|
|
mkzoo(BEEHIVE);
|
|
return;
|
|
}
|
|
if (*ep == 's' || *ep == 'S') {
|
|
mkswamp();
|
|
return;
|
|
}
|
|
for (i = 0; shtypes[i]; i++)
|
|
if (*ep == shtypes[i])
|
|
break;
|
|
goto gottype;
|
|
}
|
|
}
|
|
gottype:
|
|
#endif /* WIZARD */
|
|
for (sroom = &rooms[0], roomno = 0;; sroom++, roomno++) {
|
|
if (sroom->hx < 0)
|
|
return;
|
|
if (sroom - rooms >= nroom) {
|
|
pline("rooms not closed by -1?");
|
|
return;
|
|
}
|
|
if (sroom->rtype)
|
|
continue;
|
|
if (!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
|
|
continue;
|
|
if (
|
|
#ifdef WIZARD
|
|
(wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
|
|
#endif /* WIZARD */
|
|
(sroom->doorct <= 2 && sroom->doorct > 0))
|
|
break;
|
|
}
|
|
|
|
if (i < 0) { /* shoptype not yet determined */
|
|
int j;
|
|
|
|
for (j = rn2(100), i = 0; (j -= shprobs[i]) >= 0; i++)
|
|
if (!shtypes[i])
|
|
break; /* superfluous */
|
|
if (isbig(sroom) && i + SHOPBASE == WANDSHOP)
|
|
i = GENERAL - SHOPBASE;
|
|
}
|
|
sroom->rtype = i + SHOPBASE;
|
|
let = shtypes[i];
|
|
sh = sroom->fdoor;
|
|
sx = doors[sh].x;
|
|
sy = doors[sh].y;
|
|
if (sx == sroom->lx - 1)
|
|
sx++;
|
|
else if (sx == sroom->hx + 1)
|
|
sx--;
|
|
else if (sy == sroom->ly - 1)
|
|
sy++;
|
|
else if (sy == sroom->hy + 1)
|
|
sy--;
|
|
else {
|
|
#ifdef WIZARD
|
|
/* This is said to happen sometimes, but I've never seen it. */
|
|
if (wizard) {
|
|
int j = sroom->doorct;
|
|
|
|
pline("Where is shopdoor?");
|
|
pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
|
|
sroom->hx, sroom->hy);
|
|
pline("doormax=%d doorct=%d fdoor=%d",
|
|
doorindex, sroom->doorct, sh);
|
|
while (j--) {
|
|
pline("door [%d,%d]", doors[sh].x, doors[sh].y);
|
|
sh++;
|
|
}
|
|
more();
|
|
}
|
|
#endif /* WIZARD */
|
|
return;
|
|
}
|
|
if (!(shk = makemon(PM_SHK, sx, sy)))
|
|
return;
|
|
shk->isshk = shk->mpeaceful = 1;
|
|
shk->msleep = 0;
|
|
shk->mtrapseen = ~0; /* we know all the traps already */
|
|
ESHK->shoproom = roomno;
|
|
ESHK->shoplevel = dlevel;
|
|
ESHK->shd = doors[sh];
|
|
ESHK->shk.x = sx;
|
|
ESHK->shk.y = sy;
|
|
ESHK->robbed = 0;
|
|
ESHK->visitct = 0;
|
|
ESHK->following = 0;
|
|
shk->mgold = 1000 + 30 * rnd(100); /* initial capital */
|
|
ESHK->billct = 0;
|
|
findname(ESHK->shknam, let);
|
|
for (sx = sroom->lx; sx <= sroom->hx; sx++)
|
|
for (sy = sroom->ly; sy <= sroom->hy; sy++) {
|
|
struct monst *mtmp;
|
|
if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
|
|
(sx == sroom->hx && doors[sh].x == sx + 1) ||
|
|
(sy == sroom->ly && doors[sh].y == sy - 1) ||
|
|
(sy == sroom->hy && doors[sh].y == sy + 1))
|
|
continue;
|
|
if (rn2(100) < dlevel && !m_at(sx, sy) &&
|
|
(mtmp = makemon(PM_MIMIC, sx, sy))) {
|
|
mtmp->mimic = 1;
|
|
mtmp->mappearance =
|
|
(let && rn2(10) < dlevel) ? let : ']';
|
|
continue;
|
|
}
|
|
(void) mkobj_at(let, sx, sy);
|
|
}
|
|
}
|
|
|
|
void
|
|
mkzoo(type)
|
|
int type;
|
|
{
|
|
struct mkroom *sroom;
|
|
struct monst *mon;
|
|
int sh, sx, sy, i;
|
|
int goldlim = 500 * dlevel;
|
|
int moct = 0;
|
|
|
|
i = nroom;
|
|
for (sroom = &rooms[rn2(nroom)];; sroom++) {
|
|
if (sroom == &rooms[nroom])
|
|
sroom = &rooms[0];
|
|
if (!i-- || sroom->hx < 0)
|
|
return;
|
|
if (sroom->rtype)
|
|
continue;
|
|
if (type == MORGUE && sroom->rlit)
|
|
continue;
|
|
if (has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
|
|
continue;
|
|
if (sroom->doorct == 1 || !rn2(5))
|
|
break;
|
|
}
|
|
sroom->rtype = type;
|
|
sh = sroom->fdoor;
|
|
for (sx = sroom->lx; sx <= sroom->hx; sx++)
|
|
for (sy = sroom->ly; sy <= sroom->hy; sy++) {
|
|
if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
|
|
(sx == sroom->hx && doors[sh].x == sx + 1) ||
|
|
(sy == sroom->ly && doors[sh].y == sy - 1) ||
|
|
(sy == sroom->hy && doors[sh].y == sy + 1))
|
|
continue;
|
|
mon = makemon(
|
|
(type == MORGUE) ? morguemon() :
|
|
(type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
|
|
sx, sy);
|
|
if (mon)
|
|
mon->msleep = 1;
|
|
switch (type) {
|
|
case ZOO:
|
|
i = sq(dist2(sx, sy, doors[sh].x, doors[sh].y));
|
|
if (i >= goldlim)
|
|
i = 5 * dlevel;
|
|
goldlim -= i;
|
|
mkgold((long) (10 + rn2(i)), sx, sy);
|
|
break;
|
|
case MORGUE:
|
|
/*
|
|
* Usually there is one dead body in the
|
|
* morgue
|
|
*/
|
|
if (!moct && rn2(3)) {
|
|
mksobj_at(CORPSE, sx, sy);
|
|
moct++;
|
|
}
|
|
break;
|
|
case BEEHIVE:
|
|
if (!rn2(3))
|
|
mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
struct permonst *
|
|
morguemon()
|
|
{
|
|
int i = rn2(100), hd = rn2(dlevel);
|
|
|
|
if (hd > 10 && i < 10)
|
|
return (PM_DEMON);
|
|
if (hd > 8 && i > 85)
|
|
return (PM_VAMPIRE);
|
|
return ((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
|
|
}
|
|
|
|
void
|
|
mkswamp()
|
|
{ /* Michiel Huisjes & Fred de Wilde */
|
|
struct mkroom *sroom;
|
|
int sx, sy, i, eelct = 0;
|
|
|
|
for (i = 0; i < 5; i++) { /* 5 tries */
|
|
sroom = &rooms[rn2(nroom)];
|
|
if (sroom->hx < 0 || sroom->rtype ||
|
|
has_upstairs(sroom) || has_dnstairs(sroom))
|
|
continue;
|
|
|
|
/* satisfied; make a swamp */
|
|
sroom->rtype = SWAMP;
|
|
for (sx = sroom->lx; sx <= sroom->hx; sx++)
|
|
for (sy = sroom->ly; sy <= sroom->hy; sy++)
|
|
if ((sx + sy) % 2 && !o_at(sx, sy) && !t_at(sx, sy)
|
|
&& !m_at(sx, sy) && !nexttodoor(sx, sy)) {
|
|
levl[sx][sy].typ = POOL;
|
|
levl[sx][sy].scrsym = POOL_SYM;
|
|
if (!eelct || !rn2(4)) {
|
|
(void) makemon(PM_EEL, sx, sy);
|
|
eelct++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
nexttodoor(sx, sy)
|
|
int sx, sy;
|
|
{
|
|
int dx, dy;
|
|
struct rm *lev;
|
|
for (dx = -1; dx <= 1; dx++)
|
|
for (dy = -1; dy <= 1; dy++)
|
|
if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR ||
|
|
lev->typ == SDOOR || lev->typ == LDOOR)
|
|
return (1);
|
|
return (0);
|
|
}
|
|
|
|
int
|
|
has_dnstairs(sroom)
|
|
struct mkroom *sroom;
|
|
{
|
|
return (sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
|
|
sroom->ly <= ydnstair && ydnstair <= sroom->hy);
|
|
}
|
|
|
|
int
|
|
has_upstairs(sroom)
|
|
struct mkroom *sroom;
|
|
{
|
|
return (sroom->lx <= xupstair && xupstair <= sroom->hx &&
|
|
sroom->ly <= yupstair && yupstair <= sroom->hy);
|
|
}
|
|
|
|
int
|
|
isbig(sroom)
|
|
struct mkroom *sroom;
|
|
{
|
|
int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
|
|
return (area > 20);
|
|
}
|
|
|
|
int
|
|
dist2(x0, y0, x1, y1)
|
|
int x0, y0, x1, y1;
|
|
{
|
|
return ((x0 - x1) * (x0 - x1) + (y0 - y1) * (y0 - y1));
|
|
}
|
|
|
|
int
|
|
sq(a)
|
|
int a;
|
|
{
|
|
return (a * a);
|
|
}
|
|
#endif /* QUEST */
|