NetBSD/sys/dev/tc
nisimura 1d8bb9f134 managed to make this useful enough for screen editor.
- video base register value brings different scanline starting address
  of framebuffer depending on VRAM chip column size.
many other issues left unsolved.
- text rendered in incorrect colours.
- acceleration codes should be reimplemented from scratch.
2001-01-17 06:48:09 +00:00
..
asc_ioasic.c
asc_tc.c
asc_tcds.c
asc.c
ascvar.h
bba.c
cfb.c - relocate the code to place sprite cursor inside interrupt handlers 2001-01-16 05:32:16 +00:00
devlist2h.awk
files.tc Add a definition for PMAGD which should cover all (three?) variations of 2001-01-16 05:49:41 +00:00
if_fta.c
if_le_ibus.c
if_le_ioasic.c
if_le_tc.c
if_levar.h
ioasic_subr.c
ioasicreg.h
ioasicvar.h
Makefile
Makefile.tcdevs
mfb.c - relocate the code to place sprite cursor inside interrupt handlers 2001-01-16 05:32:16 +00:00
nvrreg.h
px.c
pxg.c - Make VDAC state per-board. 2001-01-09 16:04:03 +00:00
sfb.c - relocate the code to place sprite cursor inside interrupt handlers 2001-01-16 05:32:16 +00:00
sfbplus.c managed to make this useful enough for screen editor. 2001-01-17 06:48:09 +00:00
sfbreg.h Add register #defines similar to those in <dev/pci/tgareg.h>, referring to 2000-12-19 01:25:46 +00:00
stic.c - Make VDAC state per-board. 2001-01-09 16:04:03 +00:00
sticreg.h
sticvar.h - Make VDAC state per-board. 2001-01-09 16:04:03 +00:00
tc.c
tcdevs
tcdevs_data.h Regen. 2000-12-17 13:56:19 +00:00
tcdevs.h Regen. 2000-12-17 13:56:19 +00:00
tcds.c
tcdsreg.h
tcdsvar.h
tcreg.h
tcvar.h
tfb.c - relocate the code to place sprite cursor inside interrupt handlers 2001-01-16 05:32:16 +00:00
xcfb.c
zs_ioasic.c
zs_ioasicvar.h
zskbd.c
zsms.c