953 lines
25 KiB
C
953 lines
25 KiB
C
/* This file contains code for X-CHESS.
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Copyright (C) 1986 Free Software Foundation, Inc.
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This file is part of X-CHESS.
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X-CHESS is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY. No author or distributor
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accepts responsibility to anyone for the consequences of using it
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or for whether it serves any particular purpose or works at all,
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unless he says so in writing. Refer to the X-CHESS General Public
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License for full details.
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Everyone is granted permission to copy, modify and redistribute
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X-CHESS, but only under the conditions described in the
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X-CHESS General Public License. A copy of this license is
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supposed to have been given to you along with X-CHESS so you
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can know your rights and responsibilities. It should be in a
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file named COPYING. Among other things, the copyright notice
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and this notice must be preserved on all copies. */
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/* RCS Info: $Revision: 1.1.1.1 $ on $Date: 1993/03/21 09:45:37 $
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* $Source: /cvsroot/src/gnu/games/chess/Xchess/Attic/window.c,v $
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* Copyright (c) 1986 Wayne A. Christopher, U. C. Berkeley CAD Group
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* Permission is granted to do anything with this code except sell it
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* or remove this message.
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*
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* Deal with the two (or one) windows.
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*/
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#include "xchess.h"
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#include <X11/Xutil.h>
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#include <sys/time.h>
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#include "pawn.bitmap"
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#include "rook.bitmap"
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#include "knight.bitmap"
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#include "bishop.bitmap"
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#include "queen.bitmap"
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#include "king.bitmap"
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#include "pawn_outline.bitmap"
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#include "rook_outline.bitmap"
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#include "knight_outline.bitmap"
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#include "bishop_outline.bitmap"
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#include "queen_outline.bitmap"
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#include "king_outline.bitmap"
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#include "pawn_mask.bitmap"
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#include "rook_mask.bitmap"
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#include "knight_mask.bitmap"
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#include "bishop_mask.bitmap"
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#include "queen_mask.bitmap"
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#include "king_mask.bitmap"
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#include "shade.bitmap"
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#include "xchess.cur"
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#include "xchess_mask.cur"
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#include "xchess.icon"
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windata *win1, *win2;
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bool win_flashmove = false;
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extern bool setup();
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extern void service(), drawgrid(), icon_refresh();
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bool
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win_setup(disp1, disp2)
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char *disp1, *disp2;
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{
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win1 = alloc(windata);
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if (!oneboard)
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win2 = alloc(windata);
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if (!setup(disp1, win1) || (!oneboard && !setup(disp2, win2)))
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return (false);
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if (blackflag) {
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win1->color = BLACK;
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win1->flipped = true;
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} else
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win1->color = WHITE;
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win_drawboard(win1);
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if (!oneboard) {
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win2->color = BLACK;
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win2->flipped = true;
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win_drawboard(win2);
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}
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return(true);
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}
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/* Draw the chess board... */
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void
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win_drawboard(win)
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windata *win;
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{
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int i, j;
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drawgrid(win);
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/* Now toss on the squares... */
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for (i = 0; i < SIZE; i++)
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for (j = 0; j < SIZE; j++)
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win_erasepiece(j, i, win->color);
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return;
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}
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/* Draw one piece. */
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void
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win_drawpiece(p, y, x, wnum)
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piece *p;
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int y, x;
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color wnum;
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{
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char *bits, *maskbits, *outline;
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windata *win;
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char buf[BSIZE];
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XImage *tmpImage;
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Pixmap tmpPM, maskPM;
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XGCValues gc;
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if (oneboard || (wnum == win1->color))
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win = win1;
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else
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win = win2;
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if (win->flipped) {
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y = SIZE - y - 1;
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x = SIZE - x - 1;
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}
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/*
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if (debug)
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fprintf(stderr, "draw a %s at (%d, %d) on board %d\n",
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piecenames[(int) p->type], y, x, wnum);
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*/
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if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
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switch (p->type) {
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case PAWN:
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bits = pawn_bits;
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maskbits = pawn_mask_bits;
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outline = pawn_outline_bits;
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break;
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case ROOK:
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bits = rook_bits;
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maskbits = rook_mask_bits;
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outline = rook_outline_bits;
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break;
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case KNIGHT:
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bits = knight_bits;
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maskbits = knight_mask_bits;
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outline = knight_outline_bits;
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break;
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case BISHOP:
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bits = bishop_bits;
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maskbits = bishop_mask_bits;
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outline = bishop_outline_bits;
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break;
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case QUEEN:
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bits = queen_bits;
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maskbits = queen_mask_bits;
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outline = queen_outline_bits;
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break;
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case KING:
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bits = king_bits;
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maskbits = king_mask_bits;
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outline = king_outline_bits;
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break;
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default:
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fprintf(stderr,
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"Internal Error: win_drawpiece: bad piece type %d\n",
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p->type);
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}
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/* There are two things we can do... If this is a black and white
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* display, we have to shade the square and use an outline if the piece
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* is white. We also have to use a mask... Since we don't want
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* to use up too many bitmaps, create the mask bitmap, put the bits,
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* and then destroy it.
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*/
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if (win->bnw && (p->color == WHITE))
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bits = outline;
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if (win->bnw && !iswhite(win, x, y)) {
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XSetState(win->display, DefaultGC(win->display, 0),
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BlackPixel(win->display, 0),
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WhitePixel(win->display, 0), GXcopy, AllPlanes);
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tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
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shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, tmpPM);
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XSetFunction(win->display, DefaultGC(win->display, 0),
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GXandInverted);
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maskPM = XCreateBitmapFromData(win->display, win->boardwin,
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maskbits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, maskPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, maskPM);
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XSetFunction(win->display, DefaultGC(win->display, 0),
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GXor);
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tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
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bits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, tmpPM);
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XSetFunction(win->display, DefaultGC(win->display, 0), GXcopy);
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} else if (win->bnw){
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XSetState(win->display, DefaultGC(win->display, 0),
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BlackPixel(win->display, 0),
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WhitePixel(win->display, 0), GXcopy, AllPlanes);
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tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
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bits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, tmpPM);
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} else {
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XSetState(win->display, DefaultGC(win->display, 0),
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((p->color == WHITE) ? win->whitepiece.pixel :
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win->blackpiece.pixel),
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(iswhite(win, x, y) ? win->whitesquare.pixel :
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win->blacksquare.pixel),
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GXcopy, AllPlanes);
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tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
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bits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, tmpPM);
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}
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if (!record_english) {
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gc.foreground = win->textcolor.pixel;
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if (iswhite(win, x, y) || win->bnw)
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gc.background = win->whitesquare.pixel;
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else
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gc.background = win->blacksquare.pixel;
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gc.font = win->small->fid;
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XChangeGC(win->display, DefaultGC(win->display, 0),
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GCForeground | GCBackground | GCFont, &gc);
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if (!x) {
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sprintf(buf, " %d", SIZE - y);
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XDrawImageString(win->display, win->boardwin,
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DefaultGC(win->display, 0),
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1, (y + 1) * (SQUARE_HEIGHT +
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BORDER_WIDTH) - BORDER_WIDTH +
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win->small->max_bounds.ascent - 1, buf, 2);
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}
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if (y == SIZE - 1) {
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sprintf(buf, "%c", 'A' + x);
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XDrawImageString(win->display, win->boardwin,
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DefaultGC(win->display, 0),
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x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
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SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
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win->small->max_bounds.ascent - 1, buf, 1);
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}
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}
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return;
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}
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void
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win_erasepiece(y, x, wnum)
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int y, x;
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color wnum;
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{
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windata *win;
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char buf[BSIZE];
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XGCValues gc;
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Pixmap tmpPM;
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if (oneboard || (wnum == win1->color))
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win = win1;
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else
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win = win2;
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if (win->flipped) {
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y = SIZE - y - 1;
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x = SIZE - x - 1;
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}
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/*
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if (debug)
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fprintf(stderr, "erase square (%d, %d) on board %d\n", y, x,
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wnum);
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*/
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if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) exit(1);
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if (win->bnw && !iswhite(win, x, y)) {
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XSetState(win->display, DefaultGC(win->display, 0),
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BlackPixel(win->display, 0),
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WhitePixel(win->display, 0), GXcopy, AllPlanes);
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tmpPM = XCreateBitmapFromData(win->display, win->boardwin,
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shade_bits, SQUARE_WIDTH, SQUARE_HEIGHT);
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XCopyPlane(win->display, tmpPM, win->boardwin, DefaultGC(win->display, 0),
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0, 0, SQUARE_WIDTH, SQUARE_HEIGHT,
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH), 1);
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XFreePixmap(win->display, tmpPM);
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} else {
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XSetFillStyle(win->display, DefaultGC(win->display, 0),
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FillSolid);
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XSetForeground(win->display, DefaultGC(win->display, 0),
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iswhite(win, x, y) ? win->whitesquare.pixel :
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win->blacksquare.pixel);
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XFillRectangle(win->display, win->boardwin,
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DefaultGC(win->display, 0),
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x * (SQUARE_WIDTH + BORDER_WIDTH),
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y * (SQUARE_HEIGHT + BORDER_WIDTH),
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SQUARE_WIDTH, SQUARE_HEIGHT);
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}
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if (!record_english) {
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gc.foreground = win->textcolor.pixel;
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if (iswhite(win, x, y) || win->bnw)
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gc.background = win->whitesquare.pixel;
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else
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gc.background = win->blacksquare.pixel;
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gc.font = win->small->fid;
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XChangeGC(win->display, DefaultGC(win->display, 0),
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GCForeground | GCBackground | GCFont, &gc);
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if (!x) {
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sprintf(buf, " %d", SIZE - y);
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XDrawImageString(win->display, win->boardwin,
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DefaultGC(win->display, 0),
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1, (y + 1) * (SQUARE_HEIGHT +
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BORDER_WIDTH) - BORDER_WIDTH +
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win->small->max_bounds.ascent - 1, buf, 2);
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}
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if (y == SIZE - 1) {
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sprintf(buf, "%c", 'A' + x);
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XDrawImageString(win->display, win->boardwin,
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DefaultGC(win->display, 0),
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x * (SQUARE_WIDTH + BORDER_WIDTH) + 1,
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SIZE * (SQUARE_HEIGHT + BORDER_WIDTH) - BORDER_WIDTH +
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win->small->max_bounds.ascent - 1, buf, 1);
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}
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}
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return;
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}
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void
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win_flash(m, wnum)
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move *m;
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color wnum;
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{
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windata *win;
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int sx, sy, ex, ey, i;
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if (oneboard || (wnum == win1->color))
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win = win1;
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else
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win = win2;
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if (win->flipped) {
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sx = SIZE - m->fromx - 1;
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sy = SIZE - m->fromy - 1;
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ex = SIZE - m->tox - 1;
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ey = SIZE - m->toy - 1;
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} else {
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sx = m->fromx;
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sy = m->fromy;
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ex = m->tox;
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ey = m->toy;
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}
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sx = sx * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
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sy = sy * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
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ex = ex * (SQUARE_WIDTH + BORDER_WIDTH) + SQUARE_WIDTH / 2;
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ey = ey * (SQUARE_HEIGHT + BORDER_WIDTH) + SQUARE_HEIGHT / 2;
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XSetFunction(win->display, DefaultGC(win->display, 0), GXinvert);
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XSetLineAttributes(win->display, DefaultGC(win->display, 0),
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0, LineSolid, 0, 0);
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for (i = 0; i < num_flashes * 2; i++) {
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XDrawLine(win->display,win->boardwin,
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DefaultGC(win->display, 0),
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sx, sy, ex, ey);
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}
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XSetFunction(win->display, DefaultGC(win->display, 0), GXcopy);
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return;
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}
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/* Handle input from the players. */
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void
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win_process(quick)
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bool quick;
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{
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int i, rfd = 0, wfd = 0, xfd = 0;
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struct timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = (quick ? 0 : 500000);
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if (XPending(win1->display))
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service(win1);
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if (!oneboard) {
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if (XPending(win1->display))
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service(win2);
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}
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if (oneboard)
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rfd = 1 << win1->display->fd;
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else
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rfd = (1 << win1->display->fd) | (1 << win2->display->fd);
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if (!(i = select(32, &rfd, &wfd, &xfd, &timeout)))
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return;
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if (i == -1) {
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perror("select");
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exit(1);
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}
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if (rfd & (1 << win1->display->fd))
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service(win1);
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if (!oneboard && (rfd & (1 << win2->display->fd)))
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service(win2);
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return;
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}
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static void
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service(win)
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windata *win;
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{
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XEvent ev;
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while(XPending(win->display)) {
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XNextEvent(win->display, &ev);
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if (TxtFilter(win->display, &ev))
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continue;
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if (ev.xany.window == win->boardwin) {
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switch (ev.type) {
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case ButtonPress:
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button_pressed(&ev, win);
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break;
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case ButtonRelease:
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button_released(&ev, win);
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break;
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case Expose:
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/* Redraw... */
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win_redraw(win, &ev);
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break;
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case 0:
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case NoExpose:
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break;
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default:
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fprintf(stderr, "Bad event type %d\n", ev.type);
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exit(1);
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}
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} else if (ev.xany.window == win->wclockwin) {
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switch (ev.type) {
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case Expose:
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clock_draw(win, WHITE);
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break;
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case 0:
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case NoExpose:
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break;
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default:
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fprintf(stderr, "Bad event type %d\n", ev.type);
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exit(1);
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}
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} else if (ev.xany.window == win->bclockwin) {
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switch (ev.type) {
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case Expose:
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clock_draw(win, BLACK);
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break;
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case 0:
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case NoExpose:
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break;
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default:
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fprintf(stderr, "Bad event type %d\n", ev.type);
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exit(1);
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|
}
|
|
} else if (ev.xany.window == win->jailwin) {
|
|
switch (ev.type) {
|
|
case Expose:
|
|
jail_draw(win);
|
|
break;
|
|
|
|
case 0:
|
|
case NoExpose:
|
|
break;
|
|
default:
|
|
fprintf(stderr, "Bad event type %d\n", ev.type);
|
|
exit(1);
|
|
}
|
|
} else if (ev.xany.window == win->buttonwin) {
|
|
switch (ev.type) {
|
|
case ButtonPress:
|
|
button_service(win, &ev);
|
|
break;
|
|
|
|
case Expose:
|
|
button_draw(win);
|
|
break;
|
|
|
|
case 0:
|
|
case NoExpose:
|
|
break;
|
|
default:
|
|
fprintf(stderr, "Bad event type %d\n", ev.type);
|
|
exit(1);
|
|
}
|
|
} else if (ev.xany.window == win->icon) {
|
|
icon_refresh(win);
|
|
} else if (ev.xany.window == win->basewin) {
|
|
message_send(win, &ev);
|
|
} else {
|
|
fprintf(stderr, "Internal Error: service: bad win\n");
|
|
fprintf(stderr, "window = %d, event = %d\n", ev.xany.window,
|
|
ev.type);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
void
|
|
win_redraw(win, event)
|
|
windata *win;
|
|
XEvent *event;
|
|
{
|
|
XExposeEvent *ev = &event->xexpose;
|
|
int x1, y1, x2, y2, i, j;
|
|
|
|
drawgrid(win);
|
|
if (ev) {
|
|
x1 = ev->x / (SQUARE_WIDTH + BORDER_WIDTH);
|
|
y1 = ev->y / (SQUARE_HEIGHT + BORDER_WIDTH);
|
|
x2 = (ev->x + ev->width) / (SQUARE_WIDTH + BORDER_WIDTH);
|
|
y2 = (ev->y + ev->height) / (SQUARE_HEIGHT + BORDER_WIDTH);
|
|
} else {
|
|
x1 = 0;
|
|
y1 = 0;
|
|
x2 = SIZE - 1;
|
|
y2 = SIZE - 1;
|
|
}
|
|
|
|
if (x1 < 0) x1 = 0;
|
|
if (y1 < 0) y1 = 0;
|
|
if (x2 < 0) x2 = 0;
|
|
if (y2 < 0) y2 = 0;
|
|
if (x1 > SIZE - 1) x1 = SIZE - 1;
|
|
if (y1 > SIZE - 1) y1 = SIZE - 1;
|
|
if (x2 > SIZE - 1) x2 = SIZE - 1;
|
|
if (y2 > SIZE - 1) y2 = SIZE - 1;
|
|
|
|
if (win->flipped) {
|
|
y1 = SIZE - y2 - 1;
|
|
y2 = SIZE - y1 - 1;
|
|
x1 = SIZE - x2 - 1;
|
|
x2 = SIZE - x1 - 1;
|
|
}
|
|
|
|
for (i = x1; i <= x2; i++)
|
|
for (j = y1; j <= y2; j++) {
|
|
if (chessboard->square[j][i].color == NONE)
|
|
win_erasepiece(j, i, WHITE);
|
|
else
|
|
win_drawpiece(&chessboard->square[j][i], j, i,
|
|
WHITE);
|
|
if (!oneboard) {
|
|
if (chessboard->square[j][i].color == NONE)
|
|
win_erasepiece(j, i, BLACK);
|
|
else
|
|
win_drawpiece(&chessboard->square[j][i],
|
|
j, i, BLACK);
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
static bool
|
|
setup(dispname, win)
|
|
char *dispname;
|
|
windata *win;
|
|
{
|
|
char buf[BSIZE], *s;
|
|
Pixmap bm, bmask;
|
|
Cursor cur;
|
|
extern char *program, *recfile;
|
|
XSizeHints xsizes;
|
|
|
|
|
|
if (!(win->display = XOpenDisplay(dispname)))
|
|
return (false);
|
|
|
|
|
|
/* Now get boolean defaults... */
|
|
if ((s = XGetDefault(win->display, program, "noisy")) && eq(s, "on"))
|
|
noisyflag = true;
|
|
if ((s = XGetDefault(win->display, program, "savemoves")) && eq(s, "on"))
|
|
saveflag = true;
|
|
if ((s = XGetDefault(win->display, program, "algebraic")) && eq(s, "on"))
|
|
record_english = false;
|
|
if ((s = XGetDefault(win->display, program, "blackandwhite")) && eq(s, "on"))
|
|
bnwflag = true;
|
|
if ((s = XGetDefault(win->display, program, "quickrestore")) && eq(s, "on"))
|
|
quickflag = true;
|
|
if ((s = XGetDefault(win->display, program, "flash")) && eq(s, "on"))
|
|
win_flashmove = true;
|
|
|
|
/* ... numeric variables ... */
|
|
if (s = XGetDefault(win->display, program, "numflashes"))
|
|
num_flashes = atoi(s);
|
|
if (s = XGetDefault(win->display, program, "flashsize"))
|
|
flash_size = atoi(s);
|
|
|
|
/* ... and strings. */
|
|
if (s = XGetDefault(win->display, program, "progname"))
|
|
progname = s;
|
|
if (s = XGetDefault(win->display, program, "proghost"))
|
|
proghost = s;
|
|
if (s = XGetDefault(win->display, program, "recordfile"))
|
|
recfile = s;
|
|
if (s = XGetDefault(win->display, program, "blackpiece"))
|
|
black_piece_color = s;
|
|
if (s = XGetDefault(win->display, program, "whitepiece"))
|
|
white_piece_color = s;
|
|
if (s = XGetDefault(win->display, program, "blacksquare"))
|
|
black_square_color = s;
|
|
if (s = XGetDefault(win->display, program, "whitesquare"))
|
|
white_square_color = s;
|
|
if (s = XGetDefault(win->display, program, "bordercolor"))
|
|
border_color = s;
|
|
if (s = XGetDefault(win->display, program, "textcolor"))
|
|
text_color = s;
|
|
if (s = XGetDefault(win->display, program, "textback"))
|
|
text_back = s;
|
|
if (s = XGetDefault(win->display, program, "errortext"))
|
|
error_text = s;
|
|
if (s = XGetDefault(win->display, program, "playertext"))
|
|
player_text = s;
|
|
if (s = XGetDefault(win->display, program, "cursorcolor"))
|
|
cursor_color = s;
|
|
|
|
if ((DisplayPlanes(win->display, 0) == 1) || bnwflag)
|
|
win->bnw = true;
|
|
|
|
/* Allocate colors... */
|
|
if (win->bnw) {
|
|
win->blackpiece.pixel = BlackPixel (win->display, 0);
|
|
win->whitepiece.pixel = WhitePixel (win->display, 0);
|
|
win->blacksquare.pixel = BlackPixel (win->display, 0);
|
|
win->whitesquare.pixel = WhitePixel (win->display, 0);
|
|
win->border.pixel = BlackPixel (win->display, 0);
|
|
win->textcolor.pixel = BlackPixel (win->display, 0);
|
|
win->textback.pixel = WhitePixel (win->display, 0);
|
|
win->playertext.pixel = BlackPixel (win->display, 0);
|
|
win->errortext.pixel = BlackPixel (win->display, 0);
|
|
win->cursorcolor.pixel = BlackPixel (win->display, 0) ;
|
|
} else {
|
|
if (!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
black_piece_color, &win->blackpiece) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
white_piece_color, &win->whitepiece) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
black_square_color, &win->blacksquare) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
white_square_color, &win->whitesquare) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
border_color, &win->border) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
text_color, &win->textcolor) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
text_back, &win->textback) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
error_text, &win->errortext) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
player_text, &win->playertext) ||
|
|
!XParseColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
cursor_color, &win->cursorcolor) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->blackpiece) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->whitepiece) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->blacksquare) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->whitesquare) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->border) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->textcolor) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->textback) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->errortext) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->playertext) ||
|
|
!XAllocColor(win->display,
|
|
DefaultColormap(win->display, 0),
|
|
&win->cursorcolor))
|
|
fprintf(stderr, "Can't get colors...\n");
|
|
}
|
|
|
|
/* Get fonts... */
|
|
if ((win->small = XLoadQueryFont(win->display,SMALL_FONT)) ==
|
|
NULL)
|
|
fprintf(stderr, "Can't get small font...\n");
|
|
|
|
if ((win->medium = XLoadQueryFont(win->display,MEDIUM_FONT))
|
|
== NULL)
|
|
fprintf(stderr, "Can't get medium font...\n");
|
|
|
|
if ((win->large = XLoadQueryFont(win->display,LARGE_FONT)) ==
|
|
NULL)
|
|
fprintf(stderr, "Can't get large font...\n");
|
|
|
|
|
|
/* Create the windows... */
|
|
|
|
win->basewin =
|
|
XCreateSimpleWindow(win->display,DefaultRootWindow(win->display),
|
|
BASE_XPOS, BASE_YPOS,
|
|
BASE_WIDTH, BASE_HEIGHT, 0,
|
|
BlackPixel(win->display, 0),
|
|
WhitePixel(win->display, 0));
|
|
win->boardwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
BOARD_XPOS, BOARD_YPOS,
|
|
BOARD_WIDTH, BOARD_HEIGHT,
|
|
BORDER_WIDTH,
|
|
win->border.pixel,
|
|
WhitePixel(win->display, 0));
|
|
win->recwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
RECORD_XPOS, RECORD_YPOS,
|
|
RECORD_WIDTH, RECORD_HEIGHT,
|
|
BORDER_WIDTH, win->border.pixel,
|
|
win->textback.pixel);
|
|
win->jailwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
JAIL_XPOS, JAIL_YPOS,
|
|
JAIL_WIDTH, JAIL_HEIGHT,
|
|
BORDER_WIDTH,
|
|
win->border.pixel,
|
|
win->textback.pixel);
|
|
win->wclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
WCLOCK_XPOS, WCLOCK_YPOS,
|
|
CLOCK_WIDTH, CLOCK_HEIGHT,
|
|
BORDER_WIDTH, win->border.pixel,
|
|
win->textback.pixel);
|
|
win->bclockwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
BCLOCK_XPOS, BCLOCK_YPOS,
|
|
CLOCK_WIDTH, CLOCK_HEIGHT,
|
|
BORDER_WIDTH, win->border.pixel,
|
|
win->textback.pixel);
|
|
win->messagewin = XCreateSimpleWindow(win->display,win->basewin,
|
|
MESS_XPOS, MESS_YPOS,
|
|
MESS_WIDTH, MESS_HEIGHT,
|
|
BORDER_WIDTH, win->border.pixel,
|
|
win->textback.pixel);
|
|
win->buttonwin = XCreateSimpleWindow(win->display,win->basewin,
|
|
BUTTON_XPOS, BUTTON_YPOS,
|
|
BUTTON_WIDTH, BUTTON_HEIGHT,
|
|
BORDER_WIDTH, win->border.pixel,
|
|
win->textback.pixel);
|
|
|
|
/* Let's define an icon... */
|
|
win->iconpixmap = XCreatePixmapFromBitmapData(win->display,
|
|
win->basewin, icon_bits,
|
|
icon_width, icon_height,
|
|
win->blacksquare.pixel,
|
|
win->whitesquare.pixel,
|
|
1);
|
|
xsizes.flags = PSize | PMinSize | PPosition;
|
|
xsizes.min_width = BASE_WIDTH;
|
|
xsizes.min_height = BASE_HEIGHT;
|
|
xsizes.x = BASE_XPOS;
|
|
xsizes.y = BASE_YPOS;
|
|
XSetStandardProperties(win->display, win->basewin,
|
|
program, program, win->iconpixmap,
|
|
0, NULL, &xsizes);
|
|
|
|
bm = XCreateBitmapFromData(win->display,
|
|
win->basewin, xchess_bits,
|
|
xchess_width, xchess_height);
|
|
bmask = XCreateBitmapFromData(win->display,
|
|
win->basewin, xchess_mask_bits,
|
|
xchess_width, xchess_height);
|
|
cur = XCreatePixmapCursor(win->display, bm, bmask,
|
|
&win->cursorcolor,
|
|
&WhitePixel(win->display, 0),
|
|
xchess_x_hot, xchess_y_hot);
|
|
XFreePixmap(win->display, bm);
|
|
XFreePixmap(win->display, bmask);
|
|
|
|
XDefineCursor(win->display,win->basewin, cur);
|
|
|
|
XMapSubwindows(win->display,win->basewin);
|
|
XMapRaised(win->display,win->basewin);
|
|
|
|
XSelectInput(win->display,win->basewin, KeyPressMask);
|
|
XSelectInput(win->display,win->boardwin,
|
|
ButtonPressMask | ButtonReleaseMask | ExposureMask);
|
|
XSelectInput(win->display,win->recwin,
|
|
ButtonReleaseMask | ExposureMask);
|
|
XSelectInput(win->display,win->jailwin, ExposureMask);
|
|
XSelectInput(win->display,win->wclockwin, ExposureMask);
|
|
XSelectInput(win->display,win->bclockwin, ExposureMask);
|
|
XSelectInput(win->display,win->messagewin,
|
|
ButtonReleaseMask | ExposureMask);
|
|
XSelectInput(win->display,win->buttonwin,
|
|
ButtonPressMask | ExposureMask);
|
|
|
|
message_init(win);
|
|
record_init(win);
|
|
button_draw(win);
|
|
jail_init(win);
|
|
clock_init(win, WHITE);
|
|
clock_init(win, BLACK);
|
|
if (timeunit) {
|
|
if (timeunit > 1800)
|
|
sprintf(buf, "%d moves every %.2lg hours.\n",
|
|
movesperunit, ((double) timeunit) / 3600);
|
|
else if (timeunit > 30)
|
|
sprintf(buf, "%d moves every %.2lg minutes.\n",
|
|
movesperunit, ((double) timeunit) / 60);
|
|
else
|
|
sprintf(buf, "%d moves every %d seconds.\n",
|
|
movesperunit, timeunit);
|
|
message_add(win, buf, false);
|
|
}
|
|
return (true);
|
|
}
|
|
|
|
static void
|
|
drawgrid(win)
|
|
windata *win;
|
|
{
|
|
int i;
|
|
XGCValues gc;
|
|
|
|
gc.function = GXcopy;
|
|
gc.plane_mask = AllPlanes;
|
|
gc.foreground = win->border.pixel;
|
|
gc.line_width = 0;
|
|
gc.line_style = LineSolid;
|
|
|
|
XChangeGC(win->display,
|
|
DefaultGC(win->display, 0),
|
|
GCFunction | GCPlaneMask | GCForeground |
|
|
GCLineWidth | GCLineStyle, &gc);
|
|
|
|
/* Draw the lines... horizontal, */
|
|
for (i = 1; i < SIZE; i++)
|
|
XDrawLine(win->display, win->boardwin,
|
|
DefaultGC(win->display, 0), 0,
|
|
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
|
BORDER_WIDTH / 2,
|
|
SIZE * (SQUARE_WIDTH + BORDER_WIDTH),
|
|
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
|
BORDER_WIDTH / 2);
|
|
|
|
/* and vertical... */
|
|
for (i = 1; i < SIZE; i++)
|
|
XDrawLine(win->display, win->boardwin,
|
|
DefaultGC(win->display, 0),
|
|
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
|
BORDER_WIDTH / 2, 0,
|
|
i * (SQUARE_WIDTH + BORDER_WIDTH) -
|
|
BORDER_WIDTH / 2,
|
|
SIZE * (SQUARE_WIDTH + BORDER_WIDTH));
|
|
return;
|
|
}
|
|
|
|
void
|
|
win_restart()
|
|
{
|
|
win1->flipped = false;
|
|
win_redraw(win1, (XEvent *) NULL);
|
|
if (!oneboard) {
|
|
win2->flipped = true;
|
|
win_redraw(win2, (XEvent *) NULL);
|
|
}
|
|
return;
|
|
}
|
|
|
|
static void
|
|
icon_refresh(win)
|
|
windata *win;
|
|
{
|
|
XCopyArea(win->display, win->iconpixmap, win->icon,
|
|
DefaultGC(win->display, 0),
|
|
0, 0, icon_width, icon_height, 0, 0);
|
|
return;
|
|
}
|
|
|