NetBSD/games/adventure
hubertf 76139748e2 From PR 7985 by Joseph Myers <jsm28@cam.ac.uk>:
games/adventure/setup.c fails to check for errors when writing its
output.  This means that, if the disk fills up at this point during a
build, it would nevertheless fail to return an error status.
1999-07-14 17:21:03 +00:00
..
adventure.6
crc.c The patch below does some minor cleanup of adventure(6): an additional 1999-02-10 00:29:21 +00:00
done.c remove unused function return values (PR#6079 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-13 15:21:36 +00:00
extern.h remove unused function return values (PR#6079 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-13 15:21:36 +00:00
glorkz
hdr.h The game adventure(6) handles EOF on standard input rather 1999-02-10 00:11:28 +00:00
init.c Add __attribute__() to a variable. From PR 6557, after discussion with 1999-02-10 12:38:54 +00:00
io.c The game adventure(6) handles EOF on standard input rather 1999-02-10 00:11:28 +00:00
main.c The patch below does some minor cleanup of adventure(6): an additional 1999-02-10 00:29:21 +00:00
Makefile Find setup-program even w/ obj dirs. 1998-08-01 23:02:35 +00:00
save.c constify, per PR 6041 by Joseph Myers <jsm28@cam.ac.uk> 1998-09-13 00:07:24 +00:00
setup.c From PR 7985 by Joseph Myers <jsm28@cam.ac.uk>: 1999-07-14 17:21:03 +00:00
subr.c return error on errors (PR#6147 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-14 09:29:08 +00:00
vocab.c return error on errors (PR#6147 by Joseph Myers <jsm28@cam.ac.uk>) 1998-09-14 09:29:08 +00:00
wizard.c The game adventure(6) handles EOF on standard input rather 1999-02-10 00:11:28 +00:00