1590 lines
30 KiB
C
1590 lines
30 KiB
C
/* $NetBSD: pl_7.c,v 1.42 2011/08/26 06:18:18 dholland Exp $ */
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/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)pl_7.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: pl_7.c,v 1.42 2011/08/26 06:18:18 dholland Exp $");
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#endif
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#endif /* not lint */
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#include <curses.h>
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#include <err.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "array.h"
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#include "extern.h"
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#include "player.h"
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#include "display.h"
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/*
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* Use values above KEY_MAX for custom keycodes. (blymn@ says this is ok)
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*/
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#define KEY_ESC(ch) (KEY_MAX+10+ch)
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/*
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* Display interface
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*/
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static void draw_view(void);
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static void draw_turn(void);
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static void draw_stat(void);
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static void draw_slot(void);
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static void draw_board(void);
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static struct stringarray *sc_lines;
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static unsigned sc_scrollup;
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static bool sc_hasprompt;
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static bool sc_hideprompt;
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static const char *sc_prompt;
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static const char *sc_buf;
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static WINDOW *view_w;
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static WINDOW *turn_w;
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static WINDOW *stat_w;
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static WINDOW *slot_w;
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static WINDOW *scroll_w;
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static bool obp[3];
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static bool dbp[3];
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int done_curses;
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static bool ingame;
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int loaded, fired, changed, repaired;
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int dont_adjust;
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static int viewrow, viewcol;
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char movebuf[sizeof SHIP(0)->file->movebuf];
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int player;
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struct ship *ms; /* memorial structure, &cc->ship[player] */
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struct File *mf; /* ms->file */
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struct shipspecs *mc; /* ms->specs */
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////////////////////////////////////////////////////////////
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// overall initialization
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static
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void
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define_esc_key(int ch)
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{
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char seq[3] = { '\x1b', ch, 0 };
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define_key(seq, KEY_ESC(ch));
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}
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void
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initscreen(void)
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{
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int ch;
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sc_lines = stringarray_create();
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if (sc_lines == NULL) {
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err(1, "malloc");
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}
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if (signal(SIGTSTP, SIG_DFL) == SIG_ERR) {
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err(1, "signal(SIGTSTP)");
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}
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if (initscr() == NULL) {
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errx(1, "Can't sail on this terminal.");
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}
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if (STAT_R >= COLS || SCROLL_Y <= 0) {
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errx(1, "Window/terminal not large enough.");
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}
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view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
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slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
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scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
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stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
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turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
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if (view_w == NULL ||
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slot_w == NULL ||
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scroll_w == NULL ||
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stat_w == NULL ||
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turn_w == NULL) {
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endwin();
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errx(1, "Curses initialization failed.");
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}
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leaveok(view_w, 1);
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leaveok(slot_w, 1);
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leaveok(stat_w, 1);
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leaveok(turn_w, 1);
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noecho();
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cbreak();
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/*
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* Define esc-x keys
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*/
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#if 0
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for (ch = 0; ch < 127; ch++) {
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if (ch != '[' && ch != 'O') {
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define_esc_key(ch);
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}
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}
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#else
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(void)ch;
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(void)define_esc_key;
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#endif
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keypad(stdscr, 1);
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keypad(view_w, 1);
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keypad(slot_w, 1);
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keypad(scroll_w, 1);
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keypad(stat_w, 1);
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keypad(turn_w, 1);
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done_curses++;
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}
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void
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cleanupscreen(void)
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{
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/* alarm already turned off */
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if (done_curses) {
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if (ingame) {
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wmove(scroll_w, SCROLL_Y - 1, 0);
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wclrtoeol(scroll_w);
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display_redraw();
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} else {
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move(LINES-1, 0);
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clrtoeol();
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}
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endwin();
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}
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}
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////////////////////////////////////////////////////////////
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// curses utility functions
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/*
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* fill to eol with spaces
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* (useful with A_REVERSE since cleartoeol() does not clear to reversed)
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*/
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static void
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filltoeol(void)
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{
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int x;
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for (x = getcurx(stdscr); x < COLS; x++) {
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addch(' ');
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}
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}
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/*
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* Add a maybe-selected string.
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*
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* Place strings starting at (Y0, X0); this is string ITEM; CURITEM
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* is the selected one; WIDTH is the total width. STR is the string.
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*/
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static void
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mvaddselstr(int y, int x0, int item, int curitem,
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size_t width, const char *str)
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{
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size_t i, len;
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len = strlen(str);
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move(y, x0);
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if (curitem == item) {
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attron(A_REVERSE);
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}
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addstr(str);
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if (curitem == item) {
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for (i=len; i<width; i++) {
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addch(' ');
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}
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attroff(A_REVERSE);
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}
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}
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/*
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* Likewise but a printf.
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*/
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static void __printflike(6, 7)
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mvselprintw(int y, int x0, int item, int curitem,
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size_t width, const char *fmt, ...)
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{
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va_list ap;
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size_t x;
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move(y, x0);
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if (curitem == item) {
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attron(A_REVERSE);
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}
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va_start(ap, fmt);
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vwprintw(stdscr, fmt, ap);
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va_end(ap);
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if (curitem == item) {
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for (x = getcurx(stdscr); x < x0 + width; x++) {
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addch(' ');
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}
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attroff(A_REVERSE);
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}
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}
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/*
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* Move up by 1, scrolling if needed.
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*/
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static void
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up(int *posp, int *scrollp)
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{
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if (*posp > 0) {
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(*posp)--;
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}
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if (scrollp != NULL) {
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if (*posp < *scrollp) {
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*scrollp = *posp;
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}
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}
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}
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/*
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* Move down by 1, scrolling if needed. MAX is the total number of
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* items; VISIBLE is the number that can be visible at once.
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*/
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static void
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down(int *posp, int *scrollp, int max, int visible)
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{
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if (max > 0 && *posp < max - 1) {
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(*posp)++;
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}
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if (scrollp != NULL) {
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if (*posp > *scrollp + visible - 1) {
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*scrollp = *posp - visible + 1;
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}
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}
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}
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/*
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* Complain briefly.
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*/
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static void __printflike(3, 4)
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oops(int y, int x, const char *fmt, ...)
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{
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int oy, ox;
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va_list ap;
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oy = getcury(stdscr);
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ox = getcurx(stdscr);
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move(y, x);
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va_start(ap, fmt);
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vwprintw(stdscr, fmt, ap);
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va_end(ap);
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move(oy, ox);
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wrefresh(stdscr);
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sleep(1);
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}
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////////////////////////////////////////////////////////////
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// scrolling message area
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static void
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scrollarea_add(const char *text)
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{
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char *copy;
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int errsave;
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copy = strdup(text);
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if (copy == NULL) {
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goto nomem;
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}
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if (stringarray_add(sc_lines, copy, NULL)) {
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goto nomem;
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}
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return;
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nomem:
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/*
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* XXX this should use leave(), but that won't
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* currently work right.
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*/
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errsave = errno;
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#if 0
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leave(LEAVE_MALLOC);
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#else
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cleanupscreen();
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sync_close(!hasdriver);
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errno = errsave;
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err(1, "malloc");
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#endif
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}
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static void
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draw_scroll(void)
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{
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unsigned total_lines;
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unsigned visible_lines;
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unsigned index_of_top;
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unsigned index_of_y;
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unsigned y;
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unsigned cursorx;
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werase(scroll_w);
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/* XXX: SCROLL_Y and whatnot should be unsigned too */
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visible_lines = SCROLL_Y - 1;
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total_lines = stringarray_num(sc_lines);
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if (total_lines > visible_lines) {
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index_of_top = total_lines - visible_lines;
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} else {
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index_of_top = 0;
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}
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if (index_of_top < sc_scrollup) {
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index_of_top = 0;
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} else {
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index_of_top -= sc_scrollup;
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}
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for (y = 0; y < visible_lines; y++) {
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index_of_y = index_of_top + y;
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if (index_of_y >= total_lines) {
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break;
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}
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wmove(scroll_w, y, 0);
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waddstr(scroll_w, stringarray_get(sc_lines, index_of_y));
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}
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if (sc_hasprompt && !sc_hideprompt) {
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wmove(scroll_w, SCROLL_Y-1, 0);
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waddstr(scroll_w, sc_prompt);
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waddstr(scroll_w, sc_buf);
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cursorx = strlen(sc_prompt) + strlen(sc_buf);
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wmove(scroll_w, SCROLL_Y-1, cursorx);
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}
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else {
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wmove(scroll_w, SCROLL_Y-1, 0);
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}
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}
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/*VARARGS2*/
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void
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Signal(const char *fmt, struct ship *ship, ...)
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{
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va_list ap;
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char format[BUFSIZ];
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char buf[BUFSIZ];
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if (!done_curses)
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return;
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va_start(ap, ship);
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if (*fmt == '\a') {
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beep();
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fmt++;
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}
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fmtship(format, sizeof(format), fmt, ship);
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vsnprintf(buf, sizeof(buf), format, ap);
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va_end(ap);
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scrollarea_add(buf);
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}
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/*VARARGS2*/
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void
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Msg(const char *fmt, ...)
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{
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va_list ap;
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char buf[BUFSIZ];
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if (!done_curses)
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return;
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va_start(ap, fmt);
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if (*fmt == '\a') {
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beep();
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fmt++;
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}
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vsnprintf(buf, sizeof(buf), fmt, ap);
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va_end(ap);
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scrollarea_add(buf);
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}
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static void
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prompt(const char *p, struct ship *ship)
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{
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static char buf[BUFSIZ];
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fmtship(buf, sizeof(buf), p, ship);
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sc_prompt = buf;
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sc_buf = "";
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sc_hasprompt = true;
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}
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static void
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endprompt(void)
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{
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sc_prompt = NULL;
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sc_buf = NULL;
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sc_hasprompt = false;
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}
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/*
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* Next two functions called from newturn() to poke display. Shouldn't
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* exist... XXX
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*/
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void
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display_hide_prompt(void)
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{
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sc_hideprompt = true;
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draw_scroll();
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wrefresh(scroll_w);
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}
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void
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display_reshow_prompt(void)
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{
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sc_hideprompt = false;
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draw_scroll();
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wrefresh(scroll_w);
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}
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int
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sgetch(const char *p, struct ship *ship, int flag)
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{
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int c;
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char input[2];
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prompt(p, ship);
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input[0] = '\0';
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input[1] = '\0';
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sc_buf = input;
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blockalarm();
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draw_scroll();
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wrefresh(scroll_w);
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fflush(stdout);
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unblockalarm();
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while ((c = wgetch(scroll_w)) == EOF)
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;
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if (flag && c >= ' ' && c < 0x7f) {
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blockalarm();
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input[0] = c;
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draw_scroll();
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wrefresh(scroll_w);
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fflush(stdout);
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unblockalarm();
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}
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endprompt();
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return c;
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}
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void
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sgetstr(const char *pr, char *buf, int n)
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{
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int c;
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char *p = buf;
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prompt(pr, (struct ship *)0);
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sc_buf = buf;
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for (;;) {
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*p = 0;
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blockalarm();
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draw_scroll();
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wrefresh(scroll_w);
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fflush(stdout);
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unblockalarm();
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while ((c = wgetch(scroll_w)) == EOF)
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;
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switch (c) {
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case '\n':
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case '\r':
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endprompt();
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return;
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case '\b':
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if (p > buf) {
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/*waddstr(scroll_w, "\b \b");*/
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p--;
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}
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break;
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default:
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if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
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*p++ = c;
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/*waddch(scroll_w, c);*/
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} else
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beep();
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}
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}
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}
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|
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////////////////////////////////////////////////////////////
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// drawing of other panes
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|
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void
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display_force_full_redraw(void)
|
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{
|
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clear();
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}
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void
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display_redraw(void)
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{
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draw_board();
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draw_view();
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draw_turn();
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draw_stat();
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draw_slot();
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draw_scroll();
|
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/* move the cursor */
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wrefresh(scroll_w);
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/* paranoia */
|
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fflush(stdout);
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}
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static void
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draw_view(void)
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{
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struct ship *sp;
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|
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werase(view_w);
|
|
foreachship(sp) {
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if (sp->file->dir
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&& sp->file->row > viewrow
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&& sp->file->row < viewrow + VIEW_Y
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&& sp->file->col > viewcol
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|
&& sp->file->col < viewcol + VIEW_X) {
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wmove(view_w, sp->file->row - viewrow,
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sp->file->col - viewcol);
|
|
waddch(view_w, colours(sp));
|
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wmove(view_w,
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sternrow(sp) - viewrow,
|
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sterncol(sp) - viewcol);
|
|
waddch(view_w, sterncolour(sp));
|
|
}
|
|
}
|
|
wrefresh(view_w);
|
|
}
|
|
|
|
static void
|
|
draw_turn(void)
|
|
{
|
|
wmove(turn_w, 0, 0);
|
|
wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
|
|
wrefresh(turn_w);
|
|
}
|
|
|
|
static void
|
|
draw_stat(void)
|
|
{
|
|
wmove(stat_w, STAT_1, 0);
|
|
wprintw(stat_w, "Points %3d\n", mf->points);
|
|
wprintw(stat_w, "Fouls %2d\n", fouled(ms));
|
|
wprintw(stat_w, "Grapples %2d\n", grappled(ms));
|
|
|
|
wmove(stat_w, STAT_2, 0);
|
|
wprintw(stat_w, " 0 %c(%c)\n",
|
|
maxmove(ms, winddir + 3, -1) + '0',
|
|
maxmove(ms, winddir + 3, 1) + '0');
|
|
waddstr(stat_w, " \\|/\n");
|
|
wprintw(stat_w, " -^-%c(%c)\n",
|
|
maxmove(ms, winddir + 2, -1) + '0',
|
|
maxmove(ms, winddir + 2, 1) + '0');
|
|
waddstr(stat_w, " /|\\\n");
|
|
wprintw(stat_w, " | %c(%c)\n",
|
|
maxmove(ms, winddir + 1, -1) + '0',
|
|
maxmove(ms, winddir + 1, 1) + '0');
|
|
wprintw(stat_w, " %c(%c)\n",
|
|
maxmove(ms, winddir, -1) + '0',
|
|
maxmove(ms, winddir, 1) + '0');
|
|
|
|
wmove(stat_w, STAT_3, 0);
|
|
wprintw(stat_w, "Load %c%c %c%c\n",
|
|
loadname[mf->loadL], readyname(mf->readyL),
|
|
loadname[mf->loadR], readyname(mf->readyR));
|
|
wprintw(stat_w, "Hull %2d\n", mc->hull);
|
|
wprintw(stat_w, "Crew %2d %2d %2d\n",
|
|
mc->crew1, mc->crew2, mc->crew3);
|
|
wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
|
|
wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
|
|
wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
|
|
if (mc->rig4 < 0)
|
|
waddch(stat_w, '-');
|
|
else
|
|
wprintw(stat_w, "%d", mc->rig4);
|
|
wrefresh(stat_w);
|
|
}
|
|
|
|
void
|
|
draw_slot(void)
|
|
{
|
|
int i;
|
|
|
|
if (!boarding(ms, 0)) {
|
|
mvwaddstr(slot_w, 0, 0, " ");
|
|
mvwaddstr(slot_w, 1, 0, " ");
|
|
} else {
|
|
wmove(slot_w, 0, 0);
|
|
for (i = 0; i < 3; i++) {
|
|
waddch(slot_w, obp[i] ? '1'+i : ' ');
|
|
}
|
|
mvwaddstr(slot_w, 1, 0, "OBP");
|
|
}
|
|
if (!boarding(ms, 1)) {
|
|
mvwaddstr(slot_w, 2, 0, " ");
|
|
mvwaddstr(slot_w, 3, 0, " ");
|
|
} else {
|
|
wmove(slot_w, 2, 0);
|
|
for (i = 0; i < 3; i++) {
|
|
waddch(slot_w, dbp[i] ? '1'+i : ' ');
|
|
}
|
|
mvwaddstr(slot_w, 3, 0, "DBP");
|
|
}
|
|
|
|
wmove(slot_w, SLOT_Y-4, 0);
|
|
if (mf->RH)
|
|
wprintw(slot_w, "%dRH", mf->RH);
|
|
else
|
|
waddstr(slot_w, " ");
|
|
wmove(slot_w, SLOT_Y-3, 0);
|
|
if (mf->RG)
|
|
wprintw(slot_w, "%dRG", mf->RG);
|
|
else
|
|
waddstr(slot_w, " ");
|
|
wmove(slot_w, SLOT_Y-2, 0);
|
|
if (mf->RR)
|
|
wprintw(slot_w, "%dRR", mf->RR);
|
|
else
|
|
waddstr(slot_w, " ");
|
|
|
|
#define Y (SLOT_Y/2)
|
|
wmove(slot_w, 7, 1);
|
|
wprintw(slot_w,"%d", windspeed);
|
|
mvwaddch(slot_w, Y, 0, ' ');
|
|
mvwaddch(slot_w, Y, 2, ' ');
|
|
mvwaddch(slot_w, Y-1, 0, ' ');
|
|
mvwaddch(slot_w, Y-1, 1, ' ');
|
|
mvwaddch(slot_w, Y-1, 2, ' ');
|
|
mvwaddch(slot_w, Y+1, 0, ' ');
|
|
mvwaddch(slot_w, Y+1, 1, ' ');
|
|
mvwaddch(slot_w, Y+1, 2, ' ');
|
|
wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
|
|
switch (winddir) {
|
|
case 1:
|
|
case 5:
|
|
waddch(slot_w, '|');
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
waddch(slot_w, '/');
|
|
break;
|
|
case 3:
|
|
case 7:
|
|
waddch(slot_w, '-');
|
|
break;
|
|
case 4:
|
|
case 8:
|
|
waddch(slot_w, '\\');
|
|
break;
|
|
}
|
|
mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
|
|
wrefresh(slot_w);
|
|
}
|
|
|
|
void
|
|
draw_board(void)
|
|
{
|
|
int n;
|
|
|
|
erase();
|
|
werase(view_w);
|
|
werase(slot_w);
|
|
werase(scroll_w);
|
|
werase(stat_w);
|
|
werase(turn_w);
|
|
|
|
move(BOX_T, BOX_L);
|
|
for (n = 0; n < BOX_X; n++)
|
|
addch('-');
|
|
move(BOX_B, BOX_L);
|
|
for (n = 0; n < BOX_X; n++)
|
|
addch('-');
|
|
for (n = BOX_T+1; n < BOX_B; n++) {
|
|
mvaddch(n, BOX_L, '|');
|
|
mvaddch(n, BOX_R, '|');
|
|
}
|
|
mvaddch(BOX_T, BOX_L, '+');
|
|
mvaddch(BOX_T, BOX_R, '+');
|
|
mvaddch(BOX_B, BOX_L, '+');
|
|
mvaddch(BOX_B, BOX_R, '+');
|
|
refresh();
|
|
|
|
#if 0
|
|
#define WSaIM "Wooden Ships & Iron Men"
|
|
wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
|
|
waddstr(view_w, WSaIM);
|
|
wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
|
|
waddstr(view_w, cc->name);
|
|
wrefresh(view_w);
|
|
#endif
|
|
|
|
move(LINE_T, LINE_L);
|
|
printw("Class %d %s (%d guns) '%s' (%c%c)",
|
|
mc->class,
|
|
classname[mc->class],
|
|
mc->guns,
|
|
ms->shipname,
|
|
colours(ms),
|
|
sterncolour(ms));
|
|
refresh();
|
|
}
|
|
|
|
void
|
|
display_set_obp(int which, bool show)
|
|
{
|
|
obp[which] = show;
|
|
}
|
|
|
|
void
|
|
display_set_dbp(int which, bool show)
|
|
{
|
|
dbp[which] = show;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// external actions on the display
|
|
|
|
void
|
|
display_scroll_pageup(void)
|
|
{
|
|
unsigned total_lines, visible_lines, limit;
|
|
unsigned pagesize = SCROLL_Y - 2;
|
|
|
|
total_lines = stringarray_num(sc_lines);
|
|
visible_lines = SCROLL_Y - 1;
|
|
limit = total_lines - visible_lines;
|
|
|
|
sc_scrollup += pagesize;
|
|
if (sc_scrollup > limit) {
|
|
sc_scrollup = limit;
|
|
}
|
|
}
|
|
|
|
void
|
|
display_scroll_pagedown(void)
|
|
{
|
|
unsigned pagesize = SCROLL_Y - 2;
|
|
|
|
if (sc_scrollup < pagesize) {
|
|
sc_scrollup = 0;
|
|
} else {
|
|
sc_scrollup -= pagesize;
|
|
}
|
|
}
|
|
|
|
void
|
|
centerview(void)
|
|
{
|
|
viewrow = mf->row - VIEW_Y / 2;
|
|
viewcol = mf->col - VIEW_X / 2;
|
|
}
|
|
|
|
void
|
|
upview(void)
|
|
{
|
|
viewrow -= VIEW_Y / 3;
|
|
}
|
|
|
|
void
|
|
downview(void)
|
|
{
|
|
viewrow += VIEW_Y / 3;
|
|
}
|
|
|
|
void
|
|
leftview(void)
|
|
{
|
|
viewcol -= VIEW_X / 5;
|
|
}
|
|
|
|
void
|
|
rightview(void)
|
|
{
|
|
viewcol += VIEW_X / 5;
|
|
}
|
|
|
|
/* Called from newturn()... rename? */
|
|
void
|
|
display_adjust_view(void)
|
|
{
|
|
if (dont_adjust)
|
|
return;
|
|
if (mf->row < viewrow + VIEW_Y/4)
|
|
viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
|
|
else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
|
|
viewrow = mf->row - VIEW_Y/4;
|
|
if (mf->col < viewcol + VIEW_X/8)
|
|
viewcol = mf->col - (VIEW_X - VIEW_X/8);
|
|
else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
|
|
viewcol = mf->col - VIEW_X/8;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// starting game
|
|
|
|
static bool shipselected;
|
|
static int loadpos;
|
|
|
|
static int
|
|
nextload(int load)
|
|
{
|
|
switch (load) {
|
|
case L_ROUND: return L_GRAPE;
|
|
case L_GRAPE: return L_CHAIN;
|
|
case L_CHAIN: return L_DOUBLE;
|
|
case L_DOUBLE: return L_ROUND;
|
|
}
|
|
return L_ROUND;
|
|
}
|
|
|
|
static int
|
|
loadbychar(int ch)
|
|
{
|
|
switch (ch) {
|
|
case 'r': return L_ROUND;
|
|
case 'g': return L_GRAPE;
|
|
case 'c': return L_CHAIN;
|
|
case 'd': return L_DOUBLE;
|
|
}
|
|
return L_ROUND;
|
|
}
|
|
|
|
static const char *
|
|
loadstr(int load)
|
|
{
|
|
switch (load) {
|
|
case L_ROUND: return "round";
|
|
case L_GRAPE: return "grape";
|
|
case L_CHAIN: return "chain";
|
|
case L_DOUBLE: return "double";
|
|
}
|
|
return "???";
|
|
}
|
|
|
|
static void
|
|
displayshiplist(void)
|
|
{
|
|
struct ship *sp;
|
|
int which;
|
|
|
|
erase();
|
|
|
|
attron(A_BOLD);
|
|
mvaddstr(1, 4, cc->name);
|
|
attroff(A_BOLD);
|
|
|
|
which = 0;
|
|
foreachship(sp) {
|
|
mvselprintw(which + 3, 4, which, player, 60,
|
|
" %2d: %-10s %-15s (%-2d pts) %s",
|
|
sp->file->index,
|
|
countryname[sp->nationality],
|
|
sp->shipname,
|
|
sp->specs->pts,
|
|
saywhat(sp, 1));
|
|
which++;
|
|
}
|
|
|
|
if (!shipselected) {
|
|
mvaddstr(15, 4, "Choose your ship");
|
|
move(player + 3, 63);
|
|
} else {
|
|
mvselprintw(15, 4, 0, loadpos, 32,
|
|
"Initial left broadside: %s", loadstr(mf->loadL));
|
|
mvselprintw(16, 4, 1, loadpos, 32,
|
|
"Initial right broadside: %s", loadstr(mf->loadR));
|
|
mvselprintw(17, 4, 2, loadpos, 32, "Set sail");
|
|
move(loadpos+15, 35);
|
|
}
|
|
|
|
wrefresh(stdscr);
|
|
}
|
|
|
|
static int
|
|
pickship(void)
|
|
{
|
|
struct File *fp;
|
|
struct ship *sp;
|
|
bool done;
|
|
int ch;
|
|
|
|
for (;;) {
|
|
foreachship(sp)
|
|
if (sp->file->captain[0] == 0 && !sp->file->struck
|
|
&& sp->file->captured == 0)
|
|
break;
|
|
if (sp >= ls) {
|
|
return -1;
|
|
}
|
|
player = sp - SHIP(0);
|
|
if (randomize) {
|
|
/* nothing */
|
|
} else {
|
|
done = false;
|
|
while (!done) {
|
|
displayshiplist();
|
|
|
|
ch = getch();
|
|
switch (ch) {
|
|
case 12 /*^L*/:
|
|
clear();
|
|
break;
|
|
case '\r':
|
|
case '\n':
|
|
done = true;
|
|
break;
|
|
case 7 /*^G*/:
|
|
case 8 /*^H*/:
|
|
case 27 /*ESC*/:
|
|
case 127 /*^?*/:
|
|
beep();
|
|
break;
|
|
case 16 /*^P*/:
|
|
case KEY_UP:
|
|
up(&player, NULL);
|
|
break;
|
|
case 14 /*^N*/:
|
|
case KEY_DOWN:
|
|
down(&player, NULL, cc->vessels,
|
|
cc->vessels);
|
|
break;
|
|
default:
|
|
beep();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (player < 0)
|
|
continue;
|
|
if (Sync() < 0)
|
|
leave(LEAVE_SYNC);
|
|
fp = SHIP(player)->file;
|
|
if (fp->captain[0] || fp->struck || fp->captured != 0)
|
|
oops(16, 4, "That ship is taken.");
|
|
else
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
pickload(void)
|
|
{
|
|
bool done;
|
|
int ch;
|
|
|
|
mf->loadL = L_ROUND;
|
|
mf->loadR = L_ROUND;
|
|
|
|
loadpos = 0;
|
|
done = false;
|
|
while (!done) {
|
|
displayshiplist();
|
|
|
|
ch = getch();
|
|
switch (ch) {
|
|
case 12 /*^L*/:
|
|
clear();
|
|
break;
|
|
case 'r':
|
|
case 'g':
|
|
case 'c':
|
|
case 'd':
|
|
switch (loadpos) {
|
|
case 0: mf->loadL = loadbychar(ch); break;
|
|
case 1: mf->loadR = loadbychar(ch); break;
|
|
case 2: beep(); break;
|
|
}
|
|
break;
|
|
case '\r':
|
|
case '\n':
|
|
switch (loadpos) {
|
|
case 0: mf->loadL = nextload(mf->loadL); break;
|
|
case 1: mf->loadR = nextload(mf->loadR); break;
|
|
case 2: done = true; break;
|
|
}
|
|
break;
|
|
case 7 /*^G*/:
|
|
case 8 /*^H*/:
|
|
case 27 /*ESC*/:
|
|
case 127 /*^?*/:
|
|
beep();
|
|
break;
|
|
case 16 /*^P*/:
|
|
case KEY_UP:
|
|
up(&loadpos, NULL);
|
|
break;
|
|
case 14 /*^N*/:
|
|
case KEY_DOWN:
|
|
down(&loadpos, NULL, 3, 3);
|
|
break;
|
|
default:
|
|
beep();
|
|
break;
|
|
}
|
|
}
|
|
mf->readyR = R_LOADED|R_INITIAL;
|
|
mf->readyL = R_LOADED|R_INITIAL;
|
|
}
|
|
|
|
static void
|
|
startgame(void)
|
|
{
|
|
|
|
ingame = true;
|
|
shipselected = false;
|
|
|
|
pl_main_init();
|
|
|
|
hasdriver = sync_exists(game);
|
|
if (sync_open() < 0) {
|
|
oops(21, 10, "syncfile: %s", strerror(errno));
|
|
pl_main_uninit();
|
|
ingame = false;
|
|
return;
|
|
}
|
|
|
|
if (hasdriver) {
|
|
mvaddstr(21, 10, "Synchronizing with the other players...");
|
|
wrefresh(stdscr);
|
|
fflush(stdout);
|
|
if (Sync() < 0)
|
|
leave(LEAVE_SYNC);
|
|
} else {
|
|
mvaddstr(21, 10, "Starting driver...");
|
|
wrefresh(stdscr);
|
|
fflush(stdout);
|
|
startdriver();
|
|
}
|
|
|
|
if (pickship() < 0) {
|
|
oops(21, 10, "All ships taken in that scenario.");
|
|
sync_close(0);
|
|
people = 0;
|
|
pl_main_uninit();
|
|
ingame = false;
|
|
return;
|
|
}
|
|
shipselected = true;
|
|
|
|
ms = SHIP(player);
|
|
mf = ms->file;
|
|
mc = ms->specs;
|
|
|
|
pickload();
|
|
|
|
pl_main();
|
|
ingame = false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// scenario picker
|
|
|
|
static int pickerpos;
|
|
static int pickerscroll;
|
|
|
|
static const char *
|
|
absdirectionname(int dir)
|
|
{
|
|
switch (dir) {
|
|
case 1: return "South";
|
|
case 2: return "Southwest";
|
|
case 3: return "West";
|
|
case 4: return "Northwest";
|
|
case 5: return "North";
|
|
case 6: return "Northeast";
|
|
case 7: return "East";
|
|
case 8: return "Southeast";
|
|
}
|
|
return "?";
|
|
}
|
|
|
|
static const char *
|
|
windname(int wind)
|
|
{
|
|
switch (wind) {
|
|
case 0: return "calm";
|
|
case 1: return "light breeze";
|
|
case 2: return "moderate breeze";
|
|
case 3: return "fresh breeze";
|
|
case 4: return "strong breeze";
|
|
case 5: return "gale";
|
|
case 6: return "full gale";
|
|
case 7: return "hurricane";
|
|
}
|
|
return "???";
|
|
}
|
|
|
|
static const char *
|
|
nationalityname(int nationality)
|
|
{
|
|
switch (nationality) {
|
|
case N_A: return "a";
|
|
case N_B: return "b";
|
|
case N_S: return "s";
|
|
case N_F: return "f";
|
|
case N_J: return "j";
|
|
case N_D: return "d";
|
|
case N_K: return "k";
|
|
case N_O: return "o";
|
|
}
|
|
return "?";
|
|
}
|
|
|
|
static void
|
|
drawpicker(void)
|
|
{
|
|
int y, sc, i;
|
|
struct ship *ship;
|
|
|
|
erase();
|
|
|
|
mvaddstr(0, 0, "## SHIPS TITLE");
|
|
for (y=1; y<LINES-11; y++) {
|
|
sc = (y-1) + pickerscroll;
|
|
if (sc < NSCENE) {
|
|
mvselprintw(y, 0, sc, pickerpos, 56,
|
|
"%-2d %-5d %s",
|
|
sc, scene[sc].vessels, scene[sc].name);
|
|
}
|
|
}
|
|
|
|
mvprintw(2, 60 + 2, "%s wind",
|
|
absdirectionname(scene[pickerpos].winddir));
|
|
mvprintw(3, 60 + 2, "(%s)",
|
|
windname(scene[pickerpos].windspeed));
|
|
|
|
for (i=0; i<scene[pickerpos].vessels; i++) {
|
|
ship = &scene[pickerpos].ship[i];
|
|
mvprintw(LINES-10 + i, 0,
|
|
"(%s) %-16s %3d gun %s (%s crew) (%d pts)",
|
|
nationalityname(ship->nationality),
|
|
ship->shipname,
|
|
ship->specs->guns,
|
|
shortclassname[ship->specs->class],
|
|
qualname[ship->specs->qual],
|
|
ship->specs->pts);
|
|
}
|
|
|
|
move(1 + pickerpos - pickerscroll, 55);
|
|
wrefresh(stdscr);
|
|
}
|
|
|
|
static int
|
|
pickscenario(int initpos)
|
|
{
|
|
int ch;
|
|
|
|
pickerpos = initpos;
|
|
if (pickerpos < 0) {
|
|
pickerpos = 0;
|
|
}
|
|
|
|
while (1) {
|
|
drawpicker();
|
|
ch = getch();
|
|
switch (ch) {
|
|
case 12 /*^L*/:
|
|
clear();
|
|
break;
|
|
case '\r':
|
|
case '\n':
|
|
return pickerpos;
|
|
case 7 /*^G*/:
|
|
case 8 /*^H*/:
|
|
case 27 /*ESC*/:
|
|
case 127 /*^?*/:
|
|
return initpos;
|
|
case 16 /*^P*/:
|
|
case KEY_UP:
|
|
up(&pickerpos, &pickerscroll);
|
|
break;
|
|
case 14 /*^N*/:
|
|
case KEY_DOWN:
|
|
down(&pickerpos, &pickerscroll, NSCENE, LINES-12);
|
|
break;
|
|
default:
|
|
beep();
|
|
break;
|
|
}
|
|
}
|
|
return pickerpos;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// setup menus
|
|
|
|
#define MAINITEMS_NUM 5
|
|
#define STARTITEMS_NUM 4
|
|
#define OPTIONSITEMS_NUM 5
|
|
|
|
static int mainpos;
|
|
static bool connected;
|
|
|
|
static bool joinactive;
|
|
static int joinpos;
|
|
static int joinscroll;
|
|
static int joinable[NSCENE];
|
|
static int numjoinable;
|
|
|
|
static bool startactive;
|
|
static int startpos;
|
|
static int startscenario;
|
|
|
|
static bool optionsactive;
|
|
static int optionspos;
|
|
static char o_myname[MAXNAMESIZE];
|
|
static bool o_randomize;
|
|
static bool o_longfmt;
|
|
static bool o_nobells;
|
|
|
|
|
|
/*
|
|
* this and sgetstr() should share code
|
|
*/
|
|
static void
|
|
startup_getstr(int y, int x, char *buf, size_t max)
|
|
{
|
|
size_t pos = 0;
|
|
int ch;
|
|
|
|
for (;;) {
|
|
buf[pos] = 0;
|
|
move(y, x);
|
|
addstr(buf);
|
|
clrtoeol();
|
|
wrefresh(stdscr);
|
|
fflush(stdout);
|
|
|
|
ch = getch();
|
|
switch (ch) {
|
|
case '\n':
|
|
case '\r':
|
|
return;
|
|
case '\b':
|
|
if (pos > 0) {
|
|
/*waddstr(scroll_w, "\b \b");*/
|
|
pos--;
|
|
}
|
|
break;
|
|
default:
|
|
if (ch >= ' ' && ch < 0x7f && pos < max - 1) {
|
|
buf[pos++] = ch;
|
|
} else {
|
|
beep();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
changename(void)
|
|
{
|
|
mvaddstr(LINES-2, COLS/2, "Enter your name:");
|
|
startup_getstr(LINES-1, COLS/2, o_myname, sizeof(o_myname));
|
|
}
|
|
|
|
static void
|
|
checkforgames(void)
|
|
{
|
|
int i;
|
|
int prev;
|
|
|
|
if (numjoinable > 0) {
|
|
prev = joinable[joinpos];
|
|
} else {
|
|
prev = 0;
|
|
}
|
|
|
|
numjoinable = 0;
|
|
for (i = 0; i < NSCENE; i++) {
|
|
if (!sync_exists(i)) {
|
|
continue;
|
|
}
|
|
if (i < prev) {
|
|
joinpos = numjoinable;
|
|
}
|
|
joinable[numjoinable++] = i;
|
|
}
|
|
if (joinpos > numjoinable) {
|
|
joinpos = (numjoinable > 0) ? numjoinable - 1 : 0;
|
|
}
|
|
if (joinscroll > joinpos) {
|
|
joinscroll = (joinpos > 0) ? joinpos - 1 : 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
drawstartmenus(void)
|
|
{
|
|
const int mainy0 = 8;
|
|
const int mainx0 = 12;
|
|
|
|
erase();
|
|
|
|
mvaddstr(5, 10, "Wooden Ships & Iron Men");
|
|
|
|
mvaddselstr(mainy0+0, mainx0, 0, mainpos, 17, "Join a game");
|
|
mvaddselstr(mainy0+1, mainx0, 1, mainpos, 17, "Start a game");
|
|
mvaddselstr(mainy0+2, mainx0, 2, mainpos, 17, "Options");
|
|
mvaddselstr(mainy0+3, mainx0, 3, mainpos, 17, "Show high scores");
|
|
mvaddselstr(mainy0+4, mainx0, 4, mainpos, 17, "Quit");
|
|
|
|
mvprintw(15, 10, "Captain %s", myname);
|
|
if (connected) {
|
|
mvaddstr(16, 10, "Connected via scratch files.");
|
|
} else {
|
|
mvaddstr(16, 10, "Not connected.");
|
|
}
|
|
|
|
if (joinactive) {
|
|
int y0, leavey = 0, i, sc;
|
|
|
|
mvaddstr(0, COLS/2, "## SHIPS TITLE");
|
|
y0 = 1;
|
|
for (i = 0; i < numjoinable; i++) {
|
|
if (i >= joinscroll && i < joinscroll + LINES-1) {
|
|
move(y0 + i - joinscroll, COLS/2);
|
|
if (i == joinpos) {
|
|
attron(A_REVERSE);
|
|
}
|
|
sc = joinable[i];
|
|
printw("%-2d %-5d %s",
|
|
sc, scene[sc].vessels, scene[sc].name);
|
|
if (i == joinpos) {
|
|
filltoeol();
|
|
attroff(A_REVERSE);
|
|
leavey = y0 + i - joinscroll;
|
|
}
|
|
}
|
|
}
|
|
mvaddstr(19, 10, "(Esc to abort)");
|
|
if (numjoinable > 0) {
|
|
mvaddstr(18, 10, "Choose a game to join.");
|
|
move(leavey, COLS-1);
|
|
} else {
|
|
mvaddstr(2, COLS/2, "No games.");
|
|
mvaddstr(18, 10, "Press return to refresh.");
|
|
}
|
|
|
|
} else if (startactive) {
|
|
const char *name;
|
|
|
|
mvaddstr(18, 10, "Start a new game");
|
|
mvaddstr(19, 10, "(Esc to abort)");
|
|
mvaddstr(2, COLS/2, "New game");
|
|
|
|
name = (startscenario < 0) ?
|
|
"not selected" : scene[startscenario].name;
|
|
|
|
mvselprintw(4, COLS/2, 0, startpos, COLS/2 - 1,
|
|
"Scenario: %s", name);
|
|
mvaddselstr(5, COLS/2, 1, startpos, COLS/2 - 1,
|
|
"Visibility: local");
|
|
mvaddselstr(6, COLS/2, 2, startpos, COLS/2 - 1,
|
|
"Password: unset");
|
|
mvaddselstr(7, COLS/2, 3, startpos, COLS/2 - 1,
|
|
"Start game");
|
|
move(4+startpos, COLS - 2);
|
|
|
|
} else if (optionsactive) {
|
|
mvaddstr(18, 10, "Adjust options");
|
|
mvaddstr(19, 10, "(Esc to abort)");
|
|
mvaddstr(2, COLS/2, "Adjust options");
|
|
|
|
mvselprintw(4, COLS/2, 0, optionspos, COLS/2-1,
|
|
"Your name: %s", o_myname);
|
|
mvselprintw(5, COLS/2, 1, optionspos, COLS/2-1,
|
|
"Auto-pick ships: %s", o_randomize ? "ON" : "off");
|
|
mvselprintw(6, COLS/2, 2, optionspos, COLS/2-1,
|
|
"Usernames in scores: %s",
|
|
o_longfmt ? "ON" : "off");
|
|
mvselprintw(7, COLS/2, 3, optionspos, COLS/2-1,
|
|
"Beeping: %s", o_nobells ? "OFF" : "on");
|
|
mvselprintw(8, COLS/2, 4, optionspos, COLS/2-1,
|
|
"Apply changes");
|
|
move(4+optionspos, COLS - 2);
|
|
|
|
} else {
|
|
move(mainy0 + mainpos, mainx0 + 16);
|
|
}
|
|
|
|
wrefresh(stdscr);
|
|
fflush(stdout);
|
|
}
|
|
|
|
void
|
|
startup(void)
|
|
{
|
|
int ch;
|
|
|
|
connected = false;
|
|
mainpos = 0;
|
|
|
|
joinactive = false;
|
|
joinpos = 0;
|
|
joinscroll = 0;
|
|
numjoinable = 0;
|
|
|
|
startactive = false;
|
|
startpos = 0;
|
|
startscenario = -1;
|
|
|
|
optionsactive = false;
|
|
optionspos = 0;
|
|
|
|
while (1) {
|
|
if (joinactive) {
|
|
checkforgames();
|
|
}
|
|
drawstartmenus();
|
|
ch = getch();
|
|
switch (ch) {
|
|
case 12 /*^L*/:
|
|
clear();
|
|
break;
|
|
case '\r':
|
|
case '\n':
|
|
if (joinactive && numjoinable > 0) {
|
|
game = joinable[joinpos];
|
|
startgame();
|
|
joinactive = false;
|
|
} else if (startactive) {
|
|
switch (startpos) {
|
|
case 0:
|
|
startscenario = pickscenario(startscenario);
|
|
startpos = 3;
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
oops(21, 10, "That doesn't work yet.");
|
|
break;
|
|
case 3:
|
|
if (startscenario >= 0) {
|
|
game = startscenario;
|
|
/* can't do this here yet */
|
|
/*startdriver();*/
|
|
startgame();
|
|
startactive = false;
|
|
startscenario = -1;
|
|
} else {
|
|
oops(21, 10,
|
|
"Pick a scenario.");
|
|
}
|
|
break;
|
|
}
|
|
} else if (optionsactive) {
|
|
switch (optionspos) {
|
|
case 0: changename(); break;
|
|
case 1: o_randomize = !o_randomize; break;
|
|
case 2: o_longfmt = !o_longfmt; break;
|
|
case 3: o_nobells = !o_nobells; break;
|
|
case 4:
|
|
strlcpy(myname, o_myname,
|
|
sizeof(myname));
|
|
randomize = o_randomize;
|
|
longfmt = o_longfmt;
|
|
nobells = o_nobells;
|
|
optionsactive = false;
|
|
break;
|
|
}
|
|
} else {
|
|
switch (mainpos) {
|
|
case 0: joinactive = true; break;
|
|
case 1: startactive = true; break;
|
|
case 2:
|
|
strlcpy(o_myname, myname,
|
|
sizeof(o_myname));
|
|
o_randomize = randomize;
|
|
o_longfmt = longfmt;
|
|
o_nobells = nobells;
|
|
optionsactive = true;
|
|
break;
|
|
case 3: lo_curses(); break;
|
|
case 4: return;
|
|
}
|
|
}
|
|
break;
|
|
case 7 /*^G*/:
|
|
case 8 /*^H*/:
|
|
case 27 /*ESC*/:
|
|
case 127 /*^?*/:
|
|
if (joinactive) {
|
|
joinactive = false;
|
|
} else if (startactive) {
|
|
startactive = false;
|
|
} else if (optionsactive) {
|
|
optionsactive = false;
|
|
} else {
|
|
/* nothing */
|
|
}
|
|
break;
|
|
case 16 /*^P*/:
|
|
case KEY_UP:
|
|
if (joinactive) {
|
|
up(&joinpos, &joinscroll);
|
|
} else if (startactive) {
|
|
up(&startpos, NULL);
|
|
} else if (optionsactive) {
|
|
up(&optionspos, NULL);
|
|
} else {
|
|
up(&mainpos, NULL);
|
|
}
|
|
break;
|
|
case 14 /*^N*/:
|
|
case KEY_DOWN:
|
|
if (joinactive) {
|
|
down(&joinpos, &joinscroll,
|
|
numjoinable, LINES-1);
|
|
} else if (startactive) {
|
|
down(&startpos, NULL,
|
|
STARTITEMS_NUM, STARTITEMS_NUM);
|
|
} else if (optionsactive) {
|
|
down(&optionspos, NULL,
|
|
OPTIONSITEMS_NUM, OPTIONSITEMS_NUM);
|
|
} else {
|
|
down(&mainpos, NULL,
|
|
MAINITEMS_NUM, MAINITEMS_NUM);
|
|
}
|
|
break;
|
|
default:
|
|
beep();
|
|
break;
|
|
}
|
|
}
|
|
}
|