b9d81d9cc9
on CALLOUT_EVENT_COUNTERS.
455 lines
12 KiB
C
455 lines
12 KiB
C
/* $NetBSD: kern_timeout.c,v 1.5 2003/02/26 23:13:19 thorpej Exp $ */
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/*-
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* Copyright (c) 2003 The NetBSD Foundation, Inc.
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* All rights reserved.
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*
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* This code is derived from software contributed to The NetBSD Foundation
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* by Jason R. Thorpe.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the NetBSD
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* Foundation, Inc. and its contributors.
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* 4. Neither the name of The NetBSD Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Copyright (c) 2001 Thomas Nordin <nordin@openbsd.org>
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* Copyright (c) 2000-2001 Artur Grabowski <art@openbsd.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Adapted from OpenBSD: kern_timeout.c,v 1.15 2002/12/08 04:21:07 art Exp,
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* modified to match NetBSD's pre-existing callout API.
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/kernel.h>
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#include <sys/lock.h>
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#include <sys/callout.h>
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#ifdef DDB
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#include <machine/db_machdep.h>
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#include <ddb/db_interface.h>
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#include <ddb/db_access.h>
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#include <ddb/db_sym.h>
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#include <ddb/db_output.h>
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#endif
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/*
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* Timeouts are kept in a hierarchical timing wheel. The c_time is the value
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* of the global variable "hardclock_ticks" when the timeout should be called.
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* There are four levels with 256 buckets each. See 'Scheme 7' in
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* "Hashed and Hierarchical Timing Wheels: Efficient Data Structures for
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* Implementing a Timer Facility" by George Varghese and Tony Lauck.
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*/
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#define BUCKETS 1024
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#define WHEELSIZE 256
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#define WHEELMASK 255
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#define WHEELBITS 8
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static struct callout_circq timeout_wheel[BUCKETS]; /* Queues of timeouts */
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static struct callout_circq timeout_todo; /* Worklist */
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#define MASKWHEEL(wheel, time) (((time) >> ((wheel)*WHEELBITS)) & WHEELMASK)
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#define BUCKET(rel, abs) \
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(((rel) <= (1 << (2*WHEELBITS))) \
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? ((rel) <= (1 << WHEELBITS)) \
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? &timeout_wheel[MASKWHEEL(0, (abs))] \
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: &timeout_wheel[MASKWHEEL(1, (abs)) + WHEELSIZE] \
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: ((rel) <= (1 << (3*WHEELBITS))) \
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? &timeout_wheel[MASKWHEEL(2, (abs)) + 2*WHEELSIZE] \
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: &timeout_wheel[MASKWHEEL(3, (abs)) + 3*WHEELSIZE])
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#define MOVEBUCKET(wheel, time) \
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CIRCQ_APPEND(&timeout_todo, \
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&timeout_wheel[MASKWHEEL((wheel), (time)) + (wheel)*WHEELSIZE])
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/*
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* All wheels are locked with the same lock (which must also block out all
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* interrupts).
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*/
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static struct simplelock callout_slock;
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#define CALLOUT_LOCK(s) \
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do { \
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s = splsched(); \
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simple_lock(&callout_slock); \
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} while (/*CONSTCOND*/0)
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#define CALLOUT_UNLOCK(s) \
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do { \
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simple_unlock(&callout_slock); \
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splx((s)); \
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} while (/*CONSTCOND*/0)
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/*
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* Circular queue definitions.
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*/
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#define CIRCQ_INIT(elem) \
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do { \
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(elem)->cq_next = (elem); \
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(elem)->cq_prev = (elem); \
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} while (/*CONSTCOND*/0)
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#define CIRCQ_INSERT(elem, list) \
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do { \
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(elem)->cq_prev = (list)->cq_prev; \
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(elem)->cq_next = (list); \
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(list)->cq_prev->cq_next = (elem); \
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(list)->cq_prev = (elem); \
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} while (/*CONSTCOND*/0)
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#define CIRCQ_APPEND(fst, snd) \
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do { \
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if (!CIRCQ_EMPTY(snd)) { \
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(fst)->cq_prev->cq_next = (snd)->cq_next; \
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(snd)->cq_next->cq_prev = (fst)->cq_prev; \
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(snd)->cq_prev->cq_next = (fst); \
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(fst)->cq_prev = (snd)->cq_prev; \
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CIRCQ_INIT(snd); \
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} \
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} while (/*CONSTCOND*/0)
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#define CIRCQ_REMOVE(elem) \
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do { \
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(elem)->cq_next->cq_prev = (elem)->cq_prev; \
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(elem)->cq_prev->cq_next = (elem)->cq_next; \
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} while (/*CONSTCOND*/0)
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#define CIRCQ_FIRST(elem) ((elem)->cq_next)
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#define CIRCQ_EMPTY(elem) (CIRCQ_FIRST(elem) == (elem))
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/*
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* Some of the "math" in here is a bit tricky.
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*
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* We have to beware of wrapping ints.
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* We use the fact that any element added to the queue must be added with a
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* positive time. That means that any element `to' on the queue cannot be
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* scheduled to timeout further in time than INT_MAX, but c->c_time can
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* be positive or negative so comparing it with anything is dangerous.
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* The only way we can use the c->c_time value in any predictable way
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* is when we caluculate how far in the future `to' will timeout -
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* "c->c_time - hardclock_ticks". The result will always be positive for
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* future timeouts and 0 or negative for due timeouts.
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*/
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#ifdef CALLOUT_EVENT_COUNTERS
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static struct evcnt callout_ev_late;
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#endif
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/*
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* callout_startup:
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*
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* Initialize the callout facility, called at system startup time.
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*/
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void
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callout_startup(void)
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{
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int b;
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CIRCQ_INIT(&timeout_todo);
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for (b = 0; b < BUCKETS; b++)
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CIRCQ_INIT(&timeout_wheel[b]);
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simple_lock_init(&callout_slock);
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#ifdef CALLOUT_EVENT_COUNTERS
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evcnt_attach_dynamic(&callout_ev_late, EVCNT_TYPE_MISC,
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NULL, "callout", "late");
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#endif
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}
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/*
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* callout_init:
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*
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* Initialize a callout structure.
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*/
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void
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callout_init(struct callout *c)
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{
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memset(c, 0, sizeof(*c));
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}
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/*
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* callout_setfunc:
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*
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* Initialize a callout structure and set the function and
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* argument.
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*/
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void
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callout_setfunc(struct callout *c, void (*func)(void *), void *arg)
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{
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memset(c, 0, sizeof(*c));
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c->c_func = func;
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c->c_arg = arg;
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}
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/*
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* callout_reset:
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*
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* Reset a callout structure with a new function and argument, and
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* schedule it to run.
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*/
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void
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callout_reset(struct callout *c, int to_ticks, void (*func)(void *), void *arg)
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{
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int s, old_time;
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KASSERT(to_ticks >= 0);
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CALLOUT_LOCK(s);
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/* Initialize the time here, it won't change. */
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old_time = c->c_time;
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c->c_time = to_ticks + hardclock_ticks;
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c->c_flags &= ~CALLOUT_FIRED;
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c->c_func = func;
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c->c_arg = arg;
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/*
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* If this timeout is already scheduled and now is moved
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* earlier, reschedule it now. Otherwise leave it in place
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* and let it be rescheduled later.
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*/
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if (callout_pending(c)) {
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if (c->c_time - old_time < 0) {
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CIRCQ_REMOVE(&c->c_list);
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CIRCQ_INSERT(&c->c_list, &timeout_todo);
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}
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} else {
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c->c_flags |= CALLOUT_PENDING;
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CIRCQ_INSERT(&c->c_list, &timeout_todo);
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}
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CALLOUT_UNLOCK(s);
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}
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/*
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* callout_schedule:
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*
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* Schedule a callout to run. The function and argument must
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* already be set in the callout structure.
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*/
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void
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callout_schedule(struct callout *c, int to_ticks)
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{
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int s, old_time;
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KASSERT(to_ticks >= 0);
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CALLOUT_LOCK(s);
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/* Initialize the time here, it won't change. */
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old_time = c->c_time;
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c->c_time = to_ticks + hardclock_ticks;
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c->c_flags &= ~CALLOUT_FIRED;
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/*
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* If this timeout is already scheduled and now is moved
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* earlier, reschedule it now. Otherwise leave it in place
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* and let it be rescheduled later.
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*/
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if (callout_pending(c)) {
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if (c->c_time - old_time < 0) {
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CIRCQ_REMOVE(&c->c_list);
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CIRCQ_INSERT(&c->c_list, &timeout_todo);
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}
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} else {
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c->c_flags |= CALLOUT_PENDING;
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CIRCQ_INSERT(&c->c_list, &timeout_todo);
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}
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CALLOUT_UNLOCK(s);
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}
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/*
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* callout_stop:
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*
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* Cancel a pending callout.
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*/
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void
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callout_stop(struct callout *c)
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{
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int s;
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CALLOUT_LOCK(s);
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if (callout_pending(c))
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CIRCQ_REMOVE(&c->c_list);
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c->c_flags &= ~(CALLOUT_PENDING|CALLOUT_FIRED);
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CALLOUT_UNLOCK(s);
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}
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/*
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* This is called from hardclock() once every tick.
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* We return !0 if we need to schedule a softclock.
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*/
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int
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callout_hardclock(void)
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{
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int s;
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int needsoftclock;
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CALLOUT_LOCK(s);
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MOVEBUCKET(0, hardclock_ticks);
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if (MASKWHEEL(0, hardclock_ticks) == 0) {
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MOVEBUCKET(1, hardclock_ticks);
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if (MASKWHEEL(1, hardclock_ticks) == 0) {
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MOVEBUCKET(2, hardclock_ticks);
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if (MASKWHEEL(2, hardclock_ticks) == 0)
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MOVEBUCKET(3, hardclock_ticks);
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}
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}
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needsoftclock = !CIRCQ_EMPTY(&timeout_todo);
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CALLOUT_UNLOCK(s);
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return needsoftclock;
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}
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/* ARGSUSED */
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void
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softclock(void *v)
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{
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struct callout *c;
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void (*func)(void *);
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void *arg;
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int s;
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CALLOUT_LOCK(s);
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while (!CIRCQ_EMPTY(&timeout_todo)) {
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c = (struct callout *)CIRCQ_FIRST(&timeout_todo); /* XXX */
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CIRCQ_REMOVE(&c->c_list);
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/* If due run it, otherwise insert it into the right bucket. */
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if (c->c_time - hardclock_ticks > 0) {
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CIRCQ_INSERT(&c->c_list,
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BUCKET((c->c_time - hardclock_ticks), c->c_time));
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} else {
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#ifdef CALLOUT_EVENT_COUNTERS
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if (c->c_time - hardclock_ticks < 0)
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callout_ev_late.ev_count++;
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#endif
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c->c_flags = (c->c_flags & ~CALLOUT_PENDING) |
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CALLOUT_FIRED;
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func = c->c_func;
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arg = c->c_arg;
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CALLOUT_UNLOCK(s);
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(*func)(arg);
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CALLOUT_LOCK(s);
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}
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}
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CALLOUT_UNLOCK(s);
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}
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#ifdef DDB
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static void
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db_show_callout_bucket(struct callout_circq *bucket)
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{
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struct callout *c;
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struct callout_circq *p;
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db_expr_t offset;
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char *name;
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for (p = CIRCQ_FIRST(bucket); p != bucket; p = CIRCQ_FIRST(p)) {
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c = (struct callout *)p; /* XXX */
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db_find_sym_and_offset((db_addr_t)c->c_func, &name, &offset);
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name = name ? name : "?";
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#ifdef _LP64
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#define POINTER_WIDTH "%16lx"
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#else
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#define POINTER_WIDTH "%8lx"
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#endif
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db_printf("%9d %2d/%-4d " POINTER_WIDTH " %s\n",
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c->c_time - hardclock_ticks,
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(int)((bucket - timeout_wheel) / WHEELSIZE),
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(int)(bucket - timeout_wheel), (u_long) c->c_arg, name);
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}
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}
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void
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db_show_callout(db_expr_t addr, int haddr, db_expr_t count, char *modif)
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{
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int b;
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db_printf("hardclock_ticks now: %d\n", hardclock_ticks);
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#ifdef _LP64
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db_printf(" ticks wheel arg func\n");
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#else
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db_printf(" ticks wheel arg func\n");
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#endif
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/*
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* Don't lock the callwheel; all the other CPUs are paused
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* anyhow, and we might be called in a circumstance where
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* some other CPU was paused while holding the lock.
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*/
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db_show_callout_bucket(&timeout_todo);
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for (b = 0; b < BUCKETS; b++)
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db_show_callout_bucket(&timeout_wheel[b]);
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}
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#endif /* DDB */
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