NetBSD/games/warp/weapon.c

679 lines
16 KiB
C

/* Header: weapon.c,v 7.0.1.2 86/10/20 14:36:33 lwall Exp */
/* Log: weapon.c,v
* Revision 7.0.1.2 86/10/20 14:36:33 lwall
* Picked some lint.
*
* Revision 7.0.1.1 86/10/16 10:54:42 lwall
* Added Damage. Fixed random bugs.
*
* Revision 7.0 86/10/08 15:18:08 lwall
* Split into separate files. Added amoebas and pirates.
*
*/
#include "EXTERN.h"
#include "warp.h"
#include "bang.h"
#include "object.h"
#include "move.h"
#include "score.h"
#include "sig.h"
#include "term.h"
#include "them.h"
#include "us.h"
#include "util.h"
#include "INTERN.h"
#include "weapon.h"
void
weapon_init(void)
{
;
}
void
fire_torp(OBJECT *from, int ydir, int xdir)
{
OBJECT *to;
if (from->type == Enemy ||
(from == ent && etorp > 0) ||
(from == base && btorp > 0)) {
to = occupant[(from->posy+from->vely+ydir+YSIZE00)%YSIZE]
[(from->posx+from->velx+xdir+XSIZE00)%XSIZE];
if (from->type != Enemy || !to || to->vely || to->velx) {
if (from->type != Enemy &&
(to = isatorp[from==base][ydir+1][xdir+1])) {
to->vely += ydir;
to->velx += xdir;
}
else {
if (from == ent) {
to = make_object(Torp, '+', from->posy,from->posx,
from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
aretorps++;
isatorp[0][ydir+1][xdir+1] = to;
etorp--;
}
else if (from == base) {
to = make_object(Torp, '+', from->posy,from->posx,
from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
aretorps++;
isatorp[1][ydir+1][xdir+1] = to;
btorp--;
}
else if (from->image == 'G') {
numos++;
to = make_object(Torp, 'o', from->posy,from->posx,
from->vely+ydir,from->velx+xdir, 100L, 1L,&root);
if (madgorns) {
possiblescore += 35;
to->image = '0';
to->mass = 2000;
to->energy = 2000;
}
else if (rand_mod(120)+10 > smarts)
possiblescore += 100;
else {
possiblescore += 200;
to->image = 'O';
}
}
else {
to = make_object(Torp, 'x', from->posy,from->posx,
from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
if (rand_mod(160)+10 > smarts)
possiblescore += 10;
else {
possiblescore += 100;
to->image = 'X';
to->mass = 1000+super*20;
numxes++;
}
}
}
}
}
}
void
attack(OBJECT *attackee)
{
int dx;
int dy;
int curx;
int cury;
int prob;
OBJECT *obj;
bool torps;
bool webnear = false;
bool thru_stars;
int nukey;
int nukex;
int nukedist;
if (attackee) {
if (attackee == nuke) {
if (amb[attackee->posy][attackee->posx] != '~')
return;
nukey = nukex = 0;
nukedist = 100;
}
for (dx= -1; dx<=1 ; dx++) {
for (dy= -1; dy<=1; dy++) {
if (dx||dy) {
cury = attackee->posy;
curx = attackee->posx;
torps = thru_stars = false;
if (massacre || madgorns || !rand_mod(53-super) )
webnear += rand_mod(2);
else
webnear = false;
for (prob = scandist;prob;prob--) {
cury = (cury + dy + YSIZE00) % YSIZE;
curx = (curx + dx + XSIZE00) % XSIZE;
if ((obj = occupant[cury][curx]) != NULL) {
switch (obj->image) {
case 'P': case 'K': case 'R': case ' ':
pot_shot:
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/40+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
if (rand_mod(51 - sm50) <= prob) {
switch (obj->strategy||thru_stars?0:
rand_mod(ent?4:2)) {
case 1: case 2:
if (-dy + attackee->vely == obj->vely
&& -dx + attackee->velx == obj->velx)
fire_torp(obj,
-dy + attackee->vely,
-dx + attackee->velx);
else
fire_torp(obj,
-dy + attackee->vely - obj->vely,
-dx + attackee->velx - obj->velx);
if (obj->image == ' ')
setimage(obj,
obj->flags & PIRATE ? 'P' : 'R');
break;
case 3: {
int newspeed =
rand_mod(prob<5&&smarts>70?4:3)-1;
obj->vely = -dy * newspeed;
obj->velx = -dx * newspeed;
if (newspeed >= 0 &&
!rand_mod(82-sm80)) {
obj->vely += attackee->vely;
obj->velx += attackee->velx;
}
break;
}
case 0:
if (!torps && obj->energy > 1000) {
fire_phaser(obj, -dy, -dx);
if (smarts > 40 &&
(scandist-prob > 5
|| attackee==base) &&
(massacre || obj->strategy ||
rand_mod(2)))
while (rand_mod(2))
fire_phaser(obj, -dy, -dx);
if (obj->image == ' ')
setimage(obj,
obj->flags&PIRATE ? 'P':'R');
}
if (obj->strategy) {
obj->velx = obj->vely = 0;
if (obj->energy < 1000 ||
bvely || bvelx)
obj->strategy = 0;
}
else if ((attackee==base ||
(cloaking && attackee==ent)
) &&
scandist-prob > 5 &&
!(rand_mod(
ent?antibase*2:antibase)) )
obj->strategy = 1;
break;
}
}
goto bombout;
case 'G':
if (thru_stars && obj->strategy < 7)
goto bombout;
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/40+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
goto bombout;
}
if (obj->strategy) {
if (madgorns || !rand_mod(4)) {
obj->vely = attackee->vely;
obj->velx = attackee->velx;
}
obj->strategy += (!torps && deados > 10);
if (obj->strategy > 4)
madgorns = true;
if (!torps && obj->strategy > 5) {
do {
fire_phaser(obj, -dy, -dx);
} while (rand_mod(2));
}
}
else if (numgorns >= numenemies-1 &&
deados > 15+numgorns*5)
obj->strategy = 1;
if (madgorns || rand_mod(51 - sm50) <= prob) {
if (-dy + attackee->vely == obj->vely
&& -dx + attackee->velx == obj->velx)
fire_torp(obj,
-dy + attackee->vely,
-dx + attackee->velx);
else
fire_torp(obj,
-dy + attackee->vely - obj->vely,
-dx + attackee->velx - obj->velx);
}
goto bombout;
case 'T':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/40+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
if (thru_stars)
goto bombout;
if (webnear && scandist-prob > 5) {
if (massacre || rand_mod(50) < super) {
if (!torps && obj->energy > 1000) {
fire_phaser(obj, -dy, -dx);
while (!rand_mod(57-sm55))
fire_phaser(obj, -dy, -dx);
}
}
}
goto bombout;
case 'C': case 'c':
if (thru_stars)
goto bombout;
break;
case 'Q': case 'W': case 'Y': case 'U':
case 'I': case 'S': case 'D': case 'H': case 'J':
case 'L': case 'Z': case 'V': case 'M': case 'F':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/40+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
if (rand_mod(2))
goto pot_shot;
}
if (madfriends > 1000) {
madfriends -= 200;
goto pot_shot;
}
/* FALL THROUGH */
case '+':
if (attackee == nuke) {
if (smarts > 70) {
if (
(obj->posx + obj->velx + XSIZE00)%XSIZE
== attackee->posx &&
(obj->posy + obj->vely + YSIZE00)%YSIZE
== attackee->posy ) {
tract(nuke,dy,dx,-1);
}
else
while (!rand_mod(82-sm80))
tract(nuke,dy,dx,-1);
}
else if (smarts > 60 ||
rand_mod(2+scandist-prob) <
rand_mod(smarts/20+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
torps = false;
thru_stars = false;
break;
case '|': case '-': case '/': case '\\':
if (thru_stars)
goto bombout;
webnear = (scandist-prob < 3);
torps = false;
break;
case 'x':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/20+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
if (thru_stars)
goto bombout;
torps = true;
break;
case 'o': case 'O': case '0':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/20+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
if (thru_stars)
goto bombout;
torps = true;
if (rand_mod(99+3*scandist) < smarts+3*prob) {
obj->vely = -dy + attackee->vely;
obj->velx = -dx + attackee->velx;
if (obj->flags & STATIC) {/* not a mover? */
obj->flags &= ~STATIC;
obj->prev->next = obj->next;
obj->next->prev = obj->prev;
root.prev->next = obj;
obj->prev = root.prev;
root.prev = obj;
obj->next = &root;
}
}
if (obj->image != '0')
break;
/*FALLTHROUGH*/
case 'X':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/20+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
torps = true;
if (thru_stars)
goto bombout;
if (prob == scandist) {
int y, x;
blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
[x=(obj->posx+obj->velx+XSIZE00)%XSIZE]
+= (obj->image == '0' ? 2000 : 200);
yblasted[y] |= 1;
xblasted[x] |= 1;
blasted = true;
}
break;
case 'A':
if (attackee != nuke) {
if (scandist-prob>1 && !rand_mod(51-super))
tract(obj,-dy,-dx,1);
}
/* FALL THROUGH */
case '*': case '@':
if (attackee == nuke) {
if (amb[cury][curx] != '~') {
if (scandist-prob < nukedist) {
nukedist = scandist-prob;
nukey = dy; /* nearest food in */
nukex = dx; /* this direction */
}
if (smarts > 55 && scandist-prob > 8) {
if (rand_mod(30+scandist-prob) <
rand_mod(smarts/20+1))
tract(nuke,dy,dx,1);
}
}
else if (obj->vely || obj->velx) {
tract(nuke,dy,dx,1); /* for looks */
obj->vely = obj->velx = 0;
}
}
if (!thru_stars) {
if (rand_mod(97-sm95))
goto bombout;
else
thru_stars = true;
}
break;
case '<': case '>':
if (attackee == nuke) {
if ((!dy && scandist-prob < 8) ||
rand_mod(2+scandist-prob) <
rand_mod(smarts/20+1) ) {
nuke->mass += 10000;
tract(nuke,dy,dx,-1);
nuke->mass -= 10000;
}
}
goto bombout;
case 'E': case 'B':
if (attackee == nuke) {
if (rand_mod(2+scandist-prob) <
rand_mod(smarts/40+1))
tract(nuke,dy,dx,rand_mod(3)?1:-1);
}
goto bombout;
default:
goto bombout;
}
}
else {
if (thru_stars)
goto bombout;
}
}
bombout: ; /* end of loop */
}
}
}
if (attackee == nuke && nukedist < 100) {/* aim amoeba at nearest */
if (nukey < 0) /* free star */
nukey = 2;
if (nukex < 0)
nukex = 2;
nuke->strategy = nukey + (nukex << 2);
}
}
}
void
fire_phaser(OBJECT *obj, int dy, int dx)
{
int y;
int x;
int skipping;
int size=5000;
int decr = 50, oldy, oldx;
static char curchar[] = "@* ";
if (obj == ent)
decr = 100;
else if (obj == base) {
decr = 1000;
size = 200;
}
if (!dy)
curchar[2] = '-';
else if (!dx)
curchar[2] = '!';
else if (dy == dx)
curchar[2] = '\\';
else
curchar[2] = '/';
if (obj->energy >= decr) {
obj->energy -= decr;
for (
/* initialize */
skipping = (obj != base),
y = (obj->posy+(obj==base?dy*2:dy)+YSIZE00)%YSIZE,
x = (obj->posx+(obj==base?dx*2:dx)+XSIZE00)%XSIZE;
/* while */
size && (!occupant[y][x]||(skipping && occupant[y][x]->type==Star));
/* at end of loop */
y = (y+dy+YSIZE00) % YSIZE,
x = (x+dx+XSIZE00) % XSIZE,
size = size * 3 / 4 ) {
move(y+1,x*2,0);
beg_qwrite();
if (obj == base || obj->image == 'T') {
*filler = '@';
qwrite();
*filler = '#';
qwrite();
*filler = '~';
qwrite();
*filler = '%';
qwrite();
*filler = ':';
qwrite();
*filler = '@';
}
else {
*filler = size >= 500 ?
*curchar : (size >= 50 ?
curchar[1] :
curchar[2]);
}
qwrite();
if (occupant[y][x])
qaddc(occupant[y][x]->image);
else {
if (numamoebas)
qaddc(amb[y][x]);
else
qaddspace();
if (skipping)
skipping = 0;
}
end_qwrite();
}
if (size) {
char img;
assert(occupant[y][x]);
img = occupant[y][x]->image;
if (occupant[y][x]->type == Crusher) {
if (dy)
return;
if (dx==(img == '<' ? 1 : -1) ) {
occupant[y][x]->image =
(occupant[y][x]->velx *= -1) < 0 ? '>' : '<';
return;
}
}
else if (occupant[y][x]->flags & FRIENDLY)
madfriends += 200;
if (numamoebas && amb[y][x] == '~' && smarts % 3 &&
(smarts > 70 || rand_mod(smarts) > rand_mod(20)) ) {
if (size > 10000)
modify_amoeba(y,x,1,'~',10);
else if (size > 1000)
modify_amoeba(y,x,1,'~',7);
else if (size > 50)
modify_amoeba(y,x,1,'~',5);
else
modify_amoeba(y,x,1,'~',2);
if (occupant[y][x] == nuke) {
nuke->strategy = rand_mod(30);
nuke->flags |= COUNTDOWN;
}
return;
}
else {
move(y+1,x*2,0);
beg_qwrite();
if (img == ' ') {
*filler = occupant[y][x]->flags & PIRATE ? 'P' : 'R';
occupant[y][x]->image = *filler;
occupant[y][x]->strategy = 0;
qwrite();
qwrite();
}
else if (img == 'C' || img == 'c') {
cloaked = 0;
img += 2;
occupant[y][x]->image = img;
*filler = img;
qwrite();
qwrite();
}
else if (img == 'K' && size > 50)
occupant[y][x]->strategy = 0;
*filler = '@';
qwrite();
*filler = '#';
qwrite();
*filler = '@';
qwrite();
*filler = '#';
qwrite();
*filler = '@';
qwrite();
qaddc(img);
end_qwrite();
oldy = y;
oldx = x;
y = (occupant[oldy][oldx]->posy + occupant[oldy][oldx]->vely +
YSIZE00) % YSIZE;
x = (occupant[oldy][oldx]->posx + occupant[oldy][oldx]->velx +
XSIZE00) % XSIZE;
if (occupant[y][x] && occupant[y][x]->type == Star) {
y = occupant[oldy][oldx]->posy;
x = occupant[oldy][oldx]->posx;
}
if (obj==base)
blast[y][x] += size>50 ? 15000 : (size>15 ? 1500 : 150);
else if (obj==ent)
blast[y][x] += size*4;
else if (obj->image=='T')
blast[y][x] += 15000;
else
blast[y][x] += size*smarts/25;
yblasted[y] |= 1;
xblasted[x] |= 1;
blasted = true;
}
}
}
}
int
tract(OBJECT *obj, int dy, int dx, int to_or_fro)
{
int y;
int x;
int size=10;
static char ch;
OBJECT *tractee;
if (!dy)
ch = '|';
else if (!dx)
ch = '-';
else if (dy == dx)
ch = '/';
else
ch = '\\';
{
for (
y = (obj->posy+dy+YSIZE00)%YSIZE,
x = (obj->posx+dx+XSIZE00)%XSIZE;
size && (!occupant[y][x]);
y = (y+dy+YSIZE00) % YSIZE, x = (x+dx+XSIZE00) % XSIZE, size--) {
move(y+1,x*2,0);
beg_qwrite();
*filler = ch;
qwrite();
qwrite();
if (numamoebas)
qaddch(amb[y][x]);
else
qaddspace();
end_qwrite();
}
tractee = occupant[y][x];
if (size) {
assert(tractee);
if (numamoebas && obj != nuke && amb[y][x] == '~') {
if (to_or_fro > 0)
modify_amoeba(y,x,2,'~',size);
else
modify_amoeba(y,x,1,' ',size);
}
if (tractee->type != Web &&
(tractee->mass < obj->mass * 5 ||
(tractee->type == Crusher && !dx) ) ) {
if (tractee == ent) {
evely -= dy * to_or_fro;
evelx -= dx * to_or_fro;
}
else if (tractee == base) {
bvely -= dy * to_or_fro;
bvelx -= dx * to_or_fro;
}
else {
tractee->vely -= dy * to_or_fro;
tractee->velx -= dx * to_or_fro;
}
if (tractee->type == Torp ||
tractee->type == Star) {
if (tractee->flags & STATIC) { /* not a mover? */
tractee->flags &= ~STATIC;
tractee->prev->next = tractee->next;
tractee->next->prev = tractee->prev;
root.prev->next = tractee;
tractee->prev = root.prev;
root.prev = tractee;
tractee->next = &root;
}
}
}
else if (tractee->type == Crusher && !dy &&
dx==(tractee->image == '<' ? 1 : -1) ) {
setimage(tractee, (tractee->velx *= -1) < 0 ? '>' : '<');
}
if (tractee->mass * 5 > obj->mass)
return(1);
}
}
return(0);
}