NetBSD/sys/dev/wscons/wsdisplay_glyphcache.c

278 lines
7.4 KiB
C

/* $NetBSD: wsdisplay_glyphcache.c,v 1.6 2014/01/13 19:30:33 macallan Exp $ */
/*
* Copyright (c) 2012 Michael Lorenz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* a simple glyph cache in offscreen memory
* For now it only caches glyphs with the default attribute ( assuming they're
* the most commonly used glyphs ) but the API should at least not prevent
* more sophisticated caching algorithms
*/
#include <sys/systm.h>
#include <sys/atomic.h>
#include <sys/errno.h>
#include <sys/kmem.h>
#include <dev/wscons/wsdisplay_glyphcachevar.h>
#include "opt_glyphcache.h"
#ifdef GLYPHCACHE_DEBUG
#define DPRINTF aprint_normal
#else
#define DPRINTF while (0) printf
#endif
static inline int
attr2idx(long attr)
{
if ((attr & 0xf0f0fff8) != 0)
return -1;
return (((attr >> 16) & 0x0f) | ((attr >> 20) & 0xf0));
}
/* first line, lines, width, attr */
int
glyphcache_init(glyphcache *gc, int first, int lines, int width,
int cellwidth, int cellheight, long attr)
{
int cache_lines, buckets, i, usedcells = 0, idx;
gc_bucket *b;
/* first the geometry stuff */
gc->gc_cellwidth = cellwidth;
gc->gc_cellheight = cellheight;
gc->gc_firstline = first;
gc->gc_cellsperline = width / cellwidth;
gc->gc_buckets = NULL;
gc->gc_numbuckets = 0;
if (lines < 0) lines = 0;
cache_lines = lines / cellheight;
gc->gc_numcells = cache_lines * gc->gc_cellsperline;
/* now allocate buckets */
buckets = (gc->gc_numcells / 223);
if ((buckets * 223) < gc->gc_numcells)
buckets++;
/*
* if we don't have enough video memory to cache at least a few glyphs
* we stop right here
*/
if (buckets < 1)
return ENOMEM;
gc->gc_buckets = kmem_alloc(sizeof(gc_bucket) * buckets, KM_SLEEP);
if (gc->gc_buckets == NULL) {
aprint_error("%s: can't allocate memory\n", __func__);
return ENOMEM;
}
gc->gc_numbuckets = buckets;
DPRINTF("%s: using %d buckets\n", __func__, buckets);
for (i = 0; i < buckets; i++) {
b = &gc->gc_buckets[i];
b->gb_firstcell = usedcells;
b->gb_numcells = min(223, gc->gc_numcells - usedcells);
usedcells += 223;
b->gb_usedcells = 0;
b->gb_index = -1;
}
/* initialize the attribute map... */
for (i = 0; i < 256; i++) {
gc->gc_attrmap[i] = -1;
}
/* first bucket goes to default attr */
idx = attr2idx(attr);
if (idx >= 0) {
gc->gc_attrmap[idx] = 0;
gc->gc_buckets[0].gb_index = idx;
}
glyphcache_wipe(gc);
DPRINTF("%s: using %d cells total, from %d width %d\n", __func__,
gc->gc_numcells, gc->gc_firstline, gc->gc_cellsperline);
return 0;
}
void
glyphcache_wipe(glyphcache *gc)
{
gc_bucket *b;
int i, j, idx;
if ((gc->gc_buckets == NULL) || (gc->gc_numbuckets < 1))
return;
idx = gc->gc_buckets[0].gb_index;
/* empty all the buckets */
for (i = 0; i < gc->gc_numbuckets; i++) {
b = &gc->gc_buckets[i];
b->gb_usedcells = 0;
b->gb_index = -1;
for (j = 0; j < b->gb_numcells; j++)
b->gb_map[j] = -1;
}
for (i = 0; i < 256; i++) {
gc->gc_attrmap[i] = -1;
}
/* now put the first bucket back where it was */
gc->gc_attrmap[idx] = 0;
gc->gc_buckets[0].gb_index = idx;
}
/*
* add a glyph drawn at (x,y) to the cache as (c)
* call this only if glyphcache_try() returned GC_ADD
* caller or gc_bitblt must make sure the glyph is actually completely drawn
*/
int
glyphcache_add(glyphcache *gc, int c, int x, int y)
{
gc_bucket *b = gc->gc_next;
int cell;
int cx, cy;
if (b->gb_usedcells >= b->gb_numcells)
return ENOMEM;
cell = atomic_add_int_nv(&b->gb_usedcells, 1) - 1;
cell += b->gb_firstcell;
cy = gc->gc_firstline +
(cell / gc->gc_cellsperline) * gc->gc_cellheight;
cx = (cell % gc->gc_cellsperline) * gc->gc_cellwidth;
b->gb_map[c - 33] = (cx << 16) | cy;
gc->gc_bitblt(gc->gc_blitcookie, x, y, cx, cy,
gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
if (gc->gc_underline & 1) {
glyphcache_underline(gc, x, y, gc->gc_underline);
}
return 0;
}
void
glyphcache_underline(glyphcache *gc, int x, int y, long attr)
{
if (gc->gc_rectfill == NULL)
return;
gc->gc_rectfill(gc->gc_blitcookie, x, y + gc->gc_cellheight - 2,
gc->gc_cellwidth, 1, attr);
}
/*
* check if (c) is in the cache, if so draw it at (x,y)
* return:
* - GC_OK when the glyph was found
* - GC_ADD when the glyph wasn't found but can be added
* - GC_NOPE when the glyph can't be cached
*/
int
glyphcache_try(glyphcache *gc, int c, int x, int y, long attr)
{
int cell, cx, cy, idx, bi;
gc_bucket *b;
idx = attr2idx(attr);
/* see if we're in range */
if ((c < 33) || (c > 255) || (idx < 0))
return GC_NOPE;
/* see if there's already a bucket for this attribute */
bi = gc->gc_attrmap[idx];
if (bi == -1) {
/* nope, see if there's an empty one left */
bi = 1;
while ((bi < gc->gc_numbuckets) &&
(gc->gc_buckets[bi].gb_index != -1)) {
bi++;
}
if (bi < gc->gc_numbuckets) {
/* found one -> grab it */
gc->gc_attrmap[idx] = bi;
b = &gc->gc_buckets[bi];
b->gb_index = idx;
b->gb_usedcells = 0;
/* make sure this doesn't get evicted right away */
b->gb_lastread = time_uptime;
} else {
/*
* still nothing
* steal the least recently read bucket
*/
time_t moo = time_uptime;
int i, oldest = 1;
for (i = 1; i < gc->gc_numbuckets; i++) {
if (gc->gc_buckets[i].gb_lastread < moo) {
oldest = i;
moo = gc->gc_buckets[i].gb_lastread;
}
}
/* if we end up here all buckets must be in use */
b = &gc->gc_buckets[oldest];
gc->gc_attrmap[b->gb_index] = -1;
b->gb_index = idx;
b->gb_usedcells = 0;
gc->gc_attrmap[idx] = oldest;
/* now scrub it */
for (i = 0; i < b->gb_numcells; i++)
b->gb_map[i] = -1;
/* and set the time stamp */
b->gb_lastread = time_uptime;
}
} else {
/* found one */
b = &gc->gc_buckets[bi];
}
/* see if there's room in the bucket */
if (b->gb_usedcells >= b->gb_numcells)
return GC_NOPE;
cell = b->gb_map[c - 33];
if (cell == -1) {
gc->gc_next = b;
gc->gc_underline = attr;
return GC_ADD;
}
/* it's in the cache - draw it */
cy = cell & 0xffff;
cx = (cell >> 16) & 0xffff;
gc->gc_bitblt(gc->gc_blitcookie, cx, cy, x, y,
gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
/* and underline it if needed */
if (attr & 1)
glyphcache_underline(gc, x, y, attr);
/* update bucket's time stamp */
b->gb_lastread = time_uptime;
return GC_OK;
}