278 lines
7.4 KiB
C
278 lines
7.4 KiB
C
/* $NetBSD: wsdisplay_glyphcache.c,v 1.6 2014/01/13 19:30:33 macallan Exp $ */
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/*
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* Copyright (c) 2012 Michael Lorenz
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* a simple glyph cache in offscreen memory
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* For now it only caches glyphs with the default attribute ( assuming they're
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* the most commonly used glyphs ) but the API should at least not prevent
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* more sophisticated caching algorithms
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*/
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#include <sys/systm.h>
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#include <sys/atomic.h>
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#include <sys/errno.h>
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#include <sys/kmem.h>
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#include <dev/wscons/wsdisplay_glyphcachevar.h>
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#include "opt_glyphcache.h"
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#ifdef GLYPHCACHE_DEBUG
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#define DPRINTF aprint_normal
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#else
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#define DPRINTF while (0) printf
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#endif
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static inline int
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attr2idx(long attr)
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{
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if ((attr & 0xf0f0fff8) != 0)
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return -1;
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return (((attr >> 16) & 0x0f) | ((attr >> 20) & 0xf0));
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}
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/* first line, lines, width, attr */
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int
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glyphcache_init(glyphcache *gc, int first, int lines, int width,
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int cellwidth, int cellheight, long attr)
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{
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int cache_lines, buckets, i, usedcells = 0, idx;
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gc_bucket *b;
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/* first the geometry stuff */
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gc->gc_cellwidth = cellwidth;
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gc->gc_cellheight = cellheight;
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gc->gc_firstline = first;
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gc->gc_cellsperline = width / cellwidth;
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gc->gc_buckets = NULL;
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gc->gc_numbuckets = 0;
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if (lines < 0) lines = 0;
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cache_lines = lines / cellheight;
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gc->gc_numcells = cache_lines * gc->gc_cellsperline;
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/* now allocate buckets */
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buckets = (gc->gc_numcells / 223);
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if ((buckets * 223) < gc->gc_numcells)
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buckets++;
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/*
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* if we don't have enough video memory to cache at least a few glyphs
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* we stop right here
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*/
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if (buckets < 1)
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return ENOMEM;
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gc->gc_buckets = kmem_alloc(sizeof(gc_bucket) * buckets, KM_SLEEP);
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if (gc->gc_buckets == NULL) {
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aprint_error("%s: can't allocate memory\n", __func__);
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return ENOMEM;
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}
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gc->gc_numbuckets = buckets;
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DPRINTF("%s: using %d buckets\n", __func__, buckets);
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for (i = 0; i < buckets; i++) {
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b = &gc->gc_buckets[i];
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b->gb_firstcell = usedcells;
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b->gb_numcells = min(223, gc->gc_numcells - usedcells);
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usedcells += 223;
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b->gb_usedcells = 0;
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b->gb_index = -1;
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}
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/* initialize the attribute map... */
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for (i = 0; i < 256; i++) {
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gc->gc_attrmap[i] = -1;
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}
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/* first bucket goes to default attr */
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idx = attr2idx(attr);
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if (idx >= 0) {
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gc->gc_attrmap[idx] = 0;
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gc->gc_buckets[0].gb_index = idx;
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}
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glyphcache_wipe(gc);
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DPRINTF("%s: using %d cells total, from %d width %d\n", __func__,
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gc->gc_numcells, gc->gc_firstline, gc->gc_cellsperline);
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return 0;
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}
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void
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glyphcache_wipe(glyphcache *gc)
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{
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gc_bucket *b;
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int i, j, idx;
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if ((gc->gc_buckets == NULL) || (gc->gc_numbuckets < 1))
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return;
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idx = gc->gc_buckets[0].gb_index;
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/* empty all the buckets */
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for (i = 0; i < gc->gc_numbuckets; i++) {
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b = &gc->gc_buckets[i];
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b->gb_usedcells = 0;
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b->gb_index = -1;
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for (j = 0; j < b->gb_numcells; j++)
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b->gb_map[j] = -1;
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}
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for (i = 0; i < 256; i++) {
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gc->gc_attrmap[i] = -1;
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}
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/* now put the first bucket back where it was */
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gc->gc_attrmap[idx] = 0;
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gc->gc_buckets[0].gb_index = idx;
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}
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/*
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* add a glyph drawn at (x,y) to the cache as (c)
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* call this only if glyphcache_try() returned GC_ADD
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* caller or gc_bitblt must make sure the glyph is actually completely drawn
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*/
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int
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glyphcache_add(glyphcache *gc, int c, int x, int y)
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{
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gc_bucket *b = gc->gc_next;
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int cell;
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int cx, cy;
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if (b->gb_usedcells >= b->gb_numcells)
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return ENOMEM;
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cell = atomic_add_int_nv(&b->gb_usedcells, 1) - 1;
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cell += b->gb_firstcell;
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cy = gc->gc_firstline +
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(cell / gc->gc_cellsperline) * gc->gc_cellheight;
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cx = (cell % gc->gc_cellsperline) * gc->gc_cellwidth;
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b->gb_map[c - 33] = (cx << 16) | cy;
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gc->gc_bitblt(gc->gc_blitcookie, x, y, cx, cy,
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gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
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if (gc->gc_underline & 1) {
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glyphcache_underline(gc, x, y, gc->gc_underline);
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}
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return 0;
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}
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void
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glyphcache_underline(glyphcache *gc, int x, int y, long attr)
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{
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if (gc->gc_rectfill == NULL)
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return;
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gc->gc_rectfill(gc->gc_blitcookie, x, y + gc->gc_cellheight - 2,
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gc->gc_cellwidth, 1, attr);
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}
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/*
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* check if (c) is in the cache, if so draw it at (x,y)
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* return:
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* - GC_OK when the glyph was found
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* - GC_ADD when the glyph wasn't found but can be added
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* - GC_NOPE when the glyph can't be cached
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*/
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int
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glyphcache_try(glyphcache *gc, int c, int x, int y, long attr)
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{
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int cell, cx, cy, idx, bi;
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gc_bucket *b;
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idx = attr2idx(attr);
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/* see if we're in range */
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if ((c < 33) || (c > 255) || (idx < 0))
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return GC_NOPE;
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/* see if there's already a bucket for this attribute */
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bi = gc->gc_attrmap[idx];
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if (bi == -1) {
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/* nope, see if there's an empty one left */
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bi = 1;
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while ((bi < gc->gc_numbuckets) &&
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(gc->gc_buckets[bi].gb_index != -1)) {
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bi++;
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}
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if (bi < gc->gc_numbuckets) {
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/* found one -> grab it */
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gc->gc_attrmap[idx] = bi;
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b = &gc->gc_buckets[bi];
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b->gb_index = idx;
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b->gb_usedcells = 0;
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/* make sure this doesn't get evicted right away */
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b->gb_lastread = time_uptime;
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} else {
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/*
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* still nothing
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* steal the least recently read bucket
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*/
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time_t moo = time_uptime;
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int i, oldest = 1;
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for (i = 1; i < gc->gc_numbuckets; i++) {
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if (gc->gc_buckets[i].gb_lastread < moo) {
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oldest = i;
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moo = gc->gc_buckets[i].gb_lastread;
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}
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}
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/* if we end up here all buckets must be in use */
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b = &gc->gc_buckets[oldest];
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gc->gc_attrmap[b->gb_index] = -1;
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b->gb_index = idx;
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b->gb_usedcells = 0;
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gc->gc_attrmap[idx] = oldest;
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/* now scrub it */
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for (i = 0; i < b->gb_numcells; i++)
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b->gb_map[i] = -1;
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/* and set the time stamp */
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b->gb_lastread = time_uptime;
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}
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} else {
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/* found one */
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b = &gc->gc_buckets[bi];
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}
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/* see if there's room in the bucket */
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if (b->gb_usedcells >= b->gb_numcells)
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return GC_NOPE;
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cell = b->gb_map[c - 33];
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if (cell == -1) {
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gc->gc_next = b;
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gc->gc_underline = attr;
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return GC_ADD;
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}
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/* it's in the cache - draw it */
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cy = cell & 0xffff;
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cx = (cell >> 16) & 0xffff;
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gc->gc_bitblt(gc->gc_blitcookie, cx, cy, x, y,
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gc->gc_cellwidth, gc->gc_cellheight, gc->gc_rop);
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/* and underline it if needed */
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if (attr & 1)
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glyphcache_underline(gc, x, y, attr);
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/* update bucket's time stamp */
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b->gb_lastread = time_uptime;
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return GC_OK;
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}
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