1307 lines
49 KiB
Plaintext
1307 lines
49 KiB
Plaintext
This is Info file bfd.info, produced by Makeinfo-1.64 from the input
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file ./bfd.texinfo.
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START-INFO-DIR-ENTRY
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* Bfd: (bfd). The Binary File Descriptor library.
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END-INFO-DIR-ENTRY
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This file documents the BFD library.
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Copyright (C) 1991 Free Software Foundation, Inc.
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Permission is granted to make and distribute verbatim copies of this
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manual provided the copyright notice and this permission notice are
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preserved on all copies.
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Permission is granted to copy and distribute modified versions of
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this manual under the conditions for verbatim copying, subject to the
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terms of the GNU General Public License, which includes the provision
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that the entire resulting derived work is distributed under the terms
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of a permission notice identical to this one.
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Permission is granted to copy and distribute translations of this
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manual into another language, under the above conditions for modified
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versions.
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File: bfd.info, Node: Top, Next: Overview, Prev: (dir), Up: (dir)
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This file documents the binary file descriptor library libbfd.
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* Menu:
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* Overview:: Overview of BFD
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* BFD front end:: BFD front end
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* BFD back ends:: BFD back ends
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* Index:: Index
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File: bfd.info, Node: Overview, Next: BFD front end, Prev: Top, Up: Top
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Introduction
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************
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BFD is a package which allows applications to use the same routines
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to operate on object files whatever the object file format. A new
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object file format can be supported simply by creating a new BFD back
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end and adding it to the library.
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BFD is split into two parts: the front end, and the back ends (one
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for each object file format).
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* The front end of BFD provides the interface to the user. It manages
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memory and various canonical data structures. The front end also
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decides which back end to use and when to call back end routines.
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* The back ends provide BFD its view of the real world. Each back
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end provides a set of calls which the BFD front end can use to
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maintain its canonical form. The back ends also may keep around
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information for their own use, for greater efficiency.
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* Menu:
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* History:: History
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* How It Works:: How It Works
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* What BFD Version 2 Can Do:: What BFD Version 2 Can Do
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File: bfd.info, Node: History, Next: How It Works, Prev: Overview, Up: Overview
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History
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=======
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One spur behind BFD was the desire, on the part of the GNU 960 team
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at Intel Oregon, for interoperability of applications on their COFF and
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b.out file formats. Cygnus was providing GNU support for the team, and
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was contracted to provide the required functionality.
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The name came from a conversation David Wallace was having with
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Richard Stallman about the library: RMS said that it would be quite
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hard--David said "BFD". Stallman was right, but the name stuck.
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At the same time, Ready Systems wanted much the same thing, but for
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different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k
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coff.
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BFD was first implemented by members of Cygnus Support; Steve
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Chamberlain (`sac@cygnus.com'), John Gilmore (`gnu@cygnus.com'), K.
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Richard Pixley (`rich@cygnus.com') and David Henkel-Wallace
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(`gumby@cygnus.com').
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File: bfd.info, Node: How It Works, Next: What BFD Version 2 Can Do, Prev: History, Up: Overview
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How To Use BFD
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==============
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To use the library, include `bfd.h' and link with `libbfd.a'.
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BFD provides a common interface to the parts of an object file for a
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calling application.
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When an application sucessfully opens a target file (object,
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archive, or whatever), a pointer to an internal structure is returned.
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This pointer points to a structure called `bfd', described in `bfd.h'.
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Our convention is to call this pointer a BFD, and instances of it
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within code `abfd'. All operations on the target object file are
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applied as methods to the BFD. The mapping is defined within `bfd.h'
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in a set of macros, all beginning with `bfd_' to reduce namespace
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pollution.
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For example, this sequence does what you would probably expect:
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return the number of sections in an object file attached to a BFD
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`abfd'.
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#include "bfd.h"
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unsigned int number_of_sections(abfd)
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bfd *abfd;
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{
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return bfd_count_sections(abfd);
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}
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The abstraction used within BFD is that an object file has:
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* a header,
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* a number of sections containing raw data (*note Sections::.),
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* a set of relocations (*note Relocations::.), and
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* some symbol information (*note Symbols::.).
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Also, BFDs opened for archives have the additional attribute of an index
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and contain subordinate BFDs. This approach is fine for a.out and coff,
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but loses efficiency when applied to formats such as S-records and
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IEEE-695.
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File: bfd.info, Node: What BFD Version 2 Can Do, Prev: How It Works, Up: Overview
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What BFD Version 2 Can Do
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=========================
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When an object file is opened, BFD subroutines automatically
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determine the format of the input object file. They then build a
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descriptor in memory with pointers to routines that will be used to
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access elements of the object file's data structures.
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As different information from the the object files is required, BFD
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reads from different sections of the file and processes them. For
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example, a very common operation for the linker is processing symbol
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tables. Each BFD back end provides a routine for converting between
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the object file's representation of symbols and an internal canonical
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format. When the linker asks for the symbol table of an object file, it
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calls through a memory pointer to the routine from the relevant BFD
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back end which reads and converts the table into a canonical form. The
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linker then operates upon the canonical form. When the link is finished
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and the linker writes the output file's symbol table, another BFD back
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end routine is called to take the newly created symbol table and
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convert it into the chosen output format.
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* Menu:
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* BFD information loss:: Information Loss
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* Canonical format:: The BFD canonical object-file format
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File: bfd.info, Node: BFD information loss, Next: Canonical format, Up: What BFD Version 2 Can Do
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Information Loss
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----------------
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*Information can be lost during output.* The output formats
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supported by BFD do not provide identical facilities, and information
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which can be described in one form has nowhere to go in another format.
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One example of this is alignment information in `b.out'. There is
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nowhere in an `a.out' format file to store alignment information on the
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contained data, so when a file is linked from `b.out' and an `a.out'
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image is produced, alignment information will not propagate to the
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output file. (The linker will still use the alignment information
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internally, so the link is performed correctly).
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Another example is COFF section names. COFF files may contain an
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unlimited number of sections, each one with a textual section name. If
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the target of the link is a format which does not have many sections
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(e.g., `a.out') or has sections without names (e.g., the Oasys format),
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the link cannot be done simply. You can circumvent this problem by
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describing the desired input-to-output section mapping with the linker
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command language.
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*Information can be lost during canonicalization.* The BFD internal
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canonical form of the external formats is not exhaustive; there are
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structures in input formats for which there is no direct representation
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internally. This means that the BFD back ends cannot maintain all
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possible data richness through the transformation between external to
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internal and back to external formats.
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This limitation is only a problem when an application reads one
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format and writes another. Each BFD back end is responsible for
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maintaining as much data as possible, and the internal BFD canonical
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form has structures which are opaque to the BFD core, and exported only
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to the back ends. When a file is read in one format, the canonical form
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is generated for BFD and the application. At the same time, the back
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end saves away any information which may otherwise be lost. If the data
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is then written back in the same format, the back end routine will be
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able to use the canonical form provided by the BFD core as well as the
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information it prepared earlier. Since there is a great deal of
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commonality between back ends, there is no information lost when
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linking or copying big endian COFF to little endian COFF, or `a.out' to
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`b.out'. When a mixture of formats is linked, the information is only
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lost from the files whose format differs from the destination.
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File: bfd.info, Node: Canonical format, Prev: BFD information loss, Up: What BFD Version 2 Can Do
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The BFD canonical object-file format
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------------------------------------
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The greatest potential for loss of information occurs when there is
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the least overlap between the information provided by the source
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format, that stored by the canonical format, and that needed by the
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destination format. A brief description of the canonical form may help
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you understand which kinds of data you can count on preserving across
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conversions.
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*files*
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Information stored on a per-file basis includes target machine
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architecture, particular implementation format type, a demand
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pageable bit, and a write protected bit. Information like Unix
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magic numbers is not stored here--only the magic numbers' meaning,
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so a `ZMAGIC' file would have both the demand pageable bit and the
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write protected text bit set. The byte order of the target is
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stored on a per-file basis, so that big- and little-endian object
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files may be used with one another.
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*sections*
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Each section in the input file contains the name of the section,
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the section's original address in the object file, size and
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alignment information, various flags, and pointers into other BFD
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data structures.
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*symbols*
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Each symbol contains a pointer to the information for the object
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file which originally defined it, its name, its value, and various
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flag bits. When a BFD back end reads in a symbol table, it
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relocates all symbols to make them relative to the base of the
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section where they were defined. Doing this ensures that each
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symbol points to its containing section. Each symbol also has a
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varying amount of hidden private data for the BFD back end. Since
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the symbol points to the original file, the private data format
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for that symbol is accessible. `ld' can operate on a collection
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of symbols of wildly different formats without problems.
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Normal global and simple local symbols are maintained on output,
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so an output file (no matter its format) will retain symbols
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pointing to functions and to global, static, and common variables.
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Some symbol information is not worth retaining; in `a.out', type
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information is stored in the symbol table as long symbol names.
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This information would be useless to most COFF debuggers; the
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linker has command line switches to allow users to throw it away.
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There is one word of type information within the symbol, so if the
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format supports symbol type information within symbols (for
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example, COFF, IEEE, Oasys) and the type is simple enough to fit
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within one word (nearly everything but aggregates), the
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information will be preserved.
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*relocation level*
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Each canonical BFD relocation record contains a pointer to the
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symbol to relocate to, the offset of the data to relocate, the
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section the data is in, and a pointer to a relocation type
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descriptor. Relocation is performed by passing messages through
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the relocation type descriptor and the symbol pointer. Therefore,
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relocations can be performed on output data using a relocation
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method that is only available in one of the input formats. For
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instance, Oasys provides a byte relocation format. A relocation
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record requesting this relocation type would point indirectly to a
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routine to perform this, so the relocation may be performed on a
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byte being written to a 68k COFF file, even though 68k COFF has no
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such relocation type.
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*line numbers*
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Object formats can contain, for debugging purposes, some form of
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mapping between symbols, source line numbers, and addresses in the
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output file. These addresses have to be relocated along with the
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symbol information. Each symbol with an associated list of line
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number records points to the first record of the list. The head
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of a line number list consists of a pointer to the symbol, which
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allows finding out the address of the function whose line number
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is being described. The rest of the list is made up of pairs:
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offsets into the section and line numbers. Any format which can
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simply derive this information can pass it successfully between
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formats (COFF, IEEE and Oasys).
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File: bfd.info, Node: BFD front end, Next: BFD back ends, Prev: Overview, Up: Top
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BFD front end
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*************
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`typedef bfd'
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=============
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A BFD has type `bfd'; objects of this type are the cornerstone of
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any application using BFD. Using BFD consists of making references
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though the BFD and to data in the BFD.
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Here is the structure that defines the type `bfd'. It contains the
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major data about the file and pointers to the rest of the data.
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.
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struct _bfd
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{
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/* The filename the application opened the BFD with. */
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CONST char *filename;
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/* A pointer to the target jump table. */
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const struct bfd_target *xvec;
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/* To avoid dragging too many header files into every file that
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includes ``bfd.h'', IOSTREAM has been declared as a "char
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*", and MTIME as a "long". Their correct types, to which they
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are cast when used, are "FILE *" and "time_t". The iostream
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is the result of an fopen on the filename. However, if the
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BFD_IN_MEMORY flag is set, then iostream is actually a pointer
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to a bfd_in_memory struct. */
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PTR iostream;
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/* Is the file descriptor being cached? That is, can it be closed as
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needed, and re-opened when accessed later? */
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boolean cacheable;
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/* Marks whether there was a default target specified when the
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BFD was opened. This is used to select which matching algorithm
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to use to choose the back end. */
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boolean target_defaulted;
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/* The caching routines use these to maintain a
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least-recently-used list of BFDs */
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struct _bfd *lru_prev, *lru_next;
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/* When a file is closed by the caching routines, BFD retains
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state information on the file here: */
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file_ptr where;
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/* and here: (``once'' means at least once) */
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boolean opened_once;
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/* Set if we have a locally maintained mtime value, rather than
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getting it from the file each time: */
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boolean mtime_set;
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/* File modified time, if mtime_set is true: */
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long mtime;
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/* Reserved for an unimplemented file locking extension.*/
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int ifd;
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/* The format which belongs to the BFD. (object, core, etc.) */
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bfd_format format;
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/* The direction the BFD was opened with*/
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enum bfd_direction {no_direction = 0,
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read_direction = 1,
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write_direction = 2,
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both_direction = 3} direction;
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/* Format_specific flags*/
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flagword flags;
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/* Currently my_archive is tested before adding origin to
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anything. I believe that this can become always an add of
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origin, with origin set to 0 for non archive files. */
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file_ptr origin;
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/* Remember when output has begun, to stop strange things
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from happening. */
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boolean output_has_begun;
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/* Pointer to linked list of sections*/
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struct sec *sections;
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/* The number of sections */
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unsigned int section_count;
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/* Stuff only useful for object files:
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The start address. */
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bfd_vma start_address;
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/* Used for input and output*/
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unsigned int symcount;
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/* Symbol table for output BFD (with symcount entries) */
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struct symbol_cache_entry **outsymbols;
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/* Pointer to structure which contains architecture information*/
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const struct bfd_arch_info *arch_info;
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/* Stuff only useful for archives:*/
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PTR arelt_data;
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struct _bfd *my_archive; /* The containing archive BFD. */
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struct _bfd *next; /* The next BFD in the archive. */
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struct _bfd *archive_head; /* The first BFD in the archive. */
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boolean has_armap;
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/* A chain of BFD structures involved in a link. */
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struct _bfd *link_next;
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/* A field used by _bfd_generic_link_add_archive_symbols. This will
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be used only for archive elements. */
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int archive_pass;
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/* Used by the back end to hold private data. */
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union
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{
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struct aout_data_struct *aout_data;
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struct artdata *aout_ar_data;
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struct _oasys_data *oasys_obj_data;
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struct _oasys_ar_data *oasys_ar_data;
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struct coff_tdata *coff_obj_data;
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struct pe_tdata *pe_obj_data;
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struct xcoff_tdata *xcoff_obj_data;
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struct ecoff_tdata *ecoff_obj_data;
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struct ieee_data_struct *ieee_data;
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struct ieee_ar_data_struct *ieee_ar_data;
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struct srec_data_struct *srec_data;
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struct ihex_data_struct *ihex_data;
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struct tekhex_data_struct *tekhex_data;
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struct elf_obj_tdata *elf_obj_data;
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struct nlm_obj_tdata *nlm_obj_data;
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struct bout_data_struct *bout_data;
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struct sun_core_struct *sun_core_data;
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struct trad_core_struct *trad_core_data;
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struct som_data_struct *som_data;
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struct hpux_core_struct *hpux_core_data;
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struct hppabsd_core_struct *hppabsd_core_data;
|
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struct sgi_core_struct *sgi_core_data;
|
||
struct lynx_core_struct *lynx_core_data;
|
||
struct osf_core_struct *osf_core_data;
|
||
struct cisco_core_struct *cisco_core_data;
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||
struct versados_data_struct *versados_data;
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struct netbsd_core_struct *netbsd_core_data;
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PTR any;
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} tdata;
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/* Used by the application to hold private data*/
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PTR usrdata;
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/* Where all the allocated stuff under this BFD goes. This is a
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struct objalloc *, but we use PTR to avoid requiring the inclusion of
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objalloc.h. */
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PTR memory;
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};
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Error reporting
|
||
===============
|
||
|
||
Most BFD functions return nonzero on success (check their individual
|
||
documentation for precise semantics). On an error, they call
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`bfd_set_error' to set an error condition that callers can check by
|
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calling `bfd_get_error'. If that returns `bfd_error_system_call', then
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check `errno'.
|
||
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The easiest way to report a BFD error to the user is to use
|
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`bfd_perror'.
|
||
Type `bfd_error_type'
|
||
---------------------
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The values returned by `bfd_get_error' are defined by the enumerated
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type `bfd_error_type'.
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.
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typedef enum bfd_error
|
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{
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bfd_error_no_error = 0,
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bfd_error_system_call,
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bfd_error_invalid_target,
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bfd_error_wrong_format,
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bfd_error_invalid_operation,
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bfd_error_no_memory,
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bfd_error_no_symbols,
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bfd_error_no_armap,
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bfd_error_no_more_archived_files,
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bfd_error_malformed_archive,
|
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bfd_error_file_not_recognized,
|
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bfd_error_file_ambiguously_recognized,
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bfd_error_no_contents,
|
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bfd_error_nonrepresentable_section,
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bfd_error_no_debug_section,
|
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bfd_error_bad_value,
|
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bfd_error_file_truncated,
|
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bfd_error_file_too_big,
|
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bfd_error_invalid_error_code
|
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} bfd_error_type;
|
||
|
||
`bfd_get_error'
|
||
...............
|
||
|
||
*Synopsis*
|
||
bfd_error_type bfd_get_error (void);
|
||
*Description*
|
||
Return the current BFD error condition.
|
||
`bfd_set_error'
|
||
...............
|
||
|
||
*Synopsis*
|
||
void bfd_set_error (bfd_error_type error_tag);
|
||
*Description*
|
||
Set the BFD error condition to be ERROR_TAG.
|
||
`bfd_errmsg'
|
||
............
|
||
|
||
*Synopsis*
|
||
CONST char *bfd_errmsg (bfd_error_type error_tag);
|
||
*Description*
|
||
Return a string describing the error ERROR_TAG, or the system error if
|
||
ERROR_TAG is `bfd_error_system_call'.
|
||
`bfd_perror'
|
||
............
|
||
|
||
*Synopsis*
|
||
void bfd_perror (CONST char *message);
|
||
*Description*
|
||
Print to the standard error stream a string describing the last BFD
|
||
error that occurred, or the last system error if the last BFD error was
|
||
a system call failure. If MESSAGE is non-NULL and non-empty, the error
|
||
string printed is preceded by MESSAGE, a colon, and a space. It is
|
||
followed by a newline.
|
||
BFD error handler
|
||
-----------------
|
||
|
||
Some BFD functions want to print messages describing the problem. They
|
||
call a BFD error handler function. This function may be overriden by
|
||
the program.
|
||
|
||
The BFD error handler acts like printf.
|
||
.
|
||
typedef void (*bfd_error_handler_type) PARAMS ((const char *, ...));
|
||
|
||
`bfd_set_error_handler'
|
||
.......................
|
||
|
||
*Synopsis*
|
||
bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type);
|
||
*Description*
|
||
Set the BFD error handler function. Returns the previous function.
|
||
`bfd_set_error_program_name'
|
||
............................
|
||
|
||
*Synopsis*
|
||
void bfd_set_error_program_name (const char *);
|
||
*Description*
|
||
Set the program name to use when printing a BFD error. This is printed
|
||
before the error message followed by a colon and space. The string
|
||
must not be changed after it is passed to this function.
|
||
Symbols
|
||
=======
|
||
|
||
`bfd_get_reloc_upper_bound'
|
||
...........................
|
||
|
||
*Synopsis*
|
||
long bfd_get_reloc_upper_bound(bfd *abfd, asection *sect);
|
||
*Description*
|
||
Return the number of bytes required to store the relocation information
|
||
associated with section SECT attached to bfd ABFD. If an error occurs,
|
||
return -1.
|
||
`bfd_canonicalize_reloc'
|
||
........................
|
||
|
||
*Synopsis*
|
||
long bfd_canonicalize_reloc
|
||
(bfd *abfd,
|
||
asection *sec,
|
||
arelent **loc,
|
||
asymbol **syms);
|
||
*Description*
|
||
Call the back end associated with the open BFD ABFD and translate the
|
||
external form of the relocation information attached to SEC into the
|
||
internal canonical form. Place the table into memory at LOC, which has
|
||
been preallocated, usually by a call to `bfd_get_reloc_upper_bound'.
|
||
Returns the number of relocs, or -1 on error.
|
||
|
||
The SYMS table is also needed for horrible internal magic reasons.
|
||
`bfd_set_reloc'
|
||
...............
|
||
|
||
*Synopsis*
|
||
void bfd_set_reloc
|
||
(bfd *abfd, asection *sec, arelent **rel, unsigned int count)
|
||
*Description*
|
||
Set the relocation pointer and count within section SEC to the values
|
||
REL and COUNT. The argument ABFD is ignored.
|
||
`bfd_set_file_flags'
|
||
....................
|
||
|
||
*Synopsis*
|
||
boolean bfd_set_file_flags(bfd *abfd, flagword flags);
|
||
*Description*
|
||
Set the flag word in the BFD ABFD to the value FLAGS.
|
||
|
||
Possible errors are:
|
||
* `bfd_error_wrong_format' - The target bfd was not of object format.
|
||
|
||
* `bfd_error_invalid_operation' - The target bfd was open for
|
||
reading.
|
||
|
||
* `bfd_error_invalid_operation' - The flag word contained a bit
|
||
which was not applicable to the type of file. E.g., an attempt
|
||
was made to set the `D_PAGED' bit on a BFD format which does not
|
||
support demand paging.
|
||
`bfd_set_start_address'
|
||
.......................
|
||
|
||
*Synopsis*
|
||
boolean bfd_set_start_address(bfd *abfd, bfd_vma vma);
|
||
*Description*
|
||
Make VMA the entry point of output BFD ABFD.
|
||
*Returns*
|
||
Returns `true' on success, `false' otherwise.
|
||
`bfd_get_mtime'
|
||
...............
|
||
|
||
*Synopsis*
|
||
long bfd_get_mtime(bfd *abfd);
|
||
*Description*
|
||
Return the file modification time (as read from the file system, or
|
||
from the archive header for archive members).
|
||
`bfd_get_size'
|
||
..............
|
||
|
||
*Synopsis*
|
||
long bfd_get_size(bfd *abfd);
|
||
*Description*
|
||
Return the file size (as read from file system) for the file associated
|
||
with BFD ABFD.
|
||
|
||
The initial motivation for, and use of, this routine is not so we
|
||
can get the exact size of the object the BFD applies to, since that
|
||
might not be generally possible (archive members for example). It
|
||
would be ideal if someone could eventually modify it so that such
|
||
results were guaranteed.
|
||
|
||
Instead, we want to ask questions like "is this NNN byte sized
|
||
object I'm about to try read from file offset YYY reasonable?" As as
|
||
example of where we might do this, some object formats use string
|
||
tables for which the first `sizeof(long)' bytes of the table contain
|
||
the size of the table itself, including the size bytes. If an
|
||
application tries to read what it thinks is one of these string tables,
|
||
without some way to validate the size, and for some reason the size is
|
||
wrong (byte swapping error, wrong location for the string table, etc.),
|
||
the only clue is likely to be a read error when it tries to read the
|
||
table, or a "virtual memory exhausted" error when it tries to allocate
|
||
15 bazillon bytes of space for the 15 bazillon byte table it is about
|
||
to read. This function at least allows us to answer the quesion, "is
|
||
the size reasonable?".
|
||
`bfd_get_gp_size'
|
||
.................
|
||
|
||
*Synopsis*
|
||
int bfd_get_gp_size(bfd *abfd);
|
||
*Description*
|
||
Return the maximum size of objects to be optimized using the GP
|
||
register under MIPS ECOFF. This is typically set by the `-G' argument
|
||
to the compiler, assembler or linker.
|
||
`bfd_set_gp_size'
|
||
.................
|
||
|
||
*Synopsis*
|
||
void bfd_set_gp_size(bfd *abfd, int i);
|
||
*Description*
|
||
Set the maximum size of objects to be optimized using the GP register
|
||
under ECOFF or MIPS ELF. This is typically set by the `-G' argument to
|
||
the compiler, assembler or linker.
|
||
`bfd_scan_vma'
|
||
..............
|
||
|
||
*Synopsis*
|
||
bfd_vma bfd_scan_vma(CONST char *string, CONST char **end, int base);
|
||
*Description*
|
||
Convert, like `strtoul', a numerical expression STRING into a `bfd_vma'
|
||
integer, and return that integer. (Though without as many bells and
|
||
whistles as `strtoul'.) The expression is assumed to be unsigned (i.e.,
|
||
positive). If given a BASE, it is used as the base for conversion. A
|
||
base of 0 causes the function to interpret the string in hex if a
|
||
leading "0x" or "0X" is found, otherwise in octal if a leading zero is
|
||
found, otherwise in decimal.
|
||
|
||
Overflow is not detected.
|
||
`bfd_copy_private_bfd_data'
|
||
...........................
|
||
|
||
*Synopsis*
|
||
boolean bfd_copy_private_bfd_data(bfd *ibfd, bfd *obfd);
|
||
*Description*
|
||
Copy private BFD information from the BFD IBFD to the the BFD OBFD.
|
||
Return `true' on success, `false' on error. Possible error returns are:
|
||
|
||
* `bfd_error_no_memory' - Not enough memory exists to create private
|
||
data for OBFD.
|
||
#define bfd_copy_private_bfd_data(ibfd, obfd) \
|
||
BFD_SEND (obfd, _bfd_copy_private_bfd_data, \
|
||
(ibfd, obfd))
|
||
|
||
`bfd_merge_private_bfd_data'
|
||
............................
|
||
|
||
*Synopsis*
|
||
boolean bfd_merge_private_bfd_data(bfd *ibfd, bfd *obfd);
|
||
*Description*
|
||
Merge private BFD information from the BFD IBFD to the the output file
|
||
BFD OBFD when linking. Return `true' on success, `false' on error.
|
||
Possible error returns are:
|
||
|
||
* `bfd_error_no_memory' - Not enough memory exists to create private
|
||
data for OBFD.
|
||
#define bfd_merge_private_bfd_data(ibfd, obfd) \
|
||
BFD_SEND (obfd, _bfd_merge_private_bfd_data, \
|
||
(ibfd, obfd))
|
||
|
||
`bfd_set_private_flags'
|
||
.......................
|
||
|
||
*Synopsis*
|
||
boolean bfd_set_private_flags(bfd *abfd, flagword flags);
|
||
*Description*
|
||
Set private BFD flag information in the BFD ABFD. Return `true' on
|
||
success, `false' on error. Possible error returns are:
|
||
|
||
* `bfd_error_no_memory' - Not enough memory exists to create private
|
||
data for OBFD.
|
||
#define bfd_set_private_flags(abfd, flags) \
|
||
BFD_SEND (abfd, _bfd_set_private_flags, \
|
||
(abfd, flags))
|
||
|
||
`stuff'
|
||
.......
|
||
|
||
*Description*
|
||
Stuff which should be documented:
|
||
#define bfd_sizeof_headers(abfd, reloc) \
|
||
BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc))
|
||
|
||
#define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \
|
||
BFD_SEND (abfd, _bfd_find_nearest_line, (abfd, sec, syms, off, file, func, line))
|
||
|
||
/* Do these three do anything useful at all, for any back end? */
|
||
#define bfd_debug_info_start(abfd) \
|
||
BFD_SEND (abfd, _bfd_debug_info_start, (abfd))
|
||
|
||
#define bfd_debug_info_end(abfd) \
|
||
BFD_SEND (abfd, _bfd_debug_info_end, (abfd))
|
||
|
||
#define bfd_debug_info_accumulate(abfd, section) \
|
||
BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section))
|
||
|
||
|
||
#define bfd_stat_arch_elt(abfd, stat) \
|
||
BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat))
|
||
|
||
#define bfd_update_armap_timestamp(abfd) \
|
||
BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd))
|
||
|
||
#define bfd_set_arch_mach(abfd, arch, mach)\
|
||
BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach))
|
||
|
||
#define bfd_relax_section(abfd, section, link_info, again) \
|
||
BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again))
|
||
|
||
#define bfd_link_hash_table_create(abfd) \
|
||
BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd))
|
||
|
||
#define bfd_link_add_symbols(abfd, info) \
|
||
BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info))
|
||
|
||
#define bfd_final_link(abfd, info) \
|
||
BFD_SEND (abfd, _bfd_final_link, (abfd, info))
|
||
|
||
#define bfd_free_cached_info(abfd) \
|
||
BFD_SEND (abfd, _bfd_free_cached_info, (abfd))
|
||
|
||
#define bfd_get_dynamic_symtab_upper_bound(abfd) \
|
||
BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd))
|
||
|
||
#define bfd_print_private_bfd_data(abfd, file)\
|
||
BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file))
|
||
|
||
#define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \
|
||
BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols))
|
||
|
||
#define bfd_get_dynamic_reloc_upper_bound(abfd) \
|
||
BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd))
|
||
|
||
#define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \
|
||
BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms))
|
||
|
||
extern bfd_byte *bfd_get_relocated_section_contents
|
||
PARAMS ((bfd *, struct bfd_link_info *,
|
||
struct bfd_link_order *, bfd_byte *,
|
||
boolean, asymbol **));
|
||
|
||
* Menu:
|
||
|
||
* Memory Usage::
|
||
* Initialization::
|
||
* Sections::
|
||
* Symbols::
|
||
* Archives::
|
||
* Formats::
|
||
* Relocations::
|
||
* Core Files::
|
||
* Targets::
|
||
* Architectures::
|
||
* Opening and Closing::
|
||
* Internal::
|
||
* File Caching::
|
||
* Linker Functions::
|
||
* Hash Tables::
|
||
|
||
|
||
File: bfd.info, Node: Memory Usage, Next: Initialization, Prev: BFD front end, Up: BFD front end
|
||
|
||
Memory usage
|
||
============
|
||
|
||
BFD keeps all of its internal structures in obstacks. There is one
|
||
obstack per open BFD file, into which the current state is stored. When
|
||
a BFD is closed, the obstack is deleted, and so everything which has
|
||
been allocated by BFD for the closing file is thrown away.
|
||
|
||
BFD does not free anything created by an application, but pointers
|
||
into `bfd' structures become invalid on a `bfd_close'; for example,
|
||
after a `bfd_close' the vector passed to `bfd_canonicalize_symtab' is
|
||
still around, since it has been allocated by the application, but the
|
||
data that it pointed to are lost.
|
||
|
||
The general rule is to not close a BFD until all operations dependent
|
||
upon data from the BFD have been completed, or all the data from within
|
||
the file has been copied. To help with the management of memory, there
|
||
is a function (`bfd_alloc_size') which returns the number of bytes in
|
||
obstacks associated with the supplied BFD. This could be used to select
|
||
the greediest open BFD, close it to reclaim the memory, perform some
|
||
operation and reopen the BFD again, to get a fresh copy of the data
|
||
structures.
|
||
|
||
|
||
File: bfd.info, Node: Initialization, Next: Sections, Prev: Memory Usage, Up: BFD front end
|
||
|
||
Initialization
|
||
==============
|
||
|
||
These are the functions that handle initializing a BFD.
|
||
`bfd_init'
|
||
..........
|
||
|
||
*Synopsis*
|
||
void bfd_init(void);
|
||
*Description*
|
||
This routine must be called before any other BFD function to initialize
|
||
magical internal data structures.
|
||
|
||
File: bfd.info, Node: Sections, Next: Symbols, Prev: Initialization, Up: BFD front end
|
||
|
||
Sections
|
||
========
|
||
|
||
The raw data contained within a BFD is maintained through the section
|
||
abstraction. A single BFD may have any number of sections. It keeps
|
||
hold of them by pointing to the first; each one points to the next in
|
||
the list.
|
||
|
||
Sections are supported in BFD in `section.c'.
|
||
|
||
* Menu:
|
||
|
||
* Section Input::
|
||
* Section Output::
|
||
* typedef asection::
|
||
* section prototypes::
|
||
|
||
|
||
File: bfd.info, Node: Section Input, Next: Section Output, Prev: Sections, Up: Sections
|
||
|
||
Section input
|
||
-------------
|
||
|
||
When a BFD is opened for reading, the section structures are created
|
||
and attached to the BFD.
|
||
|
||
Each section has a name which describes the section in the outside
|
||
world--for example, `a.out' would contain at least three sections,
|
||
called `.text', `.data' and `.bss'.
|
||
|
||
Names need not be unique; for example a COFF file may have several
|
||
sections named `.data'.
|
||
|
||
Sometimes a BFD will contain more than the "natural" number of
|
||
sections. A back end may attach other sections containing constructor
|
||
data, or an application may add a section (using `bfd_make_section') to
|
||
the sections attached to an already open BFD. For example, the linker
|
||
creates an extra section `COMMON' for each input file's BFD to hold
|
||
information about common storage.
|
||
|
||
The raw data is not necessarily read in when the section descriptor
|
||
is created. Some targets may leave the data in place until a
|
||
`bfd_get_section_contents' call is made. Other back ends may read in
|
||
all the data at once. For example, an S-record file has to be read
|
||
once to determine the size of the data. An IEEE-695 file doesn't
|
||
contain raw data in sections, but data and relocation expressions
|
||
intermixed, so the data area has to be parsed to get out the data and
|
||
relocations.
|
||
|
||
File: bfd.info, Node: Section Output, Next: typedef asection, Prev: Section Input, Up: Sections
|
||
|
||
Section output
|
||
--------------
|
||
|
||
To write a new object style BFD, the various sections to be written
|
||
have to be created. They are attached to the BFD in the same way as
|
||
input sections; data is written to the sections using
|
||
`bfd_set_section_contents'.
|
||
|
||
Any program that creates or combines sections (e.g., the assembler
|
||
and linker) must use the `asection' fields `output_section' and
|
||
`output_offset' to indicate the file sections to which each section
|
||
must be written. (If the section is being created from scratch,
|
||
`output_section' should probably point to the section itself and
|
||
`output_offset' should probably be zero.)
|
||
|
||
The data to be written comes from input sections attached (via
|
||
`output_section' pointers) to the output sections. The output section
|
||
structure can be considered a filter for the input section: the output
|
||
section determines the vma of the output data and the name, but the
|
||
input section determines the offset into the output section of the data
|
||
to be written.
|
||
|
||
E.g., to create a section "O", starting at 0x100, 0x123 long,
|
||
containing two subsections, "A" at offset 0x0 (i.e., at vma 0x100) and
|
||
"B" at offset 0x20 (i.e., at vma 0x120) the `asection' structures would
|
||
look like:
|
||
|
||
section name "A"
|
||
output_offset 0x00
|
||
size 0x20
|
||
output_section -----------> section name "O"
|
||
| vma 0x100
|
||
section name "B" | size 0x123
|
||
output_offset 0x20 |
|
||
size 0x103 |
|
||
output_section --------|
|
||
|
||
Link orders
|
||
-----------
|
||
|
||
The data within a section is stored in a "link_order". These are much
|
||
like the fixups in `gas'. The link_order abstraction allows a section
|
||
to grow and shrink within itself.
|
||
|
||
A link_order knows how big it is, and which is the next link_order
|
||
and where the raw data for it is; it also points to a list of
|
||
relocations which apply to it.
|
||
|
||
The link_order is used by the linker to perform relaxing on final
|
||
code. The compiler creates code which is as big as necessary to make
|
||
it work without relaxing, and the user can select whether to relax.
|
||
Sometimes relaxing takes a lot of time. The linker runs around the
|
||
relocations to see if any are attached to data which can be shrunk, if
|
||
so it does it on a link_order by link_order basis.
|
||
|
||
File: bfd.info, Node: typedef asection, Next: section prototypes, Prev: Section Output, Up: Sections
|
||
|
||
typedef asection
|
||
----------------
|
||
|
||
Here is the section structure:
|
||
.
|
||
typedef struct sec
|
||
{
|
||
/* The name of the section; the name isn't a copy, the pointer is
|
||
the same as that passed to bfd_make_section. */
|
||
|
||
CONST char *name;
|
||
|
||
/* Which section is it; 0..nth. */
|
||
|
||
int index;
|
||
|
||
/* The next section in the list belonging to the BFD, or NULL. */
|
||
|
||
struct sec *next;
|
||
|
||
/* The field flags contains attributes of the section. Some
|
||
flags are read in from the object file, and some are
|
||
synthesized from other information. */
|
||
|
||
flagword flags;
|
||
|
||
#define SEC_NO_FLAGS 0x000
|
||
|
||
/* Tells the OS to allocate space for this section when loading.
|
||
This is clear for a section containing debug information
|
||
only. */
|
||
#define SEC_ALLOC 0x001
|
||
|
||
/* Tells the OS to load the section from the file when loading.
|
||
This is clear for a .bss section. */
|
||
#define SEC_LOAD 0x002
|
||
|
||
/* The section contains data still to be relocated, so there is
|
||
some relocation information too. */
|
||
#define SEC_RELOC 0x004
|
||
|
||
#if 0 /* Obsolete ? */
|
||
#define SEC_BALIGN 0x008
|
||
#endif
|
||
|
||
/* A signal to the OS that the section contains read only
|
||
data. */
|
||
#define SEC_READONLY 0x010
|
||
|
||
/* The section contains code only. */
|
||
#define SEC_CODE 0x020
|
||
|
||
/* The section contains data only. */
|
||
#define SEC_DATA 0x040
|
||
|
||
/* The section will reside in ROM. */
|
||
#define SEC_ROM 0x080
|
||
|
||
/* The section contains constructor information. This section
|
||
type is used by the linker to create lists of constructors and
|
||
destructors used by `g++'. When a back end sees a symbol
|
||
which should be used in a constructor list, it creates a new
|
||
section for the type of name (e.g., `__CTOR_LIST__'), attaches
|
||
the symbol to it, and builds a relocation. To build the lists
|
||
of constructors, all the linker has to do is catenate all the
|
||
sections called `__CTOR_LIST__' and relocate the data
|
||
contained within - exactly the operations it would peform on
|
||
standard data. */
|
||
#define SEC_CONSTRUCTOR 0x100
|
||
|
||
/* The section is a constuctor, and should be placed at the
|
||
end of the text, data, or bss section(?). */
|
||
#define SEC_CONSTRUCTOR_TEXT 0x1100
|
||
#define SEC_CONSTRUCTOR_DATA 0x2100
|
||
#define SEC_CONSTRUCTOR_BSS 0x3100
|
||
|
||
/* The section has contents - a data section could be
|
||
`SEC_ALLOC' | `SEC_HAS_CONTENTS'; a debug section could be
|
||
`SEC_HAS_CONTENTS' */
|
||
#define SEC_HAS_CONTENTS 0x200
|
||
|
||
/* An instruction to the linker to not output the section
|
||
even if it has information which would normally be written. */
|
||
#define SEC_NEVER_LOAD 0x400
|
||
|
||
/* The section is a COFF shared library section. This flag is
|
||
only for the linker. If this type of section appears in
|
||
the input file, the linker must copy it to the output file
|
||
without changing the vma or size. FIXME: Although this
|
||
was originally intended to be general, it really is COFF
|
||
specific (and the flag was renamed to indicate this). It
|
||
might be cleaner to have some more general mechanism to
|
||
allow the back end to control what the linker does with
|
||
sections. */
|
||
#define SEC_COFF_SHARED_LIBRARY 0x800
|
||
|
||
/* The section contains common symbols (symbols may be defined
|
||
multiple times, the value of a symbol is the amount of
|
||
space it requires, and the largest symbol value is the one
|
||
used). Most targets have exactly one of these (which we
|
||
translate to bfd_com_section_ptr), but ECOFF has two. */
|
||
#define SEC_IS_COMMON 0x8000
|
||
|
||
/* The section contains only debugging information. For
|
||
example, this is set for ELF .debug and .stab sections.
|
||
strip tests this flag to see if a section can be
|
||
discarded. */
|
||
#define SEC_DEBUGGING 0x10000
|
||
|
||
/* The contents of this section are held in memory pointed to
|
||
by the contents field. This is checked by
|
||
bfd_get_section_contents, and the data is retrieved from
|
||
memory if appropriate. */
|
||
#define SEC_IN_MEMORY 0x20000
|
||
|
||
/* The contents of this section are to be excluded by the
|
||
linker for executable and shared objects unless those
|
||
objects are to be further relocated. */
|
||
#define SEC_EXCLUDE 0x40000
|
||
|
||
/* The contents of this section are to be sorted by the
|
||
based on the address specified in the associated symbol
|
||
table. */
|
||
#define SEC_SORT_ENTRIES 0x80000
|
||
|
||
/* When linking, duplicate sections of the same name should be
|
||
discarded, rather than being combined into a single section as
|
||
is usually done. This is similar to how common symbols are
|
||
handled. See SEC_LINK_DUPLICATES below. */
|
||
#define SEC_LINK_ONCE 0x100000
|
||
|
||
/* If SEC_LINK_ONCE is set, this bitfield describes how the linker
|
||
should handle duplicate sections. */
|
||
#define SEC_LINK_DUPLICATES 0x600000
|
||
|
||
/* This value for SEC_LINK_DUPLICATES means that duplicate
|
||
sections with the same name should simply be discarded. */
|
||
#define SEC_LINK_DUPLICATES_DISCARD 0x0
|
||
|
||
/* This value for SEC_LINK_DUPLICATES means that the linker
|
||
should warn if there are any duplicate sections, although
|
||
it should still only link one copy. */
|
||
#define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000
|
||
|
||
/* This value for SEC_LINK_DUPLICATES means that the linker
|
||
should warn if any duplicate sections are a different size. */
|
||
#define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000
|
||
|
||
/* This value for SEC_LINK_DUPLICATES means that the linker
|
||
should warn if any duplicate sections contain different
|
||
contents. */
|
||
#define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000
|
||
|
||
/* This section was created by the linker as part of dynamic
|
||
relocation or other arcane processing. It is skipped when
|
||
going through the first-pass output, trusting that someone
|
||
else up the line will take care of it later. */
|
||
#define SEC_LINKER_CREATED 0x800000
|
||
|
||
/* End of section flags. */
|
||
|
||
/* Some internal packed boolean fields. */
|
||
|
||
/* See the vma field. */
|
||
unsigned int user_set_vma : 1;
|
||
|
||
/* Whether relocations have been processed. */
|
||
unsigned int reloc_done : 1;
|
||
|
||
/* A mark flag used by some of the linker backends. */
|
||
unsigned int linker_mark : 1;
|
||
|
||
/* End of internal packed boolean fields. */
|
||
|
||
/* The virtual memory address of the section - where it will be
|
||
at run time. The symbols are relocated against this. The
|
||
user_set_vma flag is maintained by bfd; if it's not set, the
|
||
backend can assign addresses (for example, in `a.out', where
|
||
the default address for `.data' is dependent on the specific
|
||
target and various flags). */
|
||
|
||
bfd_vma vma;
|
||
|
||
/* The load address of the section - where it would be in a
|
||
rom image; really only used for writing section header
|
||
information. */
|
||
|
||
bfd_vma lma;
|
||
|
||
/* The size of the section in bytes, as it will be output.
|
||
contains a value even if the section has no contents (e.g., the
|
||
size of `.bss'). This will be filled in after relocation */
|
||
|
||
bfd_size_type _cooked_size;
|
||
|
||
/* The original size on disk of the section, in bytes. Normally this
|
||
value is the same as the size, but if some relaxing has
|
||
been done, then this value will be bigger. */
|
||
|
||
bfd_size_type _raw_size;
|
||
|
||
/* If this section is going to be output, then this value is the
|
||
offset into the output section of the first byte in the input
|
||
section. E.g., if this was going to start at the 100th byte in
|
||
the output section, this value would be 100. */
|
||
|
||
bfd_vma output_offset;
|
||
|
||
/* The output section through which to map on output. */
|
||
|
||
struct sec *output_section;
|
||
|
||
/* The alignment requirement of the section, as an exponent of 2 -
|
||
e.g., 3 aligns to 2^3 (or 8). */
|
||
|
||
unsigned int alignment_power;
|
||
|
||
/* If an input section, a pointer to a vector of relocation
|
||
records for the data in this section. */
|
||
|
||
struct reloc_cache_entry *relocation;
|
||
|
||
/* If an output section, a pointer to a vector of pointers to
|
||
relocation records for the data in this section. */
|
||
|
||
struct reloc_cache_entry **orelocation;
|
||
|
||
/* The number of relocation records in one of the above */
|
||
|
||
unsigned reloc_count;
|
||
|
||
/* Information below is back end specific - and not always used
|
||
or updated. */
|
||
|
||
/* File position of section data */
|
||
|
||
file_ptr filepos;
|
||
|
||
/* File position of relocation info */
|
||
|
||
file_ptr rel_filepos;
|
||
|
||
/* File position of line data */
|
||
|
||
file_ptr line_filepos;
|
||
|
||
/* Pointer to data for applications */
|
||
|
||
PTR userdata;
|
||
|
||
/* If the SEC_IN_MEMORY flag is set, this points to the actual
|
||
contents. */
|
||
unsigned char *contents;
|
||
|
||
/* Attached line number information */
|
||
|
||
alent *lineno;
|
||
|
||
/* Number of line number records */
|
||
|
||
unsigned int lineno_count;
|
||
|
||
/* When a section is being output, this value changes as more
|
||
linenumbers are written out */
|
||
|
||
file_ptr moving_line_filepos;
|
||
|
||
/* What the section number is in the target world */
|
||
|
||
int target_index;
|
||
|
||
PTR used_by_bfd;
|
||
|
||
/* If this is a constructor section then here is a list of the
|
||
relocations created to relocate items within it. */
|
||
|
||
struct relent_chain *constructor_chain;
|
||
|
||
/* The BFD which owns the section. */
|
||
|
||
bfd *owner;
|
||
|
||
/* A symbol which points at this section only */
|
||
struct symbol_cache_entry *symbol;
|
||
struct symbol_cache_entry **symbol_ptr_ptr;
|
||
|
||
struct bfd_link_order *link_order_head;
|
||
struct bfd_link_order *link_order_tail;
|
||
} asection ;
|
||
|
||
/* These sections are global, and are managed by BFD. The application
|
||
and target back end are not permitted to change the values in
|
||
these sections. New code should use the section_ptr macros rather
|
||
than referring directly to the const sections. The const sections
|
||
may eventually vanish. */
|
||
#define BFD_ABS_SECTION_NAME "*ABS*"
|
||
#define BFD_UND_SECTION_NAME "*UND*"
|
||
#define BFD_COM_SECTION_NAME "*COM*"
|
||
#define BFD_IND_SECTION_NAME "*IND*"
|
||
|
||
/* the absolute section */
|
||
extern const asection bfd_abs_section;
|
||
#define bfd_abs_section_ptr ((asection *) &bfd_abs_section)
|
||
#define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr)
|
||
/* Pointer to the undefined section */
|
||
extern const asection bfd_und_section;
|
||
#define bfd_und_section_ptr ((asection *) &bfd_und_section)
|
||
#define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr)
|
||
/* Pointer to the common section */
|
||
extern const asection bfd_com_section;
|
||
#define bfd_com_section_ptr ((asection *) &bfd_com_section)
|
||
/* Pointer to the indirect section */
|
||
extern const asection bfd_ind_section;
|
||
#define bfd_ind_section_ptr ((asection *) &bfd_ind_section)
|
||
#define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr)
|
||
|
||
extern const struct symbol_cache_entry * const bfd_abs_symbol;
|
||
extern const struct symbol_cache_entry * const bfd_com_symbol;
|
||
extern const struct symbol_cache_entry * const bfd_und_symbol;
|
||
extern const struct symbol_cache_entry * const bfd_ind_symbol;
|
||
#define bfd_get_section_size_before_reloc(section) \
|
||
(section->reloc_done ? (abort(),1): (section)->_raw_size)
|
||
#define bfd_get_section_size_after_reloc(section) \
|
||
((section->reloc_done) ? (section)->_cooked_size: (abort(),1))
|
||
|