NetBSD/games/rogue
lukem 001c68bd94 Rename a large chunk of the make(1) variables which refer to a
program/tool from "FOO" to "TOOL_FOO".  The new variables are:
	TOOL_ASN1_COMPILE  TOOL_CAP_MKDB  TOOL_CAT  TOOL_CKSUM  TOOL_COMPILE_ET
	TOOL_CONFIG  TOOL_CRUNCHGEN  TOOL_CTAGS  TOOL_DB  TOOL_EQN  TOOL_FGEN
	TOOL_GENCAT  TOOL_GROFF  TOOL_HEXDUMP  TOOL_INDXBIB  TOOL_INSTALLBOOT
	TOOL_INSTALL_INFO  TOOL_M4  TOOL_MAKEFS  TOOL_MAKEINFO  TOOL_MAKEWHATIS
	TOOL_MDSETIMAGE  TOOL_MENUC  TOOL_MKCSMAPPER  TOOL_MKESDB
	TOOL_MKLOCALE  TOOL_MKMAGIC  TOOL_MKTEMP  TOOL_MSGC  TOOL_MTREE
	TOOL_PAX  TOOL_PIC  TOOL_PREPMKBOOTIMAGE  TOOL_PWD_MKDB  TOOL_REFER
	TOOL_ROFF_ASCII  TOOL_ROFF_DVI  TOOL_ROFF_HTML  TOOL_ROFF_PS
	TOOL_ROFF_RAW  TOOL_RPCGEN  TOOL_SOELIM  TOOL_SUNLABEL  TOOL_TBL
	TOOL_UUDECODE  TOOL_VGRIND  TOOL_ZIC

For each, provide default in <bsd.sys.mk> of the form:
	TOOL_FOO?=	foo
and for the ${USETOOLS}=="yes" case in <bsd.own.mk>, provide override:
	TOOL_FOO=	${TOOLDIR}/bin/${_TOOL_PREFIX}foo

Document all of these in bsd.README.

This cleans up a chunk of potential (and actual) namespace collision
within our build infrastructure, as well as improves consistency in
the share/mk documentation and provision of appropriate defaults for
each of these variables.
2003-07-10 10:33:58 +00:00
..
USD.doc Rename a large chunk of the make(1) variables which refer to a 2003-07-10 10:33:58 +00:00
CHANGES Fix doubled 'the'. 2000-03-13 22:53:22 +00:00
hit.c Make "rogue" build with "WARNS=2". The necessary patches were supplied 2002-07-07 09:35:07 +00:00
init.c Change deprecated curses call to new equivalent. 2001-12-06 12:19:44 +00:00
inventory.c - use correctly bounded strings when reloading a saved game. in particular, 2002-10-01 14:18:57 +00:00
level.c The Double-Semi-Colon Police. 2003-01-20 05:29:53 +00:00
machdep.c Remove rogue's old and bit-rotten cut-down version of curses. 1999-09-13 17:14:07 +00:00
main.c WARNSify (not an insignificant task...) 1997-10-12 11:45:01 +00:00
Makefile Make "rogue" build with "WARNS=2". The necessary patches were supplied 2002-07-07 09:35:07 +00:00
message.c - use correctly bounded strings when reloading a saved game. in particular, 2002-10-01 14:18:57 +00:00
monster.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
move.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
object.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
pack.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
pathnames.h clean up import, NetBSD RCS Ids 1995-04-22 10:27:22 +00:00
play.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
random.c WARNSify (not an insignificant task...) 1997-10-12 11:45:01 +00:00
ring.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
rogue.6 Drop a trailing dot. From jmc@openbsd. 2003-04-26 21:30:51 +00:00
rogue.h - use correctly bounded strings when reloading a saved game. in particular, 2002-10-01 14:18:57 +00:00
room.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
save.c - use correctly bounded strings when reloading a saved game. in particular, 2002-10-01 14:18:57 +00:00
score.c Make "rogue" build with "WARNS=2". The necessary patches were supplied 2002-07-07 09:35:07 +00:00
spec_hit.c WARNSify (not an insignificant task...) 1997-10-12 11:45:01 +00:00
throw.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
trap.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
use.c constify, per PR 6148 1998-11-10 13:01:31 +00:00
zap.c constify, per PR 6148 1998-11-10 13:01:31 +00:00