NetBSD/sys/arch/atari/dev/grfioctl.h

220 lines
7.9 KiB
C

/* $NetBSD: grfioctl.h,v 1.13 2023/01/06 10:28:28 tsutsui Exp $ */
/*
* Copyright (c) 1988 University of Utah.
* Copyright (c) 1990 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* the Systems Programming Group of the University of Utah Computer
* Science Department.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* from: Utah $Hdr: grfioctl.h 1.1 90/07/09$
*
* @(#)grfioctl.h 7.2 (Berkeley) 11/4/90
*/
#ifndef _MACHINE_GRFIOCTL_H_
#define _MACHINE_GRFIOCTL_H_
#include <sys/ioccom.h>
/* these are changeable values, encapsulated in their own structure, so
no the whole thing has to be copied when setting parameters. */
struct grfdyninfo {
int gdi_fbx; /* frame buffer x offset */
int gdi_fby; /* frame buffer y offset */
int gdi_dwidth; /* displayed part width */
int gdi_dheight; /* displayed part height */
int gdi_dx; /* displayed part x offset */
int gdi_dy; /* displayed part y offset */
};
struct grfinfo {
void * gd_fbaddr; /* frame buffer linear physaddr */
int gd_fbsize; /* frame buffer linear size */
int gd_linbase; /* frame buffer linear base */
void * gd_regaddr; /* register area physaddr */
int gd_regsize; /* register area size */
void *gd_vgaaddr; /* vga area physaddr */
int gd_vgasize; /* vga area size */
int gd_vgabase; /* vga area base */
short gd_colors; /* number of colors */
short gd_planes; /* number of planes */
int gd_fbwidth; /* frame buffer width */
int gd_fbheight; /* frame buffer height */
struct grfdyninfo gd_dyn; /* everything changeable by GRFIOCSINFO */
/* compatibility... */
#define gd_fbx gd_dyn.gdi_fbx
#define gd_fby gd_dyn.gdi_fby
#define gd_dwidth gd_dyn.gdi_dwidth
#define gd_dheight gd_dyn.gdi_dheight
#define gd_dx gd_dyn.gdi_dx
#define gd_dy gd_dyn.gdi_dy
/* new for banked pager support */
int gd_bank_size; /* size of a bank (or 0) */
};
/* video mode, should be display-independent, but it might need
modifications in the future to really become hardware-independent. */
struct grfvideo_mode {
u_char mode_num; /* index in mode table */
char mode_descr[80]; /* description of mode */
u_long pixel_clock; /* in Hz. */
u_short disp_width; /* width of displayed video (incl overscan) */
u_short disp_height; /* height "" */
u_short depth; /* number of bitplanes resp. bits per pixel */
u_short hblank_start;
u_short hblank_stop;
u_short hsync_start; /* video-parameters, take care not to */
u_short hsync_stop; /* use parameters that violete specs of */
u_short htotal; /* your monitor ! */
u_short vblank_start;
u_short vblank_stop;
u_short vsync_start;
u_short vsync_stop;
u_short vtotal;
};
/*
* BSD ioctls
*/
#define OGRFIOCGINFO 0x40344700 /* to keep compat for a while... */
#define GRFIOCGINFO _IOR('G', 0, struct grfinfo) /* get info on device */
#define GRFIOCON _IO('G', 1) /* turn graphics on */
#define GRFIOCOFF _IO('G', 2) /* turn graphics off */
#define GRFIOCMAP _IOWR('G', 5, int) /* map in regs+framebuffer */
#define GRFIOCUNMAP _IOW('G', 6, int) /* unmap regs+framebuffer */
/* amiga addons */
/* set info on device */
#define GRFIOCSINFO _IOW('G', 40, struct grfdyninfo)
/* get video_mode. mode_num==0 gets current mode. */
#define GRFGETVMODE _IOWR('G', 41, struct grfvideo_mode)
/* set video_mode. */
#define GRFSETVMODE _IOW('G', 42, int)
/* get number of configured video modes */
#define GRFGETNUMVM _IOR('G', 43, int)
/*
* generic framebuffer-related ioctls. These are somewhat
* similar to SunOS fb-ioctls since I liked them reading
* thru the X11-server code.
*/
/*
* colormap related information. Every grf has an associated
* colormap. Depending on the capabilities of the hardware, more
* or less of the information provided may be used.
* Maximum value of "index" can be deduced from grfinfo->gd_colors.
*/
struct grf_colormap {
int index; /* start at red[index],green[index],blue[index] */
int count; /* till < red[index+count],... */
u_char *red;
u_char *green;
u_char *blue;
};
/* write the selected slots into the active colormap */
#define GRFIOCPUTCMAP _IOW('G', 50, struct grf_colormap)
/* retrieve the selected slots from the active colormap */
#define GRFIOCGETCMAP _IOWR('G', 51, struct grf_colormap)
/*
* support a possibly available hardware sprite. calls just fail
* if a given grf doesn't implement hardware sprites.
*/
struct grf_position {
u_short x, y; /* 0,0 is upper left corner */
};
#define GRFIOCSSPRITEPOS _IOW('G', 52, struct grf_position)
#define GRFIOCGSPRITEPOS _IOR('G', 53, struct grf_position)
struct grf_spriteinfo {
u_short set;
#define GRFSPRSET_ENABLE (1<<0)
#define GRFSPRSET_POS (1<<1)
#define GRFSPRSET_HOT (1<<2)
#define GRFSPRSET_CMAP (1<<3)
#define GRFSPRSET_SHAPE (1<<4)
#define GRFSPRSET_ALL 0x1f
u_short enable; /* sprite is displayed if == 1 */
struct grf_position pos; /* sprite location */
struct grf_position hot; /* sprite hot spot */
struct grf_colormap cmap; /* colormap for the sprite. */
struct grf_position size; /* x == width, y == height */
u_char *image, *mask; /* sprite bitmap and mask */
};
#define GRFIOCSSPRITEINF _IOW('G', 54, struct grf_spriteinfo)
#define GRFIOCGSPRITEINF _IOR('G', 55, struct grf_spriteinfo)
/* get maximum sprite size hardware can display */
#define GRFIOCGSPRITEMAX _IOR('G', 56, struct grf_position)
/* support for a BitBlt operation. The op-codes are identical
to X11 GCs */
#define GRFBBOPclear 0x0 /* 0 */
#define GRFBBOPand 0x1 /* src AND dst */
#define GRFBBOPandReverse 0x2 /* src AND NOT dst */
#define GRFBBOPcopy 0x3 /* src */
#define GRFBBOPandInverted 0x4 /* NOT src AND dst */
#define GRFBBOPnoop 0x5 /* dst */
#define GRFBBOPxor 0x6 /* src XOR dst */
#define GRFBBOPor 0x7 /* src OR dst */
#define GRFBBOPnor 0x8 /* NOT src AND NOT dst */
#define GRFBBOPequiv 0x9 /* NOT src XOR dst */
#define GRFBBOPinvert 0xa /* NOT dst */
#define GRFBBOPorReverse 0xb /* src OR NOT dst */
#define GRFBBOPcopyInverted 0xc /* NOT src */
#define GRFBBOPorInverted 0xd /* NOT src OR dst */
#define GRFBBOPnand 0xe /* NOT src OR NOT dst */
#define GRFBBOPset 0xf /* 1 */
struct grf_bitblt {
u_short op; /* see above */
u_short src_x, src_y; /* upper left corner of source-region */
u_short dst_x, dst_y; /* upper left corner of dest-region */
u_short w, h; /* width, height of region */
u_short mask; /* bitmask to apply */
};
#define GRFIOCBITBLT _IOR('G', 57, struct grf_bitblt)
#endif /* _MACHINE_GRFIOCTL_H_ */