NetBSD/games/warp/move.h

16 lines
348 B
C

/* Header: move.h,v 7.0 86/10/08 15:12:46 lwall Exp */
/* Log: move.h,v
* Revision 7.0 86/10/08 15:12:46 lwall
* Split into separate files. Added amoebas and pirates.
*
*/
void move_init(void);
void bounce(OBJECT *);
void move_universe(void);
int lookaround(int, int, char);
int lookfor(int, int, char);
OBJECT *lookimg(int, int, char);