.\" $NetBSD: appen.A,v 1.4 1998/01/09 04:12:03 perry Exp $ .\" .\" Copyright (c) 1980, 1993 .\" The Regents of the University of California. All rights reserved. .\" .\" Redistribution and use in source and binary forms, with or without .\" modification, are permitted provided that the following conditions .\" are met: .\" 1. Redistributions of source code must retain the above copyright .\" notice, this list of conditions and the following disclaimer. .\" 2. Redistributions in binary form must reproduce the above copyright .\" notice, this list of conditions and the following disclaimer in the .\" documentation and/or other materials provided with the distribution. .\" 3. All advertising materials mentioning features or use of this software .\" must display the following acknowledgement: .\" This product includes software developed by the University of .\" California, Berkeley and its contributors. .\" 4. Neither the name of the University nor the names of its contributors .\" may be used to endorse or promote products derived from this software .\" without specific prior written permission. .\" .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL .\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY .\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF .\" SUCH DAMAGE. .\" .\" @(#)appen.A 8.1 (Berkeley) 6/8/93 .\" .ie t .oh '\*(Ln Appendix A''PS1:19-%' .eh 'PS1:19-%''\*(Ln Appendix A' .el .he ''\fIAppendix A\fR'' .bp .(x .ti 0 .b "Appendix A" .)x .sh 1 "Examples" 1 .pp Here we present a few examples of how to use the package. They attempt to be representative, though not comprehensive. Further examples can be found in the games section of the source tree and in various utilities that use the screen such as .i systat(1) . .pp The following examples are intended to demonstrate the basic structure of a program using the package. An additional, more comprehensive, program can be found in the source code in the \fIexamples\fP subdirectory. .sh 2 "Simple Character Output" .pp This program demonstrates how to set up a window and output characters to it. Also, it demonstrates how one might control the output to the window. If you run this program, you will get a demonstration of the character output chracteristics discussed in the above Character Output section. .(l I .so ex1.gr .)l .sh 2 "Twinkle" .pp This is a moderately simple program which prints patterns on the screen. It switches between patterns of asterisks, putting them on one by one in random order, and then taking them off in the same fashion. It is more efficient to write this using only the motion optimization, as is demonstrated below. .(l I .so twinkle1.gr .)l