/* $NetBSD: acpi_button.c,v 1.3 2002/03/10 19:55:01 augustss Exp $ */ /* * Copyright 2001 Wasabi Systems, Inc. * All rights reserved. * * Written by Jason R. Thorpe for Wasabi Systems, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed for the NetBSD Project by * Wasabi Systems, Inc. * 4. The name of Wasabi Systems, Inc. may not be used to endorse * or promote products derived from this software without specific prior * written permission. * * THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * ACPI Button driver. */ #include __KERNEL_RCSID(0, "$NetBSD: acpi_button.c,v 1.3 2002/03/10 19:55:01 augustss Exp $"); #include #include #include #include #include #include struct acpibut_softc { struct device sc_dev; /* base device glue */ struct acpi_devnode *sc_node; /* our ACPI devnode */ int sc_buttype; /* button type */ int sc_flags; /* see below */ }; #define ACPIBUT_TYPE_POWER 0 #define ACPIBUT_TYPE_SLEEP 1 #define ACPIBUT_F_VERBOSE 0x01 /* verbose events */ int acpibut_match(struct device *, struct cfdata *, void *); void acpibut_attach(struct device *, struct device *, void *); struct cfattach acpibut_ca = { sizeof(struct acpibut_softc), acpibut_match, acpibut_attach, }; void acpibut_pressed_for_sleep(void *); void acpibut_pressed_for_wakeup(void *); void acpibut_notify_handler(ACPI_HANDLE, UINT32, void *context); /* * acpibut_match: * * Autoconfiguration `match' routine. */ int acpibut_match(struct device *parent, struct cfdata *match, void *aux) { struct acpi_attach_args *aa = aux; if (aa->aa_node->ad_type != ACPI_TYPE_DEVICE) return (0); if (strcmp(aa->aa_node->ad_devinfo.HardwareId, "PNP0C0C") == 0 || strcmp(aa->aa_node->ad_devinfo.HardwareId, "PNP0C0E") == 0) return (1); return (0); } /* * acpibut_attach: * * Autoconfiguration `attach' routine. */ void acpibut_attach(struct device *parent, struct device *self, void *aux) { struct acpibut_softc *sc = (void *) self; struct acpi_attach_args *aa = aux; const char *desc; ACPI_STATUS rv; if (strcmp(aa->aa_node->ad_devinfo.HardwareId, "PNP0C0C") == 0) { sc->sc_buttype = ACPIBUT_TYPE_POWER; desc = "Power"; } else if (strcmp(aa->aa_node->ad_devinfo.HardwareId, "PNP0C0E") == 0) { sc->sc_buttype = ACPIBUT_TYPE_SLEEP; desc = "Sleep"; } else { printf("\n"); panic("acpibut_attach: impossible"); } printf(": ACPI %s Button\n", desc); sc->sc_node = aa->aa_node; rv = AcpiInstallNotifyHandler(sc->sc_node->ad_handle, ACPI_DEVICE_NOTIFY, acpibut_notify_handler, sc); if (rv != AE_OK) { printf("%s: unable to register device notify handler: %d\n", sc->sc_dev.dv_xname, rv); return; } #ifdef ACPI_BUT_DEBUG /* Display the current state when it changes. */ sc->sc_flags = ACPIBUT_F_VERBOSE; #endif } /* * acpibut_pressed_for_sleep: * * Deal with a button being pressed for sleep. */ void acpibut_pressed_for_sleep(void *arg) { struct acpibut_softc *sc = arg; if (sc->sc_flags & ACPIBUT_F_VERBOSE) printf("%s: button pressed for sleep\n", sc->sc_dev.dv_xname); /* * XXX Perform the appropriate action. */ } /* * acpibut_pressed_for_wakeup: * * Deal with a button being pressed for wakeup. */ void acpibut_pressed_for_wakeup(void *arg) { struct acpibut_softc *sc = arg; if (sc->sc_flags & ACPIBUT_F_VERBOSE) printf("%s: button pressed for wakeup\n", sc->sc_dev.dv_xname); /* * XXX Perform the appropriate action. */ } /* * acpibut_notify_handler: * * Callback from ACPI interrupt handler to notify us of an event. */ void acpibut_notify_handler(ACPI_HANDLE handle, UINT32 notify, void *context) { struct acpibut_softc *sc = context; int rv; switch (notify) { case ACPI_NOTIFY_S0PowerButtonPressed: #if 0 case ACPI_NOTIFY_S0SleepButtonPressed: /* same as above */ #endif #ifdef ACPI_BUT_DEBUG printf("%s: received ButtonPressed message\n", sc->sc_dev.dv_xname); #endif rv = AcpiOsQueueForExecution(OSD_PRIORITY_LO, acpibut_pressed_for_sleep, sc); if (rv != AE_OK) printf("%s: WARNING: unable to queue button pressed " "event: %d\n", sc->sc_dev.dv_xname, rv); break; /* XXX ACPI_NOTIFY_DeviceWake?? */ default: printf("%s: received unknown notify message: 0x%x\n", sc->sc_dev.dv_xname, notify); } }