/* $NetBSD: sync_subr.c,v 1.12 2003/01/18 09:18:07 thorpej Exp $ */ /* * Copyright 1997 Marshall Kirk McKusick. All Rights Reserved. * * This code is derived from work done by Greg Ganger at the * University of Michigan. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. None of the names of McKusick, Ganger, or the University of Michigan * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY MARSHALL KIRK MCKUSICK ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL MARSHALL KIRK MCKUSICK BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include __KERNEL_RCSID(0, "$NetBSD: sync_subr.c,v 1.12 2003/01/18 09:18:07 thorpej Exp $"); #include #include #include #include #include #include #include #include #include #include #include #include /* * Defines and variables for the syncer process. */ int syncer_maxdelay = SYNCER_MAXDELAY; /* maximum delay time */ time_t syncdelay = 30; /* max time to delay syncing data */ time_t filedelay = 30; /* time to delay syncing files */ time_t dirdelay = 15; /* time to delay syncing directories */ time_t metadelay = 10; /* time to delay syncing metadata */ struct lock syncer_lock; /* used to freeze syncer */ static int rushjob; /* number of slots to run ASAP */ static int stat_rush_requests; /* number of times I/O speeded up */ static int syncer_delayno = 0; static long syncer_last; static struct synclist *syncer_workitem_pending; struct lwp *updateproc = NULL; void vn_initialize_syncerd() { int i; syncer_last = SYNCER_MAXDELAY + 2; syncer_workitem_pending = malloc(syncer_last * sizeof (struct synclist), M_VNODE, M_WAITOK); for (i = 0; i < syncer_last; i++) LIST_INIT(&syncer_workitem_pending[i]); lockinit(&syncer_lock, PVFS, "synclk", 0, 0); } /* * The workitem queue. * * It is useful to delay writes of file data and filesystem metadata * for tens of seconds so that quickly created and deleted files need * not waste disk bandwidth being created and removed. To realize this, * we append vnodes to a "workitem" queue. When running with a soft * updates implementation, most pending metadata dependencies should * not wait for more than a few seconds. Thus, mounted on block devices * are delayed only about a half the time that file data is delayed. * Similarly, directory updates are more critical, so are only delayed * about a third the time that file data is delayed. Thus, there are * SYNCER_MAXDELAY queues that are processed round-robin at a rate of * one each second (driven off the filesystem syner process). The * syncer_delayno variable indicates the next queue that is to be processed. * Items that need to be processed soon are placed in this queue: * * syncer_workitem_pending[syncer_delayno] * * A delay of fifteen seconds is done by placing the request fifteen * entries later in the queue: * * syncer_workitem_pending[(syncer_delayno + 15) & syncer_mask] * */ /* * Add an item to the syncer work queue. */ void vn_syncer_add_to_worklist(vp, delay) struct vnode *vp; int delay; { int s, slot; s = splbio(); if (vp->v_flag & VONWORKLST) { LIST_REMOVE(vp, v_synclist); } if (delay > syncer_maxdelay - 2) delay = syncer_maxdelay - 2; slot = (syncer_delayno + delay) % syncer_last; LIST_INSERT_HEAD(&syncer_workitem_pending[slot], vp, v_synclist); vp->v_flag |= VONWORKLST; splx(s); } /* * Remove an item fromthe syncer work queue. */ void vn_syncer_remove_from_worklist(vp) struct vnode *vp; { int s; s = splbio(); if (vp->v_flag & VONWORKLST) { vp->v_flag &= ~VONWORKLST; LIST_REMOVE(vp, v_synclist); } splx(s); } /* * System filesystem synchronizer daemon. */ void sched_sync(v) void *v; { struct synclist *slp; struct vnode *vp; long starttime; int s; updateproc = curlwp; for (;;) { starttime = time.tv_sec; /* * Push files whose dirty time has expired. Be careful * of interrupt race on slp queue. */ s = splbio(); slp = &syncer_workitem_pending[syncer_delayno]; syncer_delayno += 1; if (syncer_delayno >= syncer_last) syncer_delayno = 0; splx(s); lockmgr(&syncer_lock, LK_EXCLUSIVE, NULL); while ((vp = LIST_FIRST(slp)) != NULL) { if (vn_lock(vp, LK_EXCLUSIVE | LK_NOWAIT) == 0) { (void) VOP_FSYNC(vp, curproc->p_ucred, FSYNC_LAZY, 0, 0, curproc); VOP_UNLOCK(vp, 0); } s = splbio(); if (LIST_FIRST(slp) == vp) { /* * Put us back on the worklist. The worklist * routine will remove us from our current * position and then add us back in at a later * position. */ vn_syncer_add_to_worklist(vp, syncdelay); } splx(s); } /* * Do soft update processing. */ if (bioops.io_sync) (*bioops.io_sync)(NULL); lockmgr(&syncer_lock, LK_RELEASE, NULL); /* * The variable rushjob allows the kernel to speed up the * processing of the filesystem syncer process. A rushjob * value of N tells the filesystem syncer to process the next * N seconds worth of work on its queue ASAP. Currently rushjob * is used by the soft update code to speed up the filesystem * syncer process when the incore state is getting so far * ahead of the disk that the kernel memory pool is being * threatened with exhaustion. */ if (rushjob > 0) { rushjob--; continue; } /* * If it has taken us less than a second to process the * current work, then wait. Otherwise start right over * again. We can still lose time if any single round * takes more than two seconds, but it does not really * matter as we are just trying to generally pace the * filesystem activity. */ if (time.tv_sec == starttime) tsleep(&rushjob, PPAUSE, "syncer", hz); } } /* * Request the syncer daemon to speed up its work. * We never push it to speed up more than half of its * normal turn time, otherwise it could take over the cpu. */ int speedup_syncer() { if (rushjob >= syncdelay / 2) { return (0); } rushjob++; wakeup(&rushjob); stat_rush_requests += 1; return (1); }