.de It .br .ie \\n(.$>=3 .ne \\$3 .el .ne 3 .IP "\\$1" \\$2 .. .TH cdk_alphalist 3 "24 April 1997" .SH NAME newCDKAlphalist, activateCDKAlphalist, injectCDKAlphalist, setCDKAlphalist, setCDKAlphalistContents, getCDKAlphalistContents, setCDKAlphalistFillerChar, getCDKAlphalistFillerChar, setCDKAlphalistContents, getCDKAlphalistContents, setCDKAlphalistHighlight, getCDKAlphalistHighlight, setCDKAlphalistBox, getCDKAlphalistBox, setCDKAlphalistULChar, setCDKAlphalistURChar, setCDKAlphalistLLChar, setCDKAlphalistLRChar, setCDKAlphalistVerticalChar, setCDKAlphalistHorizontalChar, setCDKAlphalistBoxAttribute, setCDKAlphalistBackgroundColor, moveCDKAlphalist, positionCDKAlphalist, drawCDKAlphalist, eraseCDKAlphalist, destroyCDKAlphalist, setCDKAlphalistPreProcess, setCDKAlphalistPostProcess \- Creates a managed curses sorted alphabet list widget. .SH SYNOPSIS .LP .B cc .RI "[ " "flag" " \|.\|.\|. ] " "file" " \|.\|.\|." .B \-lcdk .RI "[ " "library" " \|.\|.\|. ]" .LP #include .LP .BI "CDKALPHALIST *newCDKAlphalist (CDKSCREEN *" "cdkscreen", .BI "int " "xpos", .BI "int " "ypos", .BI "int " "height", .BI "int " "width", .BI "char * " "title", .BI "char * " "label", .BI "char ** " "list", .BI "int " "listSize", .BI "chtype " "fillerCharacter", .BI "chtype " "highlight", .BI "boolean " "box", .BI "boolean " "shadow"); .LP .BI "char *activateCDKAlphalist (CDKALPHALIST *" "alphalist", .BI "chtype *" "actions"); .LP .BI "char *injectCDKAlphalist (CDKALPHALIST *" "alphalist", .BI "chtype " "input"); .LP .BI "void setCDKAlphalist (CDKALPHALIST *" "alphalist", .BI "char ** " "list", .BI "int " "listSize", .BI "chtype " "fillerCharacter", .BI "chtype " "highlight", .BI "boolean " "box"); .LP .BI "void setCDKAlphalistContents (CDKALPHALIST *" "alphalist", .BI "char ** " "list", .BI "int " "listSize"); .LP .BI "char **getCDKAlphalistContents (CDKALPHALIST *" "alphalist"); .LP .BI "void setCDKAlphalistFillerChar (CDKALPHALIST *" "alphalist", .BI "chtype " "fillerCharacter"); .LP .BI "chtype getCDKAlphalistFillerChar (CDKALPHALIST *" "alphalist"); .LP .BI "void setCDKAlphalistHighlight (CDKALPHALIST *" "alphalist", .BI "chtype " "highlight"); .LP .BI "chtype setCDKAlphalistHighlight (CDKALPHALIST *" "alphalist"); .LP .BI "void setCDKAlphalistBox (CDKALPHALIST *" "alphalist", .BI "boolean " "box"); .LP .BI "boolean getCDKAlphalistBox (CDKALPHALIST *" "alphalist"); .LP .BI "void setCDKAlphalistULChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistURChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistLLChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistLRChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistVerticalChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistHorizontalChar (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistBoxAttribute (CDKALPHALIST *", "alphalist", .BI "chtype " "character"); .LP .BI "void setCDKAlphalistBackgroundColor (CDKALPHALIST *", "alphalist", .BI "char * " "color"); .LP .BI "void moveCDKAlphalist (CDKALPHALIST *" "alphalist", .BI "int " "box", .BI "int " "box", .BI "boolean " "relative", .BI "boolean " "refresh"); .LP .BI "void positionCDKAlphalist (CDKALPHALIST *" "alphalist"); .LP .BI "void drawCDKAlphalist (CDKALPHALIST *" "alphalist", .BI "boolean " "box"); .LP .BI "void eraseCDKAlphalist (CDKALPHALIST *" "alphalist"); .LP .BI "void destroyCDKAlphalist (CDKALPHALIST *" "alphalist"); .LP .BI "void setCDKAlphalistPreProcess (CDKALPHALIST *" "alphalist", .BI "PROCESSFN " "callback", .BI "void * " "data"); .LP .BI "void setCDKAlphalistPostProcess (CDKALPHALIST *" "alphalist", .BI "PROCESSFN " "callback", .BI "void * " "data"); .LP .BI "void bindCDKObject (EObjectType " "widgetType", .BI "void *" "object", .BI "chtype " "key", .BI "BINDFN " "function", .BI "void *" "data"); .SH DESCRIPTION The Cdk alphalist allows a user to select from a list of alphabetically sorted words. The user can use the arrow keys to traverse through the list or type in the beginning of the word and the list will automatically adjust itself in the correct place in the scrolling list. This widget, like the file selector widget, is a compound widget of both the entry field widget and the scrolling list widget. .SH AVAILABLE FUNCTIONS CDKALPHALIST *newCDKAlphalist (CDKSCREEN * \f2screen\f1, int \f2xpos\f1, int \f2ypos\f1, int \f2height\f1, int \f2width\f1, char *\f2title\f1, char *\f2label\f1, char **\f2list\f1, int \f2listSize\f1, chtype \f2fillerChar\f1, chtype \f2highlight\f1, boolean \f2box\f1, boolean \f2shadow\f1); .RS 3 This function creates a pointer to an alphalist widget. The \f2screen\f1 parameter is the screen you wish this widget to be placed in. The parameter \f2xpos\f1 controls the placement of the object along the horizontal axis. This parameter can take an integer value or one of the pre-defined values of \f4LEFT\f1, \f4RIGHT\f1, and \f4CENTER\f1. The parameter \f2ypos\f1 controls the placement of the object along the vertical axis. This parameter can accept an integer value or one of the pre-defined values of \f4TOP\f1, \f4BOTTOM\f1, and \f4CENTER\f1. The parameters \f2height\f1 and \f2width\f1 control the height and width of the widget. If you provide a value of zero for either of the height or the width, the widget will be created with the full width and height of the screen. If you provide a negative value, the widget will be created the full height or width minus the value provided. The \f2title\f1 parameter is the string which will be displayed at the top of the scrolling list. The title can be more than one line; just provide a carriage return character at the line break. The \f2label\f1 parameter is the string which will be displayed in the label of the entry field. The parameter \f2list\f1 is the list of words which will be displayed in the scrolling list. This list does not have to be sorted, this widget automatically sorts the list. The parameter \f2listSize\f1 tells the widget how large the word list is. The field \f2fillerCharacter\f1 is the character which is to be displayed in an empty space in the entry field. The field \f2highlight\f1 is the attribute of the highlight bar in the scrolling list. The \f2box\f1 parameter states whether the widget will be drawn with a box around it or not. The \f2shadow\f1 parameter accepts a boolean value to turn the shadow on or off around this widget. If the widget could not be created then a \f4NULL\f1 pointer is returned. .RE char *activateCDKAlphalist (CDKALPHALIST *\f2alphalist\f1, chtype *\f2actions\f1); .RS 3 This function activates the alphalist widget and lets the user interact with the widget. The parameter \f2alphalist\f1 is a pointer to a non-NULL alphalist widget. If the \f2actions\f1 parameter is passed with a non-NULL value, the characters in the array will be injected into the widget. To activate the widget interactively pass in a \f4NULL\f1 pointer for \f2actions\f1. If the character entered into this widget is \f4RETURN\f1 then this function will return a \f4char *\f1 of the information which was typed in the field. If the \f4TAB\f1 character is hit then the widget will try to complete the word in the entry field. If the widget is exited with the \f4RETURN\f1 character then the structure member \f4exitType\f1 will be set to \f4vNORMAL\f1. If the widget was exited with the \f4ESCAPE\f1 key then the structure member \f4exitType\f1 will be set to \f4vESCAPE_HIT\f1 and the widget returns \f4NULL\f1. .RE char *injectCDKAlphalist (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function injects a single character into the widget. The parameter \f2alphalist\f1 is a pointer to a non-NULL alphalist widget. The parameter \f2character\f1 is the character to inject into the widget. If the character injected into this widget was \f4RETURN\f1 then the information in the entry field of this widget will be returned and the structure member \f4exitType\f1 will be set to \f4vNORMAL\f1. If the character injected was \f4ESCAPE\f1 then the widget will exit, return a \f4NULL\f1 pointer, and set the structure member \f4exitType\f1 to \f4vESCAPE_HIT\f1. Any other character injected into the widget will set the structure member \f4exitType\f1 to a value of \f4vEARLY_EXIT\f1 and a \f4NULL\f1 pointer will be returned. .RE void setCDKAlphalist (CDKALPHALIST *\f2alphalist\f1, char **\f2list\f1, int \f2listSize\f1, chtype \f2fillerCharacter\f1, chtype \f2highlight\f1, boolean \f2box\f1); .RS 3 This function lets the programmer modify certain elements of an already defined alphalist widget. The parameter names correspond to the same parameter names listed in the \f4newCDKAlphalist\f1 function. .RE void setCDKAlphalistContents (CDKALPHALIST *\f2alphalist\f1, char **\f2list\f1, int \f2listSize\f1); .RS 3 This function sets the contents of the alphalist widget. .RE char **getCDKAlphalistContents (CDKALPHALIST *\f2alphalist\f1); .RS 3 This function returns the contents of the alphalist. .RE void setCDKAlphalistFillerChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2filler\f1); .RS 3 This sets the character to use when drawing the entry field portion of the widget. .RE chtype getCDKAlphalistFillerChar (CDKALPHALIST *\f2alphalist\f1); .RS 3 This returns the character being used as the filler character in the entry field portion of the widget. .RE void setCDKAlphalistHighlight (CDKALPHALIST *\f2alphalist\f1, chtype \f2highlight\f1); .RS 3 This function sets the attribute of the highlight bar of the scrolling list portion of the widget. .RE chtype getCDKAlphalistHighlight (CDKALPHALIST *\f2alphalist\f1); .RS 3 This returns the attribute of the highlight bar of the scrolling list portion of the widget. .RE void setCDKAlphalistBox (CDKALPHALIST *\f2alphalist\f1, boolean \f2boxWidget\f1); .RS 3 This sets whether or not the widget will be draw with a box around it. .RE boolean getCDKAlphalistBox (CDKALPHALIST *\f2alphalist\f1); .RS 3 This returns whether or not the widget will be drawn with a box around it. .RE void setCDKAlphalistULChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the upper left hand corner of the widgets box to the given character. .RE void setCDKAlphalistURChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the upper right hand corner of the widgets box to the given character. .RE void setCDKAlphalistLLChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the lower left hand corner of the widgets box to the given character. .RE void setCDKAlphalistLRChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the lower right hand corner of the widgets box to the given character. .RE void setCDKAlphalistVerticalChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the vertical drawing character for the box to the given character. .RE void setCDKAlphalistHorizontalChar (CDKALPHALIST *\f2alphalist\f1, chtype \f2character\f1); .RS 3 This function sets the horizontal drawing character for the box to the given character. .RE void setCDKAlphalistBoxAttribute (CDKALPHALIST *\f2alphalist\f1, chtype \f2attribute\f1); .RS 3 This function sets the attribute of the box. .RE void setCDKAlphalistBackgroundColor (CDKALPHALIST *\f2alphalist\f1, char *\f2color\f1); .RS 3 This sets the background color of the widget. The parameter \f2color\f1 is in the format of the Cdk format strings. To get more information look at the \f4cdk_display\f1 manual page. .RE void moveCDKAlphalist (CDKALPHALIST *\f2alphalist\f1, int \f2xpos\f1, int \f2ypos\f1, boolean \f2relative\f1, boolean \f2refresh\f1); .RS 3 This function moves the given widget to the given position. The parameters \f2xpos\f1 and \f2ypos\f1 is the new position of the widget. The parameter \f2xpos\f1 can accept an integer value or one of the pre-defined values of \f4TOP\f1, \f4BOTTOM\f1, and \f4CENTER\f1. The parameter \f2ypos\f1 can accept an integer value or one of the pre-defined values of \f4LEFT\f1, \f4RIGHT\f1, and \f4CENTER\f1. The parameter \f2relative\f1 states whether the \f2xpos\f1/\f2ypos\f1 pair is a relative move or an absolute move. For example if \f2xpos\f1 = 1 and \f2ypos\f1 = 2 and \f2relative\f1 = \f2TRUE\f1, then the widget would move one row down and two columns right. If the value of \f2relative\f1 was \f2FALSE\f1 then the widget would move to the position (1,2). Do not use the values of \f4TOP\f1, \f4BOTTOM\f1, \f4LEFT\f1, \f4RIGHT\f1, or \f4CENTER\f1 when \f2relative\f1 = \f4TRUE\f1. (wierd things may happen). The final parameter \f2refresh\f1 is a boolean value which states whether the widget will get refreshed after the move or not. .RE void positionCDKAlphalist (CDKALPHALIST *\f2alphalist\f1); .RS 3 This function allows the user to move the widget around the screen via the cursor/keypad keys. The following key bindings can be used to move the widget around the screen. .LP .nf \f4Key Bindings\f1 .RS 3 \f2Key Action\f1 Up Arrow Moves the widget up one line. Down Arrow Moves the widget down one line. Left Arrow Moves the widget left one column Right Arrow Moves the widget right one column Keypad-1 Moves the widget down one line and left one column. Keypad-2 Moves the widget down one line. Keypad-3 Moves the widget down one line and right one column. Keypad-4 Moves the widget left one column Keypad-5 Centers the widget both vertically and horizontally. Keypad-6 Moves the widget right one column Keypad-7 Moves the widget up one line and left one column. Keypad-8 Moves the widget up one line. Keypad-9 Moves the widget up one line and right one column. t Moves the widget to the top of the screen. b Moves the widget to the bottom of the screen. l Moves the widget to the left of the screen. r Moves the widget to the right of the screen. c Centers the widget between the left and right of the window. C Centers the widget between the top and bottom of the window. Escape Returns the widget to it's original position. Return Exits the function and leaves the widget where it was. .fi .RE .RS 3 .LP Keypad means that if the keyboard you are using has a keypad, then the Num-Lock light has to be on in order to use the keys as listed. (The numeric keys at the top of the keyboard will work as well.) .RE void drawCDKAlphalist (CDKALPHALIST *\f2alphalist\f1, boolean \f2box\f1); .RS 3 This function draws the alphalist widget on the screen. The \f2box\f1 option draws the widget with or without a box. .RE void eraseCDKAlphalist (CDKALPHALIST *\f2alphalist\f1); .RS 3 This function removes the widget from the screen. This does \f4NOT\f1 destroy the widget. .RE void destroyCDKAlphalist (CDKALPHALIST *\f2alphalist\f1); .RS 3 This function removes the widget from the screen and frees up any memory the object may be using. .RE void setCDKAlphalistPreProcess (CDKALPHALIST *\f2alphalist\f1, PROCESSFN \f2function\f1, void *\f2data\f1); .RS 3 This function allows the user to have the widget call a function after a key is hit and before the key is applied to the widget. The parameter \f2function\f1 if of type \f4PROCESSFN\f1. The parameter \f2data\f1 is a pointer to \f4void\f1. To learn more about pre-processing read the \f4cdk_process\f1 manual page. .RE void setCDKAlphalistPostProcess (CDKALPHALIST *\f2alphalist\f1, PROCESSFN \f2function\f1, void *\f2data\f1); .RS 3 This function allows the user to have the widget call a function after the key has been applied to the widget. The parameter \f2function\f1 if of type \f4PROCESSFN\f1. The parameter \f2data\f1 is a pointer to \f4void\f1. To learn more about post-processing read the \f4cdk_process\f1 manual page. .RE void bindCDKObject (EObjectType \f2widgetType\f1, void *\f2object\f1, char \f2key\f1, BINDFN \f2function\f1, void *\f2data\f1); .RS 3 This function allows the user to create special key bindings. The \f2widgetType\f1 parameter is a defined type which states what Cdk object type is being used. To learn more about the type \f4EObjectType\f1 read the \f2cdk_binding\f1 manual page. The \f2object\f1 parameter is the pointer to the widget object. The \f2key\f1 is the character to bind. The \f2function\f1 is the function type. To learn more about the key binding call-back function types read the \f4cdk_binding\f1 manual page. The last parameter \f2data\f1 is a pointer to any data that needs to get passed to the call-back function. .RE .SH KEY BINDINGS When the widget is activated there are several default key bindings which will help the user enter or manipulate the information quickly. Since this widget is built from both the scrolling list widget and the entry field widget, the key bindings are the same for the respective fields. The extra key bindings are listed below. .LP .nf \f4Key Bindings\f1 .RS 3 \f2Key Action\f1 Up Arrow Scrolls the scrolling list up one line. Down Arrow Scrolls the scrolling list down one line. Page Up Scrolls the scrolling list up one page. CTRL-B Scrolls the scrolling list up one page. Page Down Scrolls the scrolling list down one page. CTRL-F Scrolls the scrolling list down one page. Tab Tries to complete the word in the entry field. If the word segment is not unique then the widget will beep and present a list of close matches. Return Returns the word in the entry field. It also sets the structure member \f4exitType\f1 in the widget pointer to the value of \f4vNORMAL\f1. Escape Exits the widget and returns a \f4NULL\f1 pointer. It also sets the structure member \f4exitType\f1 in the widget pointer to the value of \f4vESCAPE_HIT\f1. .RE .fi .SH SEE ALSO .BR cdk (3), .BR cdk_binding (3), .BR cdk_display (3), .BR cdk_screen (3) .SH NOTES .PP This widget is created from the scrolling list widget and the entry field widget. This is a good example on how to build your own widgets using the base widgets provided in this distribution. .PP The header file \f4\f1 automatically includes the header files \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, \f4\f1, and \f4\f1. The \f4\f1 header file includes \f4\f1 and \f4\f1. .PP If you have \f4Ncurses\f1 installed on your machine add -DNCURSES to the compile line to include the Ncurses header files instead.