/* * Copyright (c) 1985, 1989 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #if defined(LIBC_SCCS) && !defined(lint) static char sccsid[] = "@(#)res_send.c 6.27 (Berkeley) 2/24/91"; #endif /* LIBC_SCCS and not lint */ /* * Send query to name server and wait for reply. */ #include #include #include #include #include #include #include #include #include #include #include static int s = -1; /* socket used for communications */ static struct sockaddr no_addr; #ifndef FD_SET #define NFDBITS 32 #define FD_SETSIZE 32 #define FD_SET(n, p) ((p)->fds_bits[(n)/NFDBITS] |= (1 << ((n) % NFDBITS))) #define FD_CLR(n, p) ((p)->fds_bits[(n)/NFDBITS] &= ~(1 << ((n) % NFDBITS))) #define FD_ISSET(n, p) ((p)->fds_bits[(n)/NFDBITS] & (1 << ((n) % NFDBITS))) #define FD_ZERO(p) bzero((char *)(p), sizeof(*(p))) #endif res_send(buf, buflen, answer, anslen) const char *buf; int buflen; char *answer; int anslen; { register int n; int try, v_circuit, resplen, ns; int gotsomewhere = 0, connected = 0; int connreset = 0; u_short id, len; char *cp; fd_set dsmask; struct timeval timeout; HEADER *hp = (HEADER *) buf; HEADER *anhp = (HEADER *) answer; struct iovec iov[2]; int terrno = ETIMEDOUT; char junk[512]; #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("res_send()\n"); __p_query(buf); } #endif DEBUG if (!(_res.options & RES_INIT)) if (res_init() == -1) { return(-1); } v_circuit = (_res.options & RES_USEVC) || buflen > PACKETSZ; id = hp->id; /* * Send request, RETRY times, or until successful */ for (try = 0; try < _res.retry; try++) { for (ns = 0; ns < _res.nscount; ns++) { #ifdef DEBUG if (_res.options & RES_DEBUG) printf("Querying server (# %d) address = %s\n", ns+1, inet_ntoa(_res.nsaddr_list[ns].sin_addr)); #endif DEBUG usevc: if (v_circuit) { int truncated = 0; /* * Use virtual circuit; * at most one attempt per server. */ try = _res.retry; if (s < 0) { s = socket(AF_INET, SOCK_STREAM, 0); if (s < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("socket (vc) failed"); #endif DEBUG continue; } if (connect(s, (struct sockaddr *)&(_res.nsaddr_list[ns]), sizeof(struct sockaddr)) < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("connect failed"); #endif DEBUG (void) close(s); s = -1; continue; } } /* * Send length & message */ len = htons((u_short)buflen); iov[0].iov_base = (caddr_t)&len; iov[0].iov_len = sizeof(len); iov[1].iov_base = (char *)buf; iov[1].iov_len = buflen; if (writev(s, iov, 2) != sizeof(len) + buflen) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("write failed"); #endif DEBUG (void) close(s); s = -1; continue; } /* * Receive length & response */ cp = answer; len = sizeof(short); while (len != 0 && (n = read(s, (char *)cp, (int)len)) > 0) { cp += n; len -= n; } if (n <= 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("read failed"); #endif DEBUG (void) close(s); s = -1; /* * A long running process might get its TCP * connection reset if the remote server was * restarted. Requery the server instead of * trying a new one. When there is only one * server, this means that a query might work * instead of failing. We only allow one reset * per query to prevent looping. */ if (terrno == ECONNRESET && !connreset) { connreset = 1; ns--; } continue; } cp = answer; if ((resplen = ntohs(*(u_short *)cp)) > anslen) { #ifdef DEBUG if (_res.options & RES_DEBUG) fprintf(stderr, "response truncated\n"); #endif DEBUG len = anslen; truncated = 1; } else len = resplen; while (len != 0 && (n = read(s, (char *)cp, (int)len)) > 0) { cp += n; len -= n; } if (n <= 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("read failed"); #endif DEBUG (void) close(s); s = -1; continue; } if (truncated) { /* * Flush rest of answer * so connection stays in synch. */ anhp->tc = 1; len = resplen - anslen; while (len != 0) { n = (len > sizeof(junk) ? sizeof(junk) : len); if ((n = read(s, junk, n)) > 0) len -= n; else break; } } } else { /* * Use datagrams. */ if (s < 0) { s = socket(AF_INET, SOCK_DGRAM, 0); if (s < 0) { terrno = errno; #ifdef DEBUG if (_res.options & RES_DEBUG) perror("socket (dg) failed"); #endif DEBUG continue; } } #if BSD >= 43 /* * I'm tired of answering this question, so: * On a 4.3BSD+ machine (client and server, * actually), sending to a nameserver datagram * port with no nameserver will cause an * ICMP port unreachable message to be returned. * If our datagram socket is "connected" to the * server, we get an ECONNREFUSED error on the next * socket operation, and select returns if the * error message is received. We can thus detect * the absence of a nameserver without timing out. * If we have sent queries to at least two servers, * however, we don't want to remain connected, * as we wish to receive answers from the first * server to respond. */ if (_res.nscount == 1 || (try == 0 && ns == 0)) { /* * Don't use connect if we might * still receive a response * from another server. */ if (connected == 0) { if (connect(s, (struct sockaddr *)&_res.nsaddr_list[ns], sizeof(struct sockaddr)) < 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("connect"); #endif DEBUG continue; } connected = 1; } if (send(s, buf, buflen, 0) != buflen) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("send"); #endif DEBUG continue; } } else { /* * Disconnect if we want to listen * for responses from more than one server. */ if (connected) { (void) connect(s, &no_addr, sizeof(no_addr)); connected = 0; } #endif BSD if (sendto(s, buf, buflen, 0, (struct sockaddr *)&_res.nsaddr_list[ns], sizeof(struct sockaddr)) != buflen) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("sendto"); #endif DEBUG continue; } #if BSD >= 43 } #endif /* * Wait for reply */ timeout.tv_sec = (_res.retrans << try); if (try > 0) timeout.tv_sec /= _res.nscount; if (timeout.tv_sec <= 0) timeout.tv_sec = 1; timeout.tv_usec = 0; wait: FD_ZERO(&dsmask); FD_SET(s, &dsmask); n = select(s+1, &dsmask, (fd_set *)NULL, (fd_set *)NULL, &timeout); if (n < 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("select"); #endif DEBUG continue; } if (n == 0) { /* * timeout */ #ifdef DEBUG if (_res.options & RES_DEBUG) printf("timeout\n"); #endif DEBUG #if BSD >= 43 gotsomewhere = 1; #endif continue; } if ((resplen = recv(s, answer, anslen, 0)) <= 0) { #ifdef DEBUG if (_res.options & RES_DEBUG) perror("recvfrom"); #endif DEBUG continue; } gotsomewhere = 1; if (id != anhp->id) { /* * response from old query, ignore it */ #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("old answer:\n"); __p_query(answer); } #endif DEBUG goto wait; } if (!(_res.options & RES_IGNTC) && anhp->tc) { /* * get rest of answer; * use TCP with same server. */ #ifdef DEBUG if (_res.options & RES_DEBUG) printf("truncated answer\n"); #endif DEBUG (void) close(s); s = -1; v_circuit = 1; goto usevc; } } #ifdef DEBUG if (_res.options & RES_DEBUG) { printf("got answer:\n"); __p_query(answer); } #endif DEBUG /* * If using virtual circuits, we assume that the first server * is preferred * over the rest (i.e. it is on the local * machine) and only keep that one open. * If we have temporarily opened a virtual circuit, * or if we haven't been asked to keep a socket open, * close the socket. */ if ((v_circuit && ((_res.options & RES_USEVC) == 0 || ns != 0)) || (_res.options & RES_STAYOPEN) == 0) { (void) close(s); s = -1; } return (resplen); } } if (s >= 0) { (void) close(s); s = -1; } if (v_circuit == 0) if (gotsomewhere == 0) errno = ECONNREFUSED; /* no nameservers found */ else errno = ETIMEDOUT; /* no answer obtained */ else errno = terrno; return (-1); } /* * This routine is for closing the socket if a virtual circuit is used and * the program wants to close it. This provides support for endhostent() * which expects to close the socket. * * This routine is not expected to be user visible. */ _res_close() { if (s != -1) { (void) close(s); s = -1; } }