This is binutils.info, produced by makeinfo version 4.0 from binutils.texi. START-INFO-DIR-ENTRY * Binutils: (binutils). The GNU binary utilities. * ar: (binutils)ar. Create, modify, and extract from archives * nm: (binutils)nm. List symbols from object files * objcopy: (binutils)objcopy. Copy and translate object files * objdump: (binutils)objdump. Display information from object files * ranlib: (binutils)ranlib. Generate index to archive contents * readelf: (binutils)readelf. Display the contents of ELF format files. * size: (binutils)size. List section sizes and total size * strings: (binutils)strings. List printable strings from files * strip: (binutils)strip. Discard symbols * c++filt: (binutils)c++filt. Filter to demangle encoded C++ symbols * cxxfilt: (binutils)c++filt. MS-DOS name for c++filt * addr2line: (binutils)addr2line. Convert addresses to file and line * nlmconv: (binutils)nlmconv. Converts object code into an NLM * windres: (binutils)windres. Manipulate Windows resources * dlltool: (binutils)dlltool. Create files needed to build and use DLLs END-INFO-DIR-ENTRY Copyright (C) 1991, 92, 93, 94, 95, 96, 97, 98, 99, 2000, 2001 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".  File: binutils.info, Node: Top, Next: ar, Up: (dir) Introduction ************ This brief manual contains preliminary documentation for the GNU binary utilities (collectively version 2.11.2): This document is distributed under the terms of the GNU Free Documentation License. A copy of the license is included in the section entitled "GNU Free Documentation License". * Menu: * ar:: Create, modify, and extract from archives * nm:: List symbols from object files * objcopy:: Copy and translate object files * objdump:: Display information from object files * ranlib:: Generate index to archive contents * readelf:: Display the contents of ELF format files. * size:: List section sizes and total size * strings:: List printable strings from files * strip:: Discard symbols * c++filt:: Filter to demangle encoded C++ symbols * cxxfilt: c++filt. MS-DOS name for c++filt * addr2line:: Convert addresses to file and line * nlmconv:: Converts object code into an NLM * windres:: Manipulate Windows resources * dlltool:: Create files needed to build and use DLLs * Selecting The Target System:: How these utilities determine the target. * Reporting Bugs:: Reporting Bugs * GNU Free Documentation License:: GNU Free Documentation License * Index:: Index  File: binutils.info, Node: ar, Next: nm, Prev: Top, Up: Top ar ** ar [-]P[MOD [RELPOS] [COUNT]] ARCHIVE [MEMBER...] ar -M [ '), and continues executing even after errors. If you redirect standard input to a script file, no prompts are issued, and `ar' abandons execution (with a nonzero exit code) on any error. The `ar' command language is _not_ designed to be equivalent to the command-line options; in fact, it provides somewhat less control over archives. The only purpose of the command language is to ease the transition to GNU `ar' for developers who already have scripts written for the MRI "librarian" program. The syntax for the `ar' command language is straightforward: * commands are recognized in upper or lower case; for example, `LIST' is the same as `list'. In the following descriptions, commands are shown in upper case for clarity. * a single command may appear on each line; it is the first word on the line. * empty lines are allowed, and have no effect. * comments are allowed; text after either of the characters `*' or `;' is ignored. * Whenever you use a list of names as part of the argument to an `ar' command, you can separate the individual names with either commas or blanks. Commas are shown in the explanations below, for clarity. * `+' is used as a line continuation character; if `+' appears at the end of a line, the text on the following line is considered part of the current command. Here are the commands you can use in `ar' scripts, or when using `ar' interactively. Three of them have special significance: `OPEN' or `CREATE' specify a "current archive", which is a temporary file required for most of the other commands. `SAVE' commits the changes so far specified by the script. Prior to `SAVE', commands affect only the temporary copy of the current archive. `ADDLIB ARCHIVE' `ADDLIB ARCHIVE (MODULE, MODULE, ... MODULE)' Add all the contents of ARCHIVE (or, if specified, each named MODULE from ARCHIVE) to the current archive. Requires prior use of `OPEN' or `CREATE'. `ADDMOD MEMBER, MEMBER, ... MEMBER' Add each named MEMBER as a module in the current archive. Requires prior use of `OPEN' or `CREATE'. `CLEAR' Discard the contents of the current archive, canceling the effect of any operations since the last `SAVE'. May be executed (with no effect) even if no current archive is specified. `CREATE ARCHIVE' Creates an archive, and makes it the current archive (required for many other commands). The new archive is created with a temporary name; it is not actually saved as ARCHIVE until you use `SAVE'. You can overwrite existing archives; similarly, the contents of any existing file named ARCHIVE will not be destroyed until `SAVE'. `DELETE MODULE, MODULE, ... MODULE' Delete each listed MODULE from the current archive; equivalent to `ar -d ARCHIVE MODULE ... MODULE'. Requires prior use of `OPEN' or `CREATE'. `DIRECTORY ARCHIVE (MODULE, ... MODULE)' `DIRECTORY ARCHIVE (MODULE, ... MODULE) OUTPUTFILE' List each named MODULE present in ARCHIVE. The separate command `VERBOSE' specifies the form of the output: when verbose output is off, output is like that of `ar -t ARCHIVE MODULE...'. When verbose output is on, the listing is like `ar -tv ARCHIVE MODULE...'. Output normally goes to the standard output stream; however, if you specify OUTPUTFILE as a final argument, `ar' directs the output to that file. `END' Exit from `ar', with a `0' exit code to indicate successful completion. This command does not save the output file; if you have changed the current archive since the last `SAVE' command, those changes are lost. `EXTRACT MODULE, MODULE, ... MODULE' Extract each named MODULE from the current archive, writing them into the current directory as separate files. Equivalent to `ar -x ARCHIVE MODULE...'. Requires prior use of `OPEN' or `CREATE'. `LIST' Display full contents of the current archive, in "verbose" style regardless of the state of `VERBOSE'. The effect is like `ar tv ARCHIVE'. (This single command is a GNU `ar' enhancement, rather than present for MRI compatibility.) Requires prior use of `OPEN' or `CREATE'. `OPEN ARCHIVE' Opens an existing archive for use as the current archive (required for many other commands). Any changes as the result of subsequent commands will not actually affect ARCHIVE until you next use `SAVE'. `REPLACE MODULE, MODULE, ... MODULE' In the current archive, replace each existing MODULE (named in the `REPLACE' arguments) from files in the current working directory. To execute this command without errors, both the file, and the module in the current archive, must exist. Requires prior use of `OPEN' or `CREATE'. `VERBOSE' Toggle an internal flag governing the output from `DIRECTORY'. When the flag is on, `DIRECTORY' output matches output from `ar -tv '.... `SAVE' Commit your changes to the current archive, and actually save it as a file with the name specified in the last `CREATE' or `OPEN' command. Requires prior use of `OPEN' or `CREATE'.  File: binutils.info, Node: nm, Next: objcopy, Prev: ar, Up: Top nm ** nm [ -a | --debug-syms ] [ -g | --extern-only ] [ -B ] [ -C | --demangle[=STYLE] ] [ -D | --dynamic ] [ -s | --print-armap ] [ -A | -o | --print-file-name ] [ -n | -v | --numeric-sort ] [ -p | --no-sort ] [ -r | --reverse-sort ] [ --size-sort ] [ -u | --undefined-only ] [ -t RADIX | --radix=RADIX ] [ -P | --portability ] [ --target=BFDNAME ] [ -f FORMAT | --format=FORMAT ] [ --defined-only ] [-l | --line-numbers ] [ --no-demangle ] [ -V | --version ] [ -X 32_64 ] [ --help ] [ OBJFILE... ] GNU `nm' lists the symbols from object files OBJFILE.... If no object files are listed as arguments, `nm' assumes the file `a.out'. For each symbol, `nm' shows: * The symbol value, in the radix selected by options (see below), or hexadecimal by default. * The symbol type. At least the following types are used; others are, as well, depending on the object file format. If lowercase, the symbol is local; if uppercase, the symbol is global (external). `A' The symbol's value is absolute, and will not be changed by further linking. `B' The symbol is in the uninitialized data section (known as BSS). `C' The symbol is common. Common symbols are uninitialized data. When linking, multiple common symbols may appear with the same name. If the symbol is defined anywhere, the common symbols are treated as undefined references. For more details on common symbols, see the discussion of -warn-common in *Note Linker options: (ld.info)Options. `D' The symbol is in the initialized data section. `G' The symbol is in an initialized data section for small objects. Some object file formats permit more efficient access to small data objects, such as a global int variable as opposed to a large global array. `I' The symbol is an indirect reference to another symbol. This is a GNU extension to the a.out object file format which is rarely used. `N' The symbol is a debugging symbol. `R' The symbol is in a read only data section. `S' The symbol is in an uninitialized data section for small objects. `T' The symbol is in the text (code) section. `U' The symbol is undefined. `V' The symbol is a weak object. When a weak defined symbol is linked with a normal defined symbol, the normal defined symbol is used with no error. When a weak undefined symbol is linked and the symbol is not defined, the value of the weak symbol becomes zero with no error. `W' The symbol is a weak symbol that has not been specifically tagged as a weak object symbol. When a weak defined symbol is linked with a normal defined symbol, the normal defined symbol is used with no error. When a weak undefined symbol is linked and the symbol is not defined, the value of the weak symbol becomes zero with no error. `-' The symbol is a stabs symbol in an a.out object file. In this case, the next values printed are the stabs other field, the stabs desc field, and the stab type. Stabs symbols are used to hold debugging information; for more information, see *Note Stabs: (stabs.info)Top. `?' The symbol type is unknown, or object file format specific. * The symbol name. The long and short forms of options, shown here as alternatives, are equivalent. `-A' `-o' `--print-file-name' Precede each symbol by the name of the input file (or archive member) in which it was found, rather than identifying the input file once only, before all of its symbols. `-a' `--debug-syms' Display all symbols, even debugger-only symbols; normally these are not listed. `-B' The same as `--format=bsd' (for compatibility with the MIPS `nm'). `-C' `--demangle[=STYLE]' Decode ("demangle") low-level symbol names into user-level names. Besides removing any initial underscore prepended by the system, this makes C++ function names readable. Different compilers have different mangling styles. The optional demangling style argument can be used to choose an appropriate demangling style for your compiler. *Note c++filt::, for more information on demangling. `--no-demangle' Do not demangle low-level symbol names. This is the default. `-D' `--dynamic' Display the dynamic symbols rather than the normal symbols. This is only meaningful for dynamic objects, such as certain types of shared libraries. `-f FORMAT' `--format=FORMAT' Use the output format FORMAT, which can be `bsd', `sysv', or `posix'. The default is `bsd'. Only the first character of FORMAT is significant; it can be either upper or lower case. `-g' `--extern-only' Display only external symbols. `-l' `--line-numbers' For each symbol, use debugging information to try to find a filename and line number. For a defined symbol, look for the line number of the address of the symbol. For an undefined symbol, look for the line number of a relocation entry which refers to the symbol. If line number information can be found, print it after the other symbol information. `-n' `-v' `--numeric-sort' Sort symbols numerically by their addresses, rather than alphabetically by their names. `-p' `--no-sort' Do not bother to sort the symbols in any order; print them in the order encountered. `-P' `--portability' Use the POSIX.2 standard output format instead of the default format. Equivalent to `-f posix'. `-s' `--print-armap' When listing symbols from archive members, include the index: a mapping (stored in the archive by `ar' or `ranlib') of which modules contain definitions for which names. `-r' `--reverse-sort' Reverse the order of the sort (whether numeric or alphabetic); let the last come first. `--size-sort' Sort symbols by size. The size is computed as the difference between the value of the symbol and the value of the symbol with the next higher value. The size of the symbol is printed, rather than the value. `-t RADIX' `--radix=RADIX' Use RADIX as the radix for printing the symbol values. It must be `d' for decimal, `o' for octal, or `x' for hexadecimal. `--target=BFDNAME' Specify an object code format other than your system's default format. *Note Target Selection::, for more information. `-u' `--undefined-only' Display only undefined symbols (those external to each object file). `--defined-only' Display only defined symbols for each object file. `-V' `--version' Show the version number of `nm' and exit. `-X' This option is ignored for compatibility with the AIX version of `nm'. It takes one parameter which must be the string `32_64'. The default mode of AIX `nm' corresponds to `-X 32', which is not supported by GNU `nm'. `--help' Show a summary of the options to `nm' and exit.  File: binutils.info, Node: objcopy, Next: objdump, Prev: nm, Up: Top objcopy ******* objcopy [ -F BFDNAME | --target=BFDNAME ] [ -I BFDNAME | --input-target=BFDNAME ] [ -O BFDNAME | --output-target=BFDNAME ] [ -S | --strip-all ] [ -g | --strip-debug ] [ -K SYMBOLNAME | --keep-symbol=SYMBOLNAME ] [ -N SYMBOLNAME | --strip-symbol=SYMBOLNAME ] [ -G SYMBOLNAME | --keep-global-symbol=SYMBOLNAME] [ -L SYMBOLNAME | --localize-symbol=SYMBOLNAME ] [ -W SYMBOLNAME | --weaken-symbol=SYMBOLNAME ] [ -x | --discard-all ] [ -X | --discard-locals ] [ -b BYTE | --byte=BYTE ] [ -i INTERLEAVE | --interleave=INTERLEAVE ] [ -j SECTIONNAME | --only-section=SECTIONNAME ] [ -R SECTIONNAME | --remove-section=SECTIONNAME ] [ -p | --preserve-dates ] [ --debugging ] [ --gap-fill=VAL ] [ --pad-to=ADDRESS ] [ --set-start=VAL ] [ --adjust-start=INCR ] [ --change-addresses=INCR ] [ --change-section-address SECTION{=,+,-}VAL ] [ --change-section-lma SECTION{=,+,-}VAL ] [ --change-section-vma SECTION{=,+,-}VAL ] [ --change-warnings ] [ --no-change-warnings ] [ --set-section-flags SECTION=FLAGS ] [ --add-section SECTIONNAME=FILENAME ] [ --change-leading-char ] [ --remove-leading-char ] [ --srec-len=IVAL ] [ --srec-forceS3 ] [ --redefine-sym OLD=NEW ] [ --weaken ] [ --keep-symbols=FILENAME ] [ --strip-symbols=FILENAME ] [ --keep-global-symbols=FILENAME ] [ --localize-symbols=FILENAME ] [ --weaken-symbols=FILENAME ] [ -v | --verbose ] [ -V | --version ] [ --help ] INFILE [OUTFILE] The GNU `objcopy' utility copies the contents of an object file to another. `objcopy' uses the GNU BFD Library to read and write the object files. It can write the destination object file in a format different from that of the source object file. The exact behavior of `objcopy' is controlled by command-line options. Note that `objcopy' should be able to copy a fully linked file between any two formats. However, copying a relocatable object file between any two formats may not work as expected. `objcopy' creates temporary files to do its translations and deletes them afterward. `objcopy' uses BFD to do all its translation work; it has access to all the formats described in BFD and thus is able to recognize most formats without being told explicitly. *Note BFD: (ld.info)BFD. `objcopy' can be used to generate S-records by using an output target of `srec' (e.g., use `-O srec'). `objcopy' can be used to generate a raw binary file by using an output target of `binary' (e.g., use `-O binary'). When `objcopy' generates a raw binary file, it will essentially produce a memory dump of the contents of the input object file. All symbols and relocation information will be discarded. The memory dump will start at the load address of the lowest section copied into the output file. When generating an S-record or a raw binary file, it may be helpful to use `-S' to remove sections containing debugging information. In some cases `-R' will be useful to remove sections which contain information that is not needed by the binary file. Note - `objcopy' is not able to change the endianness of its input files. If the input format has an endianness, (some formats do not), `objcopy' can only copy the inputs into file formats that have the same endianness or which have no endianness (eg `srec'). `INFILE' `OUTFILE' The input and output files, respectively. If you do not specify OUTFILE, `objcopy' creates a temporary file and destructively renames the result with the name of INFILE. `-I BFDNAME' `--input-target=BFDNAME' Consider the source file's object format to be BFDNAME, rather than attempting to deduce it. *Note Target Selection::, for more information. `-O BFDNAME' `--output-target=BFDNAME' Write the output file using the object format BFDNAME. *Note Target Selection::, for more information. `-F BFDNAME' `--target=BFDNAME' Use BFDNAME as the object format for both the input and the output file; i.e., simply transfer data from source to destination with no translation. *Note Target Selection::, for more information. `-j SECTIONNAME' `--only-section=SECTIONNAME' Copy only the named section from the input file to the output file. This option may be given more than once. Note that using this option inappropriately may make the output file unusable. `-R SECTIONNAME' `--remove-section=SECTIONNAME' Remove any section named SECTIONNAME from the output file. This option may be given more than once. Note that using this option inappropriately may make the output file unusable. `-S' `--strip-all' Do not copy relocation and symbol information from the source file. `-g' `--strip-debug' Do not copy debugging symbols from the source file. `--strip-unneeded' Strip all symbols that are not needed for relocation processing. `-K SYMBOLNAME' `--keep-symbol=SYMBOLNAME' Copy only symbol SYMBOLNAME from the source file. This option may be given more than once. `-N SYMBOLNAME' `--strip-symbol=SYMBOLNAME' Do not copy symbol SYMBOLNAME from the source file. This option may be given more than once. `-G SYMBOLNAME' `--keep-global-symbol=SYMBOLNAME' Keep only symbol SYMBOLNAME global. Make all other symbols local to the file, so that they are not visible externally. This option may be given more than once. `-L SYMBOLNAME' `--localize-symbol=SYMBOLNAME' Make symbol SYMBOLNAME local to the file, so that it is not visible externally. This option may be given more than once. `-W SYMBOLNAME' `--weaken-symbol=SYMBOLNAME' Make symbol SYMBOLNAME weak. This option may be given more than once. `-x' `--discard-all' Do not copy non-global symbols from the source file. `-X' `--discard-locals' Do not copy compiler-generated local symbols. (These usually start with `L' or `.'.) `-b BYTE' `--byte=BYTE' Keep only every BYTEth byte of the input file (header data is not affected). BYTE can be in the range from 0 to INTERLEAVE-1, where INTERLEAVE is given by the `-i' or `--interleave' option, or the default of 4. This option is useful for creating files to program ROM. It is typically used with an `srec' output target. `-i INTERLEAVE' `--interleave=INTERLEAVE' Only copy one out of every INTERLEAVE bytes. Select which byte to copy with the -B or `--byte' option. The default is 4. `objcopy' ignores this option if you do not specify either `-b' or `--byte'. `-p' `--preserve-dates' Set the access and modification dates of the output file to be the same as those of the input file. `--debugging' Convert debugging information, if possible. This is not the default because only certain debugging formats are supported, and the conversion process can be time consuming. `--gap-fill VAL' Fill gaps between sections with VAL. This operation applies to the _load address_ (LMA) of the sections. It is done by increasing the size of the section with the lower address, and filling in the extra space created with VAL. `--pad-to ADDRESS' Pad the output file up to the load address ADDRESS. This is done by increasing the size of the last section. The extra space is filled in with the value specified by `--gap-fill' (default zero). `--set-start VAL' Set the start address of the new file to VAL. Not all object file formats support setting the start address. `--change-start INCR' `--adjust-start INCR' Change the start address by adding INCR. Not all object file formats support setting the start address. `--change-addresses INCR' `--adjust-vma INCR' Change the VMA and LMA addresses of all sections, as well as the start address, by adding INCR. Some object file formats do not permit section addresses to be changed arbitrarily. Note that this does not relocate the sections; if the program expects sections to be loaded at a certain address, and this option is used to change the sections such that they are loaded at a different address, the program may fail. `--change-section-address SECTION{=,+,-}VAL' `--adjust-section-vma SECTION{=,+,-}VAL' Set or change both the VMA address and the LMA address of the named SECTION. If `=' is used, the section address is set to VAL. Otherwise, VAL is added to or subtracted from the section address. See the comments under `--change-addresses', above. If SECTION does not exist in the input file, a warning will be issued, unless `--no-change-warnings' is used. `--change-section-lma SECTION{=,+,-}VAL' Set or change the LMA address of the named SECTION. The LMA address is the address where the section will be loaded into memory at program load time. Normally this is the same as the VMA address, which is the address of the section at program run time, but on some systems, especially those where a program is held in ROM, the two can be different. If `=' is used, the section address is set to VAL. Otherwise, VAL is added to or subtracted from the section address. See the comments under `--change-addresses', above. If SECTION does not exist in the input file, a warning will be issued, unless `--no-change-warnings' is used. `--change-section-vma SECTION{=,+,-}VAL' Set or change the VMA address of the named SECTION. The VMA address is the address where the section will be located once the program has started executing. Normally this is the same as the LMA address, which is the address where the section will be loaded into memory, but on some systems, especially those where a program is held in ROM, the two can be different. If `=' is used, the section address is set to VAL. Otherwise, VAL is added to or subtracted from the section address. See the comments under `--change-addresses', above. If SECTION does not exist in the input file, a warning will be issued, unless `--no-change-warnings' is used. `--change-warnings' `--adjust-warnings' If `--change-section-address' or `--change-section-lma' or `--change-section-vma' is used, and the named section does not exist, issue a warning. This is the default. `--no-change-warnings' `--no-adjust-warnings' Do not issue a warning if `--change-section-address' or `--adjust-section-lma' or `--adjust-section-vma' is used, even if the named section does not exist. `--set-section-flags SECTION=FLAGS' Set the flags for the named section. The FLAGS argument is a comma separated string of flag names. The recognized names are `alloc', `contents', `load', `noload', `readonly', `code', `data', `rom', `share', and `debug'. You can set the `contents' flag for a section which does not have contents, but it is not meaningful to clear the `contents' flag of a section which does have contents-just remove the section instead. Not all flags are meaningful for all object file formats. `--add-section SECTIONNAME=FILENAME' Add a new section named SECTIONNAME while copying the file. The contents of the new section are taken from the file FILENAME. The size of the section will be the size of the file. This option only works on file formats which can support sections with arbitrary names. `--change-leading-char' Some object file formats use special characters at the start of symbols. The most common such character is underscore, which compilers often add before every symbol. This option tells `objcopy' to change the leading character of every symbol when it converts between object file formats. If the object file formats use the same leading character, this option has no effect. Otherwise, it will add a character, or remove a character, or change a character, as appropriate. `--remove-leading-char' If the first character of a global symbol is a special symbol leading character used by the object file format, remove the character. The most common symbol leading character is underscore. This option will remove a leading underscore from all global symbols. This can be useful if you want to link together objects of different file formats with different conventions for symbol names. This is different from `--change-leading-char' because it always changes the symbol name when appropriate, regardless of the object file format of the output file. `--srec-len=IVAL' Meaningful only for srec output. Set the maximum length of the Srecords being produced to IVAL. This length covers both address, data and crc fields. `--srec-forceS3' Meaningful only for srec output. Avoid generation of S1/S2 records, creating S3-only record format. `--redefine-sym OLD=NEW' Change the name of a symbol OLD, to NEW. This can be useful when one is trying link two things together for which you have no source, and there are name collisions. `--weaken' Change all global symbols in the file to be weak. This can be useful when building an object which will be linked against other objects using the `-R' option to the linker. This option is only effective when using an object file format which supports weak symbols. `--keep-symbols=FILENAME' Apply `--keep-symbol' option to each symbol listed in the file FILENAME. FILENAME is simply a flat file, with one symbol name per line. Line comments may be introduced by the hash character. This option may be given more than once. `--strip-symbols=FILENAME' Apply `--strip-symbol' option to each symbol listed in the file FILENAME. FILENAME is simply a flat file, with one symbol name per line. Line comments may be introduced by the hash character. This option may be given more than once. `--keep-global-symbols=FILENAME' Apply `--keep-global-symbol' option to each symbol listed in the file FILENAME. FILENAME is simply a flat file, with one symbol name per line. Line comments may be introduced by the hash character. This option may be given more than once. `--localize-symbols=FILENAME' Apply `--localize-symbol' option to each symbol listed in the file FILENAME. FILENAME is simply a flat file, with one symbol name per line. Line comments may be introduced by the hash character. This option may be given more than once. `--weaken-symbols=FILENAME' Apply `--weaken-symbol' option to each symbol listed in the file FILENAME. FILENAME is simply a flat file, with one symbol name per line. Line comments may be introduced by the hash character. This option may be given more than once. `-V' `--version' Show the version number of `objcopy'. `-v' `--verbose' Verbose output: list all object files modified. In the case of archives, `objcopy -V' lists all members of the archive. `--help' Show a summary of the options to `objcopy'.