#!/bin/sh DESTDIR=/work/playstation2/root; export DESTDIR RELEASEDIR=/work/playstation2/release; export RELEASEDIR root=/usr/pkg/cross-ps2 target=mipsEEel-netbsd PATH=\ $PATH:\ ${root}/${target}/bin:\ ${root}/bin export PATH CC=${root}/bin/${target}-gcc; export CC LD=${root}/bin/${target}-ld; export LD CXX=${root}/bin/${target}-g++; export CXX AS=${root}/bin/${target}-as; export AS CPP=${root}/bin/${target}-cpp; export CPP RANLIB=${root}/bin/${target}-ranlib; export RANLIB AR=${root}/bin/${target}-ar; export AR NM=${root}/bin/${target}-nm; export NM SIZE=${root}/bin/${target}-size; export SIZE STRIP=${root}/bin/${target}-strip; export STRIP STRIPFLAGS="--strip-debug"; export STRIPFLAGS STRIPPROG=${target}-strip; export STRIPPROG HOSTED_CC=cc; export HOSTED_CC TARGET=mipsel; export TARGET MACHINE=playstation2; export MACHINE MACHINE_ARCH=mipsel; export MACHINE_ARCH DESTDIR=${bsd_root}; export DESTDIR MAKE="make"; export MAKE #MAKE="make -f /work/cvsrep/sharesrc/share/mk/sys.mk -f Makefile"; export MAKE #MAKEFLAGS="-I /work/cvsrep/sharesrc/share/mk"; export MAKEFLAGS set -x exec $MAKE "$@"