#ifndef INTERWAVEVAR_H #define INTERWAVEVAR_H /* $NetBSD: interwavevar.h,v 1.1 1997/10/06 16:03:39 augustss Exp $ */ /* * Copyright (c) 1997 The NetBSD Foundation, Inc. * All rights reserved. * * Author: Kari Mettinen * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the NetBSD * Foundation, Inc. and its contributors. * 4. Neither the name of The NetBSD Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ typedef struct iw_voice_info { u_char bank; /* lower 2 bits select one of 4 4M bank for voice data */ u_long start; /* voice data start address */ u_long end; #define SACI_IRQ 0x80 #define SACI_BACKWARDS 0x40 #define SACI_IRQ_ENABLE 0x20 #define SACI_BOUNCE 0x10 #define SACI_LOOP 0x08 #define SACI_16BIT 0x04 #define SACI_STOP_1 0x02 #define SACI_STOP_0 0x01 u_char format; /* SACI , voice direction, format */ u_char volume; #define SVCI_VOLUME_IRQ 0x80 #define SVCI_DIRECTION 0x40 #define SVCI_IRQ_ENABLE 0x20 #define SVCI_BOUNCE 0x10 #define SVCI_LOOP 0x08 #define SVCI_PCM 0x04 /* for playback continue over voice end */ #define SVCI_STOP_1 0x02 #define SVCI_STOP_0 0x01 u_char volume_control; u_short left_offset; /* usually fully left */ u_short right_offset; u_char effect_acc; #define SMSI_ROM 0x80 #define SMSI_ULAW 0x40 #define SMSI_OFFSET_ON 0x20 #define SMSI_ALT_EFF 0x10 #define SMSI_OFF 0x02 #define SMSI_EFFECT 0x01 u_char mode; } iw_voice_info_t; typedef struct iw_port_info { char off; char pad[3]; int voll; int volr; } iw_port_info_t; struct iw_softc { struct device sc_dev; bus_space_tag_t sc_iot; /* bus cookie */ struct device *sc_isa; int vers; int revision; int sc_fullduplex; int sc_open; int sc_flags; int sc_mode; #define IW_OPEN 1 #define IW_READ 2 #define IW_WRITE 4 int sc_irate; int sc_orate; u_long sc_dma_flags; int sc_playlocked; int sc_reclocked; int sc_irq; int sc_midi_irq; void (*sc_recintr)__P((void *)); void *sc_recarg; void *sc_recdma_bp; int sc_playdrq; int sc_recdrq; int sc_recdma_cnt; int sc_playing; int sc_maxdma; u_long outfifo; u_long infifo; int fifosize; int playfirst; u_short silence; u_long sc_last_dmasize; u_long sc_last_playsize; u_long sc_last_played; u_long sc_play_pos; /* position of next free byte in buffer */ u_long sc_play_start; /* address of start of the buffer */ u_long sc_play_end; /* end */ void (*sc_playintr)__P((void *)); void *sc_playarg; void *sc_playdma_bp; int sc_playdma_cnt; int play_encoding; int play_channels; int play_precision; int sc_playlastcc; int sc_fillcount; int bytesout; int bytesin; int sc_playbuf_available; int sc_recbuf_available; int rec_encoding; int rec_channels; int rec_precision; int sc_reclastcc; u_char recfmtbits; u_char playfmtbits; u_char sc_recsrcbits; int out_port; int in_port; int (*sc_ih)__P((void *)); iw_port_info_t sc_mic; iw_port_info_t sc_aux1; iw_port_info_t sc_aux2; iw_port_info_t sc_linein; iw_port_info_t sc_lineout; iw_port_info_t sc_rec; iw_port_info_t sc_dac; iw_port_info_t sc_loopback; iw_port_info_t sc_monoin; volatile u_short flags; /* InterWave stat flags */ bus_space_handle_t dir_h; /* dummy handle for direct access*/ int codec_index; /* Base Port for Codec */ bus_space_handle_t codec_index_h; isa_chipset_tag_t sc_codec_ic; int pcdrar; /* Base Port for Ext Device */ int p2xr; /* Compatibility Base Port */ bus_space_handle_t p2xr_h; isa_chipset_tag_t sc_p2xr_ic; int p3xr; /* MIDI and Synth Base Port */ bus_space_handle_t p3xr_h; isa_chipset_tag_t sc_p3xr_ic; int p401ar; /* Gen Purpose Reg. 1 address */ int p201ar; /* Game Ctrl normally at 0x201 */ int pataar; /* Base Address for ATAPI I/O Space */ int p388ar; /* Base Port for AdLib. It should bbe 388h */ int pnprdp; /* PNP read data port */ int igidxr; /* Gen Index Reg at P3XR+0x03 */ int i16dp; /* 16-bit data port at P3XR+0x04 */ int i8dp; /* 8-bit data port at P3XR+0x05 */ int svsr; /* Synth Voice Select at P3XR+0x02 */ int cdatap; /* Codec Indexed Data Port at PCODAR+0x01 */ int csr1r; /* Codec Stat Reg 1 at PCODAR+0x02 */ int cxdr; /* Play or Record Data Reg at PCODAR+0x03 */ int gmxr; /* GMCR or GMSR at P3XR+0x00 */ int gmxdr; /* GMTDR or GMRDR at P3XR+0x01 */ int lmbdr; /* LMBDR at P3XR+0x07 */ u_char csn; /* Card Select Number */ u_char cmode; /* Codec Operation Mode */ int dma1_chan; /* DMA channel 1 (local DMA & codec rec) */ int dma2_chan; /* DMA channel 2 (codec play) */ int ext_chan; /* Ext Dev DMA channel */ u_char voices; /* Number of active voices */ u_long vendor; /* Vendor ID and Product Identifier */ long free_mem; /* Address of First Free LM Block */ long reserved_mem; /* Amount of LM reserved by app. */ u_char smode; /* Synth Mode */ long size_mem; /* Total LM in bytes */ struct cfdriver *iw_cd; struct audio_hw_if *iw_hw_if; }; void iwattach __P((struct iw_softc *)); int iwopen __P((struct iw_softc *, int)); /* open hardware */ void iwclose __P((void *)); /* close hardware */ /* Encoding. */ /* XXX should we have separate in/out? */ int iw_query_encoding __P((void *, struct audio_encoding *)); int iw_set_params __P((void *, int, int, struct audio_params *, struct audio_params *)); /* Hardware may have some say in the blocksize to choose */ int iw_round_blocksize __P((void *, int)); /* Ports (in/out ports) */ int iw_set_out_port __P((void *, int)); int iw_get_out_port __P((void *)); int iw_set_in_port __P((void *, int)); int iw_get_in_port __P((void *)); int iw_commit_settings __P((void *)); /* Software en/decode functions, set if SW coding required by HW */ void iw_sw_encode __P((void *, int, u_char *, int)); void iw_sw_decode __P((void *, int, u_char *, int)); /* Start input/output routines. These usually control DMA. */ int iw_start_output __P((void *, void *, int, void (*)(void *), void *)); int iw_start_input __P((void *, void *, int, void (*)(void *), void *)); int iw_init_input __P((void *,void *,int)); int iw_init_output __P((void *,void *,int)); int iw_halt_output __P((void *)); int iw_halt_input __P((void *)); int iw_cont_output __P((void *)); int iw_cont_input __P((void *)); int iw_speaker_ctl __P((void *, int)); int iw_getdev __P((void *, struct audio_device *)); int iw_setfd __P((void *, int)); /* Mixer (in/out ports) */ int iw_set_port __P((void *, mixer_ctrl_t *)); int iw_get_port __P((void *, mixer_ctrl_t *)); int iw_query_devinfo __P((void *, mixer_devinfo_t *)); void * iw_malloc __P((void *, u_long, int, int)); void iw_free __P((void *,void *,int)); u_long iw_round __P((void *, u_long)); int iw_mappage __P((void *, void *, int, int)); int iw_get_props __P((void *)); #endif /* INTERWAVEVAR_H */