/* * Copyright (c) 1993 The Regents of the University of California. * All rights reserved. * * This software was developed by the Computer Systems Engineering group * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and * contributed to Berkeley. * * All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Lawrence Berkeley Laboratory. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * %W% (Berkeley) %G% * * from: Header: cgsixreg.h,v 1.1 93/10/12 15:29:24 torek Exp * $Id: cgsixreg.h,v 1.2 1994/05/07 01:14:45 deraadt Exp $ */ /* * CG6 display registers. (Note, I got tired of writing `cgsix' about * halfway through and changed everything to cg6, but I probably missed * some. Unfortunately, the way config works, we need to spell out `six' * in some places anyway.) * * The cg6 is a complicated beastie. We have been unable to extract any * documentation and most of the following are guesses based on a limited * amount of reverse engineering. * * A cg6 is composed of numerous groups of control registers, all with TLAs: * FBC - frame buffer control? * FHC - fbc hardware configuration / control? register (32 bits) * DHC - ??? * TEC - transform engine control? * THC - TEC Hardware Configuration * ROM - a 64Kbyte ROM with who knows what in it. * colormap - see below * frame buffer memory (video RAM) * possible other stuff * * Like the cg3, the cg6 uses a Brooktree Video DAC (see btreg.h). * * Various revisions of the cgsix have various hardware bugs. So far, * we have only seen rev 1 & 2. */ /* bits in FHC register */ #define FHC_FBID_MASK 0xff000000 /* bits 24..31 are frame buffer ID */ #define FHC_FBID_SHIFT 24 #define FHC_REV_MASK 0x00f00000 /* bits 20..23 are revision */ #define FHC_REV_SHIFT 20 #define FHC_FROP_DISABLE 0x00080000 /* disable fast/font? rasterops */ #define FHC_ROW_DISABLE 0x00040000 /* ??? */ #define FHC_SRC_DISABLE 0x00020000 /* ??? */ #define FHC_DST_DISABLE 0x00010000 /* disable destination cache */ #define FHC_RESET 0x00008000 /* ??? */ #define FHC_XXX0 0x00004000 /* ??? */ #define FHC_LEBO 0x00002000 /* set little endian byte order? */ #define FHC_RES_MASK 0x00001800 /* bits 11&12 are resolution */ #define FHC_RES_1024 0x00000000 /* res = 1024x768 */ #define FHC_RES_1152 0x00000800 /* res = 1152x900 */ #define FHC_RES_1280 0x00001000 /* res = 1280x1024 */ #define FHC_RES_1600 0x00001800 /* res = 1600x1200 */ #define FHC_CPU_MASK 0x00000600 /* bits 9&10 are cpu type */ #define FHC_CPU_SPARC 0x00000000 /* cpu = sparc */ #define FHC_CPU_68020 0x00000200 /* cpu = 68020 */ #define FHC_CPU_386 0x00000400 /* cpu = 80386 */ #define FHC_CPU_XXX 0x00000600 /* ??? */ #define FHC_TEST 0x00000100 /* ??? test window ??? */ #define FHC_TESTX_MASK 0x000000f0 /* bits 4..7 are test window X */ #define FHC_TESTX_SHIFT 4 #define FHC_TESTY_MASK 0x0000000f /* bits 0..3 are test window Y */ #define FHC_TESTY_SHIFT 0 /* * The layout of the THC. */ struct cg6_thc { u_int thc_xxx0[512]; /* ??? */ u_int thc_hsync1; /* horizontal sync timing */ u_int thc_hsync2; /* more hsync timing */ u_int thc_hsync3; /* yet more hsync timing */ u_int thc_vsync1; /* vertical sync timing */ u_int thc_vsync2; /* only two of these */ u_int thc_refresh; /* refresh counter */ u_int thc_misc; /* miscellaneous control & status */ u_int thc_xxx1[56]; /* ??? */ u_int thc_cursxy; /* cursor x,y position (16 bits each) */ u_int thc_cursmask[32]; /* cursor mask bits */ u_int thc_cursbits[32]; /* what to show where mask enabled */ }; /* bits in thc_misc */ #define THC_MISC_XXX0 0xfff00000 /* unused */ #define THC_MISC_REVMASK 0x000f0000 /* cg6 revision? */ #define THC_MISC_REVSHIFT 16 #define THC_MISC_XXX1 0x0000e000 /* unused */ #define THC_MISC_RESET 0x00001000 /* ??? */ #define THC_MISC_XXX2 0x00000800 /* unused */ #define THC_MISC_VIDEN 0x00000400 /* video enable */ #define THC_MISC_SYNC 0x00000200 /* not sure what ... */ #define THC_MISC_VSYNC 0x00000100 /* ... these really are */ #define THC_MISC_SYNCEN 0x00000080 /* sync enable */ #define THC_MISC_CURSRES 0x00000040 /* cursor resolution */ #define THC_MISC_INTEN 0x00000020 /* v.retrace intr enable */ #define THC_MISC_INTR 0x00000010 /* intr pending / ack bit */ #define THC_MISC_XXX 0x0000000f /* ??? */ /* cursor x / y position value for `off' */ #define THC_CURSOFF (65536-32) /* i.e., USHRT_MAX+1-32 */ /* * Partial description of TEC (needed to get around FHC rev 1 bugs). */ struct cg6_tec_xxx { u_int tec_mv; /* matrix stuff */ u_int tec_clip; /* clipping stuff */ u_int tec_vdc; /* ??? */ }; /* * This structure exists only to compute the layout of the CG6 * hardware. Each of the individual substructures lives on a * separate `page' (where a `page' is at least 4K), and many are * very far apart. We avoid large offsets (which make for lousy * code) by using pointers to the individual interesting pieces, * and map them in independently (to avoid using up PTEs unnecessarily). */ struct cg6_layout { /* ROM at 0 */ union { long un_id; /* ID = ?? */ char un_rom[65536]; /* 64K rom */ char un_pad[0x200000]; } cg6_rom_un; /* Brooktree DAC at 0x200000 */ union { struct bt_regs un_btregs; char un_pad[0x040000]; } cg6_bt_un; /* DHC, whatever that is, at 0x240000 */ union { char un_pad[0x40000]; } cg6_dhc_un; /* ALT, whatever that is, at 0x280000 */ union { char un_pad[0x80000]; } cg6_alt_un; /* FHC register at 0x300000 */ union { int un_fhc; char un_pad[0x1000]; } cg6_fhc_un; /* THC at 0x301000 */ union { struct cg6_thc un_thc; char un_pad[0x400000 - 0x1000]; } cg6_thc_un; /* FBC at 0x700000 */ union { char un_pad[0x1000]; } cg6_fbc_un; /* TEC at 0x701000 */ union { char un_pad[0x100000 - 0x1000]; struct cg6_tec_xxx un_tec; } cg6_tec_un; /* Video RAM at 0x800000 */ char cg6_ram[1024 * 1024]; /* approx.? */ };