/* $NetBSD: if_spppvar.h,v 1.2 2002/01/06 20:14:30 martin Exp $ */ /* * Defines for synchronous PPP/Cisco link level subroutines. * * Copyright (C) 1994 Cronyx Ltd. * Author: Serge Vakulenko, * * Heavily revamped to conform to RFC 1661. * Copyright (C) 1997, Joerg Wunsch. * * This software is distributed with NO WARRANTIES, not even the implied * warranties for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * Authors grant any other persons or organizations permission to use * or modify this software as long as this message is kept with the software, * all derivative works or modified versions. * * From: Version 2.0, Fri Oct 6 20:39:21 MSK 1995 * * From: if_sppp.h,v 1.8 1997/10/11 11:25:20 joerg Exp * * From: Id: if_sppp.h,v 1.7 1998/12/01 20:20:19 hm Exp */ #define IDX_LCP 0 /* idx into state table */ struct slcp { u_long opts; /* LCP options to send (bitfield) */ u_long magic; /* local magic number */ u_long mru; /* our max receive unit */ u_long their_mru; /* their max receive unit */ u_long protos; /* bitmask of protos that are started */ u_char echoid; /* id of last keepalive echo request */ /* restart max values, see RFC 1661 */ int timeout; int max_terminate; int max_configure; int max_failure; }; #define IDX_IPCP 1 /* idx into state table */ #define IDX_IPV6CP 2 /* idx into state table */ struct sipcp { u_long opts; /* IPCP options to send (bitfield) */ u_int flags; #define IPCP_HISADDR_SEEN 1 /* have seen his address already */ #define IPCP_MYADDR_SEEN 2 /* have a local address assigned already */ #define IPCP_MYADDR_DYN 4 /* my address is dynamically assigned */ #define IPCP_HISADDR_DYN 8 /* his address is dynamically assigned */ #ifdef notdef #define IPV6CP_MYIFID_DYN 2 /* my ifid is dynamically assigned */ #endif #define IPV6CP_MYIFID_SEEN 4 /* have seen his ifid already */ u_int32_t saved_hisaddr;/* if hisaddr (IPv4) is dynamic, save original one here, in network byte order */ u_int32_t req_hisaddr; /* remote address requested */ u_int32_t req_myaddr; /* local address requested */ }; struct sauth { u_short proto; /* authentication protocol to use */ u_short flags; char *name; /* system identification name */ char *secret; /* secret password */ char challenge[16]; /* random challenge [don't change size! it's realy hardcoded!] */ }; #define IDX_PAP 3 #define IDX_CHAP 4 #define IDX_COUNT (IDX_CHAP + 1) /* bump this when adding cp's! */ struct sppp { /* NB: pp_if _must_ be first */ struct ifnet pp_if; /* network interface data */ struct ifqueue pp_fastq; /* fast output queue */ struct ifqueue pp_cpq; /* PPP control protocol queue */ struct sppp *pp_next; /* next interface in keepalive list */ u_int pp_flags; /* use Cisco protocol instead of PPP */ u_int pp_framebytes; /* number of bytes added by (hardware) framing */ u_short pp_alivecnt; /* keepalive packets counter */ u_short pp_loopcnt; /* loopback detection counter */ u_long pp_seq[IDX_COUNT]; /* local sequence number */ u_long pp_rseq[IDX_COUNT]; /* remote sequence number */ time_t pp_last_activity; /* second of last payload data s/r */ time_t pp_idle_timeout; /* idle seconds before auto-disconnect, * 0 = disabled */ int pp_phase; /* phase we're currently in */ int state[IDX_COUNT]; /* state machine */ u_char confid[IDX_COUNT]; /* id of last configuration request */ int rst_counter[IDX_COUNT]; /* restart counter */ int fail_counter[IDX_COUNT]; /* negotiation failure counter */ #if defined(__NetBSD__) struct callout ch[IDX_COUNT]; /* per-proto and if callouts */ struct callout pap_my_to_ch; /* PAP needs one more... */ #endif #if defined(__FreeBSD__) && __FreeBSD__ >= 3 struct callout_handle ch[IDX_COUNT]; /* per-proto and if callouts */ struct callout_handle pap_my_to_ch; /* PAP needs one more... */ #endif struct slcp lcp; /* LCP params */ struct sipcp ipcp; /* IPCP params */ struct sipcp ipv6cp; /* IPv6CP params */ struct sauth myauth; /* auth params, i'm peer */ struct sauth hisauth; /* auth params, i'm authenticator */ /* * These functions are filled in by sppp_attach(), and are * expected to be used by the lower layer (hardware) drivers * in order to communicate the (un)availability of the * communication link. Lower layer drivers that are always * ready to communicate (like hardware HDLC) can shortcut * pp_up from pp_tls, and pp_down from pp_tlf. */ void (*pp_up)(struct sppp *sp); void (*pp_down)(struct sppp *sp); /* * These functions need to be filled in by the lower layer * (hardware) drivers if they request notification from the * PPP layer whether the link is actually required. They * correspond to the tls and tlf actions. */ void (*pp_tls)(struct sppp *sp); void (*pp_tlf)(struct sppp *sp); /* * These (optional) functions may be filled by the hardware * driver if any notification of established connections * (currently: IPCP up) is desired (pp_con) or any internal * state change of the interface state machine should be * signaled for monitoring purposes (pp_chg). */ void (*pp_con)(struct sppp *sp); void (*pp_chg)(struct sppp *sp, int new_state); }; #define PP_KEEPALIVE 0x01 /* use keepalive protocol */ #define PP_CISCO 0x02 /* use Cisco protocol instead of PPP */ /* 0x04 was PP_TIMO */ #define PP_CALLIN 0x08 /* we are being called */ #define PP_NEEDAUTH 0x10 /* remote requested authentication */ #define PP_NOFRAMING 0x20 /* do not add/expect encapsulation around PPP frames (i.e. the serial HDLC like encapsulation, RFC1662) */ #define PP_MTU 1500 /* default/minimal MRU */ #define PP_MAX_MRU 2048 /* maximal MRU we want to negotiate */ #ifdef _KERNEL void sppp_attach (struct ifnet *ifp); void sppp_detach (struct ifnet *ifp); void sppp_input (struct ifnet *ifp, struct mbuf *m); int sppp_ioctl(struct ifnet *ifp, u_long cmd, void *data); struct mbuf *sppp_dequeue (struct ifnet *ifp); struct mbuf *sppp_pick(struct ifnet *ifp); int sppp_isempty (struct ifnet *ifp); void sppp_flush (struct ifnet *ifp); #endif