/* $NetBSD: mon.h,v 1.22 1997/02/05 14:51:23 gwr Exp $ */ /*- * Copyright (c) 1996 The NetBSD Foundation, Inc. * All rights reserved. * * This code is derived from software contributed to The NetBSD Foundation * by Adam Glass. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the NetBSD * Foundation, Inc. and its contributors. * 4. Neither the name of The NetBSD Foundation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /* * This file derived from kernel/mach/sun3.md/machMon.h from the * sprite distribution. * * In particular, this file came out of the Walnut Creek cdrom collection * which contained no warnings about any possible copyright infringement. * It was also indentical to a file in the sprite kernel tar file found on * allspice.berkeley.edu. * It also written in the annoying sprite coding style. I've made * efforts not to heavily edit their file, just ifdef parts out. -- glass */ #ifndef _MACHINE_MON_H #define _MACHINE_MON_H /* * machMon.h -- * * Structures, constants and defines for access to the sun monitor. * These are translated from the sun monitor header file "sunromvec.h". * * NOTE: The file keyboard.h in the monitor directory has all sorts of useful * keyboard stuff defined. I haven't attempted to translate that file * because I don't need it. If anyone wants to use it, be my guest. * * Copyright (C) 1985 Regents of the University of California * All rights reserved. * * * Header: /cdrom/src/kernel/Cvsroot/kernel/mach/sun3.md/machMon.h,v 9.1 * 90/10/03 13:52:34 mgbaker Exp SPRITE (Berkeley) */ #ifndef _MACHMON #define _MACHMON /* * Structure set up by the boot command to pass arguments to the program that * is booted. */ typedef struct bootparam { char *argPtr[8]; /* String arguments */ char strings[100]; /* String table for string arguments */ char devName[2]; /* Device name */ int ctlrNum; /* Controller number */ int unitNum; /* Unit number */ int partNum; /* Partition/file number */ char *fileName; /* File name, points into strings */ struct boottab *bootDevice; /* Defined in saio.h */ } MachMonBootParam; #ifdef sun3x /* * This structure defines a segment of physical memory. To support * sparse physical memory, the PROM constructs a linked list of * these at power-on-self-test time. */ struct physmemory { unsigned int address; unsigned int size; struct physmemory *next; }; #endif /* sun3x */ /* * Here is the structure of the vector table found at the front of the boot * rom. The functions defined in here are explained below. * * NOTE: This struct has references to the structures keybuf and globram which * I have not translated. If anyone needs to use these they should * translate these structs into Sprite format. */ typedef struct { char *initSp; /* Initial system stack ptr * for hardware */ int (*startMon)__P((void)); /* Initial PC for hardware */ int *diagberr; /* Bus err handler for diags */ /* * Monitor and hardware revision and identification */ struct bootparam **bootParam; /* Info for bootstrapped pgm */ u_int *memorySize; /* Usable memory in bytes */ /* * Single-character input and output */ u_char (*getChar)__P((void)); /* Get char from input source */ int (*putChar)__P((int)); /* Put char to output sink */ int (*mayGet)__P((void)); /* Maybe get char, or -1 */ int (*mayPut)__P((int)); /* Maybe put char, or -1 */ u_char *echo; /* Should getchar echo? */ u_char *inSource; /* Input source selector */ u_char *outSink; /* Output sink selector */ /* * Keyboard input (scanned by monitor nmi routine) */ int (*getKey)__P((void)); /* Get next key if one exists */ int (*initGetKey)__P((void*)); /* Initialize get key */ u_int *translation; /* Kbd translation selector (see keyboard.h in sun monitor code) */ u_char *keyBid; /* Keyboard ID byte */ int *screen_x; /* V2: Screen x pos (R/O) */ int *screen_y; /* V2: Screen y pos (R/O) */ struct keybuf *keyBuf; /* Up/down keycode buffer */ /* * Monitor revision level. */ char *monId; /* * Frame buffer output and terminal emulation */ int (*fbWriteChar)__P((int)); /* Write a character to FB */ int *fbAddr; /* Address of frame buffer */ char **font; /* Font table for FB */ /* Quickly write string to FB */ int (*fbWriteStr)__P((char *buf, int len)); /* * Reboot interface routine -- resets and reboots system. No return. */ int (*reBoot)__P((char *)); /* e.g. reBoot("xy()vmunix") */ /* * Line input and parsing */ u_char *lineBuf; /* The line input buffer */ u_char **linePtr; /* Cur pointer into linebuf */ int *lineSize; /* length of line in linebuf */ int (*getLine)__P((int)); /* Get line from user */ u_char (*getNextChar)__P((void)); /* Get next char from linebuf */ u_char (*peekNextChar)__P((void)); /* Peek at next char */ int *fbThere; /* =1 if frame buffer there */ int (*getNum)__P((void)); /* Grab hex num from line */ /* * Print formatted output to current output sink */ int (*printf)__P((char *, ...)); /* Like kernel printf */ int (*printHex)__P((int,int)); /* Format N digits in hex */ /* * Led stuff */ u_char *leds; /* RAM copy of LED register */ int (*setLeds)__P((int)); /* Sets LED's and RAM copy */ /* * Non-maskable interrupt (nmi) information */ int (*nmiAddr)__P((void*)); /* Addr for level 7 vector */ int (*abortEntry)__P((void*)); /* Entry for keyboard abort */ int *nmiClock; /* Counts up in msec */ /* * Frame buffer type: see */ int *fbType; /* * Assorted other things */ u_int romvecVersion; /* Version # of Romvec */ struct globram *globRam; /* monitor global variables */ caddr_t kbdZscc; /* Addr of keyboard in use */ int *keyrInit; /* ms before kbd repeat */ u_char *keyrTick; /* ms between repetitions */ u_int *memoryAvail; /* V1: Main mem usable size */ long *resetAddr; /* where to jump on a reset */ long *resetMap; /* pgmap entry for resetaddr */ /* Really struct pgmapent * */ int (*exitToMon)__P((void)); /* Exit from user program */ u_char **memorybitmap; /* V1: &{0 or &bits} */ /**************************************************************** * Note: from here on, things vary per-architecture! ****************************************************************/ #ifdef sun3 /* Set seg in all contexts */ void (*setcxsegmap)__P((int,int,int)); /* V2: Handler for 'v' cmd */ void (**vector_cmd)__P((int, char*)); int pad[6]; #endif /* sun3 */ #ifdef sun3x /* V2: Handler for 'v' cmd */ void (**vector_cmd)__P((int, char*)); /* Address of low memory PTEs (maps at least 4MB) */ int **lomemptaddr; /* * Address of debug/mon PTEs which map the 2MB space * starting at MON_KDB_START, ending at MONEND. */ int **monptaddr; /* * Address of dvma PTEs. This is a VA that maps the I/O MMU * page table, but only the last part, which corresponds to * the CPU virtual space at MON_DVMA_BASE (see below). */ int **dvmaptaddr; /* * Physical Address of the debug/mon PTEs found at the * virtual address given by *romVectorPtr->monptaddr; */ int **monptphysaddr; /* * Address of shadow copy of DVMA PTEs. This is a VA that * maps the PTEs used by the CPU to map the same physical * pages as the I/O MMU into the CPU virtual space starting * at MON_DVMA_BASE, length MON_DVMA_SIZE (see below). */ int **shadowpteaddr; struct physmemory *v_physmemory; /* Ptr to memory list for 3/80 */ int pad[1]; #endif /* sun3x */ } MachMonRomVector; /* * Functions defined in the vector: * * * getChar -- Return the next character from the input source * * u_char getChar() * * putChar -- Write the given character to the output source. * * void putChar(ch) * char ch; * * mayGet -- Maybe get a character from the current input source. Return -1 * if don't return a character. * * int mayGet() * * mayPut -- Maybe put a character to the current output source. Return -1 * if no character output. * * int mayPut(ch) * char ch; * * getKey -- Returns a key code (if up/down codes being returned), * a byte of ASCII (if that's requested), * NOKEY (if no key has been hit). * * int getKey() * * initGetKey -- Initialize things for get key. * * void initGetKey() * * fbWriteChar -- Write a character to the frame buffer * * void fwritechar(ch) * u_char ch; * * fbWriteStr -- Write a string to the frame buffer. * * void fwritestr(addr,len) * register u_char *addr; / * String to be written * / * register short len; / * Length of string * / * * getLine -- read the next input line into a global buffer * * getline(echop) * int echop; / * 1 if should echo input, 0 if not * / * * getNextChar -- return the next character from the global line buffer. * * u_char getNextChar() * * peekNextChar -- look at the next character in the global line buffer. * * u_char peekNextChar() * * getNum -- Grab hex num from the global line buffer. * * int getNum() * * printf -- Scaled down version of C library printf. Only %d, %x, %s, and %c * are recognized. * * printhex -- prints rightmost hex digits of * * printhex(val,digs) * register int val; * register int digs; * * abortEntry -- Entry for keyboard abort. * * abortEntry() */ /* * Where the rom vector is defined. */ #define romVectorPtr ((MachMonRomVector *) PROM_BASE) /* #define romp romVectorPtr XXX - Too prone to conflicts. */ /* * Functions and defines to access the monitor. */ #define mon_printf (romVectorPtr->printf) #define mon_putchar (romVectorPtr->putChar) #define mon_may_getchar (romVectorPtr->mayGet) #define mon_exit_to_mon (romVectorPtr->exitToMon) #define mon_reboot (romVectorPtr->reBoot) #define mon_panic(x) { mon_printf(x); mon_exit_to_mon();} #ifdef sun3 #define mon_setcxsegmap(context, va, sme) \ romVectorPtr->setcxsegmap(context, va, sme) /* * The memory addresses for the PROM, and the EEPROM. * On the sun2 these addresses are actually 0x00EF??00 * but only the bottom 24 bits are looked at so these still * work ok. */ #define PROM_BASE 0x0fef0000 /* * MONSTART and MONEND denote the range used by the monitor. */ #define MONSTART 0x0FE00000 #define MONEND 0x0FF00000 /* * These describe the monitor's short segment which it basically uses to map * one stupid page that it uses for storage. MONSHORTPAGE is the page, * and MONSHORTSEG is the segment that it is in. Its mapping must not * be removed (or the PROM monitor will be unhappy). */ #define MONSHORTPAGE 0x0FFFE000 #define MONSHORTSEG 0x0FFE0000 #endif /* sun3 */ #ifdef sun3x /* * We don't have a separate kernel debugger like sun kadb, * but this range is setup by the monitor for such a thing. * We might as well preserve the mappings anyway. */ #define MON_KDB_START 0xFEE00000 #define MON_KDB_SIZE 0x100000 /* * MONSTART and MONEND define the range used by the monitor. * MONDATA is its data page (do not touch!) * PROM_BASE is where the boot PROM lives. */ #define MONSTART 0xFEF00000 #define MONDATA 0xFEF72000 #define PROM_BASE 0xFEFE0000 #define MONEND 0xFF000000 /* * These define the CPU virtual address range mapped by the * PROM for use as DVMA space. The physical pages mapped in * this range are also mapped by the I/O MMU. */ #define MON_DVMA_BASE 0xFFF00000 #define MON_DVMA_SIZE 0x100000 /* 1MB */ #endif /* sun3x */ #endif /* _MACHMON */ #endif /* MACHINE_MON_H */