#ifndef CDKSCREEN_H #define CDK_SCREEN_H extern "C" { #include } class CDKScreen { // The window which curses uses. WINDOW *cursesWin; // The CDKSCREEN struct assigned to this object. CDKSCREEN *cdkscreen; public: // Constructor. CDKScreen(); // Deconstructor. ~CDKScreen(); // Return a pointer to the CDKScreen structure. CDKSCREEN *screen(void); // Refresh the screen. // Note, this function is renamed to avoid clashing with the refresh() macro. void refreshscr(void); // Erase, but don't destroy, all widgets. // Note, this function is renamed to avoid clashing with the erase() macro. void erasescr(void); }; #endif