/* $NetBSD: sync.c,v 1.9 1998/08/30 09:19:40 veego Exp $ */ /* * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #ifndef lint #if 0 static char sccsid[] = "@(#)sync.c 8.2 (Berkeley) 4/28/95"; #else __RCSID("$NetBSD: sync.c,v 1.9 1998/08/30 09:19:40 veego Exp $"); #endif #endif /* not lint */ #include #include #ifdef __STDC__ #include #else #include #endif #include #include #include #include #include "extern.h" #define BUFSIZE 4096 static char sync_buf[BUFSIZE]; static char *sync_bp = sync_buf; static char sync_lock[25]; static char sync_file[25]; static long sync_seek; static FILE *sync_fp; #define SF "/tmp/#sailsink.%d" #define LF "/tmp/#saillock.%d" void fmtship(buf, len, fmt, ship) char *buf; size_t len; const char *fmt; struct ship *ship; { while (*fmt) { if (len-- == 0) { *buf = '\0'; return; } if (*fmt == '$' && fmt[1] == '$') { size_t l = snprintf(buf, len, "%s (%c%c)", ship->shipname, colours(ship), sterncolour(ship)); buf += l; len -= l - 1; fmt += 2; } else *buf++ = *fmt++; } if (len > 0) *buf = '\0'; } /*VARARGS3*/ void #ifdef __STDC__ makesignal(struct ship *from, const char *fmt, struct ship *ship, ...) #else makesignal(va_alias) va_dcl #endif { char message[BUFSIZ]; char format[BUFSIZ]; va_list ap; #ifndef __STDC__ struct ship *from; const char *fmt; struct ship *ship; va_start(ap); from = va_arg(ap, struct ship *); fmt = va_arg(ap, const char *); ship = va_arg(ap, struct ship *); #else va_start(ap, ship); #endif fmtship(format, sizeof(format), fmt, ship); (void) vsprintf(message, format, ap); va_end(ap); Write(W_SIGNAL, from, 1, (long)message, 0, 0, 0); } void #ifdef __STDC__ makemsg(struct ship *from, const char *fmt, ...) #else makemsg(va_alias) va_dcl #endif { char message[BUFSIZ]; va_list ap; #ifndef __STDC__ struct ship *from; const char *fmt; va_start(ap); from = va_arg(ap, struct ship *); fmt = va_arg(ap, const char *); #else va_start(ap, fmt); #endif (void) vsprintf(message, fmt, ap); va_end(ap); Write(W_SIGNAL, from, 1, (long)message, 0, 0, 0); } int sync_exists(game) { char buf[sizeof sync_file]; struct stat s; time_t t; (void) sprintf(buf, SF, game); (void) time(&t); if (stat(buf, &s) < 0) return 0; if (s.st_mtime < t - 60*60*2) { /* 2 hours */ (void) unlink(buf); (void) sprintf(buf, LF, game); (void) unlink(buf); return 0; } else return 1; } int sync_open() { if (sync_fp != NULL) (void) fclose(sync_fp); (void) sprintf(sync_lock, LF, game); (void) sprintf(sync_file, SF, game); if (access(sync_file, 0) < 0) { int omask = umask(issetuid ? 077 : 011); sync_fp = fopen(sync_file, "w+"); (void) umask(omask); } else sync_fp = fopen(sync_file, "r+"); if (sync_fp == NULL) return -1; sync_seek = 0; return 0; } void sync_close(remove) char remove; { if (sync_fp != 0) (void) fclose(sync_fp); if (remove) (void) unlink(sync_file); } void Write(type, ship, isstr, a, b, c, d) int type; struct ship *ship; int isstr; long a, b, c, d; { if (isstr) (void) sprintf(sync_bp, "%d %d %d %s\n", type, ship->file->index, isstr, (char *) a); else (void) sprintf(sync_bp, "%d %d %d %ld %ld %ld %ld\n", type, ship->file->index, isstr, a, b, c, d); while (*sync_bp++) ; sync_bp--; if (sync_bp >= &sync_buf[sizeof sync_buf]) abort(); (void) sync_update(type, ship, a, b, c, d); } int Sync() { sig_t sighup, sigint; int n; int type, shipnum, isstr; long a, b, c, d; char buf[80]; char erred = 0; sighup = signal(SIGHUP, SIG_IGN); sigint = signal(SIGINT, SIG_IGN); for (n = TIMEOUT; --n >= 0;) { #ifdef LOCK_EX if (flock(fileno(sync_fp), LOCK_EX|LOCK_NB) >= 0) break; if (errno != EWOULDBLOCK) return -1; #else if (link(sync_file, sync_lock) >= 0) break; if (errno != EEXIST) return -1; #endif sleep(1); } if (n <= 0) return -1; (void) fseek(sync_fp, sync_seek, 0); for (;;) { switch (fscanf(sync_fp, "%d%d%d", &type, &shipnum, &isstr)) { case 3: break; case EOF: goto out; default: goto bad; } if (shipnum < 0 || shipnum >= cc->vessels) goto bad; if (isstr != 0 && isstr != 1) goto bad; if (isstr) { char *p; for (p = buf;;) { switch (*p++ = getc(sync_fp)) { case '\n': p--; case EOF: break; default: if (p >= buf + sizeof buf) p--; continue; } break; } *p = 0; for (p = buf; *p == ' '; p++) ; a = (long)p; b = c = d = 0; } else if (fscanf(sync_fp, "%ld%ld%ld%ld", &a, &b, &c, &d) != 4) goto bad; if (sync_update(type, SHIP(shipnum), a, b, c, d) < 0) goto bad; } bad: erred++; out: if (!erred && sync_bp != sync_buf) { (void) fseek(sync_fp, 0L, 2); (void) fwrite(sync_buf, sizeof *sync_buf, sync_bp - sync_buf, sync_fp); (void) fflush(sync_fp); sync_bp = sync_buf; } sync_seek = ftell(sync_fp); #ifdef LOCK_EX (void) flock(fileno(sync_fp), LOCK_UN); #else (void) unlink(sync_lock); #endif (void) signal(SIGHUP, sighup); (void) signal(SIGINT, sigint); return erred ? -1 : 0; } int sync_update(type, ship, a, b, c, d) int type; struct ship *ship; long a, b, c, d; { switch (type) { case W_DBP: { struct BP *p = &ship->file->DBP[a]; p->turnsent = b; p->toship = SHIP(c); p->mensent = d; break; } case W_OBP: { struct BP *p = &ship->file->OBP[a]; p->turnsent = b; p->toship = SHIP(c); p->mensent = d; break; } case W_FOUL: { struct snag *p = &ship->file->foul[a]; if (SHIP(a)->file->dir == 0) break; if (p->sn_count++ == 0) p->sn_turn = turn; ship->file->nfoul++; break; } case W_GRAP: { struct snag *p = &ship->file->grap[a]; if (SHIP(a)->file->dir == 0) break; if (p->sn_count++ == 0) p->sn_turn = turn; ship->file->ngrap++; break; } case W_UNFOUL: { struct snag *p = &ship->file->foul[a]; if (p->sn_count > 0) { if (b) { ship->file->nfoul -= p->sn_count; p->sn_count = 0; } else { ship->file->nfoul--; p->sn_count--; } } break; } case W_UNGRAP: { struct snag *p = &ship->file->grap[a]; if (p->sn_count > 0) { if (b) { ship->file->ngrap -= p->sn_count; p->sn_count = 0; } else { ship->file->ngrap--; p->sn_count--; } } break; } case W_SIGNAL: if (mode == MODE_PLAYER) { if (nobells) Signal("$$: %s", ship, (char *) a); else Signal("\7$$: %s", ship, (char *) a); } break; case W_CREW: { struct shipspecs *s = ship->specs; s->crew1 = a; s->crew2 = b; s->crew3 = c; break; } case W_CAPTAIN: (void) strncpy(ship->file->captain, (char *)a, sizeof ship->file->captain - 1); ship->file->captain[sizeof ship->file->captain - 1] = 0; break; case W_CAPTURED: if (a < 0) ship->file->captured = 0; else ship->file->captured = SHIP(a); break; case W_CLASS: ship->specs->class = a; break; case W_DRIFT: ship->file->drift = a; break; case W_EXPLODE: if ((ship->file->explode = a) == 2) ship->file->dir = 0; break; case W_FS: ship->file->FS = a; break; case W_GUNL: { struct shipspecs *s = ship->specs; s->gunL = a; s->carL = b; break; } case W_GUNR: { struct shipspecs *s = ship->specs; s->gunR = a; s->carR = b; break; } case W_HULL: ship->specs->hull = a; break; case W_MOVE: (void) strncpy(ship->file->movebuf, (char *)a, sizeof ship->file->movebuf - 1); ship->file->movebuf[sizeof ship->file->movebuf - 1] = 0; break; case W_PCREW: ship->file->pcrew = a; break; case W_POINTS: ship->file->points = a; break; case W_QUAL: ship->specs->qual = a; break; case W_RIGG: { struct shipspecs *s = ship->specs; s->rig1 = a; s->rig2 = b; s->rig3 = c; s->rig4 = d; break; } case W_RIG1: ship->specs->rig1 = a; break; case W_RIG2: ship->specs->rig2 = a; break; case W_RIG3: ship->specs->rig3 = a; break; case W_RIG4: ship->specs->rig4 = a; break; case W_COL: ship->file->col = a; break; case W_DIR: ship->file->dir = a; break; case W_ROW: ship->file->row = a; break; case W_SINK: if ((ship->file->sink = a) == 2) ship->file->dir = 0; break; case W_STRUCK: ship->file->struck = a; break; case W_TA: ship->specs->ta = a; break; case W_ALIVE: alive = 1; break; case W_TURN: turn = a; break; case W_WIND: winddir = a; windspeed = b; break; case W_BEGIN: (void) strcpy(ship->file->captain, "begin"); people++; break; case W_END: *ship->file->captain = 0; ship->file->points = 0; people--; break; case W_DDEAD: hasdriver = 0; break; default: fprintf(stderr, "sync_update: unknown type %d\r\n", type); return -1; } return 0; }