/* $NetBSD: pm2reg.h,v 1.4 2010/03/16 21:27:02 macallan Exp $ */ /* * Copyright (c) 2009 Michael Lorenz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * register definitions for Permedia 2 graphics controllers */ #ifndef PM2_REG_H #define PM2_REG_H #define PM2_RESET 0x00000000 /* any write initiates a chip reset */ #define PM2_RESET_BUSY 0x80000000 /* reset in progress */ #define PM2_INPUT_FIFO_SPACE 0x00000018 #define PM2_OUTPUT_FIFO_WORDS 0x00000020 #define PM2_APERTURE1_CONTROL 0x00000050 #define PM2_APERTURE2_CONTROL 0x00000058 #define PM2_AP_BYTESWAP 0x00000001 #define PM2_AP_HALFWORDSWAP 0x00000002 #define PM2_AP_PACKED16_EN 0x00000008 #define PM2_AP_PACKED16_READ_B 0x00000010 /* Buffer A otherwise */ #define PM2_AP_PACKED16_WRITE_B 0x00000020 /* A otherwise */ #define PM2_AP_PACKED16_WRT_DBL 0x00000040 #define PM2_AP_PACKED16_R31 0x00000080 /* read buffer selected by * visibility bit in memory */ #define PM2_AP_SVGA 0x00000100 #define PM2_AP_ROM 0x00000200 #define PM2_BYPASS_MASK 0x00001100 #define PM2_FB_WRITE_MASK 0x00001140 #define PM2_OUTPUT_FIFO 0x00002000 #define PM2_SCREEN_BASE 0x00003000 /* in 64bit units */ #define PM2_SCREEN_STRIDE 0x00003008 /* in 64bit units */ /* RAMDAC */ #define PM2_DAC_PAL_WRITE_IDX 0x00004000 #define PM2_DAC_DATA 0x00004008 #define PM2_DAC_MASK 0x00004010 #define PM2_DAC_PAL_READ 0x00004018 #define PM2_DAC_CURSOR_PAL 0x00004020 #define PM2_DAC_CURSOR_DATA 0x00004028 #define PM2_DAC_INDEX_DATA 0x00004050 #define PM2_DAC_CURSOR_RAM 0x00004058 #define PM2_DAC_CURSOR_X_LOW 0x00004060 #define PM2_DAC_CURSOR_X_HIGH 0x00004068 #define PM2_DAC_CURSOR_Y_LOW 0x00004070 #define PM2_DAC_CURSOR_Y_HIGH 0x00004078 /* drawing engine */ #define PM2_RE_STARTXDOM 0x00008000 #define PM2_RE_DXDOM 0x00008008 #define PM2_RE_STARTXSUB 0x00008010 #define PM2_RE_STARTY 0x00008020 #define PM2_RE_DY 0x00008028 #define PM2_RE_COUNT 0x00008030 #define PM2_RE_BITMASK 0x00008068 /* for colour expansion */ #define PM2_RE_COLOUR 0x000087f0 #define PM2_RE_CONFIG 0x00008d90 #define PM2RECFG_READ_SRC 0x00000001 #define PM2RECFG_READ_DST 0x00000002 #define PM2RECFG_PACKED 0x00000004 #define PM2RECFG_WRITE_EN 0x00000008 #define PM2RECFG_DDA_EN 0x00000010 #define PM2RECFG_ROP_EN 0x00000020 #define PM2RECFG_ROP_MASK 0x000003c0 #define PM2RECFG_ROP_SHIFT 6 #define PM2_RE_CONST_COLOUR 0x000087e8 #define PM2_RE_BUFFER_OFFSET 0x00008a90 /* distance between src and dst */ #define PM2_RE_SOURCE_BASE 0x00008d80 /* write after windowbase */ #define PM2_RE_SOURCE_DELTA 0x00008d88 /* offset in coordinates */ #define PM2_RE_SOURCE_OFFSET 0x00008a88 /* same in pixels */ #define PM2_RE_WINDOW_BASE 0x00008ab0 #define PM2_RE_WINDOW_ORIGIN 0x000081c8 #define PM2_RE_WRITE_MODE 0x00008ab8 #define PM2WM_WRITE_EN 0x00000001 #define PM2WM_TO_HOST 0x00000008 #define PM2_RE_MODE 0x000080a0 #define PM2RM_MASK_MIRROR 0x00000001 /* mask is right-to-left */ #define PM2RM_MASK_INVERT 0x00000002 #define PM2RM_MASK_OPAQUE 0x00000040 /* BG in TEXEL0 */ #define PM2RM_MASK_SWAP 0x00000180 #define PM2RM_MASK_PAD 0x00000200 /* new line new mask */ #define PM2RM_MASK_OFFSET 0x00007c00 #define PM2RM_HOST_SWAP 0x00018000 #define PM2RM_LIMITS_EN 0x00040000 #define PM2RM_MASK_REL_X 0x00080000 #define PM2_RE_RECT_START 0x000080d0 #define PM2_RE_RECT_SIZE 0x000080d8 #define PM2_RE_RENDER 0x00008038 /* write starts command */ #define PM2RE_STIPPLE 0x00000001 #define PM2RE_FASTFILL 0x00000008 #define PM2RE_LINE 0x00000000 #define PM2RE_TRAPEZOID 0x00000040 #define PM2RE_POINT 0x00000080 #define PM2RE_RECTANGLE 0x000000c0 #define PM2RE_SYNC_ON_MASK 0x00000800 /* wait for write to bitmask register */ #define PM2RE_SYNC_ON_HOST 0x00001000 /* wait for host data */ #define PM2RE_TEXTURE_EN 0x00002000 #define PM2RE_INC_X 0x00200000 /* drawing direction */ #define PM2RE_INC_Y 0x00400000 #define PM2_RE_TEXEL0 0x00008600 /* background colour */ #define PM2_RE_STATUS 0x00000068 #define PM2ST_BUSY 0x80000000 #define PM2_RE_SYNC 0x00008c40 #define PM2_RE_FILTER_MODE 0x00008c00 #define PM2FLT_PASS_SYNC 0x00000400 #define PM2_RE_DDA_MODE 0x000087e0 #define PM2DDA_ENABLE 0x00000001 #define PM2DDA_GOURAUD 0x00000002 /* flat otherwise */ #define PM2_RE_BLOCK_COLOUR 0x00008ac8 #define PM2_RE_STIPPLE_MODE 0x000081a0 #define PM2ST_ENABLE 0x00000001 #define PM2ST_XOFFSET_MASK 0x00000380 #define PM2ST_YOFFSET_MASK 0x00007000 #define PM2ST_INVERT 0x00020000 #define PM2ST_MIRROR_X 0x00040000 #define PM2ST_MIRROR_Y 0x00080000 #define PM2ST_OPAQUE 0x00100000 #define PM2_HW_WRITEMASK 0x00008ac0 #define PM2_SW_WRITEMASK 0x00008820 #define PM2_FB_READMODE 0x00008a80 #define PM2FB_PP0_MASK 0x00000007 #define PM2FB_PP1_MASK 0x00000038 #define PM2FB_PP2_MASK 0x000001c0 #define PM2FB_READ_SRC 0x00000200 #define PM2FB_READ_DST 0x00000400 #define PM2FB_FBCOLOR 0x00008000 /* for uploads */ #define PM2FB_ORIGIN_BL 0x00010000 /* window origin, TL otherwise */ #define PM2FB_PATCH_EN 0x00020000 #define PM2FB_PACKED 0x00040000 #define PM2FB_OFFSET_M 0x00380000 #define PM2FB_PM_PATCH 0x00000000 #define PM2FB_PM_SUB 0x02000000 #define PM2FB_PM_SUBP 0x04000000 #define PM2_RE_SCISSOR_MODE 0x00008180 #define PM2SC_USER_EN 0x00000001 /* from scissor reg */ #define PM2SC_SCREEN_EN 0x00000002 /* screensize reg */ #define PM2_RE_SCREENSIZE 0x00008198 #define PM2_RE_SCISSOR_MINYX 0x00008188 #define PM2_RE_SCISSOR_MAXYX 0x00008190 #define PM2_RE_TEXMAP_FORMAT 0x00008588 #define PM2_RE_DITHER_MODE 0x00008818 #define PM2_RE_ALPHA_MODE 0x00008810 #define PM2_RE_TEX_COLOUR_MODE 0x00008680 #define PM2_RE_TEX_READ_MODE 0x00008670 #define PM2_RE_TEX_LUT_MODE 0x00008678 #define PM2_RE_TEX_ADDRESS_MODE 0x00008380 #define PM2_RE_YUV_MODE 0x00008f00 #define PM2_RE_DEPTH_MODE 0x000089a0 #define PM2_RE_DEPTH 0x000089a8 #define PM2_RE_STENCIL_MODE 0x00008988 #define PM2_RE_ROP_MODE 0x00008828 #endif /* PM2_REG_H */