/* * area-based allocation built on malloc/free */ #include "sh.h" #ifdef MEM_DEBUG # undef alloc # undef aresize # undef afree #endif /* MEM_DEBUG */ #define ICELLS 100 /* number of Cells in small Block */ typedef union Cell Cell; typedef struct Block Block; /* * The Cells in a Block are organized as a set of objects. * Each object (pointed to by dp) begins with a size in (dp-1)->size, * followed with "size" data Cells. Free objects are * linked together via dp->next. */ union Cell { size_t size; Cell *next; struct {int _;} junk; /* alignment */ }; struct Block { Block *next; /* list of Blocks in Area */ Cell *freelist; /* object free list */ Cell *last; /* &b.cell[size] */ Cell cell [1]; /* [size] Cells for allocation */ }; static Block aempty = {&aempty, aempty.cell, aempty.cell}; /* create empty Area */ Area * ainit(ap) register Area *ap; { ap->freelist = &aempty; return ap; } /* free all object in Area */ void afreeall(ap) register Area *ap; { register Block *bp; register Block *tmp; bp = ap->freelist; if (bp != NULL && bp != &aempty) { do { tmp = bp->next; free((void*)bp); bp = tmp; } while (bp != ap->freelist); ap->freelist = &aempty; } } /* allocate object from Area */ void * alloc(size, ap) size_t size; register Area *ap; { int cells, split; register Block *bp; register Cell *dp, *fp, *fpp; if (size <= 0) { aerror(ap, "allocate bad size"); return NULL; } cells = (unsigned)(size - 1) / sizeof(Cell) + 1; /* find Cell large enough */ for (bp = ap->freelist; ; bp = bp->next) { for (fpp = NULL, fp = bp->freelist; fp != bp->last; fpp = fp, fp = fpp->next) if ((fp-1)->size >= cells) goto Found; /* wrapped around Block list, create new Block */ if (bp->next == ap->freelist) { bp = (Block*) malloc(offsetof(Block, cell[ICELLS]) + sizeof(bp->cell[0]) * cells); if (bp == NULL) { aerror(ap, "cannot allocate"); return NULL; } if (ap->freelist == &aempty) bp->next = bp; else { bp->next = ap->freelist->next; ap->freelist->next = bp; } bp->last = bp->cell + ICELLS + cells; fp = bp->freelist = bp->cell + 1; /* initial free list */ (fp-1)->size = ICELLS + cells - 1; fp->next = bp->last; fpp = NULL; break; } } Found: ap->freelist = bp; dp = fp; /* allocated object */ split = (dp-1)->size - cells; if (split < 0) aerror(ap, "allocated object too small"); if (--split <= 0) { /* allocate all */ fp = fp->next; } else { /* allocate head, free tail */ (fp-1)->size = cells; fp += cells + 1; (fp-1)->size = split; fp->next = dp->next; } if (fpp == NULL) bp->freelist = fp; else fpp->next = fp; return (void*) dp; } /* change size of object -- like realloc */ void * aresize(ptr, size, ap) register void *ptr; size_t size; Area *ap; { int cells; register Cell *dp = (Cell*) ptr; if (size <= 0) { aerror(ap, "allocate bad size"); return NULL; } cells = (unsigned)(size - 1) / sizeof(Cell) + 1; if (dp == NULL || (dp-1)->size < cells) { /* enlarge object */ /* XXX check for available adjacent free block */ ptr = alloc(size, ap); if (dp != NULL) { memcpy(ptr, dp, (dp-1)->size * sizeof(Cell)); afree((void *) dp, ap); } } else { /* shrink object */ int split; split = (dp-1)->size - cells; if (--split <= 0) /* cannot split */ ; else { /* shrink head, free tail */ (dp-1)->size = cells; dp += cells + 1; (dp-1)->size = split; afree((void*)dp, ap); } } return (void*) ptr; } void afree(ptr, ap) void *ptr; register Area *ap; { register Block *bp; register Cell *fp, *fpp; register Cell *dp = (Cell*)ptr; /* find Block containing Cell */ for (bp = ap->freelist; ; bp = bp->next) { if (bp->cell <= dp && dp < bp->last) break; if (bp->next == ap->freelist) { aerror(ap, "freeing with invalid area"); return; } } /* find position in free list */ for (fpp = NULL, fp = bp->freelist; fp < dp; fpp = fp, fp = fpp->next) ; if (fp == dp) { aerror(ap, "freeing free object"); return; } /* join object with next */ if (dp + (dp-1)->size == fp-1) { /* adjacent */ (dp-1)->size += (fp-1)->size + 1; dp->next = fp->next; } else /* non-adjacent */ dp->next = fp; /* join previous with object */ if (fpp == NULL) bp->freelist = dp; else if (fpp + (fpp-1)->size == dp-1) { /* adjacent */ (fpp-1)->size += (dp-1)->size + 1; fpp->next = dp->next; } else /* non-adjacent */ fpp->next = dp; } #if DEBUG_ALLOC void aprint(ap, ptr, size) register Area *ap; void *ptr; size_t size; { Block *bp; if (!ap) shellf("aprint: null area pointer\n"); else if (!(bp = ap->freelist)) shellf("aprint: null area freelist\n"); else if (bp == &aempty) shellf("aprint: area is empty\n"); else { int i; Cell *fp; for (i = 0; !i || bp != ap->freelist; bp = bp->next, i++) { if (ptr) { void *eptr = (void *) (((char *) ptr) + size); /* print block only if it overlaps ptr/size */ if (!((ptr >= (void *) bp && ptr <= (void *) bp->last) || (eptr >= (void *) bp && eptr <= (void *) bp->last))) continue; shellf("aprint: overlap of 0x%p .. 0x%p\n", ptr, eptr); } shellf("aprint: block %2d: 0x%p .. 0x%p (%d)\n", i, bp->cell, bp->last, (char *) bp->last - (char *) bp->cell); for (fp = bp->freelist; fp != bp->last; fp = fp->next) shellf( "aprint: 0x%p .. 0x%p (%d) free\n", (fp-1), (fp-1) + (fp-1)->size, (fp-1)->size * sizeof(Cell)); } } } #endif /* DEBUG_ALLOC */ #ifdef TEST_ALLOC Area a; main(int argc, char **argv) { int i; char *p [9]; ainit(&a); for (i = 0; i < 9; i++) { p[i] = alloc(124, &a); printf("alloc: %x\n", p[i]); } for (i = 1; i < argc; i++) afree(p[atoi(argv[i])], &a); afreeall(&a); return 0; } void aerror(Area *ap, const char *msg) { abort(); } #endif