// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Dirk Grunwald (grunwald@cs.uiuc.edu) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifndef _RNG_h #define _RNG_h 1 #ifdef __GNUG__ #pragma once #pragma interface #endif #include #include union PrivateRNGSingleType { // used to access floats as unsigneds float s; unsigned long u; }; union PrivateRNGDoubleType { // used to access doubles as unsigneds double d; unsigned long u[2]; }; // // Base class for Random Number Generators. See ACG and MLCG for instances. // class RNG { static PrivateRNGSingleType singleMantissa; // mantissa bit vector static PrivateRNGDoubleType doubleMantissa; // mantissa bit vector public: RNG(); // // Return a long-words word of random bits // virtual unsigned long asLong() = 0; virtual void reset() = 0; // // Return random bits converted to either a float or a double // float asFloat(); double asDouble(); }; #if defined(__OPTIMIZE__) || defined(USE_LIBGXX_INLINES) inline float RNG::asFloat() { PrivateRNGSingleType result; result.s = 1.0; result.u |= (asLong() & singleMantissa.u); result.s -= 1.0; assert( result.s < 1.0 && result.s >= 0); return( result.s ); } inline double RNG::asDouble() { PrivateRNGDoubleType result; result.d = 1.0; result.u[0] |= (asLong() & doubleMantissa.u[0]); result.u[1] |= (asLong() & doubleMantissa.u[1]); result.d -= 1.0; assert( result.d < 1.0 && result.d >= 0); return( result.d ); } #endif #endif