/* $NetBSD: cgtworeg.h,v 1.1.1.1 1998/06/20 04:58:51 eeh Exp $ */ /* * Copyright (c) 1994 Dennis Ferguson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* cgtworeg.h - CG2 colour frame buffer definitions * * The mapped memory looks like: * * offset contents * 0x000000 bit plane map - 1st (of 8) plane used by the X server in -mono mode * 0x100000 pixel map - used by the X server in color mode * 0x200000 raster op mode memory map - unused by X server * 0x300000 random control registers (lots of spaces in between) * 0x310000 shadow colour map */ /* Frame buffer memory size and depth */ #define CG2_FBSIZE (1024 * 1024) #define CG2_N_PLANE 8 /* Screen dimensions */ #define CG2_WIDTH 1152 #define CG2_HEIGHT 900 /* Colourmap size */ #define CG2_CMSIZE 256 #define CG2_BITPLANE_OFF 0 #define CG2_BITPLANE_SIZE 0x100000 #define CG2_PIXMAP_OFF (CG2_BITPLANE_OFF + CG2_BITPLANE_SIZE) #define CG2_PIXMAP_SIZE 0x100000 #define CG2_ROPMEM_OFF (CG2_PIXMAP_OFF + CG2_PIXMAP_SIZE) #define CG2_ROPMEM_SIZE 0x100000 #define CG2_CTLREG_OFF (CG2_ROPMEM_OFF + CG2_ROPMEM_SIZE) #define CG2_CTLREG_SIZE 0x010600 #define CG2_MAPPED_SIZE (CG2_CTLREG_OFF + CG2_CTLREG_SIZE) /* arrangement of bit plane mode memory */ union bitplane { u_short word[CG2_HEIGHT][CG2_WIDTH/(CG2_N_PLANE * sizeof(u_short))]; u_short plane[CG2_FBSIZE/(CG2_N_PLANE * sizeof(u_short))]; }; /* arrangement of pixel mode memory */ union byteplane { u_char pixel[CG2_HEIGHT][CG2_WIDTH]; u_char frame[CG2_FBSIZE]; }; /* * Structure describing the first two megabytes of the frame buffer. * Normal memory maps in bit plane and pixel modes */ struct cg2memfb { union bitplane memplane[CG2_N_PLANE]; /* bit plane map */ union byteplane pixplane; /* pixel map */ }; /* * Control/status register. The X server only appears to use update_cmap * and video_enab. */ struct cg2statusreg { u_int reserved : 2; /* not used */ u_int fastread : 1; /* r/o: has some feature I don't understand */ u_int id : 1; /* r/o: ext status and ID registers exist */ u_int resolution : 4; /* screen resolution, 0 means 1152x900 */ u_int retrace : 1; /* r/o: retrace in progress */ u_int inpend : 1; /* r/o: interrupt request */ u_int ropmode : 3; /* ?? */ u_int inten : 1; /* interrupt enable (for end of retrace) */ u_int update_cmap : 1; /* copy/use shadow colour map */ u_int video_enab : 1; /* enable video */ }; /* * Extended status register. Unused by X server */ struct cg2_extstatus { u_int gpintreq : 1; /* interrupt request */ u_int gpintdis : 1; /* interrupt disable */ u_int reserved : 13; /* unused */ u_int gpbus : 1; /* bus enabled */ }; /* * Double buffer control register. It appears that (some of?) the * cg2 cards support a pair of memory sets, referred to as `A' and * `B', which can be swapped to allow atomic screen updates. This * controls them. */ struct dblbufreg { u_int display_b : 1; /* display memory B (set) or A (reset) */ u_int read_b : 1; /* accesss memory B (set) or A (reset) */ u_int nowrite_b : 1; /* when set, writes don't update memory B */ u_int nowrite_a : 1; /* when set, writes don't update memory A */ u_int read_ecmap : 1; /* copy from(clear)/to(set) shadow colour map */ u_int fast_read : 1; /* fast reads, but wrong data */ u_int wait : 1; /* when set, remains so to end up v. retrace */ u_int update_ecmap : 1; /* copy/use shadow colour map */ u_int reserved : 8; }; /* * Zoom register, apparently present on Sun-2 colour boards only. See * the Sun documentation, I don't know anyone who still has a Sun-2. */ struct cg2_zoom { union { u_int short reg; u_char reg_pad[4096]; } wordpan; union { struct { u_int unused : 8; u_int lineoff : 4; u_int pixzoom : 4; } reg; u_short word; u_char reg_pad[4096]; } zoom; union { struct { u_int unused : 8; u_int lorigin : 4; u_int pixeloff : 4; } reg; u_short word; u_char reg_pad[4096]; } pixpan; union { u_short reg; u_char reg_pad[4096]; } varzoom; }; /* * Miscellany. On the Sun-3 these registers exist in place of the above. */ struct cg2_nozoom { union { /* double buffer register (see above) */ struct dblbufreg reg; u_short word; u_char reg_pad[4096]; } dblbuf; union { /* start of dma window */ u_short reg; u_char reg_pad[4096]; } dmabase; union { /* dma window size */ u_short reg; /* actually 8 bits. reg*16 == size */ u_char reg_pad[4096]; } dmawidth; union { /* frame count */ u_short reg; /* actually 8 bits only. r/o */ u_char reg_pad[4096]; } framecnt; }; /* * Raster op control registers. X doesn't use this, but documented here * for future reference. */ struct memropc { u_short mrc_dest; u_short mrc_source1; u_short mrc_source2; u_short mrc_pattern; u_short mrc_mask1; u_short mrc_mask2; u_short mrc_shift; u_short mrc_op; u_short mrc_width; u_short mrc_opcount; u_short mrc_decoderout; u_short mrc_x11; u_short mrc_x12; u_short mrc_x13; u_short mrc_x14; u_short mrc_x15; }; /* * Last chunk of the frame buffer (i.e. from offset 0x200000 and above). * Exists separately from struct cg2memfb apparently because Sun software * avoids mapping the latter, though X uses it. */ struct cg2fb { union { /* raster op mode frame memory */ union bitplane ropplane[CG2_N_PLANE]; union byteplane roppixel; } ropio; union { /* raster op control unit (1 per plane) */ struct memropc ropregs; struct { u_char pad[2048]; struct memropc ropregs; } prime; u_char reg_pad[4096]; } ropcontrol[9]; union { /* status register */ struct cg2statusreg reg; u_short word; u_char reg_pad[4096]; } status; union { /* per-plane mask register */ u_short reg; /* 8 bit mask register - set means plane r/w */ u_char reg_pad[4096]; } ppmask; union { /* miscellaneous registers */ struct cg2_zoom zoom; struct cg2_nozoom nozoom; } misc; union { /* interrupt vector */ u_short reg; u_char reg_pad[32]; } intrptvec; union { /* board ID */ u_short reg; u_char reg_pad[16]; } id; union { /* extended status */ struct cg2_extstatus reg; u_short word; u_char reg_pad[16]; } extstatus; union { /* auxiliary raster op mode register (?)*/ u_short reg; u_char reg_pad[4032]; } ropmode; u_short redmap[CG2_CMSIZE]; /* shadow colour maps */ u_short greenmap[CG2_CMSIZE]; u_short bluemap[CG2_CMSIZE]; };