This merge changes the device switch tables from static array to
dynamically generated by config(8).
- All device switches is defined as a constant structure in device drivers.
- The new grammer ``device-major'' is introduced to ``files''.
device-major <prefix> char <num> [block <num>] [<rules>]
- All device major numbers must be listed up in port dependent majors.<arch>
by using this grammer.
- Added the new naming convention.
The name of the device switch must be <prefix>_[bc]devsw for auto-generation
of device switch tables.
- The backward compatibility of loading block/character device
switch by LKM framework is broken. This is necessary to convert
from block/character device major to device name in runtime and vice versa.
- The restriction to assign device major by LKM is completely removed.
We don't need to reserve LKM entries for dynamic loading of device switch.
- In compile time, device major numbers list is packed into the kernel and
the LKM framework will refer it to assign device major number dynamically.
This generates more useful information of a process who catches SIGINFO,
rather than always printing "runnable" (the process is marked runnable
because of the signal).
Inspired by the behavior of BSD/OS.
indicating an unhandled "command". ERESTART is -1, which can lead to
confusion. ERESTART has been moved to -3 and EPASSTHROUGH has been
placed at -4. No ioctl code should now return -1 anywhere. The
ioctl() system call is now properly restartable.
deal with shortages of the VM maps where the backing pages are mapped
(usually kmem_map). Try to deal with this:
* Group all information about the backend allocator for a pool in a
separate structure. The pool references this structure, rather than
the individual fields.
* Change the pool_init() API accordingly, and adjust all callers.
* Link all pools using the same backend allocator on a list.
* The backend allocator is responsible for waiting for physical memory
to become available, but will still fail if it cannot callocate KVA
space for the pages. If this happens, carefully drain all pools using
the same backend allocator, so that some KVA space can be freed.
* Change pool_reclaim() to indicate if it actually succeeded in freeing
some pages, and use that information to make draining easier and more
efficient.
* Get rid of PR_URGENT. There was only one use of it, and it could be
dealt with by the caller.
From art@openbsd.org.
only signal handler array sharable between threads
move other random signal stuff from struct proc to struct sigctx
This addresses kern/10981 by Matthew Orgass.
which indicates that the process is actually running on a
processor. Test against SONPROC as appropriate rather than
combinations of SRUN and curproc. Update all context switch code
to properly set SONPROC when the process becomes the current
process on the CPU.
timeout()/untimeout() API:
- Clients supply callout handle storage, thus eliminating problems of
resource allocation.
- Insertion and removal of callouts is constant time, important as
this facility is used quite a lot in the kernel.
The old timeout()/untimeout() API has been removed from the kernel.
and PID allocation MP-safe. A new process state is added: SDEAD. This
state indicates that a process is dead, but not yet a zombie (has not
yet been processed by the process reaper).
SDEAD processes exist on both the zombproc list (via p_list) and deadproc
(via p_hash; the proc has been removed from the pidhash earlier in the exit
path). When the reaper deals with a process, it changes the state to
SZOMB, so that wait4 can process it.
Add a P_ZOMBIE() macro, which treats a proc in SZOMB or SDEAD as a zombie,
and update various parts of the kernel to reflect the new state.
* Increase the size of sigset_t to accomodate 128 signals -- adding new
versions of sys_setprocmask(), sys_sigaction(), sys_sigpending() and
sys_sigsuspend() to handle the changed arguments.
* Abstract the guts of sys_sigaltstack(), sys_setprocmask(), sys_sigaction(),
sys_sigpending() and sys_sigsuspend() into separate functions, and call them
from all the emulations rather than hard-coding everything. (Avoids uses
the stackgap crap for these system calls.)
* Add a new flag (p_checksig) to indicate that a process may have signals
pending and userret() needs to do the full (slow) check.
* Eliminate SAS_ALTSTACK; it's exactly the inverse of SS_DISABLE.
* Correct emulation bugs with restoring SS_ONSTACK.
* Make the signal mask in the sigcontext always use the emulated mask format.
* Store signals internally in sigaction structures, rather than maintaining a
bunch of little sigsets for each SA_* bit.
* Keep track of where we put the signal trampoline, rather than figuring it out
in *_sendsig().
* Issue a warning when a non-emulated sigaction bit is observed.
* Add missing emulated signals, and a native SIGPWR (currently not used).
* Implement the `not reset when caught' semantics for relevant signals.
Note: Only code touched by the i386 port has been modified. Other ports and
emulations need to be updated.