already use [u]int{16,32,64}_t types, and a few already had their own
#ifndef/#define/#endif code for a few of these macros. A future commit
will remove that now-redundant code in the affected tools.
libnbcompat already contains empty fparseln.lo
so previous fix doesn't work correctly.
i've just added broken fparseln check to configure script.
2. reworking cross build breakage under FreeBSD/MacOS X.
FreeBSD/MacOS X still have public /usr/include/runetype.h
derived from 4.4BSD-Lite. so i renamed out private header from
src/lib/libc/locale/runetype.h to src/lib/libc/locale/runetype_local.h
to solve this problems.
3. fix build breakage when CITRUS=no was set.
Where sed is used in a != assignment, use
.if make(depend) || make(all) || make(dependall) || make(install)
to ensure the command doesn't run at "make obj" time when TOOL_SED will
not have been built.
internal function that's usually named "__gettemp". However in a cross
build, "__gettemp" is in a namespace reserved for the host system, so we
can't use that. Use "__nbcompat_gettemp" instead, following the example
of several other functions or macros in tools/compat. Previously, this
was handled by using the name "gettemp", but that conflicts with the
local gettemp() function in dist/nawk.
> Prepare dummy <resolv.h> and <arpa/nameser.h> to make asn1_compile and
> compile_et compile on systems which don't have these BIND headers like Cygwin.
compile_et compile on systems which don't have these BIND headers like Cygwin.
Tested by "build.sh -m i386 -U release" on CYGWIN_NT-5.1-1.5.25,
and should close PR toolchain/29032.
libgcc/multilib on amd64
- enable the 32/64 bit libgcc/multilib support on sparc64
- adapt mknative-gcc to grab multilib.h
- use --enable-multilib on amd64 and sparc64
none of this affects the installed tools yet, just the src/tools one.
* in games/fortune/strfile/Makefile, build strfile as a
regular program instead of as a host tool;
* add tools/strfile directory to build strfile as a host tool;
* in tools/Makefile, add strfile to SUBDIR list;
* in BSD.*.mk, define TOOL_STRFILE variable;
* in games/fortune/datfiles/Makefile, use TOOL_STRFILE when creating
databases at build time;
* in distrib/sets/lists/games/mi, mention usr/games/strfile.
gmake by setting GMAKE_J_ARGS=-jN.
discussed with matt@ and a few others.
XXX: this is kind of hacky, as it will fork off more processes than
XXX: "-jN" says to, but there's no real way to get parallelism in
XXX: both the tools/gcc build and the rest of the build without
XXX: this.
cmd1 && cmd2 && cmd3
| | |
v v v
target:
cmd1
cmd2
cmd3
This makes the script (cmd1 && cmd2 && cmd3) slightly easier to debug. No
functional change expected.